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What Are Some Ways To Speed Up Or Slow Down A Scene?
What are some ways to speed up or slow down a scene?
On a basic level, speed is all relevant to word count. The amount of space it takes on a page to convey an idea (whether it be dialogue, description, or anything else) mimics “real time focus”. More words, more time; fewer words, less time. All the methods of altering scene pacing essentially come back to that rule in some way.
Speed up:
Tell, don’t show (AKA summarize). Telling isn’t always bad, in fact it’s kind of required to be able to skip over the boring parts of any story. It’s possible to mix telling into a scene to glaze over certain parts, but you want to be careful to make sure that you couldn’t just be scene breaking instead.
Get to the point. Setting the scene is important, but for any “faster” scene you want to keep the focus on the events and the plot. Take out (or just don’t write) anything that repeats what’s already been brought to attention.
Use shorter sentences and/or paragraphs. This tip is weird because you should still be varying the length of your sentences and paragraphs, but any fast-paced scene doesn’t need any extended narration. Yes, you’re sacrificing detail, but as long as it’s not necessary detail then it’s usually okay.
Slow Down:
Show, don’t tell. Spend some time really creating concrete images in the reader’s mind, as long as it makes sense to include that level of detail within the scene. Description is all relative to the narrator and what they pay attention to, so someone putting all of their focus on a phone call is not going to be describing their surroundings in detail. (Though you could use the description to show that they’re not focusing on the call.)
Insert some character thought. Nobody needs a monologue, but some thought now and then can show characterization and add some flavor. You just don’t want it to repeat anything obvious or that has already been made clear– it should enhance the story not make it redundant.
Add meaningful roadblocks and pauses. Life is very rarely as simple as “event happens smoothly”, so a story should reflect that. It’s just important to remember that those obstacles need meaning; they should show something about the setting, characters, or plot. You can write an argument as a simple back-and-forth of dialogue, or you can take some time to give the argument pause and describe how the characters are physically acting in the silence.
Good luck with your scene pacing!
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More Posts from Getwrit
types of people - natural disasters
tag yourself!
tsunami - tears at 2am, the feel of rain on the skin, probably an idealist, quartz crystals, bad at expressing emotions, green plants, prioritizes others
earthquake - hugging an old friend, philosophical, warm summer nights, very stubborn, honeyed figs, wants to be some kind of designer, fresh oj
hurricane - dark jeans, mysterious smiles, a double espresso, kind of exhausted, old newspapers, difficult to read, vanilla, always unapologetic
wildfire - bruised knuckles, likes dark romances, pancakes with syrup, afraid of being alone, blushing, pulling your hands through your hair, marlboro 100′s
tornado - expensive headphones, can’t relax, changing hair colors, polaroid photos, nervous twitches, watching marvel movies all night, city lights
We writers often categorize ourselves as “plotters” or “pantsers”, based on how much of our story we prefer to outline before we begin writing actual scenes. As I consider my writing process, I’m beginning to think this framework isn’t very useful for describing how I turn my ideas into a full-fledged story. But I think I’ve discovered a more useful way to frame this difference. Instead of “plotter vs. pantser”, consider: are you a deductive storyteller or an inductive storyteller?
Deductive reasoning starts with general premises and draws specific conclusions. In a similar way, deductive storytellers start with general concepts and work their way down to specific details.The Snowflake Method is the purest form of deductive storytelling–you start with the most basic overview, and at each level, you add more details and get more specific, until you wind up with a first draft.
To a deductive storyteller, the overarching framework is necessary in order to develop the small details. For example, if I were writing deductively, I’d decide that Suzie is a brave character, and then write scenes that show Suzie’s bravery. I’d also needs to figure out the steps of the plot before coming up with the details of any specific scene–I’d need to know that Suzie will argue with Dave so I can set up the tension that will lead to that scene. The big picture needs to come first, and any necessary details can be logically drawn from this framework.
In contrast, inductive reasoning starts with specific data and draws general conclusions. Therefore, inductive storytelling starts with specific details of a scene, and from that, draws general conclusions about the characters, plot, and setting. This type of writer aligns more closely with the “pantser” end of the spectrum, and is likely to get more ideas from writing scenes than from writing an outline.
An inductive storyteller needs to write out scenes, and use the small details in the prose to figure out broader facts about the plot, characters, and setting. For example, if I were writing inductively, I might write a scene in which Suzie was the only person in her party to enter a haunted house without hesitation. From this, I’d determine that Suzie was brave, and would use this insight to inform Suzie’s behavior in future scenes. I’d also use the details of early scenes to figure out the next logical steps of my plot. For example, Suzie and Dave are having tense interactions across multiple scenes, so it’s logical that it will erupt into an argument in the next scene. The small details have to come first, so they can be combined logically to draw larger conclusions about the story.
This framework has given me insight into why I write the way I do. The “plotter vs. pantser” argument is generally framed as “do you get bored if you know the story beforehand”? But the difference goes much deeper than that–it ties into which method of story building feels more logical to you. I find that detailed outlines often destroy my stories. I might have a plot plan and character sheets that work extremely well in summary form, but I find I can’t use those big pictures to extrapolate the small details I need for a scene–the resulting story feels vague and artificial. It works much better if I write at least a few scenes first–see the characters interacting in their environment–and then dig deeper into what those details tell me about my characters, plot, and setting so I can further develop the story. Other people might find that they can’t come up with useful details unless they know the larger picture. Neither way is better–it just depends on your preferred storytelling strategy.
Obviously, writers will fall on a spectrum somewhere between these two extremes. But I feel that the “inductive vs. deductive” terminology is a more useful distinction than plain old “plotter vs. pantser”. The important thing isn’t whether you outline, but why an outline may or may not help you create the story you want to tell.








Top 8 Looks from Marwan & Khaled Fall/Winter 2018-19 Haute Couture
Things I love about the “villain turns good” trope:
Ex-villains graduating to “weird uncle” status.
Ex-villains and hero(es) turning the events of previous battles into bizarre inside jokes.
Ex-villains embracing the power of friendship and love.
Ex-villains putting up walls and keeping to themselves until the heroes teach them what it means to trust someone.
Ex-villains messing up and being forgiven because redemption is a process, not an endgame.
Ex-villains being shy and uncertain about their new place as a hero.
Bonus: Ex-villains hiding behind their hero friends during moments of shyness and uncertainty.
Ex-villains being tempted back to the dark side only to realize how much their newfound friendships mean to them.
Ex-villains pretending to return to the dark side, and using their villain cred to be a mole/saboteur on the heroes’ behalf.
Ex-villains taking the same skills and character traits that made them effective villains and using them for good.
Ex-villains defeating current villains by being better at those skills and traits than they are.
Ex-villains being rejected by almost everyone except the very few willing to give them the benefit of the doubt.
Ex-villains being ferociously protective of those few.
Ex-villains convincing old allies and friends to follow them to the light side.
Ex-villains helping their hero friends through guilt and self-doubt by reminding them that your mistakes don’t make you and it’s never too late to turn things around.
Ex-villains receiving unconditional trust and affection from someone small and innocent, and having no idea what they’re supposed to do with that.
Ex-villains reuniting with heroic loved ones that they don’t have to fight against anymore.
Ex-villains looking around at their new friends and their new home and having to sit down and ride out a sudden wave of powerful emotion because they can’t remember the last time they felt content.
123 Ideas for Character Flaws
Absent-minded - Preoccupied to the extent of being unaware of one’s immediate surroundings. Abstracted, daydreaming, inattentive, oblivious, forgetful.
Abusive - Characterized by improper infliction of physical or psychological maltreatment towards another.
Addict - One who is addicted to a compulsive activity. Examples: gambling, drugs, sex.
Aimless - Devoid of direction or purpose.
Alcoholic - A person who drinks alcoholic substances habitually and to excess.
Anxious - Full of mental distress or uneasiness because of fear of danger or misfortune; greatly worried; solicitous.
Arrogant - Having or displaying a sense of overbearing self-worth or self-importance. Inclined to social exclusiveness and who rebuff the advances of people considered inferior. Snobbish.
Audacious - Recklessly bold in defiance of convention, propriety, law, or the like; insolent; braze, disobedient.
Bad Habit - A revolting personal habit. Examples: picks nose, spits tobacco, drools, bad body odour.
Bigmouth - A loud-mouthed or gossipy person.
Bigot - One who is strongly partial to one’s own group, religion, race, or politics and is intolerant of those who differ.
Blunt - Characterized by directness in manner or speech; without subtlety or evasion. Frank, callous, insensitive, brusque.
Bold - In a bad sense, too forward; taking undue liberties; over assuming or confident; lacking proper modesty or restraint; rude; impudent. Abrupt, brazen, cheeky, brassy, audacious.
Callous - They are hardened to emotions, rarely showing any form of it in expression. Unfeeling. Cold.
Childish - Marked by or indicating a lack of maturity; puerile.
Complex - An exaggerated or obsessive concern or fear. (List specific complex.)
Cruel - Mean to anyone or anything, without care or regard to consequences and feelings.
Cursed - A person who has befallen a prayer for evil or misfortune, placed under a spell, or borne into an evil circumstance, and suffers for it. Damned.
Dependent - Unable to exist, sustain oneself, or act appropriately or normally without the assistance or direction of another.
Deranged - Mentally decayed. Insane. Crazy. Mad. Psychotic.
Dishonest – Given to or using fraud, cheating; deceitful, deceptive, crooked, underhanded.
Disloyal - Lacking loyalty. Unfaithful, perfidious, traitorous, treasonable
Disorder - An ailment that affects the function of mind or body. (List the disorders name if they have one.) See the Mental Disorder List.
Disturbed - Showing some or a few signs or symptoms of mental or emotional illness. Confused, disordered, neurotic, troubled.
Dubious - Fraught with uncertainty or doubt. Undecided, doubtful, unsure.
Dyslexic - Affected by dyslexia, a learning disorder marked by impairment of the ability to recognize and comprehend written words.
Egotistical - Characteristic of those having an inflated idea of their own importance. Boastful, pompous.
Envious - Showing extreme cupidity; painfully desirous of another’s advantages; covetous, jealous.
Erratic - Deviating from the customary course in conduct or opinion; eccentric: erratic behaviour. Eccentric, bizarre, outlandish, strange.
Fanatical - Fanatic outlook or behaviour especially as exhibited by excessive enthusiasm, unreasoning zeal, or wild and extravagant notions on some subject.
Fickle – Erratic, changeable, unstable - especially with regard to affections or attachments; capricious.
Fierce - Marked by extreme intensity of emotions or convictions; inclined to react violently; fervid.
Finicky - Excessively particular or fastidious; difficult to please; fussy. Too much concerned with detail. Meticulous, fastidious, choosy, critical, picky, prissy, pernickety.
Fixated - In psychoanalytic theory, a strong attachment to a person or thing, especially such an attachment formed in childhood or infancy and manifested in immature or neurotic behaviour that persists throughout life. Fetish, quirk, obsession, infatuation.
Flirt -To make playfully romantic or sexual overtures; behaviour intended to arouse sexual interest. Minx. Tease.
Gluttonous - Given to excess in consumption of especially food or drink. Voracious, ravenous, wolfish, piggish, insatiable.
Gruff - Brusque or stern in manner or appearance. Crusty, rough, surly.
Gullible - Will believe any information given, regardless of how valid or truthful it is, easily deceived or duped.
Hard - A person who is difficult to deal with, manage, control, overcome, or understand. Hard emotions, hard hearted.
Hedonistic - Pursuit of or devotion to pleasure, especially to the pleasures of the senses.
Hoity-toity- Given to flights of fancy; capricious; frivolous. Prone to giddy behaviour, flighty.
Humourless - The inability to find humour in things, and most certainly in themselves.
Hypocritical - One who is always contradicting their own beliefs, actions or sayings. A person who professes beliefs and opinions for others that he does not hold. Being a hypocrite.
Idealist - One whose conduct is influenced by ideals that often conflict with practical considerations. One who is unrealistic and impractical, guided more by ideals than by practical considerations.
Idiotic - Marked by a lack of intelligence or care; foolish or careless.
Ignorant - Lacking knowledge or information as to a particular subject or fact. Showing or arising from a lack of education or knowledge.
Illiterate - Unable to read and write.
Immature - Emotionally undeveloped; juvenile; childish.
Impatient - Unable to wait patiently or tolerate delay; restless. Unable to endure irritation or opposition; intolerant.
Impious - Lacking piety and reverence for a god/gods and their followers.
Impish - Naughtily or annoyingly playful.
Incompetent - Unable to execute tasks, no matter how the size or difficulty.
Indecisive - Characterized by lack of decision and firmness, especially under pressure.
Indifferent - The trait of lacking enthusiasm for or interest in things generally, remaining calm and seeming not to care; a casual lack of concern. Having or showing little or no interest in anything; languid; spiritless.
Infamy - Having an extremely bad reputation, public reproach, or strong condemnation as the result of a shameful, criminal, or outrageous act that affects how others view them.
Intolerant - Unwilling to tolerate difference of opinion and narrow-minded about cherished opinions.
Judgemental - Inclined to make and form judgements, especially moral or personal ones, based on one’s own opinions or impressions towards others/practices/groups/religions based on appearance, reputation, occupation, etc.
Klutz - Clumsy. Blunderer.
Lazy - Resistant to work or exertion; disposed to idleness.
Lewd - Inclined to, characterized by, or inciting to lust or lechery; lascivious. Obscene or indecent, as language or songs; salacious.
Liar - Compulsively and purposefully tells false truths more often than not. A person who has lied or who lies repeatedly.
Lustful - Driven by lust; preoccupied with or exhibiting lustful desires.
Masochist - The deriving of sexual gratification, or the tendency to derive sexual gratification, from being physically or emotionally abused. A willingness or tendency to subject oneself to unpleasant or trying experiences.
Meddlesome - Intrusive in a meddling or offensive manner, given to meddling; interfering.
Meek - Evidencing little spirit or courage; overly submissive or compliant; humble in spirit or manner; suggesting retiring mildness or even cowed submissiveness.
Megalomaniac - A psycho pathological condition characterized by delusional fantasies of wealth, power, or omnipotence.
Naïve - Lacking worldly experience and understanding, simple and guileless; showing or characterized by a lack of sophistication and critical judgement.
Nervous - Easily agitated or distressed; high-strung or jumpy.
Non-violent - Abstaining from the use of violence.
Nosey - Given to prying into the affairs of others; snoopy. Offensively curious or inquisitive.
Obsessive - An unhealthy and compulsive preoccupation with something or someone.
Oppressor - A person of authority who subjects others to undue pressures, to keep down by severe and unjust use of force or authority.
Overambitious - Having a strong excessive desire for success or achievement.
Overconfident - Excessively confident; presumptuous.
Overemotional - Excessively or abnormally emotional. Sensitive about themselves and others, more so than the average person.
Overprotective - To protect too much; coddle.
Overzealous - Marked by excessive enthusiasm for and intense devotion to a cause or idea.
Pacifist - Opposition to war or violence as a means of resolving disputes. (Can double as a merit in certain cases)
Paranoid - Exhibiting or characterized by extreme and irrational fear or distrust of others.
Peevish - Expressing fretfulness and discontent, or unjustifiable dissatisfaction. Cantankerous, cross, ill-tempered, testy, captious, discontented, crotchety, cranky, ornery.
Perfectionist - A propensity for being displeased with anything that is not perfect or does not meet extremely high standards.
Pessimist - A tendency to stress the negative or unfavourable or to take the gloomiest possible view.
Pest - One that pesters or annoys, with or without realizing it. Nuisance. Annoying. Nag.
Phobic – They have a severe form of fear when it comes to this one thing. Examples: Dark, Spiders, Cats
Practical - Level-headed, efficient, and unspeculative. No-nonsense.
Predictable - Easily seen through and assessable, where almost anyone can predict reactions and actions of said person by having met or known them even for a short time.
Proud - Filled with or showing excessive self-esteem and will often shirk help from others for the sake of pride.
Rebellious - Defying or resisting some established authority, government, or tradition; insubordinate; inclined to rebel.
Reckless - Heedless. Headstrong. Foolhardy. Unthinking boldness, wild carelessness and disregard for consequences.
Remorseless - Without remorse; merciless; pitiless; relentless.
Rigorous - Rigidly accurate; allowing no deviation from a standard; demanding strict attention to rules and procedures.
Sadist - The deriving of sexual gratification or the tendency to derive sexual gratification from inflicting pain or emotional abuse on others. Deriving of pleasure, or the tendency to derive pleasure, from cruelty.
Sadomasochist - Both sadist and masochist combined.
Sarcastic - A subtle form of mockery in which an intended meaning is conveyed obliquely.
Sceptic - One who instinctively or habitually doubts, questions, or disagrees with assertions or generally accepted conclusions.
Seducer - To lead others astray, as from duty, rectitude, or the like; corrupt. To attempt to lead or draw someone away, as from principles, faith, or allegiance.
Selfish - Concerned chiefly or only with oneself.
Self-Martyr - One who purposely makes a great show of suffering in order to arouse sympathy from others, as a form of manipulation, and always for a selfish cause or reason.
Self-righteous - Piously sure of one’s own righteousness; moralistic. Exhibiting pious self-assurance. Holier-than-thou, sanctimonious.
Senile - Showing a decline or deterioration of physical strength or mental functioning, esp. short-term memory and alertness, as a result of old age or disease.
Shallow - Lacking depth of intellect or knowledge; concerned only with what is obvious.
Smart Ass - Thinks they know it all, and in some ways they may, but they can be greatly annoying and difficult to deal with at times, especially in arguments.
Soft-hearted - Having softness or tenderness of heart that can lead them into trouble; susceptible of pity or other kindly affection. They cannot resist helping someone they see in trouble, suffering or in need, and often don’t think of the repercussions or situation before doing so.
Solemn - Deeply earnest, serious, and sober.
Spineless - Lacking courage. Cowardly, wimp, lily-livered, gutless.
Spiteful - Showing malicious ill will and a desire to hurt; motivated by spite; vindictive person who will look for occasions for resentment. Vengeful.
Spoiled - Treated with excessive indulgence and pampering from earliest childhood, and has no notion of hard work, self-care or money management; coddled, pampered. Having the character or disposition harmed by pampering or over-solicitous attention.
Squeamish - Excessively fastidious and easily disgusted.
Stubborn - Unreasonably, often perversely unyielding; bull-headed. Firmly resolved or determined; resolute.
Superstitious - An irrational belief arising from ignorance or fear from an irrational belief that an object, action, or circumstance not logically related to a course of events influences its outcome.
Tactless - Lacking or showing a lack of what is fitting and considerate in dealing with others.
Temperamental - Moody, irritable, or sensitive. Excitable, volatile, emotional.
Theatrical - Having a flair for over dramatizing situations, doing things in a ‘big way’ and love to be ‘centre stage’.
Timid -Tends to be shy and/or quiet, shrinking away from offering opinions or from strangers and newcomers, fearing confrontations and violence.
Tongue-tied - Speechless or confused in expression, as from shyness, embarrassment, or astonishment.
Troublemaker - Someone who deliberately stirs up trouble, intentionally or unintentionally.
Unlucky - Marked by or causing misfortune; ill-fated. Destined for misfortune; doomed.
Unpredictable - Difficult to foretell or foresee, their actions are so chaotic it’s impossible to know what they are going to do next.
Untrustworthy - Not worthy of trust or belief. Backstabber.
Vain - Holding or characterized by an unduly high opinion of their physical appearance. Lovers of themselves. Conceited, egotistic, narcissistic.
Weak-willed - Lacking willpower, strength of will to carry out one’s decisions, wishes, or plans. Easily swayed.
Withdrawn - Not friendly or Sociable. Aloof.
Zealous - A fanatic.