averagemadnessenjoyer - Chaos is the new normal.
Chaos is the new normal.

456 posts

Love These Robots With Existencial Crisis And Their Weird Looking Cats That Aren't Actually Cats But

Love These Robots With Existencial Crisis And Their Weird Looking Cats That Aren't Actually Cats But

Love these robots with existencial crisis and their weird looking cats that aren't actually cats but rather slugcats

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More Posts from Averagemadnessenjoyer

11 months ago

Just a quick Spirit Tracks drawing

Just A Quick Spirit Tracks Drawing

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11 months ago

More IRL Lego Lancer!

A table with an underlying grid and a variety of cardboard terrain pieces.
The same terrain layout but with lego buildings and trees decorating it.
Overhead view of the battle map. A pipeline runs a good length of it between the deployment zone bottom-right and objective zone bottom-left.

We played the Tomb of Delios one-shot by Katherine Stark. Some NPC comp / sitrep spoilers ahead.

I used the backs of old trivial pursuit boards for grids, egg cartons, poster tubes, and a big Roomba box + insert for terrain.

I coated the cardboard with this flour and glue paste recipe I found on youtube.

I found a bunch of cheap-ish large lego octogons and walls online for the modular buildings, then greebled them with misc urban details I collected from my local bricks & minifigs bulk by-volume bins.

Top-down view of the table mid-game with mechs strewn about and hands coming in from off-frame to move them.

Our PCs were a Swallowtail artillery (callsign Bandit; an SSC plant in the union auxilliaries), Störtebeker striker (callsign Roadkill, silver-nanite kintsugi'd mechromancer), and Black Witch support (callsign Egret, disgraced princess (gotta be one of my favorite genders)).

Lego swallowtail
Lego Störtebeker from the back because apparently I didn't take any photos besides from awkward angles.
More IRL Lego Lancer!

The elite cataphract ended up playing trapdoor spider for most of the game; hiding in a magical healing forest (thank u support o7) and grappling PCs back into the forest with it.

A blue mech with a large shield and spear hiding in a forest behind a building. Several trees are knocked over.

Its scariest turn was popping out, structuring the Bandit and destroying his siege stabilizers, and lassoing it back into the forest. Egret came to the rescue and finally did the cataphract in with perimeter command plate/impact lance/crit thrown tactical knife overwatch combo.

The Swallowtail never took any voluntary movement after deploying its siege stab round 1, but between rainmaker knockback, the aforementioned trapdoor spider incident, and allied ferrous lashes, and a few rams, it was pingponged around the map pretty significantly.

More IRL Lego Lancer!
The cataphract lays defeated with a thrown knife sticking out of it with the black witch standing victorious in the distance.
The swallowtail prone stuffed into a corner of the map.

"Come out Rainmaker, I just want to talk."

Störtebeker on approach to a Bastion and a Rainmaker mech.
A blue Rainmaker artillery hiding behind some trees with the Störtebeker in the background with a big hammer.

The final threat to the objective was when a bastion clambered up onto the pipeline to contest them. The Störtebeker (whose mini was having trouble standing up on the pipeline) pulled an indiana jones and just shot it down.

A large green Bastion mech looming over a small lego minifig.
The Bastion in pieces down off the pipeline.

For the pre-battle narrative section, I made two 4-step clocks out of lego and a minimap as the party visited various districts of the city. Both were totally unnecessary but I think added a lot to the IRL experience.

Two clocks made out of lego octogons and weird angled plates.
A lego minimap with basic bricks as city buildings.

All in all, it was a lot of fun! Things that worked well/could be improved on:

The aforementioned mini stability. I should add more baseplates to the minis to making moving and standing them up less finicky.

As cool as the egg carton bottoms are, having flat surfaces is just better. Going to stick with the tops going forward.

The grid ground floor worked great. I should trace more grids onto the egg cartons and larger boxes. I also made a few measuring sticks out of dowels and that was super handy.

Witchdice on phones continues to work well for PC character sheets.

I made a handful of status tokens that we could put next to mechs. They were handy for consumable statuses like lock-on, but less so for memorable ones like exposed and hidden.

We needed more little indicators for misc systems like Javelin Rockets and Iceout Drone.

It was fun to be able to follow up "how do you want to do this" with "you may now destroy the mini".

Picture of me leaning over a laptop with one finger raised, likely in the middle of throwing a difficulty at the players.

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11 months ago
I Like When He's Skrunch

i like when he's skrunch


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