
Multi-fandom enjoyer of animationsWhile also liking to make art of her own tooSee you around 😎👀
97 posts
He Spin
He spin
ya im turbo twin the real turbo twin can the real turbo twin please stand up please stand up
gif under the cut :33

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More Posts from Lsartcorner
He’s just a quirky lil fella thats all!
FLASHING IMAGES WARNING ⚠️

Litwak's arcade better call pest control cuz there's a RAT living in the walls
We all watched the same 2hr analysis that got us back into wreck it Ralph right?
Here's some low effort doodles
I think it’s time to reveal my Wir/Turbo AU isn’t it?
Yes, yes it is
(Logo, basic character designs & a lil exposition of the au below!)
—————————
You ready? Lets go
Welcome too…

Game explanation
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A Version of TurboTime where instead of racing cars the characters are racing on Jetski’s and to fit the theme the landscape of the game is a summer paradise by the shoreline where the characters can relax and hangout in after the arcade closes.
Not only is there Turbo and the Twins in this game but also two new summer themed racers Sunny and Flora to join them in the competition!
Sunny would be considered the secondary protagonist of the game who has comparable stats to the man himself.
In this version of the game any of the 5 racers can be chosen, not just Turbo like from the base game, this is to ensure people can choose their favourite character and to ensure multiplayer capability.
Each character has their own unique stats and skill sets with Turbo and Sunnys being the best being the protagonists, but it doesn’t mean you can win with anyone else, you’ve just got to try a bit more.
With each character comes with character exclusive skills and abilities which is to encourage players to play the secondary characters, for there to be a reason on why they should be played in the first place.
There are an assortment of maps, upgrades and achievements to unlock playing the game if you are skilled or lucky enough in finding them. This is to ensure that each game is unique from the last, with each player upgrading and choosing to their style so it rarely would get boring for the characters, testing stuff on different maps alongside the player.
Why was developed? (In lore)
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The developers wanted to create a motorcycle esque racing arcade cabinet with a summer twist and decided to reutilise an old classic ip of theirs into the modern day for the modern audience, so putting them on the beach with new characters and jetskis just worked!
The arcade
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Mr Litwak saw this and decided to give it a go for old times sake and kids like the summer and racing so why not combine them? And who knows maybe it could be as successful as the OG TurboTime?
However the characters in the arcade seeing this are weary and uncertain of this new game, only thinking of the worst and what happened last time, with not only the Roadblasters incident of 1987 but also of what Turbo did in Sugar Rush behind everyone’s noses, especially Vanellope, for 15 years nonetheless.
This would cause most characters to go past it with a 5 metre poll, not wanting to be involved in what would happen if they did. Even when a character or two go inside to have a look and say it’s fine, people are still cautious because “it’s only early days” and continue with their daily routine and spreading rumours about what they see from their cabinets on the game and its characters.
Despite this intermingling, when characters that were in the OG game (Turbo & the Twins) ask what they’re talking about, they act inconspicuous and nonchalant with the twins while being more defensive and hostile with Turbo himself, irritating him to no end especially when he has no clue what is going on having just been plugged in and being seemingly on hated by everyone in the arcade immediately.
With this uncooperative behaviour from many people in the arcade the characters tend to stay in the game itself most of the time and considering they have all the amenities they need in game, this isn’t much of a conundrum. Essentially leaving the game in a world of its own unknown of the main body of the arcade and they intend to keep it that way for the most part, until a certain something happens lore-wise which you will need to stay updated on if you want to find out what!
(Wink wink nudge nudge 😉)
How/what kind of posts will be done?
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For this au I will post either,
- Non story based artworks/doodles of the characters
- Short comic strips of character interactions which I intend to mostly be unrelated to the main story itself, but no promises here
- The AUs main story comics
- Updates/revamps
- Answering questions on the AU
In a few hours time I will start releasing full character designs & descriptions, so look out for that!
Then once that’s all said and done, expect what is on the list to come after, especially the comics, have had many ideas for them!
Now that’s all I can think of from the top of my head for now, so now I think it’s time you saw the basic character designs for this AU!

(Btw if you got this far well done I kinda wrote more than expected and may or may not have created a text wall, whoops! This AU has been on my mind for days and it needed to be seen sooner or later.)
(Fun fact! The idea of this AU is actually from my first WiR/Turbo fixation around this time last year, and it only came back with a roaring passion after being reminded of it having watched a particular 2 hour video everyone knows of *cough cough*, so if you want to see og sketches let me know!)
I have written so much and definitely need some sleep.
Hope you enjoyed & stay tuned!
- LsArtCorner
When you’re born and immediately get beaten up by a 9ft muscle man
I really like the Turbo au made by @twinktor-frankenstein so I made smthn :3
this is how I imagined his first step into the arcade went
This shouldn’t have made me laugh as much as it did
This is singlehandedly my best creation
OH MY GOODNESS THIS US ACTUALLY SO WELL MADE W H A T

There were a lot of people wondering what KCB’s transformation looked like after being devoured by the cybug, which inspired me to try animating how it might’ve looked like. This took me about 8 months on and off, and i’m pretty sure i’m not gonna be animating something with so many legs and stripes again any time soon but it was still fun to make