Hi I Am Fadia From I Am A Mother Of Five Kids
Hi I am Fadia from 🍉🇵🇸 I am a mother of five kids
I made this link to could start again , could evacuate ,& find safe place to live in far from war. I have been made it for three months but I don’t reach my half goal . We are tired and hopless we still need help so that I want ask u to donate if u can ? We have bad situation here we replaced many times, there is no food no electricity no good water no medicine , we’re so tired & upset 😔💔 .
We left our home after we bombing several times, thank god we are fine , all what I need is to reach my goal so can we start over after we lost every thing😓, Befor it’ so late we want to evacuate when the raffah crossing is open .
Please donate even 5 dollar.
I am sorry for asking like that .
Thank u .
https://www.gofundme.com/f/urgent-help-appeal-exit-the-desperation-of-gaza?utm_campaign=p_cp+fundraiser-sidebar&utm_medium=chat&utm_source=whatsApp
hi Fadia, please don't be sorry for reaching out! What's happening in Gaza saddens me, no one should have to go through what your family and so many other are going through.
Unfortunately, my blog is rather new and small, but still I hope sharing your story can make some difference.
To anyone who comes across this post, please consider checking Fadia's gofundme page and donating. I've verified it to the best of my abilities.
And lastly, I hope you and your family can stay safe, and that you achieve your goal soon enough so that you can evacuate, sending all my support
More Posts from Justm-pls
Hi, just popping in to say that you have good Ratio headcanons and whenever I see your pfp on my dash or in my notes it makes me smile. 10/10, verified sanest Ratio enjoyer.
-Jackdaw
aaa tysm <3!! I've not been too long on tumblr but I'm glad I can provide something to the rest of ratio enthusiasts, hope you're having a great day!
Topaz and Aventurine: A Stoneheart's Collateral
Obligatory follow-up to this post bc I realized I had a lot to say about the contrast between Topaz and Aventurine and their respective relationships to the IPC as an institution, because they're both very complex and morally grey but in distinctly different directions.
Ever since 2.1 introduced us to Jade and gave us Aventurine's backstory, I've been toying with the theory that being a Stoneheart is just as much about the debts you owe to the company as it is about the debts you collect for the company. And 2.3 went a long way toward supporting that theory, with Jade's monologue in "Soldier's Pay."
According to Jade, each of the Ten Stonehearts carries a void inside them, one they're not able to fill on their own. The Cornerstones (and, by extension, their identities as Stonehearts) are the means by which Diamond offers to fill that void:

While the debt language can be read as Jade using the metaphors of her home turf, it stands to reason that each Stoneheart has, at the very least, taken on a symbolic debt to Diamond and the IPC, putting forth their lives and their loyalty as collateral. Jade is likening the Stonehearts to her own clients: people so desperate to fill a void in their life that they're willing to take the devil's bargain, no matter what it may cost them in the end. For all their differences, this is the common thread that binds them together.
Topaz and Aventurine are no exception; on the contrary, they're the two largest and most recognizable silhouettes as Jade gives her speech to Firefly. And just as each person that comes to the Bonajade Exchange is driven by a different desire, it stands to reason that each Stoneheart's void is deeply personal.
Topaz is introduced as a character who values security and stability to a fault. She straight up tells Bronya that a civilization's survival is more important than its freedom, because, from her perspective, freedom was a necessary sacrifice in order to prevent her homeworld from becoming ecologically uninhabitable. She grew up on a world where, by her account, the citizens lost faith in saving themselves because they didn't have a strong leader to guide them:

In acquiring the planet, the IPC claimed the labor of its inhabitants in exchange for making the planet livable again. And while Topaz highlights the ecological restoration as the primary boon of the IPC's contract (and she seems genuinely dedicated to helping other planets in similar situations), it's suggested that most if not all of her adult life has been spent away from her restored homeworld... and as we hear in one of her voicelines, she doesn't want to return:
How does that song go again? "The place you can't go back to is called home." Well, that might sound dramatic, but I really haven't been back home for a long time... and frankly, I don't want to.
She's clearly retained her love for animals and her appreciation for the natural world, so it seems more likely to me that her aversion is tied to the people and the associated memories of growing up there. She was a child living through an environmental apocalypse, and from her perspective, the adults around her didn't have the ability or the will to change things: they "gave up on the idea of saving themselves." The people with money left while they still could, while everyone else waited in misery for the end to arrive. As far as she's concerned, her community failed her, and it took the intervention of the IPC to reel things back from the brink of catastrophe.
Underneath the surface of her idealism, I think that experience has continued to shape her view of humanity. Despite approaching her work from a perspective of positivity and wanting to provide a better life for as many people as possible, Topaz is consistently surprised when people come together to accomplish something positive without some level of bureaucracy binding it together, as we see in one of her Astral Express visitor dialogues:

To loop back around to @starcurtain's original point about Aventurine vs. Topaz as IPC supervisors, I think one of the reasons we see Topaz surrounded by her grunt squad so often (at least compared to the other Stonehearts we've met so far) is because that's one of the core things that she gets out of working for the IPC: the sense of being united in purpose with others, of being able to rely on the people below and above you, because the system enforces loyalty and cooperation as expectations rather than aspirations.
I just. Ugh. There's a mix of compassion, naivety, and hypocrisy baked into Topaz's character that I find so fascinating. She's not driven by profit, and she's not beyond reason. She cares about the people on the other side of her negotiations. She listens to Bronya's petitions, reconsiders her approach, and willingly takes the heat for Belobog's continued self-determination... but she's able to do so without ever really deconstructing the premise of her job and the ways in which she relies on the IPC for her identity and purpose. It makes me wonder what it would take to truly shake her worldview.
Aventurine's relationship with the IPC, meanwhile, is less about belonging and more about autonomy, or at least a facsimile of it. He's distrustful of power and authority, but he also recognizes those things as tools he can use to stake out a place for himself in the world. As far as he's concerned, he can't rely on the system or the people around him, but he can at least play the game in a way where he comes out on top.

Throwing his lot in with the engine of Corporate Cosmic Capitalism (to the point where he introduces himself as a cog in the machine of the Strategic Investment Department) might not seem like the obvious first choice for someone seeking autonomy, but it lines up with what the vision of Aventurine's future says about him in 2.1:
You know who you really are, Mr. Cavalier Gambler: Uptight, overcautious, massive inferiority complex. You've won so much, and you're still SO afraid of losing.
Aventurine had options that could have afforded him something closer to 'true' freedom. He could have joined the Tavern as a Masked Fool; we know he had the offer in his back pocket. He could have struck out as a lone vigilante like Boothill. But those are riskier gambles, ones that involve embracing uncertainty and operating outside the system. (The Masked Fools carry their own power and influence, but at the end of the day they exist to stir the pot and destabilize anything remotely resembling an institution. Boothill, meanwhile, is dead set on blowing the whole damn thing up, because he has nothing left to lose.)

Aventurine isn't bound to the IPC against his will. He's there because he the void inside him yearns for freedom and self-determination, and becoming a Stoneheart—being in a position where he can make grand gambles with grand returns, from within the structure of a system he can learn and leverage to his advantage—offers him something that feels close enough, while still allowing him to stack the deck against the throes of a destiny he can't control. He might claim he has nothing to lose, but he's afraid of losing all the same.
As a Stoneheart, he has enough control over his life to voluntarily risk it again and again for the IPC's profit. Enough control over his resources to dole out credits and expensive gifts to his allies. Enough control over his body to choose his own clothes, and to make sure they're the finest clothes money can buy. And it's closer to freedom than anything he's been allowed to keep so far, so it has to be enough.
Initially, 'close enough' might have been a temporary measure, in the interest of seeking out any surviving Avgin and repaying the people who helped him along the way, but I feel like even as his third character story eroded the meaning behind his decision to join the IPC, it also eroded his desire to fight for something more than close enough.
Which makes his choice to keep going at the end of 2.1 all the more significant. The desire to live, to make his family proud, to embrace his past while looking toward the future... it's not something the IPC can milk for profit, and it's not something he can sell or wager to further his schemes. It's just his.

!!🚨🛑Stop for a moment and don't skip it
My account was blocked from messages because I posted about my suffering, and I was forced to create another account @esraayyad18
This is my sister Asmaa @asmaayyad
My name is Israa from Gaza. My family and I have been suffering from the war for 10 months.
We lost our home and everything we owned, and we also lost our friends and loved ones. In addition, we lost our cat Timur 💔.
I want you to stand by my side, donate, share, and reblog in order to save my family’s life and get out to safety.🍉

My account vetted by:
@90-ghost
@aces-and-angels
@nabulsi
@a-shade-of-blue
Hey! I apologize if this question has been asked before since it seems like a pretty obvious one, but where do you think the idea of Aventurine being a sex slave came from? Other than the obvious factor of it being something fun for the fandom to mess around with, I mean.
It's something I kind of took for granted as being true before playing his quest, but after finishing it I realized there wasn't really any indication. The only thing I can really think of is his master's comments about him having a good body. Is there anything in his behavior you can think of that would lead to this conclusion if it wasn't a popular fan interpretation already/kind of just an easy conclusion to reach with a slave character?
(also kind of related but what do you think of the idea that he sleeps around/with his clients to make deals? he's obviously willing to sexualize himself with the boob window, but that doesn't necessarily mean he goes further.)
As far as I can tell, the idea that Aventurine was involved in sexual slavery comes from three (maybe four) places:

First, the comment from the master about Aventurine's appearance. People were holding this comment up as refutable proof that Aventurine was used in sexual slavery on top of being tossed into the Hunger Games; however, the response from other players on this interpretation, especially the Chinese side of the fandom, was very mixed, with a lot of people pointing out that the context in the game probably meant the slave master was talking about Aventurine's ability to attract attention from fans watching the literal Sigonian Hunger Games, rather than having a direct sexual-slavery connotation.

Second, the comment from Sparkle about stripping naked and getting on his knees for Sunday. This one has way more implication in English than I think it might for an Eastern audience, actually. In English, this pretty much sounds like Sparkle saying Aventurine trades sexual favors for success in his gambles. However, I suspect the original intention in Chinese was more about humiliation. Western audiences don't have as much history with honor-based prostration, i.e. accepting corporal humiliation as a form of reconciliation that Eastern audiences might be more familiar with. And in any case, Sparkle is Sparkle. She probably just went for the lowest blow she could think of here.
Third, the general assumption that if Sigonian slaves were being chained, branded, beaten, sent to death matches, etc., it seems logical that they would also be taken advantage of in other ways. I honestly think this is probably the fairest take--many, many real slaves around the world faced (and still face!) sexual abuse, so if slaves from Sigonia were treated so poorly you could make them fight to the death for entertainment, it stands to reason they were probably also not safe from other forms of assault. We also have no idea what happened to Kakavasha in any of the years between his being a tiny child fleeing the massacre and then being purchased as a slave as a late-teens-early-twenties person. That's a very long time for a child to have to survive on their own on an extremely hostile planet and not face risks of all kinds or end up needing to do unspeakable things to survive. So I think this is at least not that far-fetched, although it's important to say there's nothing in the game that directly confirms this.
And fourth: I read a tweet semi-recently that stated that one of the Chinese (or maybe it was Japanese) names for a quest Aventurine was involved in was actually a reference to a book about a teenage sexual assault survivor. However, when I tried to verify this myself, I couldn't find any quest Aventurine was in that was based on a book about sexual assault in either English, Chinese, or Japanese. It's possible I just missed something, but I'm taking this one with a bit of a grain of salt currently, since I can't confirm it personally.
Regarding your other question, about whether I think Aventurine sleeps around to make deals...
I definitely think he does not, for one major reason.
First, I will admit that Aventurine is definitely willing to use his appearance to his advantage. This is pretty obvious. He wears incredibly flashy clothes, baths himself in cologne, overloads on glittering golden jewels, and absolutely calls attention to his appearance when working with clients.
We see him actively doing this in his Moment Among the Stars video, where he is clearly using his looks as an equal tool (to his wealth), to daze his target.


It's not an accident that he says things like "Use me as you wish," with all the explicit connotations preserved. The implication is there. However, unless he was absolutely backed into a corner, I think that implication is all it will ever be.
The reason I think this is that the devs go out of their way to give Aventurine three fairly noticeable physical behaviors in his in-game scenes:
For one, he has some of the most closed off body language of any character in the game.




Aventurine's default conversation pose is armed crossed directly and tightly in front of himself. This is like "Defensive Body Language 101." By crossing your arms, you put a symbolic barrier between yourself and the person you're speaking to, and also ensure that your hands are up and available in case you actually need to physically defend yourself.
Virtually all of Aventurine's conversations take place from this stance, no matter who he is speaking to (from the Trailblazer all the way to Topaz). He deliberately closes his pose off and tightens up his silhouette, which just sends a glaring "Don't touch me" message.
This closing off is also blatantly apparent when you compare it to the deliberately open poses he strikes while trying to make himself seem accessible to others (like tempting clients) or seem powerful (to intimidate):


Complementing this habit of closing himself off is a second noticeable aspect of his body language: He frequently avoids eye contact to the point that he even holds conversations while entirely facing away from the person he's speaking to.
I might be a bit lenient and say maybe he's doing this to on purpose to be mysterious, whoo~~ But... in all honestly, he just does this with everyone, even with Ratio while trying to talk about an actual important issue (wanting to look into Acheron's real identity). Hell, even the fake Aventurine does it to himself!




We can even say that wearing the rose-tinted glasses in the first place is another intentional barrier, one Aventurine deliberately removes in specific moments to give people the (false) impression that he's "letting them in" to his circle:

Now, this might be a bit more complicated in Aventurine's case, because eye contact has a whole extra meaning when eyes are the defining trait of your species and come with particularly challenging racial stereotypes. So it may be that Aventurine is simply used to conducting conversation while looking away to minimize racial prejudice against his eyes' unique appearance.
However, I'd also argue that the devs deliberately turned his entire model away in cutscene after cutscene to create a clear sense of being inaccessible, unapproachable, and unwilling to engage in the physical intimacy of standing closely, directly facing, and staring at his conversation partners.
While he faces away, he controls both the figurative and the literal direction of conversation, forcing people to keep their eyes on him while he is free to move as he pleases. Over and over again, it just says "I want to be the one in control. I'm not afraid to show my back to you, but you are not welcome to come near me."
And, in fact, that's a third aspect of his character's body language that I am sure the devs did not include accidentally: More so than other characters, many of Aventurine's conversations are conducted from weirdly far distances. Like, half the time he's talking, he's standing all the way on the opposite side of the room!
This habit of speaking from a-larger-than-normal distance is apparent in the first scene with Himeko...

And then in just about every other conversation too:




The bubble is twenty feet in every direction.
Like yes, he does approach and have conversations like a normal person... sometimes... But it is significantly more noticeable with Aventurine than with other characters that he often conducts whole conversations--even with his allies--from a distance. Just genuinely weirdly far apart.

Leaving space for Gaiathra, I guess.
And it's because these significant decisions were made with Aventurine's in-game body language that, when he deliberately alters his own behavior, it is instantaneously noticeable.

In 2.0, he closes the distance, the glasses come off, and he gets directly up in the Trailblazer's face.
It's uncomfortable not just because the player is suddenly being loomed over, but because this behavior has already been subconsciously established for the player as out of character for Aventurine.
The barriers the character himself was putting up are deliberately stripped away so that he can use physicality and demanding eye contact to intimidate his target. He has to reverse his own normal body language in order to come across as domineering (and, I guess if you're into that, appealing in a domineering manner).
And ummmm, just a tiny aside here because I can't resist:
This does mean that when the game goes out of its way to demonstrate Aventurine altering his own normal habit of distant and defensive body language, it is absolutely intentional.


Yes, this is a Ratiorine post in disguise. There literally isn't any other character in the game that Aventurine is shown being comfortable standing so close to and interacting with in this manner. This doesn't occur in every one of their scenes, but Ratio is the only character that this happens with repeatedly. It's not an accident that the devs literally added "They were walking side-by-side" as flavor text.
But look, I'll be fair: There's a great example of this in Aventurine's scene with Acheron too, where he closes the distance and attempts to make eye contact with her--seeking her guidance and closeness--and she is actually the one stepping away, speaking with her back turned, demonstrating her power and control (and issues with connection!) in that scene.

Anyway, this was a whole longggg tangent into analyzing Aventurine's body language, but my point is that, overall, the devs deliberately adjusted his model's actions in-game to give the impression of a person who clearly wants to be in control of every interaction he has with other people, who insists on distance over intimacy, and whose stances and habits suggest that he is significantly less accessible and open than his "Use me as you wish" motto might suggest.
Long story longer, I think that there is almost zero chance Aventurine is willingly ceding control over himself or the actions expected of him to anyone he isn't 100% comfortable with, and I think that using physical intimacy of any kind would be an absolute last resort for him. Frankly, he comes across as more likely to shoot himself in the foot than let someone he doesn't trust lay hands on him.
To me, he reads very much as "You may look, but you may not touch."
He's doing his best, doctor!! (ratiorine)