developingwanderer - Character and Worldbuilding
Character and Worldbuilding

Izzy. 28. White. She/they/he. Blog to help me develop my writing. It's kind of a mix between writing inspiration, writing tips, and my own writing. My projects are still in development (I've posted like. One excerpt). Originally was just focused on my story, Wanderer (hence, the name), but I expanded it.

360 posts

Which OC Is The Unstoppable Force, And Which OC Is The Immovable Object?

Which OC is the unstoppable force, and which OC is the immovable object?

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More Posts from Developingwanderer

5 years ago

Ways to find a plot when you have characters and a setting

… but only characters and a setting. 

You have a world. A universe. A setting. Good! Describe what happens in it normally - describe your main character(s)’s daily life. Now, what would destabilize this routine completely? If many things could, write them all down. Pick your favourite idea(s). Plots are born from change: everything was going normally… until it wasn’t.

Make a list with all the goals/motivations of your main characters. Can the plot revolve around your characters going after these goals? 

Which goals are more important? Focus on those. 

Are different characters’ goals in conflict with each other? Conflict is usually what propels a story forward. 

What could go wrong in your character’s pursuit of their goal? Make it go wrong.

If you don’t know your characters’ goals, go back to the drawing board; they probably need more development.

If there’s not enough conflict of different motivations, make a new character who creates conflict!

How do you want your main character to have changed by the end of the story? Do you want them to be less selfish? To have come to terms with a part of themself? To have learned something new? Write down ideas that could accomplish this change. 

If you can’t think of any way your character could be changed (read: improved) by the end of the story, go back to the drawing board. They might be “too perfect”.

Notes: 

The change that triggers your plot can be anything. It doesn’t have to be the start of an epic war that will bring forth the apocalypse, it can be your character meeting a new person who shakes things up in their life, or anything you want!

Motivations can be anything. It doesn’t have to be something grand - if your character’s motivation is to just live a quiet life, you can still come up with a plot that will get in the way of that goal! 

Character development can be anything, as well - you don’t need a cliché moral to the story; your character doesn’t even need to change in a good way, if that’s not what you want for your story!

This is what I’ve found works for me, but if you try it and it doesn’t, or if it sounds way too sententious and strict for you - that’s okay! Take it with a grain of salt! Maybe you think your characters are just fine and don’t need more developing even in the situations in which I recommended you “go back to the drawing board”, or maybe you have better ways of coming up with a plot. That’s fine, the writing process can be very personal!


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5 years ago
Body Language Cheat Sheet For Writers
Body Language Cheat Sheet For Writers

Body Language Cheat Sheet for Writers

As described by Selnick’s article:

Author and doctor of clinical psychology Carolyn Kaufman has released a one-page body language cheat sheet of psychological “tells” (PDF link) fiction writers can use to dress their characters.


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5 years ago

How open is your OC about themselves and their past? Are they more likely to volunteer information, or to wait until asked?


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riko mori is pretty open about her past once she trusts you and to be trustworthy you basically just gotta be a decent person in her eyes she's quick to note selfishness or other qualities she condemns and it's hard to shift her perception of you once she's established it--briadoc the chosen one can attest to that she'll volunteer information if it's relevant but other than that you kinda have to ask if you want to know something specific riko is my girl w/o a tragic backstory--her characterization is just 'i give a shit bc i give a shit' and she goes about life aggressively giving a shit costia sparowen keeps everything to herself good luck getting her to open up she doesn't trust readily--she'll be pleasant and all but you really have to work to get to know her riko doesn't so much break down those walls as quietly and persistently encourage her to take them down arodryn also keeps shit to himself mostly he's terrified of being a burden or having people view him as anything other than perfectly palatablee *palatable so he doesn't volunteer information about his past and he will typically redirect attention if someone asks callaic kinda breaks down those walls throughout the story--much to arodryn's confusion bc he has no idea how it happens callaic keeps things to himself for most of his life--he's the epitome of the snarky emotionally repressed teenager for a while but after he grows a little he starts to open up and realize that he's not bound to his past and he can grow from mistakes of course his problems from then on are that he doesn't often trust people with himself hmm... i think arodryn and callaic are starting to be a little too similar so i might adjust their characterization or maybe i'll play up how similar they feel but how differently they react and the different reasons they feel the same way that might work briadoc the chosen one
5 years ago
The Problem Must Be Unavoidable. The Character Must Have No Choice But To Make A Decisionno Choice But

The problem must be unavoidable. The character must have no choice but to make a decision—no choice but to act. There must be a believable reason why the character can’t just run away or avoid the problem altogether. And there must be a believable reason why the crisis must be faced now, rather than just delayed. If a character faces a problem that can easily be avoided, the situation may strain our disbelief and cause us to feel frustrated. For example, if a family is staying the night at a hotel which turns out to be haunted and blood is dripping from the walls, why can’t they just leave? Make sure it’s a good reason. A lack of gas wouldn’t stop many people from running away from a death motel. Closely related to this is idea of unavoidability is urgency. Urgency is all about lack of time. Why doesn’t the character have time (to avoid the problem/conflict)?


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