chillfaerie - chill faerie
chill faerie

Hi, call me Fae! I draw fanart of Sky COTL and various cartoons.my art tag: #chill.faerie artInstagram: @chill.faerie

448 posts

The Dualism Of Sky. A Small Essay.

The dualism of Sky. A small essay.

The Dualism Of Sky. A Small Essay.

Vincent Diamante, maestro, we don't deserve you. Music is the heart and soul of Sky. It's not the face of the game, no. Music does not try to attract attention and force you to interrupt the gameplay in order to enjoy it. Instead, it works for the atmosphere, not just without overriding everything else but also giving other aspects leadership positions. Sky's music is patiently waiting for you to pay attention to it. And since we're all here, let's appreciate it.

Sky has two main leitmotifs. The first is the theme of our first flight on the Isle of Dawn. It also plays during the loading of the game during the daytime. The second is the "Flight" by Aurora. Not many people pay attention to this, but these two melodies accompany us (in one form or another) in a bunch of other compositions. "The first flight" sounds at moments of special emotional uplift and "Flight" at moments of decline. You may think: "Well, what's the big deal? The music, written at a time when lore was still important, contains an interesting subtext.". But it's not that simple. I listened to the rest of Sky ost. I have tracked the use of these leitmotifs, and I can say with confidence that these two themes never play together. The composition either uses only one of the leitmotifs, or both, but at different ends of the song... ...I was thinking until I listened to the soundtrack of the season of prophecy.

The theme that sounds when you complete the trial. In it, both leitmotifs are woven together.

This is the ONLY theme in the entire game built in this way. I sat in a stupor for a while and was about to bury this musical analysis. But then it hit me. What was the season of prophecy about anyway? No, not about the trials. NO, not about the extra candle cakes. The season of prophecy was about Alef.

The Dualism Of Sky. A Small Essay.

The theme of passing the trial is the theme of Alef. And it combines two opposing leitmotivs.

And now, ladies and gentlemen, get ready for madness because this simple detail puts everything in its place.

As soon as I found out about the existence of the Megabird in lore of Sky, this character immediately interested me. I liked how she was essentially detached from the whole action, but at the same time, incredibly tightly woven into it. Megabird is Sky's phenomenon whose potential TGC is afraid to exploit.

I have always been confused by the generally accepted image of a Megabird. She is always portrayed as a powerful, very wise, prudent, and merciful being. The true and only ruler of this world. Everyone was pleased. But not me. And the most important thing is that I couldn't explain why! Something inside me subconsciously resisted the concept of monotheism within the framework of Sky, but there was no specific reason. I had a feeling that it was simply... wrong. And now I realized: This is indeed wrong! Megabird, as the only deity, will actually break the whole system!

Sky is steeped in dualism. It's always one thing against another. I mean:

Life and death.

Nature and machine.

Sky and ground.

Descendants and ancestors.

Children and elders.

Light and darkness.

In this, Sky is different from Journey. In Journey, you didn't have a clear enemy. Journey taught that you can become your own enemy. The ancient civilization destroyed itself, not someone from outside. And the messengers must step over themselves, and themselves only in order to be reborn. Journey taught you to look into yourself. Sky is about something else.

Even though the concepts of these games are similar, Sky is a fundamentally different game. Sky is about joining up with others. Therefore, Sky sets a clear boundary between "we" and "they". And I'm not saying it's a bad thing. Otherwise, this system simply would not have worked. In Sky, everything has an opposing force. The other side of the coin, if you please.

Megabird just can not be the only deity. This contradicts the whole system, starting from philosophy and ending with music. Someone, something, sentient, unsentient, there MUST BE SOMETHING on the other side. That's why I made Angst.

Let's return to the topic of the two leitmotifs and the Alef. The system of confrontation between the two sides can give us an answer to another question.

What is "the void"?

The Dualism Of Sky. A Small Essay.

We know that after the explosion of the crystal, Alef fell in a kind of "void", from which he still has not found a way out. But what kind of place is this? Many people used to think that this is something like a dimension of darkness. But I can disagree with this.

At first It is logical: Alef was imprisoned in a darkstone crystal and fell into darkness. But I have a question: Why does this "darkness" charge us?

The void is not darkness. If it was the darkness, it would have extinguished the skykids' cores in the blink of an eye. The void is the place BETWEEN light and darkness.

Alef, the child of light, was imprisoned in a darkstone crystal, the gift of darkness. Together, they created a new, third kind of energy. Chaotic, unpredictable, wrong. Alef has united in himself, things that, according to the laws of this world, cannot be combined. Therefore, it is his theme that connects the two main leitmotivs of the game. The Alef was on both sides at the same time.

The Dualism Of Sky. A Small Essay.

But you can't be on two sides. You're either light or dark, or you're not on anyone's side, like ancestors were. At the moment of the Shattering, Alef literally tore the fabric of the Sky universe itself. That's why he got into the void. After all, if he does not obey the fundamental law of this world, then he has nothing to do in this world.

The void is the space between light and darkness. Like a number divided by zero, the void is negligible, but at the same time infinite. It is a mirror that doesn't allow energy to mix. Therefore, the floor in it charges us. The void reflects our own light back into the cape.

That's why the Megabird sends us to die in Eden. With our sacrifice, we repeat the same shattering on a reduced scale and fall into the void to the Alef. But Alef sacrifices a fragment of his former power to bring us back to the side of light. And when that happens, the void just pushes us out.

Something like that.

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