komalein - Unbetitelt
Unbetitelt

Me, myself and whatever I find and bother reblogging (header credit: itslaylaybitch)

893 posts

Komalein - Unbetitelt

komalein - Unbetitelt
komalein - Unbetitelt
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More Posts from Komalein

1 year ago

"immortality sucks because all your friends die" all your friends die anyway. those we do not mourn are those who mourn us.

"immortality sucks because you forget who you are" we always forget who we are. do you remember who you were at four years of age? who you were at fourteen? "who i am" is a shadow cast on the wall.

"immortality sucks because" skill issue. skill issue. skill issue. give me your liver

1 year ago

had a fascinating dream last night where there was a new, virally popular trading card game - it was called MOUNTAIN (stylised in all caps) and the whole gimmick was that you couldn’t buy boosters or anything - you had to find them?

nowhere sold MOUNTAIN - I mean, I expect players did, once cards were in their hands.

but acquiring cards meant noticing a box lying around, and just….nabbing it? they’d be in weird places - in a skip, wedged high up in a fence, nestled in the branches of a tree? nobody ever saw who left them there, and there was a lot of debate about how MOUNTAIN boxes were sometimes hard to acquire without risking one’s physical safety - but then, that was also bragging rights. especially as harder-to-reach boxes seemed to contain more elusive and sought after cards…

no, I don’t remember anything about the actual gameplay, we never played any MOUNTAIN. alas. I know there were “frame cards” that were literally transparent but for a fancy metallic or holographic border, which I guess upgraded the card they were applied to? frames were super rare, my coworker literally ran up to me in the pub purely to show off the frame he’d just found

dream brain gimme the deets on MOUNTAIN’s actual mechanics, I’m invested in this controversial unpurchasable scavenger hunt game