
@hellsitesurveyor's undertale/deltarune sideblog! should be reasonably active,,, so long as I don't fall off of tumblr for a few months at a time like usual
379 posts
Heytherebuddychumpal - Krerdly Nation Rise Up

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More Posts from Heytherebuddychumpal

sans is always going to restaurants and saying shit like, "one bowl of cigarettes please"
I was scrolling through my dash and something struck me so hard, I had to share it.

This piece from the newsletter seems...oddly specific.
Like yeah, it's cute they're dressed as each other. And it was Halloween when this was uploaded in the newsletter, so a lot of people glossed this over, including myself.
But, I don't know...something about this seems like odd foreshadowing to me after stumbling upon it again. Like, this is what roles and/or characterizations the party will end up becoming over time during the story.
Kris becomes Ralsei - the helper. They don't like being controlled by the player, but maybe by taking a third option and becoming a party member where they don't have to be controlled by the player is fine for them. Maybe to them, being a party member is more freeing than being the hero, even if they are still being controlled technically, just by code instead of a person. It would be extra poignant to the choices do not matter moniker of the game if becoming a non-controllable party member is a choice given to Kris. It does not matter because either way, Kris would still be controlled by an outside force.
Susie becomes Kris - the true main character/hero. The one that will ultimately save the day at the end for one reason or another. One of the most interesting things about Kris' dark world appearance is how they resemble a knight in shining armor, I think this is an indicator of the design being taken in a more traditional fairytale route rather than being an indicator that Kris is the villainous Knight (though this won't stop me from believing that Kris may become a Knight, but I digress). By taking over Kris' role, Susie becomes the "knight in shining armor" for both the Lightners and Darkners.
But most interesting of all Ralsei becomes Susie - the uncontrollable wildcard. Not evil, or malicious, but more surprising and maybe even more ruthless than what he initially began as. I can easily imagine a situation where Ralsei suddenly becomes hostile because of advancing stakes or various sequences "meant to happen" suddenly breaking. Alternatively, there's also a scary realization that hit me recently. Asgore did things in order to keep his people happy, which lead him into killing 6 souls. Asriel was lead into Chara's plans to kill six souls even though he was opposed to it because he believed it was the only way to free the monsters. Ralsei so far is similarly motivated in keeping others happy and doing what others feel is right even if he disagrees. Ralsei isn't evil, but maybe there will be a part of the game where he has to kill someone, even if he really doesn't want to. Breaking his spirit to the point where his personality changes. Maybe even becoming similar to the Asriel players face in Undertale. Now what situation would have Ralsei killing someone make sense in all routes? Well...


Taking a dying parent to a dark world to heal them, only to have them being brought back...

art by @hebby-arts
...horribly wrong...certainly seems like a plausible choice.
A stretch, but this is the second best possibility on how Ralsei becomes the wildcard I can think of.
every day sans the skeleton fills a bowl with half smoked cigarettes then eats it with a spoon
Inserts the hopes and dreams of a pure-hearted child
The barrier breaks and the monsters of the underground are freed.