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Gothic--vampyre - Regina R. Vespertine

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More Posts from Gothic--vampyre


Did he who made the Lamb make thee? - this is heavily referencing Jacques Fabien Gautier d'Agoty's "Anatomical Angel" illustration, it's also inspired by William Blake's art, specifically "The Great Red Dragon" and his poem "The Tyger"
Here's to the people who can't get the words on the page. The people who are too tired after all life throws at them to write. The people who are blocked. The people who are burnt out. The people who can't write because of physical or mental illnesses. The people who don't know why they can't write. And the people struggling with all those other things that get in the way of writing and make it seem or be impossible.
You're still a writer, you're still an artist. And you matter. This world is better since you're in it. Thank you for wanting to write, even if you can't right now. I hope you and your words find each other soon.

Writing Weapons (1): Swords
The Thrusting Sword
Type of fight scene: entertaining, duels, non-lethal fights, non-gory deaths, swashbuckling adventure
Mostly used in: Europe, including Renaissance and Regency periods
Typical User: silm, male or female, good aerobic fitness
Main action: thrust, pierce, stab
Main motion: horizontal with the tip forward
Shape: straight, often thin, may be lightweight
Typical Injury: seeping blood, blood stains spreading
Strategy: target gaps in the armous, pierce a vital organ
Disadvantage: cannot slice through bone or armour
Examples: foil, epee, rapier, gladius
The Cleaving Sword
Type of fight scene: gritty, brutal, battles, cutting through armour
Typical user: tall brawny male with broad shulders and bulging biceps
Mostly used in: Medieval Europe
Main action: cleave, hack, chop, cut, split
Main motion: downwards
Shape: broad, straight, heavy, solid, sometime huge, sometimes need to be held in both hands, both sides sharpened
Typical Injury: severed large limbs
Strategy: hack off a leg, them decapitate; or split the skull
Disadvantage: too big to carry concealed, too heavy to carry in daily lifem too slow to draw for spontaneous action
Examples: Medieval greatsword, Scottish claymore, machete, falchion
The Slashing Sword
Type of fight scene: gritty or entertaining, executions, cavalry charge, on board a ship
Mostly used in: Asia, Middle East
Typical user: male (female is plausible), any body shape, Arab, Asian, mounted warrior, cavalryman, sailor, pirate
Main action: slash, cut, slice
Main motion: fluid, continuous, curving, eg.figure-eight
Shape: curved, often slender, extremely sharp on the outer edge
Typical Injury: severed limbs, lots of spurting blood
Strategy: first disable opponent's sword hand (cut it off or slice into tendons inside the elbow)
Disadvantage: unable to cut thorugh hard objects (e.g. metal armor)
Examples: scimitar, sabre, saif, shamshir, cutlass, katana
Blunders to Avoid:
Weapons performing what they shouldn't be able to do (e.g. a foil slashing metal armour)
Protagonists fighting with weapons for which they don't have the strength or build to handle
The hero carrying a huge sword all the time as if it's a wallet
Drawing a big sword form a sheath on the back (a physical impossiblity, unless your hero is a giant...)
Generic sword which can slash, stab, cleave, slash, block, pierce, thrust, whirl through the air, cut a few limbs, etc...as if that's plausible
adapted from <Writer's Craft> by Rayne Hall

Writing Weapons (4): Clubs, Maces, Axes, Slings and Arrows
Clubs & Maces
Maces are refined versions of clubs, usually made from steel and flanged or spiked.
Perfect for smashing and plate armour and for crushing skulls.
When used on horseback, the rider uses continuous swining motion and leans to the side to hit.
Type of Fight Scene: gritty, historical fiction, smashing armour
Typical user: brawny male with broad shoulders nad bulging biceps
Mostly used in: historical fiction - Stone Age to Middle Ages
Main Action: smash, crush, bludgeon, batter
Main motion: downwards
Typical injury: crushed bones, crushed skull
Strategy for lethal fight: crush skull
Disadvantages: heavy, need to get closer to the opponent
Batle Axes
Used by a peasant or lumberjack
Special battle axes are bigger and heavier, with longer handles
A weapons for attack rather than defence, good at cleaving through armour
Can break through enemy shields and kill a charging horse.
They require intense training, so users are highly skilled elite soldiers, often aristocrats.
Types of Fight Scene: gritty, brutal, battles, attack, historical fiction, fantasy fiction, cutting through armour
Typical User: tall brawny male with broad shoulders and bulging biceps, courageous, elite soldier, Viking, Saxon
Mostly Used In: European Dark Ages to Middle Ages
Main Action: cleave, hack, chop, cut, split
Main Motion: downwards
Typical Injury: severed large limbs, split skulls, cleaved torsos
Strategy for Lethal Fight: severe the arm which holds the sword or the shield, or cleave torso from top to bottom, or cut off a lef then split the skull
Disadvantages: big and heavy
Bows and Arrows
They are weapons of mass use. Hundred of arrows are shot at the enemy to inflict as mcuh damagne as possible from a distance.
In the middle of the battle and for close combat, they're useless.
Castles were designed for the use of bows and arrows, with narrow windows called 'archer slits'. The top of the outer walls were desgined so archers could shoot while remaining under cover.
Arrows are relateively cheap and quickly to produce. Tips an be metal or sharpened stone, wood, bone, glass splinters, etc.
Pieces of feather at the end help the arrows fly better, but knowing which part of the feather to attach how and where is much -treasured knowledge.
Characters can learn the basics of archery can be done quickly at an emergency. However, to be really good it takes years of practice.
Most important skill is to be able to shoot many arrows in quick succession.
Stone Slings
Stone slings are cheap to make - it only takes a piece of leather, string and ammunition are simply pebbls lying around.
This makes it good for low-tech historical periods and for characters of all ages and physical capacities.
Doesn't require great physical strength, but a lot of practice is required to achieve accuracy.
Different cultures have different techniques for holding and releasing, none of which includes the continuous frantic whirling around beloved by moview makers. Rotatin is usually done once or twice, or not at all.
(1) the slinger hooks the end of the sling over her fingers (2) holds the hand above the shoulder so the sling's bag with the stone in it hangs down behind her shoulder. (3) flings it straight forward.
Blunders to Avoid
Depicting an axeman as an unkilled brute who chops blindly.
Battles where the archers shoot when sword fighters are already engaged in close fighting
Types Of Writer’s Block (And How To Fix Them)
1. High inspiration, low motivation. You have so many ideas to write, but you just don’t have the motivation to actually get them down, and even if you can make yourself start writing it you’ll often find yourself getting distracted or disengaged in favour of imagining everything playing out
Try just bullet pointing the ideas you have instead of writing them properly, especially if you won’t remember it afterwards if you don’t. At least you’ll have the ideas ready to use when you have the motivation later on
2. Low inspiration, high motivation. You’re all prepared, you’re so pumped to write, you open your document aaaaand… three hours later, that cursor is still blinking at the top of a blank page
RIP pantsers but this is where plotting wins out; refer back to your plans and figure out where to go from here. You can also use your bullet points from the last point if this is applicable
3. No inspiration, no motivation. You don’t have any ideas, you don’t feel like writing, all in all everything is just sucky when you think about it
Make a deal with yourself; usually when I’m feeling this way I can tell myself “Okay, just write anyway for ten minutes and after that, if you really want to stop, you can stop” and then once my ten minutes is up I’ve often found my flow. Just remember that, if you still don’t want to keep writing after your ten minutes is up, don’t keep writing anyway and break your deal - it’ll be harder to make deals with yourself in future if your brain knows you don’t honour them
4. Can’t bridge the gap. When you’re stuck on this one sentence/paragraph that you just don’t know how to progress through. Until you figure it out, productivity has slowed to a halt
Mark it up, bullet point what you want to happen here, then move on. A lot of people don’t know how to keep writing after skipping a part because they don’t know exactly what happened to lead up to this moment - but you have a general idea just like you do for everything else you’re writing, and that’s enough. Just keep it generic and know you can go back to edit later, at the same time as when you’re filling in the blank. It’ll give editing you a clear purpose, if nothing else
5. Perfectionism and self-doubt. You don’t think your writing is perfect first time, so you struggle to accept that it’s anything better than a total failure. Whether or not you’re aware of the fact that this is an unrealistic standard makes no difference
Perfection is stagnant. If you write the perfect story, which would require you to turn a good story into something objective rather than subjective, then after that you’d never write again, because nothing will ever meet that standard again. That or you would only ever write the same kind of stories over and over, never growing or developing as a writer. If you’re looking back on your writing and saying “This is so bad, I hate it”, that’s generally a good thing; it means you’ve grown and improved. Maybe your current writing isn’t bad, if just matched your skill level at the time, and since then you’re able to maintain a higher standard since you’ve learned more about your craft as time went on