
TTRPG enthusiast from Germany, rolling dice since 1988. As an eternally online player and GM I create games for easy VTT use in various genres.
74 posts
New Update On My D12 TTRPG.

New update on my d12 TTRPG.
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ongawdclub liked this · 2 years ago
More Posts from Chaosmeistergames
Working to get my game out, however I must face the fact I have no budget for commissions so will either make it artless or will have to use stock. Fellow budget constrained designers, any tips on stock art? Or other frugal art tips that don't involve AI?
Hello all, as a fan of light and fast RPG I have suggested Outgunned in various places as it's my favourite TTRPG out there. Player facing, easy and fast rolling mechanics with stakes using push your luck mechanics. The core game is written with classic action movies in mind, and for me it did what it set out to do and excels at fast based action play. They have an expansion called Action Flicks that supplies small genre info and rules tweaks to simulate that genre with the Outgunned rules. It covers a lot from Star Wars to Aliens and Musketeers, Magic School, Cyberpunk and many more. There is also a dedicated World book to play John Wick/Assassin's Creed style games.
For me it has effectively replaced Savage Worlds as the genre flexible RPG. SWADE is too tactical for me, too board gamey and swingy. Outgunned is currently on sale on DTRPG, almost criminally cheap considering the quality of the game, layout and art. They are also running a crowdfunding right now for a stand-alone expansion to Outgunned called Outgunned Adventure that covers more pulpy Indiana Jones/Uncharted/Tomb Raider style adventures. To be clear, the players are supposed to protect the treasure from a villain, not steal it for themselves. You can play it on its own or mix and match rules from the core Outgunned book. It also has more Action Flicks for more genres. Like Dinosaurs, Wild West, Duck Tales and just unlocked a Fallout/Mad Max style Action Flick.
If you are looking for a rules light to medium TTRPG with modular crunch that you can play many different genres with I highly suggest you check it out.


The game has been in the wild for a week now, and sadly I was stricken by a stomach bug and could not work on it. There are almost 100 Downloads, and I even received 2 payments, thank you so much, kind strangers! I used the money to buy some art assets for the final version. As I sit here looking at it, I am considering what to keep, change, expand or shrink. I would love to hear from some of you who have had a chance to read through it.
I am considering stripping everything that presumes a setting and making a neutral SRD-like edition that can serve as a base for many different games and settings. Afterwards, I can use what I have already written to create setting-specific games. In addition to the fantasy version you have all seen here, I have some ideas for an urban fantasy setting and a space opera one. What would you prefer? Strongly themed like it is now, or more genre neutral, so it is clearer how to adapt. Let me know!

Just posted the playtest edition of my d12 Fantasy Game on Itch. Any Feedback is highly appreciated! :-D Compared to my usual 1 pagers this is going to be a banger.




New on the Penflower Ink store and itch.io: The Modular Character Sheet Digital Asset Pack!
You can use these system-neutral assets to create character sheets for your home TTRPG of choice, or for commercial use in your own games (with attribution!).
The pack contains the various boxes and sections as transparent PNG files, as well as a selection of decorative black and white fantasy-themed illustrations, to further embellish your sheets! You can find the pack at the links below:






New on the store: Fantasy-themed expansion to the printable Modular Character Sheet Kit!
Digital asset version coming soon.
