fifi-soo - gatinha sacudinha
gatinha sacudinha

just some random brazilian who was kicked out from twitter

13 posts

WAKE UP IT'S OCTOBER THIRD, BITCHES!!!!!

WAKE UP IT'S OCTOBER THIRD, BITCHES!!!!!

  • oddinary-charmer
    oddinary-charmer liked this · 9 months ago

More Posts from Fifi-soo

10 months ago

i don't know If i should post in english or portuguese 'cause i mostly use tumblr in english but...it's not the same ya'know... just wanted my brazilian bros back again

9 months ago

Developing Backstory: Bringing Characters to Life

Developing Backstory: Bringing Characters To Life

1. Where It All Started: The Character’s Origin

Place of Birth: Where did your character first see the world? Think about the impact of this place—was it a busy city where they had to fight for attention or a quiet village where everyone knew everyone’s business? This location doesn’t just say where they’re from; it shapes how they see the world.

Family and Upbringing: What was their family like? Were their parents loving or distant? Maybe they were raised by someone other than their parents—a mentor, an older sibling, or even alone. Family (or the lack of it) is usually one of the most significant factors in shaping who someone becomes.

Society’s Expectations: What was expected of them when they were young? Possibly, they were born into wealth, with all the pressure to continue the family legacy, or maybe they were raised to be invisible in a world where survival mattered. How does this influence who they are now? Do they accept or reject those expectations?

Developing Backstory: Bringing Characters To Life

2. Childhood Events That Left a Mark

First Taste of Conflict: Think about the first time the character realized the world wasn’t a perfect place. Maybe they witnessed violence or faced betrayal. What was that moment, and how did it stick with them? This moment usually lays the foundation for the character’s emotional landscape—fear, hope, ambition, or distrust all come from these early life lessons.

Childhood Dreams: When they were young, what did they want to be? Every child has dreams—did they want to be a knight, a scholar, or even just someone who could travel the world? Did they have to give up these dreams? How does that lost dream shape them now?

Formative Relationships: Who was their first best friend, mentor, or enemy? Childhood friendships and relationships often create deep bonds or wounds that last into adulthood. Did they have a mentor who taught them everything, only to betray them? Did they lose a childhood friend that still haunts them?

Developing Backstory: Bringing Characters To Life

3. The Teen Years: Where They Start to Become Who They Are

Trials and Tribulations: What’s the biggest challenge they faced as they grew up? Was it losing a loved one, failing at something important, or maybe being forced into a role they didn’t want? These teenage years are where the emotional armor starts forming—how did the difficulties they faced shape them into the person they are now?

Education or Training: How did they learn what they know? Were they formally trained by an institution, learning everything by the book, or did they learn through experience, like a street-smart survivalist? What impact does their education or lack of it have on how they interact with others?

Teenage Bonds: Did they have a first love or a first major falling out with someone close to them? These experiences often create emotional scars or connections that they carry with them into adulthood. How does that past friendship or romance influence their behavior now?

Developing Backstory: Bringing Characters To Life

4. Key Life Events: The Big Moments That Define Them

Trauma or Loss: Was there a moment that changed everything? Think about a significant loss—maybe a loved one, their home, or a sense of identity. How does this event affect their worldview? Do they build walls around themselves or dive into relationships with reckless abandon because they fear losing more?

Victory or Failure: Did they experience a moment of triumph or devastating defeat? Success and failure leave their marks. Were they celebrated as a hero once, leading them to overconfidence, or did they fail when everyone was counting on them, leading to crippling self-doubt?

Betrayal: Was there a betrayal that shaped their adult relationships? Whether it is a friend, family member, or lover, betrayal often changes how we trust others. Do they close themselves off, constantly expecting betrayal, or try to rebuild trust, afraid of being left alone again.

Developing Backstory: Bringing Characters To Life

5. Where They Stand Now: The Present Moment

What Drives Them Today: What’s the one thing pushing them forward now? Is it revenge, the need to restore their family’s honor, or maybe even just survival? Whatever it is, this motivation should tie directly back to their experiences.

Emotional Baggage: What unresolved emotional wounds are they carrying? Everyone has scars from their past—some are visible, others not so much. How do these emotional wounds affect how they treat others, how they react to conflict, and how they move through the world.

Current Relationships: Who’s still in their life from their past, and how do they feel about it? Did they reconnect with someone they thought they’d lost, or are they haunted by unresolved issues with people from their past? Do they have any ongoing tensions or regrets tied to these people?

Developing Backstory: Bringing Characters To Life

6. Tying Themes to Their Backstory

Cultural or Mythological Influence: How does their personal story tie into the larger world’s mythology or culture? Do they carry a family legacy, a curse, or a prophecy that hangs over them? How does this influence their interactions with others and their perception of themselves?

Recurring Symbols: Are there objects, dreams, or people that keep showing up in their life, symbolizing their journey? Perhaps a recurring nightmare haunts them, or they carry an object from their past that’s both a source of comfort and pain

Developing Backstory: Bringing Characters To Life

7. Character Arc: The Journey from Past to Present

How Does Their Past Shape Their Growth?: Every character has emotional baggage that needs resolving. How does their backstory drive their arc? Do they need to forgive themselves, let go of the past, or accept who they’ve become to move forward?

Unanswered Questions from the Past: Are there any mysteries in their backstory they need to solve? Maybe they’re unaware of their true parentage, or maybe there’s a forgotten event from their childhood that will resurface and change everything.

10 months ago

Reborn in Baldur's Gate 3 With No Memory and Plenty of Gold

You’ve been reincarnated.  It’s the realization you come to when the tiefling offering you a health potion introduces himself as Tav.  You died and your soul revived in Baldur's Gate 3, at the beginning of the game no less.  But you only have the memories of your past life on Earth, and none of your current one.  

Tav invites you to join him on his journey, despite your lack of abilities or maybe because of it.  You might as well go along with it; where else would you go with no memory of who you currently are, or knowledge of anything that lies outside of the narrative?

There will be challenges, of course, challenges beyond the tadpole in your head and the journey to Baldur's Gate.  Like that strange feeling of a phantom limb that reaches from the back of your head, the suspicions from the other companions that you’re not telling them everything when you say you’ve lost your memories, and the fact that everything you have on you indicates that you’re extremely wealthy in this life.

Yes, there is much to discover about your life in Baldur's Gate, and what transpires relies on the tiefling leading your group as Tav.

A/N:  I love Gale and Astarion so expect the story to be with them quite a bit—I’m going to try to include all companions though!  I’d also like to note that I haven’t actually finished the game myself, and only just finished the part with Cazador.  

Gender neutral and avoiding descriptions as much as possible for the reader character.  It’s a light story, not gonna have much angst but maybe some mutual pining 👀

Part One

Part Two

Part Three

Part Four

Part Five

Part Six

Part Seven

Part Eight

Part Nine

Part Ten

Part Eleven

Part Twelve

Part Thirteen

Part 14 (Tav's Night)

Part 14 (Astarion's Night)

Part 14 (Gale's Night)

Part Fifteen

Part Sixteen

Read on AO3

9 months ago

finally the bg3's new patch arrived in the consoles!!! mods are finally HERE


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9 months ago

Yandere One Piece x Isekai Reader Concept (REWRITE)

Yandere One Piece X Isekai Reader Concept (REWRITE)

So I've finally gotten my spark for One Piece back after binging all of Marinefort. At the time of writing this, I'm on episode 519, but if you're planning on sending in an ask please go check out my pinned post, which will be more up to date, just so you don't accidentally spoil me.

Also, for reference, this will take place before the time skip and before Marinefort. So in-between Thriller Bark and Sabaody. I'm totally willing to discuss the characters after the timeskip though!! Feel free to send in asks or questions about the concept as well.

Masterlist

You always considered yourself relatively normal. You had a normal life, normal friends, a normal job, but for some reason you felt unfulfilled. Your mind constantly wondered, imagining a life better than the one you had now. Those feelings of discontent didn't leave you as you got older, you just got better at burying those feelings deep inside. You felt unfulfilled, and wondered if this was what life would be like forever. 

That was until one night, when you fell asleep with a terrible headache, barely able to open your eyes it hurt. It was a long day at work, so you hoped that some pain meds and sleep would fix everything for tomorrow. But instead of waking up refreshed and in bed, you woke up to the smell of salt and the sound of seagulls. Your eyes, which were once filled with pain, were filled with bright lights and clouds that made you terribly confused. And as your eyes focused, you were able to see someone strange looking down at you. 

You learned quickly that this wasn't your home, that you were somewhere else, and that despite wanting this to be a dream, this couldn't possibly be one. You felt strangely present, you could feel the sand on your feet and your body shivered at the cold water. You wouldn't feel that way if you were simply dreaming. The man, who called himself the mayor, tried to explain everything to you, saying you were in the Grand line, on a small Island in an even smaller village. 

You were ushered into the village, ogled at by the people there. You definitely looked out of place, in your pajamas and messy hair. The mayor graciously let you stay within his home, giving you clothes and food as you explained your situation. You could tell that he didn't believe you, granted if someone told you they were from another world you don't probably wouldn't believe them. Despite that, he graciously let you stay at his home as long as you promised to work. 

Time went by, and of course, you found yourself still in this strange world. In the back of your mind you were still wishing this was a dream, but that wasn't the case. Days passed, and you found yourself falling back into a routine, working and going home. Whenever you had time to yourself, you were trying to find a way back home. Reading all you could in the small library in the village. Every once in a while, you found yourself exploring the village, learning all you could about this world. You learned about their government, their military called the Marine, and pirates, a lot about Pirates. The people in the village were very afraid of them, minus the children, who thought pirates were the coolest thing ever. 

It was on one of the days when you thought everything was normal when you were helping around on the island, suddenly you heard the screams of scared villagers, accompanied by the sound of a ship coming to dock. With no point of reference for pirates, you found yourself less scared and more confused. The ship was big, a large cartoony lion on the front. Despite that, you found yourself left outside while the rest of villagers hid, though the kids vowed to protect you, which made you giggle. 

You found yourself observing the pirates from a distance, finding them less intimidating than you assumed. They were--unique to say the least. There was a short orange haired girl wandering around the island, looking for a place to shop, another woman who went straight to the library, and a very rowdy looking guy who went right to the only restaurant. The kids of the island were following a very annoyed looking, green haired swordsman. 

After a while, people realized that these pirates didn't pose a threat, and that they were only planning on staying for a few days. Luckily, you planned on not interacting with them and just staying out of their way until they left. That proved to be impossible apparently, one of the kids blabbed and told the rowdy captain that you were from another world, and now he wouldn't leave you alone. You learned more about him then he learned about you, his name was Luffy, he was the captain of the Strawhat Pirates, he wanted to be the king of the pirates, whatever that meant, and he loved meat. 

Of course, you learned about his other crew mates, who he seemed to care about a lot, but you still couldn't stand spending time with him. He was hard to keep up with, basically bouncing off the walls, and every other second was asking you to join his crew, and despite your clear refusal, he wouldn't give up. You even started to meet his friends, who, again, were very unique. Nami and Sanji would shop with you, Robin was often in the library with you, and Chopper was just a cutie. 

It got to the point where you couldn't leave your home without one of the strawhats by your side. In all honesty, you started to like spending time with them, it was a nice break in your routine. Exploring the island with Usopp and Luffy, teaching Nami and Robin about your world, and despite your initial concerns about Brook, he was a wonderful musician. Franky and Chopper were silly, and while you don't think he liked you very much, Zoro was nice enough. You wonder how much of this was set up by their captain to get you to join, but the feeling of community and friendship was something you craved so desperately. 

Eventually, it came time for them to leave, and a part of you was sad. You knew you didn't have the right to be so though, you refused from the very end to join their crew. You couldn't get distracted from leaving, you needed to find a way home, but when you left the library and found your stuff outside your home in bags, you were extremely confused. Apparently, Luffy told everyone that you were leaving with them, including the mayor who was your employer. No amount of explanation could get him to change his mind, especially when he could tell you weren't happy on this island. 

When you confronted Luffy, he claimed that he and his crew were going to help you find a way home, and that you were going to travel with him from now on. It wasn't really a suggestion even though he framed it that way. You didn't know what to say, especially since your stuff was being moved on the ship. Out of a frustration, you made Luffy promise he'll find you a way home, which of course he did. 

Spending time with them wasn't all that bad. Luffy, Usopp, and Chopper loved goofing around with you, it made you forget that Luffy was a captain most of the time. Sanji loved cooking with you, and was somewhat of a nerd when it came to food. He very clearly loved taking care of people which was sweet. Zoro would let you watch him train if you weren't too loud, but despite that he was nice when he tried, though he didn't not get along with Sanji. Nami and Robin were a breath of fresh air, they often read with you and share their gossip, though that was more of a Nami thing. Book was very energetic, but he was extremely kind, while Franky was so excited to teach you everything about the ship he created.

You also learned so much about this world from them. It was a lot about Pirates, the islands they visited, the enemies they've fought. It was clear they were trying to impress you, which wasn't that hard if you were being honest. 

The only issue ever had with the crew was mentioning going home. It seemed to get on Luffy's nerve, but he promised that he'd help you find a way home, and you weren't going to let him forget.

They were also all so protective of you whenever anyone challenged them. You tried your hardest to be useful to them, even if you weren't nearly as strong, you were smart, and you did your best whenever you were in a sticky situation. 

Though the others tried to reassure you that you didn't need to put yourself in danger for them, you knew you had to. You wanted to be useful, while you were apprehensive at first, you were so grateful for their help so you weren't going to let yourself be useless. You wanted to make up for everything they've done for you, and you were excited to see what this strange world had in store for you.

---

A/n: I didn't get into everything I wanted, because I wanted to leave some of that up to interpretation and so I can write more works based off of this, but please send in asks for this concept or anything about other characters I haven't talked about :)))))