emiken-070907 - I have no idea what I'm doing
I have no idea what I'm doing

expect TWST and TOH content for now

341 posts

A Very (loving) Eccentric Family

A Very (loving) Eccentric Family
A Very (loving) Eccentric Family

A very (loving) eccentric family 🤖🔥💙

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More Posts from Emiken-070907

1 year ago

how have you survived this long on Tumblr without even knowing how to chance the size of your text

i finally figured out how to make text small are ygs proud of me


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1 year ago

in celebration of the Shroud parents' official appearance, here are some Isle of Woe headcanons I've had since 2020 lmao general/geographical: - the Isle of Woe is somewhere under the ground, not in the ocean, but under the ground; like a forgotten city beneath the earth -> S.T.Y.X. HQ is a separate location!!! only a few know of it, the workers there usually are from families who have worked under S.T.Y.X for generations - it is surrounded by water, meaning you have to take the ferry to get from the mainland of the isle to smaller parts of it. Ferrymen are like chauffeurs to them :D - due to it being underground, no sunlight ever reaches the Isle -> Natives are very pale, even slightly greyish, and used to very low temperatures (yes, Idia has a rough time during summer). They also have wider pupils to catch as much light as possible to see, like night active animals!!! :D

- the Isle is divided into three parts: 1. "Asphodel", the mainland of the Isle where all people live 2. "Elysium", the only place where plants can be grown and cultivated, thus is primarily used for agriculture 3. "Tartarus", where the mines are located- no, it's not actual hell for the workers the noble in charge of it thought it sounded cool and to complete the trilogy yknow ->The Isle trades internationally with gems and jewellery, which is what they are mostly known for :D culture: - the Isle's people live in a democracy (this will be an entirely separate post if people are interested in it god lord all mighty) - the people have a horrible sense of time, as there are no indicators (e.g. the sun) - people aren't used to loud noises or very colourful things; the Isle is a very quiet place, so people are raised with said peace and quiet. Sudden loud noises/bright lights are what essentially is walking into a big city for the first time as a kid who's been raised in a village (just worse :]) - animals do not really live there (the land is unable to naturally carry plants and fruits, except one part of the Isle) -> Only pets are animals that live there (or animals used for e.g. agriculture) -> Many people do not know what animals look like IRL. They have seen pictures on the internet or in books, but have ever seen? Nope - electronic lanterns are scattered over the Isle to illuminate the paths. why old-fashioned lanterns? they look cool that's why Extra: - the Shrouds mansion is on one of the smaller, separate parts ("small" since it is still gigantic)- pretty much all of the noble estates are on separate pieces of land - the Isle is the connection between the real Underworld and the living world. If you go to the isle's shores, you will see the souls of the dead waiting to be picked up -> You cannot get close to them due to a magic barrier. You will also not see them being picked up. They will just fade out of place - The clothes worn are duller in colour the older the person is Children: light colours (e.g. light blue) Adults: rich colours (e.g. red); the colours of choice change into a paler version the older the person gets Elder people: variants of grey -> The only exception to that are the noble houses!! while still following these rules, they normally always have one piece of clothing with great vibrancy as a symbol of wealth, as rich dyed fabric was quite expensive -> The clothes elders die in are also often the gowns they are buried in (efficiency :))

Those are far from all, but a few!! If people are interested in it, I'll make some posts explaining things in greater detail >:D For those who care or are curious- this entire thing I also have for the Queendom of Roses, sO-


Tags :
1 year ago

in celebration of the Shroud parents' official appearance, here are some Isle of Woe headcanons I've had since 2020 lmao general/geographical: - the Isle of Woe is somewhere under the ground, not in the ocean, but under the ground; like a forgotten city beneath the earth -> S.T.Y.X. HQ is a separate location!!! only a few know of it, the workers there usually are from families who have worked under S.T.Y.X for generations - it is surrounded by water, meaning you have to take the ferry to get from the mainland of the isle to smaller parts of it. Ferrymen are like chauffeurs to them :D - due to it being underground, no sunlight ever reaches the Isle -> Natives are very pale, even slightly greyish, and used to very low temperatures (yes, Idia has a rough time during summer). They also have wider pupils to catch as much light as possible to see, like night active animals!!! :D

- the Isle is divided into three parts: 1. "Asphodel", the mainland of the Isle where all people live 2. "Elysium", the only place where plants can be grown and cultivated, thus is primarily used for agriculture 3. "Tartarus", where the mines are located- no, it's not actual hell for the workers the noble in charge of it thought it sounded cool and to complete the trilogy yknow ->The Isle trades internationally with gems and jewellery, which is what they are mostly known for :D culture: - the Isle's people live in a democracy (this will be an entirely separate post if people are interested in it god lord all mighty) - the people have a horrible sense of time, as there are no indicators (e.g. the sun) - people aren't used to loud noises or very colourful things; the Isle is a very quiet place, so people are raised with said peace and quiet. Sudden loud noises/bright lights are what essentially is walking into a big city for the first time as a kid who's been raised in a village (just worse :]) - animals do not really live there (the land is unable to naturally carry plants and fruits, except one part of the Isle) -> Only pets are animals that live there (or animals used for e.g. agriculture) -> Many people do not know what animals look like IRL. They have seen pictures on the internet or in books, but have ever seen? Nope - electronic lanterns are scattered over the Isle to illuminate the paths. why old-fashioned lanterns? they look cool that's why Extra: - the Shrouds mansion is on one of the smaller, separate parts ("small" since it is still gigantic)- pretty much all of the noble estates are on separate pieces of land - the Isle is the connection between the real Underworld and the living world. If you go to the isle's shores, you will see the souls of the dead waiting to be picked up -> You cannot get close to them due to a magic barrier. You will also not see them being picked up. They will just fade out of place - The clothes worn are duller in colour the older the person is Children: light colours (e.g. light blue) Adults: rich colours (e.g. red); the colours of choice change into a paler version the older the person gets Elder people: variants of grey -> The only exception to that are the noble houses!! while still following these rules, they normally always have one piece of clothing with great vibrancy as a symbol of wealth, as rich dyed fabric was quite expensive -> The clothes elders die in are also often the gowns they are buried in (efficiency :))

Those are far from all, but a few!! If people are interested in it, I'll make some posts explaining things in greater detail >:D For those who care or are curious- this entire thing I also have for the Queendom of Roses, sO-


Tags :