cypriathus - GOLDEN BRISTLE
GOLDEN BRISTLE

Hello beautiful online people! This is my accessible place where I'll share worldbuilding and characters that are part of my personal writing projects. Please be respectful and not rudely judgemental! As a heads up, this blog contains heavy topics in regards to my stories, characters, and worldbuilding!

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Would You Rather Be A Bat Or A Bird? :3

Would you rather be a bat or a bird? :3

I would rather be a bird because I have more free range of where and when to fly. Birds are also more vibrant than bats and I'm a sucker for beautiful colours.

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More Posts from Cypriathus

8 months ago

Updated: October 2, 2024

Reworked Character #1: Marco Rossi

POTENTIAL TRIGGER: Viewer discretion is advised due to references to neglect, self-harm, SA, death, and torture.

Real name: Marchrius Dennis Rossi

Alias: Intelligent Soldier

Occupation: Major of the P.F. Squad

Retirement plans: Foster a bunch of kittens and start a computer company that designs and develops functional computer models, artificial intelligence, and cybersecurity programs for both military and civilian usage

Special skills: Leadership, proficiency in lightweight firearms, computer science, intimidation tactics, and drunken-style boxing

Hobbies: Creating artificial intelligence and technological viruses from scratch, calculating complex mathematical equations and running times of computer programs in his head, taking naps at his desk, completing crossword puzzles, and stargazing

Likes: Cat cafes, his quick mental calculation, the warm glow of campfires, going on smoke breaks with Tarma, Eri, and Tequila, and subway rides where there are little to no people around him

Dislikes: Large lines in front of restaurants, being wrongfully distracted from work, spending vast quantities of time away from Perifa, computer crashes paired with slow Internet, and torture

Favourite food: Chinese noodles (preferably its mildly spicy) and barbecued burgers and hotdogs with onions and honey-flavoured carrots

Sexuality: Sex-repulsed, aromantic asexual

Gender: Male

Age: 17 (in 2022), 23 (in 2028), 25 (in 2030), 27 (in 2032), 29 (in 2034), 36 (in 2041), 38 (in 2043), 39 (in 2044), and 42 (in 2047)

Blood type: A-

Weight: 162 lbs. (73.48 cm)

Design: He's a 5' 7" (170.18 cm) Italian-American ectomorph with average musculature, broad shoulders, ivory skin, a cleft chin, and dull turquoise eyes. Marco has wavy strawberry blonde hair with a large forelock, sideburns, a chinstrap beard, and a left glass eye that's a lighter shade of turquoise. He has accumulated several battle scars: a few stab wounds on his right shoulder; vertical cuts on his chest; a deep slice mark extending from the left side of his nose bridge to the back of his trapezius muscle; multiple lacerations and severe burns on his back; a large patch of scar tissue on his right lumbar region; and bullet wounds on both calves and one on his left thigh. To cope with his emotional pain, he has a history of self-harm, which has resulted in the horizontal scars visible on his right forearm, hips, and inner thighs.

He's well-known for his cutting-edge, cybernetic left arm crafted from sleek, high-strength metallic alloys and advanced, artificially intelligent flexi-circuits, allowing for enhanced strength, agility, dexterity, and precision. It also has micro-sensors and neural interfaces seamlessly integrating with Marco’s nervous system for intuitive control. It possesses a high-strength, serrated blade made of tungsten, capable of extending up to 12 inches (30.48 cm) from the forearm. It can temporarily deploy an energy shield that surrounds him, providing protection from incoming attacks. This shield is powered by advanced capacitors and optimised for maximum efficiency using AI technology.

Marco's military gear consists of a white headband, a metal dog tag necklace with his name, a platinum grey sleeveless shirt, a crimson vest with four pockets, and khaki-green army cargo pants tucked into his combat boots. He also wears olive green paratrooper boots, a leather belt, mahogany gloves, a sheath for his combat knife, and a gun holster for his trusty handgun. His vest features two hidden strapped compartments, capable of holding up to two firearms, and boasts an embroidered logo of the P.F. Squad on the back. The pockets of Marco's army cargo pants carry two boxes of cigars, while his vest contains a gilded lighter he found in Gerhardt City, a black case for his garnet-hued reading glasses, and an old photograph of pre-teen him, his father, and his childhood cat.

Over his shirt, he wears a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries his walkie-talkie and ammo for other firearms. His right forearm is wrapped in worn gauze, and he wears two black bandoliers that form an X-shape, holding bullets for his handgun. Marco carries a khaki-green load-bearing backpack containing camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, a Gatling shot, and a thunder shot. He's always carrying around a red-orange laptop, used to create viruses to breach enemy cybersecurity, other technological assignments for the military, and personal computer software projects.

He wears his father's circular, gilded watch on his right wrist, using it to check the time as a reminder of his father's enduring presence and an opportunity to seek guidance from the past. The timepiece features an ivory dial with burgundy hands and black Roman numerals from I to XII, interspersed with four thin etchings. Additional details include a secondary display bar showing the time and AM/PM indicator, while a leather strap is secured with a matching gold buckle.

Character summary: He's a charismatic and cautious leader who takes immense pride in his high intellect, computer expertise, and masculinity. He's a self-reliant introvert who prefers to accept help and emotional support from others when absolutely necessary. His stoic demeanour is a constant, making it challenging for him to show humour or vulnerability. Due to being a workaholic, he has developed a harmful habit of neglecting his own basic needs, including eating when necessary. He mainly struggles with loneliness because he finds it difficult to form meaningful connections due to his exceptionally high intellect, which can make it challenging for others who may not be able to keep up with his level of understanding. He also struggles with major depressive disorder, trust issues, a fear of abandonment, and unresolved trauma stemming from past experiences. While Marco tends to internalise his emotions, he has learned to open up to trusted individuals when his burdens become too overwhelming to bear alone.

Despite his gentle and taciturn nature, he's capable of being ruthless and will fly into a deep rage when General Morden's name is mentioned near him. When interrogating others, he employs a menacing tone, his aloof demeanour making those on the receiving end feel uneasy and intimidated. He doesn't hesitate to wield threats of violence or exploit vulnerabilities, and with Trevor by his side, his intimidation factor is amplified. He's a socially awkward loner who doesn't tolerate distractions and has a strong fear of losing his current friends. When experiencing great distress in relation to past trauma, he's prone to having a full-blown mental breakdown and indulging in suicidal ideation. Marco tends to get stressed easily, which has led to him developing a chain-smoking habit. He occasionally struggles with self-harm and secretly binge drinks, consuming one or two packs of beer at a time, while hiding his alcoholism and suicidal tendencies from others.

He has a dry sense of humour that he rarely showcases, and when he does, his witty remarks often blend English and Italian. Having learned some Japanese from Tarma and Eri, he occasionally sprinkles Japanese phrases into his jokes. He deeply cares about his friends and will stop at nothing to protect them, even if it means putting his own life at risk. He finds great comfort in the presence of his best friend, Tarma, thanks to his breezy and optimistic attitude. Additionally, he cherishes his calico shorthair cat, Perifa, a heartwarming birthday gift he received from Fio prior to the Survival Island Occupation. He’s in a polyamorous queerplatonic relationship with Fio and Tarma, a bond that satisfies his deep-seated longing for emotional intimacy.

Prior to the Earth invasion by the Invaders, he lacked experience in raising children and was uneasy about assuming a paternal role with others. However, that changed when Celaphios entered his life, beginning to treat her like the daughter he never had, ensuring she felt safe, loved, and cherished. He often mistakes Sophia Greenville for his mother due to their similar appearance, and he's always embarrassed when he accidentally calls her "mom". Nevertheless, he's deeply grateful for the maternal affection she shows him, treating him like a son and unknowingly becoming the kind of mother he wishes he had. He finds comfort in spending quality time with his cat, affectionately referred to as his "dramatic little princess”. He enjoys engaging in playtime, giving gentle pets, and even using soothing baby talk to calm his feline companion. He's easily offended by people who rudely insult cats, going as far as to comfort the insulted feline and silently glaring at the person who uttered such words.

Whenever he's had too much to drink, he starts to act rowdy, easy-going, overly affectionate, and clingy. When sexual activity is mentioned, he reacts with extreme discomfort as he finds it to be disgusting. He’ll either become nauseous or start gagging, displaying expressions of strong distaste towards the person discussing the topic. If he unexpectedly encounters someone engaging in sexual activity, he often experiences a panic attack, feeling lightheaded and overwhelmed. In such situations, he usually tries to seek comfort and support from a trusted individual to talk to and receive a reassuring hug. This experience may also trigger unpleasant thoughts related to sexual matters, leading him to fear that he's somehow perverted and disgusting. He'll only lose his temper with others if they say something extremely rude to him or his friends, intend to hurt his loved ones or tell him blatant lies. Although he tends to have a pessimistic outlook on life, he sometimes manages to see the brighter side of things. 

He has a sleepwalking habit, often accompanied by vivid dreams of fighting or killing someone, which greatly annoys and frightens Tarma, who’s frequently the target of these nocturnal episodes. He resents being hailed as a war hero due to his intense aversion to fame and his conviction that conflict should prompt sombre reflection, not glorification. He dislikes flirtatious advances and has low tolerance for complaining, bullying or excessive talking, which can trigger irritability and extreme defensiveness. He has a commanding presence that demands respect, and his consistently serious demeanour can make him seem intimidating and unapproachable to others.

He's incredibly introspective and prone to questioning the intentions of his friends and his own worthiness of having meaningful friendships. He's a consequentialist who believes that all life forms are more capable of destruction, ultimately prevailing the act of creation. He also believes that all conflicts are gradually moving towards the equitable unification and collective strength of humanity. In his perspective, it'll pave the way for a new era free from violence, hate, and political corruption.

Backstory: Marchrius Dennis Rossi was born on April 13, 2005 in Twin Falls, Idaho, United States. Marco's mother, Katalina, was a researcher for a secret government project, and his father, Salvatore Rossi, was stuck in a dead-end office job. His parents had a distant relationship and had Marco, hoping that a child would bring them closer together and fix their broken marriage, but they often ignored each other and argued. Katalina had never wanted Marco, viewing him as an unplanned consequence and a responsibility that hindered her career. His father provided unwavering support and care, while his mother was neglectful and emotionally absent, hiding her true behaviour behind closed doors. But despite this, Marco shocked his parents by exhibiting a fast-growing intelligence at a very young age.

From the moment he opened his eyes, he muttered his first word, "daddy". He learned how to walk at 3 months old and showed advanced motor skills by 5 and a half months. He skipped object permanence altogether and completed his first crossword puzzle at just 1 year old, astonishingly understanding political terms. By the age of 2, he had memorised all 50 U.S. states and read two books in their entirety, demonstrating a profound understanding of their documented subjects: moral philosophy and psychoanalysis. By 4, he was answering calculus-level questions and describing his feelings about endangered animals in zoos with sophisticated vocabulary.

From the age of 2, he would occasionally see a pair of glowing red eyes in darkened corners or places drenched in darkness. He described them as always watching him and swore that they belonged to a living, breathing creature that seamlessly blended into the darkness. When he turned 5, he created an imaginary friend as an excuse to enjoy his alone time and avoid befriending the children who frequented the local park. This imaginary friend was named "Thomie", and Marco often drew him, depicting him as an anthropomorphic snow leopard with golden eagle wings and Komodo dragon legs.

Before he turned 6, his neglectful mother, Katalina, grew fed up with how "weird" he was. She was also annoyed by his persistent fear of a glowing pair of red eyes that watched him occasionally and his uninterested attitude towards forming connections. While Salvatore was away from home, Katalina took matters into her own hands and packed her belongings. Before leaving, she noticed Marco standing before the basement door, which was wide open. She investigated and saw the same glowing pair of red eyes, which terrified her.

Believing that Marco was attracting an evil spirit, she pushed him down the basement stairs and locked the door, hoping to contain the perceived threat. Abandoning Marco, she left the house, leaving him absolutely terrified. Marco tried to cope with the trauma by imagining Thomie, but according to him, Thomie never came to his aid. When Salvatore returned home and discovered that Marco was trapped in the basement by Katalina, he was infuriated. His father attempted to track down Katalina, but it was too late. This traumatic event instilled in him a lasting fear of heading down into dark basements alone.

During his time in grade 1, Marco struggled to make friends and often looked sad when he saw other children with their mothers, a concern his father noticed. To cheer him up, his father brought home a Turkish Angora with a black, orange, and white fur coat, which sparked Marco's love for felines. As a result of his childhood cat's fondness for eating bugs, he affectionately named her Grubley. At the age of five, his father introduced him to the world of computing, igniting a passion for computer science that would last a lifetime. Salvatore was always supportive of Marco and his passions, encouraging him to excel in school, chase his dreams, and make the most of the opportunities life has to offer.

Marco knew he had an uncle, but his father forbade him from seeing him. Salvatore had warned him that his uncle was untrustworthy due to his con artist lifestyle and struggled with alcoholism. However, he was permitted to visit his aunt and grandparents, who were incredibly kind. They encouraged him to appreciate nature and the simple things in life, rather than spending all his time on the computer. He has fond memories of his grandfather teaching him how to barbecue. His grandmother, an immigrant from Italy, taught him some Italian and often shared photographs she had taken in her home country before moving to the United States.

His father unknowingly sparked his interest in the Tuatha Dé Danann, an ancient race of demigods that existed before all life, and two antediluvian places, Atlantis and Ultima Thule. He would silently observe his father spend a short amount of time researching these fascinating topics when not working. Marco would eventually discover that he has a slight hint of Tuatha Dé Danann DNA, leading him to wonder if others might also have ancestral ties tracing back to the Hadean Eon. Later in life, he would learn that Tequila, General Morden, Tyra, Sagan, and Logan share this same heritage, also possessing Tuatha Dé Danann DNA.

He was bullied by many students for being perceived as "friendless" and for having an abnormally high intelligence, leaving him feeling isolated. A few students attempted to befriend him, but he rebuffed their efforts, fearing they would eventually abandon him. He also struggled to connect with them on an intellectual level, feeling like an outsider. During high school, he was involved in a few physical altercations, but he typically managed to defuse the situations with his words or, if necessary, defend himself relentlessly. Despite his school troubles, he excelled in all his classes, achieving outstanding grades in mathematics and computer science courses.

Before graduating from a state technical high school, Salvatore died due to health complications caused by an incurable disease, and Grubley peacefully passed away in her sleep shortly after, which devastated him. The last gift his father gave him was a red-orange laptop, intended as a graduation present. Instead of letting this tragedy bring him down, he channelled it into motivation to strengthen his resilience and independence. He began developing artificial intelligence to engage in online debates and sophisticated computer software, including anti-viruses and error-checking tools, as a means to earn a living and hone his programming skills. Marco decided to attend officer's school at the Academy of Special Technologies and subsequently joined the prestigious Peregrine Falcons Squad shortly after graduation.

Unlike many of his peers, he quickly distinguished himself through his exceptional leadership skills and computer expertise, earning him a spot as 1st Lieutenant of the P.F. Squad. This was also when he met Tarma, forming a fast friendship after discussing their interests, reminiscing on their childhoods, and having a couple of beers. Tarma was his first real friend, whom he holds dear, despite viewing him as a “maniacal gearhead”. Through his friendship with Tarma, he discovered the value of having friends and stepped out of his comfort zone to befriend the other members of the P.F. Squad and Regular Army. He would also gradually develop a queerplatonic relationship with Tarma as he deeply cherished their friendship and came to realise that it filled a void of emotional intimacy left by his father's passing.

During his time in the P.F. Squad, Marco created a computer virus for fun, which inadvertently spread to the Regular Army's mainframe server. The virus destroyed several security systems, compromised the lowest echelons of the Regular Army, and nearly triggered the launch of a nuclear missile. Fortunately, a military scout named Trevor, whom Marco would meet years later during his recruitment into the P.F. Squad, managed to stop it. Marco refuses to discuss this potentially disastrous incident, even after a few too many beers.

When the Amadeus Syndicate served as the scientific and medical branch of the Regular Army, Marco met Doctor Amadeus, the organisation's founder and Nadia's clone mother. They had a cordial relationship, and Doctor Amadeus was particularly impressed by Marco's exceptional computer skills. She wanted to utilise his talents for a bioengineering experiment, aiming to create super soldiers using abandoned Martian and Invader technology.

During a battle against a terrorist attack, Marco suffered severe injuries and was taken to one of the original Amadeus Syndicate's medical facilities to recover. Doctor Amadeus seized this opportunity to force herself upon him to collect semen and DNA samples, leaving him deeply traumatised. The experience was so distressing that Marco tried to suppress the memory, inadvertently forgetting much of the history and purpose of the Amadeus Syndicate in the process. He also swore his revenge to kill Doctor Amadeus one day for what she did to him. As a result of this event, he began to act strangely anxious and slightly aggressive when in a hospital or near Nadia for prolonged periods of time.

During the first coup led by General Morden, he scraped together the remnants of the Regular Army government forces to reassemble the P.F. Squad. He became the leader of the governmental resistance against General Morden but at a great cost. As he, his comrades, and his friends were approaching the last known base of the Rebel Army, disaster struck. General Morden and his soldiers ambushed them, seizing the opportunity to decimate the remnants of the P.F. Squad, leaving Marco with mental and physical scars that would haunt him forever. 

Marco endured unimaginable suffering at the hands of General Morden, Allen O'Neil, and the Rebel soldiers, who brutally tortured him, gouged out his left eye, and severed his left arm. After experiencing a strange tingling sensation of familiarity, General Morden realised that Marco possessed Tuatha Dé Danann heritage. Intrigued, he discreetly collected DNA samples from Marco, which would later be utilised by the Amadeus Syndicate for experimentation in bioengineering and advanced military technology. The cruelty continued as Morden forced Marco to witness the slaughter and torture of his comrades and friends. Devastated by the losses and horrors he experienced, Marco teetered on the brink of giving up. He was even convinced that his best friend, Tarma, had perished, plunging him into a deep depression. 

However, Tarma managed to escape the Rebel Army's clutches and staged a daring rescue, reuniting with Marco. With Tarma's emotional support and his own newfound rage, Marco found the strength to keep fighting. Before confronting General Morden, Tarma built his prosthetic left arm from technological debris, but it took a couple of weeks to adjust to this new limb. Together, they became legendary heroes, ultimately defeating Morden and restoring world peace. Marco's bravery earned him the rank of Major, but he soon grew to resent his war hero status as he realised that the media often glorifies conflict.

Marco continued to lead the P.F. Squad together with Tarma, who is the true linchpin of the elite task force of the Regular Army. Marco joined forces with Tarma, Fio, and Eri for a second mission to thwart General Morden's second coup. Although the mission technically failed, as they captured a Martian troop from the Pipovulaj Army disguised as General Morden, the Regular Army's higher-ups deemed it a success nonetheless. This moment got on Marco's nerves as he deeply desired to see General Morden brought to justice and face the full consequences of his actions. Following this success, Marco attempted to resign, but his higher-ups quickly denied his request. They insisted on his participation in a mission to eliminate the remaining remnants of the Rebel Army and other operations addressing threats to global peace such as the Pipovulaj Army.


Tags :
8 months ago

Updated: September 18, 2024

Reworked Group #4: S.P.A.R.R.O.W.S.

Overview

Tequila and Red Eye successfully dismantled a rogue military organisation engaged in illicit human trafficking and arms dealing, which had also planned to launch a global bioterrorist attack in collaboration with the Pipovulaj Army. The plot involved spreading a zombie plague to control the population, transforming numerous innocent civilians into violent Man Eaters as a means to create a twisted form of super-soldier. Impressed by Tequila and Red Eye's exceptional performance as highly capable spies, the Intelligence Agency and the Regular Army jointly established a covert operations branch, S.P.A.R.R.O.W.S., through a mutual agreement.

The S.P.A.R.R.O.W.S. is responsible for gathering intelligence and managing information to prevent public panic and global hysteria. They provide their members with specialised training in high-risk covert operations that surpass the scope of regular Intelligence Agency agents, which are all conducted with utmost discretion and situational awareness. Some of these special covert operation missions involve precision targeting of high-priority threats and strategic disruption of complex criminal schemes.

Insignia

It features a cerulean square Iberian shield, rimmed with a spiky teal vine that’s outlined in bronze. Above the shield, the words "S.P.A.R.R.O.W.S." are inscribed in bluish-white, surmounting a stylized pair of bronze eyes with a yellowish-white star at their centre. The shield is flanked by a stylized peregrine falcon holding a gilded blade on the right side and a male house sparrow clutching an olive branch on the left side.

S.P.A.R.R.O.W.S. Base

The Intelligence Division is tactically positioned adjacent to the Joint Military Police Headquarters, deeply entrenched within a dense and remote forest in Northern Russia. The rectangular military compound features a forest-inspired camouflage colour scheme, a secure warehouse for military vehicles, multiple surveillance cameras, and several elevators leading to a subterranean base. They have a rooftop array of parabolic antennas that enables real-time surveillance, threat detection, and situational awareness, preventing surprise attacks and informing strategic decision-making. The base features comprehensive protection through an advanced security system and a defensive magnetic field, which automatically activates in response to potential threats, safeguarding against enemy attacks.

The subterranean base features a state-of-the-art command and surveillance centre, equipped with cutting-edge technological systems to orchestrate and execute operations. Additional facilities include:

An armoury housing the group’s most cutting-edge, high-clearance weaponry and specialised ordnance.

A high-tech meeting room with a high-resolution, encrypted display screen and multi-axis, AI-enhanced holographic projection system.

A state-of-the-art gymnasium for maintaining elite physical readiness, featuring biometric monitoring systems and AI-driven training programs.

A fully equipped, high-tech medical bay with regenerative treatment capabilities and telemedicine connectivity for remote expert consultation.

A secure dining area serving optimised, nutrient-rich rations for peak performance.

A high-security quarters with biometrically locked storage for personal gear and AI-monitored, secure communication arrays.

A Combat Academy, led by Margaret Southwood, featuring a heavily fortified training area with advanced combat simulation zones, tactical obstacle courses, stealth and surveillance training areas, and high-tech weapons testing ranges.

Extra Information

S.P.A.R.R.O.W.S. stands for Special Pursuit Agents and Rapid Response Operations Worldwide Strikeforce.

Members of the S.P.A.R.R.O.W.S. are commonly known as "Sparrowers" or "Following Falconers", reflecting their affiliation with the unit and their close relationship with the P.F. Squad.

Despite being part of an elite covert operations branch, Sparrowers face a significant pay disparity: males earn a quarter of the average government agent's salary, while females earn about a third. Additionally, underperforming Sparrowers, both male and female, experience further financial hardship due to delayed salary payments, often waiting between one to two months to receive their overdue compensation.

The S.P.A.R.R.O.W.S. conduct their covert operations in collaboration with the Peregrine Falcons Squad who provide primary firepower and protection for their agents.

The handguns carried by Sparrowers are the Murder Model-1915 .38 Mk.1Am or Classic Murder .38 for short. It’s a double-action revolver that features a 6-round cylinder. Originally designed to enhance the Enfield No.2 .38 Caliber revolver in 1915, the Murder Model retained only the frame and grip from the original. All other components were replaced with newer parts in later years.


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9 months ago
Reblog If This Sight On Your Blog Makes You Smile And You Would Like Your Followers To Talk To You More.

Reblog if this sight on your blog makes you smile and you would like your followers to talk to you more. 

9 months ago

Reblog this if you would not only accept, but welcome fan art, moodboards, etc. of your fics

All of these used to be so common for people to show their appreciation of different fics and authors, and I think it’s a shame people don’t do it anymore. I love seeing fan work for my fics!!

8 months ago

Updated: October 2, 2024

Reworked Character #4: Fio Germi

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, alcoholism, and SA.

Real name: Fiolina Hortensia Germi

Alias: Teatime in the Battlefield

Occupation: Master Sergeant of the S.P.A.R.R.O.W.S. and the medic of the P.F. Squad

Retirement plans: Become a sports doctor and astrophysicist, open up a bakery, and start a family

Special skills: Chiropractic and massage therapy, medical training, housework, acupuncture, and astronomy

Hobbies: All types of sewing (hand sewing, machine sewing, embroidery, and quilting), ballroom dancing, giving her friends massages, cooking delicious meals and enjoying it on a picnic outside, and frequenting petting zoos, nature reserves, and art and outer space museums

Likes: Peppino (she had him since birth), her family heritage, the beauty of nature and outer space, baking cakes and other sweet treats, and Tarma (especially the sound of his voice, pleasant smile, jokes, and knack for building professional motorcycles)

Dislikes: The idea of Peppino being torn apart or stolen, scolding hot and freezing cold baths, the time she had to wear orthodontic braces, insects and creepy crawlies, and cheating

Favourite food: Homemade sandwiches and gelato

Favourite drink: Ice tea (preferably Queen Mary)

Sexuality: Heteroromantic demisexual

Gender: Female

Age: 15 (in 2022), 21 (in 2028), 23 (in 2030), 25 (in 2032), 27 (in 2034), 34 (in 2041), 36 (in 2043), 37 (in 2044), and 40 (in 2047)

Blood type: O+

Weight: 145 lbs. (66 kg)

Design: She’s a 5’ 2” (157.48 cm) Italian mesomorph with sloping shoulders, upper arms that carry some of her weight, a bit of belly fat, voluptuous breasts and hips, and prominent thighs. She has pale ivory skin, droopy blue-grey eyes, and brownish freckles scattered across her face and neck. Fio has a tad messy orangish-brown hair with blunt bangs and straight strands that fall just above her shoulders, but she prefers to keep it tied up in a ponytail. Her fingernails are painted an English lavender hue, and she wears thick, winged dark brown eyeliner, a soft rosy red blush on her cheeks and nose, and cherry blossom pink lip gloss. As a result of battle injuries and her own clumsiness, she bears a bullet wound near the centre of her left calf and numerous cut marks, stab scars, and scrapes on her arms and legs.

Her military gear consists of polarised, silver-plated transition lens eyeglasses, a metal dog tag necklace with her name, and a cordovan Eisenhower jacket. She wears a pink lavender T-shirt with a dogwood rose stripe running along the front and a carmine bra underneath. She wears carmine gloves and a gold-buckled leather belt to secure her ebony army cargo shorts, which fall just above her knees. She also wears ebony paratrooper boots, dogwood rose knee and elbow pads, and over-the-calf bittersweet shimmer socks. She has a khaki waist pack attached to the front of her belt, which carries her nail polish, lip gloss, eyeliner, two makeup brushes (a large one and a small one), a makeup sponge, and a powder blush palette.

She wears a leather sheath for her hatchet, a gun holster for her handgun, and a holder for her tonfa. The pockets of Fio's Eisenhower jacket carry around Peppino, her beloved greyish-brown teddy bear with a pearlescent blue bowtie, a red wooden maneki-neko figurine with its right arm raised and its left paw holding a koban coin (a gift from Eri), and a deck of cards. The pockets of her army cargo shorts carry a canister of pepper spray, a Ventolin inhaler, a bottle of azithromycin pills, and a bottle of specialised prescription supplements specifically designed to manage her cystic fibrosis.

Over her T-shirt, she dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries her walkie-talkie and ammo for other firearms. Her black ammunition bandolier is slung over her right shoulder, and the back of her Eisenhower jacket features an embroidered S.P.A.R.R.O.W.S. logo. Fio carries an ebony load-bearing backpack containing camping equipment, fire bombs, stones, portable ammo boxes, a canteen full of water, a picnic basket filled with prepared sandwiches, a Hexagon Arms M-3685, a cat o' nine tails whip, medical supplies, and a scientific telescope. She always wears a pair of teardrop-shaped pink opal earrings and a gold chain necklace featuring a red coral cornicello amulet, believed to ward off bad luck and bring good fortune. She also wears a khaki army cap that once belonged to her father during his military service, personalised with a rosy pink patch depicting a European bee-eater perched on a tree branch on the front.

Character summary: She's initially reserved and timid around strangers but warms up and opens up once she becomes familiar with new people. She's a compassionate, considerate, and overly cautious listener who's really good with children and lends everyone a generous helping hand. She's sensitive and unafraid to show her true emotions, often engaging in introspective thought. Despite her quiet and calm demeanour, she's surprisingly prone to stress and anxiety, particularly when confronted with obnoxious noises, unwanted physical contact or situations where she can't escape. Even though she's a seasoned warrior, she harbours an intense fear of insects and creepy crawlies, often resorting to hiding behind Tarma, Marco or Eri and insisting they handle the situation. On occasion, she displays an almost childlike naivety and exuberance, typically after completing a mission or while off duty.

She's a very friendly and gentle clean freak who'll do anything to help out her family, friends, comrades, and those in need. She prepares all her meals with love and dedication, considering others' likes and dislikes, hoping they'll enjoy what she's made. When talking to others, she often uses lively hand gestures and animated facial expressions to emphasise certain ideas. She gets easily flustered by compliments and flirtatious advances, blushing deeply and becoming nearly speechless. She's a somewhat superstitious person, believing in things like placing one's hat on a bed being a sign of bad luck for homeowners and spilling salt being a harbinger of financial troubles. She's a nature-loving girl who's incredibly clever and always thinks optimistically. She's a great strategist who excels in keep-away tactics. However, she often pushes people away due to fear and isn't the most skilled fighter, but can fight when necessary.

Whenever she's faced with the death of a child, a comrade or friend being severely injured, being touched inappropriately or being rudely insulted, her face darkens. She becomes cold-hearted and deadly serious, and her tactical prowess shines through most. She's quite curious around strangers, nervously trailing them and asking a few questions to get to know them. Despite cherishing the importance of friendship, she sometimes feels isolated by her exceptional intelligence, privileged upbringing, and cystic fibrosis. She values maintaining a healthy work-life balance and prioritising her time with loved ones, holding both in higher regard than success. She believes that living in or exploring beautiful places helps her become a better person by gaining a deeper appreciation of the world around her.

She originally harboured romantic feelings for Marco, but they dissipated after he disclosed that he isn't interested in romantic and sexual relationships. Her affections eventually shifted to Tarma, whom she found charming due to his silliness, emotional intelligence, Hokkaido dialect, and the soothing sound of his voice. She finds immense comfort in Tarma's presence and often offers him solace when he's having a rough day or struggling with self-doubt. After her romantic relationship with Tarma fully blossoms, she forms an exceptionally close physical and emotional bond with him. However, her tendency to become overly attached manifests at times, especially when feelings of fear or loneliness arise.

She eventually enters into a polyamorous queerplatonic relationship with Marco and Tarma, which she deeply cherishes and further satisfies her craving for emotional intimacy. She's displeased when Nadia takes advantage of her kindness to avoid responsibilities. However, she appreciates Nadia's help with dessert-making, although Fio often has to bribe her by offering something equally sweet or letting her have the largest share of a batch to persuade her to lend a hand. She's frustrated by Eri's overprotectiveness, especially when it comes to Tarma, as it reminds her of her father's behaviour and makes her feel like she's being treated like a child.

When she's reached her limit, feels threatened or needs to express her authentic feelings about something that gets under her skin, she's capable of standing up for herself and making her voice heard. She rarely swears, but when someone's pushed her too far, she'll unleash a stern reprimand, peppered with profanities in Italian. She's not fond of drinking alcohol due to its bitter taste and intoxicating effects, which make her feel nauseous and slightly nervous. However, on rare occasions, she’ll let loose and indulge in alcohol with her friends, especially after a challenging mission. When intoxicated, she starts to act playful, flirtatious and sexually teasing towards Tarma, obnoxiously loud, agitated, and bluntly honest. 

She has a tendency to fall asleep extremely quickly at bedtime or naptime, and her loud snoring can be disruptive to others who are trying to rest or focus on important tasks in the same room. She possesses a steadfast commitment to justice, having no tolerance for individuals who seek to stir up strife, and is slow to forgive those who inflict harm on others for their own selfish purposes. She believes that war serves no purpose other than to be destructive, resulting from conflicts that escalate beyond the control of free will. In her view, war profoundly alters the moral fabric of society, while accelerating the advancement of weaponry and technology used in conflict. She’s a firm believer in virtue ethics who holds that life is more powerful than death, as it continually finds innovative ways to adapt and flourish.

Backstory: Fiolina Hortensia Germi was born on October 2, 2007 in Genoa, Italy. The Germi family is renowned for their vast wealth, military service, and philanthropic endeavours. Originally merchants and nobles, they amassed their fortune in the Mediterranean region during the Age of Exploration and have since maintained their wealth, now managing various corporations and philanthropic organisations. True to their militaristic heritage, the Germis have participated in numerous conflicts, including the Napoleonic Wars of the 1800s, the Italian Unification Wars of the 19th century, and modern-day wars against terrorism worldwide. Sadly, many Germi warriors lost their lives, leading to an important family custom where the chosen heir of the Germi family must serve in the military.

Alessandro Germi, Fio's father, was a fearsome soldier in the Regular Army in his earlier years, serving alongside Fabriclus Roving. However, he was forced to leave military service after being severely injured during a shootout, which left him crippled and suffering from debilitating post-traumatic stress disorder (PTSD). After returning to civilian life and receiving proper support, Alessandro successfully restored his family's struggling business. He also started a family with his beloved wife, Giulietta, a talented seamstress and manager of a luxurious art museum.

Alessandro's wish was to have a healthy son as he feared that sending a daughter onto the battlefield would be a perilous ordeal. To his surprise and dismay, Giulietta gave birth to a daughter, and due to health complications, she couldn't bear any more children. Fio's mother would also experience postpartum depression after childbirth and passed down a disease that runs deep within their heritage: cystic fibrosis. Alessandro's deep-seated fears for Fio's safety often led him to become overly protective, causing tension with his wife, Giuliette, who found his helicopter parenting suffocating.

Despite her parents' mental health struggles, they went above and beyond to care for her, providing unwavering love and support. For half of her elementary school years, she was homeschooled with her parents teaching a diverse range of subjects, including mathematics. They encouraged Fio’s appreciation for friendships, the outdoors, and the finer things in life. They even fostered her love of astronomy, gifting her a scientific telescope on her 10th birthday, which she still has to this day. Giulietta often took her on enriching outings to nature reserves and art museums, where she learned about biology and art history. Her mother also taught her the importance of domestic duties, showing her how to do her chores and clean the house. On special occasions, her mother would dress her up in pretty dresses and give her adorable animal plushies, which she still keeps.

She was bullied and exploited by the other children because of her wealthy status and overt politeness, but her father and teachers consistently intervened. As she grew, she discovered her own voice, learning to assert herself with courage and conviction. Standing up to her bullies with firm yet gentle confidence, she effectively silenced their taunts and earned respect. Like Marco, Fio excelled in all her classes, demonstrating exceptional academic prowess and a deep appreciation for effort and lifelong learning. However, her life took a devastating turn near the end of her secondary school days. A sudden and tragic terrorist airstrike, attributed to the Ptolemaic Army, struck Genoa, Italy, claiming Giulietta among its many victims. Her father was the most affected by this loss, turning to a life of alcoholism and self-isolation. Although Alessandro still cared about Fio and tried his best to support her, his alcoholism and newfound self-isolating behaviour made it challenging for him to do so.

It took time for Fio and Alessandro to heal from this loss, but they remained resilient. To cope with the loss of her mother, she turned to sewing, baking, and reading books on ancient and modern medical practices. Eventually, Alessandro sought help and went to rehab and therapy to address his issues with Fio's support and encouragement. After graduation, Fio was awarded multiple awards and scholarships, which enabled her to attend university. There, she pursued an interdisciplinary course of study, exploring chiropractics, acupuncture, physics, and astronomy.

Fio would eventually express her interest in joining the military after coming across a persuasive flyer to serve in the Regular Army. This revelation horrified Alessandro, as he didn't want to send his only child off to the battlefield, risking her life. He wanted to disregard the Germi's military traditions, believing that war is repugnant and a never-ending cycle of hate and violence. Alessandro tried to deter Fio from joining, but she persisted, driven by her desire to join the fight against terrorism and protect the lives of innocent people. He reluctantly agreed and sent her off to the military at the age of 19, but attempted to minimise her risk by using his connections and friends from his own military days to secure her a desk job, hoping to keep her out of harm's way and away from the front lines.

However, everything changed when a paperwork mistake caused by militant bureaucracy resulted in Fio's transfer to the S.P.A.R.R.O.W.S., a special operations branch of the Regular Army's Intelligence Agency known for carrying out high-risk missions. Surprisingly, Fio was ecstatic to hear the news as she had been eager to be deployed on the battlefield and make a real difference. In contrast, her father was furious and stormed into military headquarters, threatening officers in an attempt to prevent his daughter from being shipped to the front lines.

He would often try to extract Fio from the battlefield, but she consistently resisted. Eventually, she had enough of his overprotectiveness and bravely told him that this was what she wanted—to fight on the battlefield and provide medical aid. She assured him that she was capable of handling herself. Alessandro finally understood and let her pursue her life as a military woman. In return, she promised to keep in touch with him after each mission, providing him with reassurance and comfort.

Like Eri, she played a crucial role in the Great Morden War by providing Marco's team with useful intel on Rebel Army positions. She also dedicated herself to providing medical support for Marco's team, which led to her being recognized as the medic for the Peregrine Falcons Squad. During the Martian-Rebel Alliance War in Hong Kong, she was seized by a ruthless group of fanatic land troops and bikers who intended to exploit her for their twisted desires. One of the deranged fanatic land troops subjected her to unwanted physical contact, leaving her severely traumatised. This horrific experience intensified her resentment towards the Rebel Army and those who seek to spread chaos and harm. Fortunately, Tarma intervened just in time, eliminating the Rebel soldiers with the SV-001. Eri then swiftly freed her from her restraints.

Her countless battles against worldwide criminality, terrorism, and corruption enabled her to rapidly rise through the ranks, becoming the Master Sergeant of the S.P.A.R.R.O.W.S. special forces unit. However, her time in the military has taught her a harsh reality: even the good guys can't always protect the innocent or save their friends and comrades. She has witnessed many deaths and severe injuries that left people crippled and traumatised in each battle. Nevertheless, with the emotional support of friends like Eri and Tarma, she has persevered and continues fighting to this day.


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