
Jacs or Jay (she/they), 18+ Art/Writing/OC blog. DnD, Dragon Age, Baldurs Gate, fantasy books and whatever strikes my fancy really.Expect shenanigans and tomfoolery. On Ao3 as CrabsWithSticks :)nsfw- minors dni please
1151 posts
Its Official: Tumblr Is Selling Our Data To Midjourney
its official: tumblr is selling our data to Midjourney

we'd been hearing rumors about this for a bit but now its open and out there. some details from this article

it goes without saying, but if @staff goes through with this its going to be an utter shitshow and im all but certain the website will not survive it.
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More Posts from Crabs-with-sticks
I really like fictional couples that actually enjoy spending time with each other. It seems like such a simple, mundane thing. But, often, I see fictional couples who are completely enamored and dramatic and willing to die for each other, which is fine. But like… do they enjoy hanging out? Do they have private jokes and would they be friends even if they weren’t in love? It feels like such a basic thing, but it’s something that I actually don’t see that often. And it feels so refreshing and honest compared to these over-dramatic romeo and juliet-esque romances. Just two people who become good friends and because they enjoy each other’s presence so much it grows into a strong attraction. It feels more real and tangible than two attractive people meeting and “falling in love at first sight” - like, of course, you fell in love at first sight! You’re both supermodels! Sorry, can’t relate.
Just finished reading The Tainted Cup by Robert Jackson Bennett and one of the many things I loved about this book was the way that it represented neurodivergency. I don't think I've ever read another book which has explored that to this depth (granted I haven't really gone out of my way to do this).
Like, Din having dyslexia was really influential to the plot and his character arc, but also wasn't like the only thing he was struggling with. And I loved seeing Ana being just...well very Ana, aka very autistic coded.
The moment at the end of the book (spoilers I guess) where there is just a beautiful moment of neurodivergent solidarity between the two. How Ana tells him that she chose him BECAUSE of his neurodivergency, and how she saw it as a strength. How she believes that the empire needs to be able to work for all of them. Low key made me emotional.
Anyway, would highly recommend the book. Its a fun murder mystery fantasy book with leviathans, spontaneous eruption of trees from the body (not a euphemism), and two very neurodivergent detectives with a very funny and endearing dynamic.

…Mystra would consider...forgiveness?…
…She would consider what she considers to be forgiveness.
i'm reading a new interview tim downie gave about gale and it offers some of tim's own headcanons about gale, as well as tim's thoughts and insights on gale's character:
Nerds & Beyond: I like that you mentioned that the game is full of rounded characters because they are, they all have different aspects that make them feel real. I adore that Gale specifically is so serious and studious, but at the same time he has this really playful side — he often jokes about how he was a mischievous youth, he encourages other people like Arabella to do so, he understands when The Dark Urge first mentions their violent thoughts. There is a lot of nuance and depth there. But the quality that I love with Gale most is that obviously he is very ill when we first meet him – not that we know immediately – and he’s dealing with a lot of chronic pain. I find him incredibly selfless because he takes that day-to-day head on to help the party, which is an aspect I feel continues to show throughout the three acts. What’s your favorite quality of Gale’s, or what did you take away from him? Tim Downie: It’s so interesting hearing you say that, because I had so many different feedbacks about what people take from the character and sometimes things really surprise you. It’s interesting hearing that such and such has taken that particular aspect, because there are broad things like “He’s funny,” and that’s quite nice, that’s a nice trait, though not one you necessarily get to see that much. It’s so interesting hearing other people’s views about what they take from Gale. The idea of dealing with chronic pain I found really interesting and an interesting subplot to play, and that was the great thing about doing something like this is that it is so unbelievably nuanced. You have so many layers that just keep going and going and going, as much as we all contain multitudes within ourselves. We all deal with these things, but only certain things pop up to the surface at any given point. What did I take from Gale, though? I liked his studiousness. I would imagine that he was probably bullied as a kid for it, and he was probably a bit of a joker because he was bullied, and he uses that as a defense. But an even bigger defense for him is “I now know stuff that I didn’t before,” and that’s a power. It’s very similar to when you are being bullied and you’re the funny one – that’s your power, that’s your thing. “I may not be able to hurt you in a traditional sense, but I can say things that will make you feel pain,” which is a very different thing because you physically can’t go after them. That’s the wonderful thing about acting and this character as well is being able to explore all these things that you might not have, that you might have gone, “I’m not gonna look at that again, I don’t want to deal with that,” and then it brings it up again and it’s like, “Oh, this is actually quite cathartic,” to re-explore these these moments of sorrow and loss and how you deal with grief and things like that and heartbreak and how you get over that. It’s not all just tears, you do try and make a joke of it.
i really like that they are addressing the topic of gale's chronic pain. it's something that doesn't get addressed often, not even in the game itself.
i also found his answer as to why people might connect to gale very nice:
Nerds & Beyond: Gale is the most popular origin character to play as. What is it about him that you think allows so many different players to connect with him to the depths the fandom has? Tim Downie: I really don’t know. I think you’d have to ask the players that, ‘cause I don’t know, to be quite honest with you. He’s a wizard, and who wouldn’t want to be a wizard at the end of the day? I always say the difference between wizards and sorcerers is that sorcerers just pretend – they just assume they know what they’re doing, but a wizard has really learned this trade. And so there’s that kind of weight of knowledge and learning, which I would love to play as and be for a length of time. I think it’s also the frailties. I like characters, and a lot of people do I’m assuming, that have flaws, otherwise you’ve made them completely unapproachable. To be completely superhuman or completely extraordinary at something then removes the humanity from it because it becomes like, “Well, that’s never gonna happen.” But when there’s a flaw, when there’s, “Oh, I’ve got that wrong, too,” or like, “My knees hurt” as you say, or “I’ve got a bit of a headache. I really don’t want to do this,” “You’re really annoying me, this is very annoying, could you please hurry up?” or “Stop licking the damn thing,” it’s always those moments that are fun because it shows what we’re all thinking at that point, it removes it from almost archetype and stereotype and it becomes human in a way.
gale is approachable and likeable, has flaws, but is genuinely nice. i think that very much sums up his character.
this bit here made me laugh:
Nerds & Beyond: When you’re talking about those different layers in the humanity building, I think one of the most important aspects in this game is the more “background” or passive dialogue, so dialogue that is prompted in the world and not in the cut scenes. For instance — the first time I made Gale sneak he immediately complained about his knees, and it was such a real moment where he was just like, “Oh, don’t make me do this. This is not what I’m here for, I’ve got bad knees and I’m not made for this.” Did you have any of those background lines or moments that stick out as being particularly fun to craft? Tim Downie: I remember the first time I ever had to do waiting, I found it infinitely interesting in so many ways. The idea that I did actually just have to wait and just actually, “Hmm…” Those little things I find really funny because they’re probably the closest to me that the character ever gets. His waiting mannerisms are kind of very English – slightly annoyed and I’m not going to show it to you though because we’re all being very nice, but I’ll do it with a huff and a slightly sarcastic, “Well, that’s great. Another 20 minutes. That’s great.” Those kinds of sentiments I found wonderful and incredibly fun, and funny, to do.
if you want to read the whole interview for yourself, you can do so here!