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More Posts from Mastrio
Corru.observer evil mode secret boss???
ok so after one of my loops i encountered some scary & crazy shit and i NEED to know if anyone else has seen this. and knows what happens when you beat it coz i lost.
So I had the choice to pick something called "manifest", which made my choices for that run be...this.

The boss started far away, and then approached slowly. For every turn it had, it would spin a roulette option thing of 6 choices: Life up, Main Up, Unlucky, Bomb, Unlucky, and Change. Things got very hectic so i don't remember what's what exactly. but.
Life Up: Heals Everyone.
Main Up: ???
Unlucky: Spawns a new enemy?
Bomb: ??? I assume everyone takes damage?
Change: Everyone has one of their effect things change.



The boss kept doing a bunch of statuses and spawning enemies, never attacking directly...? I think it was putting statuses on everyone.
Enemies usually had to windup, which made i would get around by stunning them. However eventually there were just too many and they eventually managed to start getting attacks off on me they were basically oneshotting. so i died while pretty close to winning. alas!
After losing i got to talk to Geli, BSTRD, and Moth about it I put those under the cut.
EDIT: ALSO i forgot to say it had unique music iirc?! and i dont think its on the ost (even bandcamp...?) Edit Edit: tis apparently just a song slowed down by a bunch !
So i just want to ask hello? has anyone else fucking encountered this? I asked others i know who played the game and everyone else was like What the fuck. thats scary. And im scared. what the fuck was that.
Geli:


BSTRD:



Moth:



a lot of what stifles me with web game dev is the urge to keep the save files small. i keep it very conservative to make sure the player doesn't bump into browser storage issues and i also like that you can just copypaste your save anywhere as a plain text string! however if i want to do anything complex then that becomes the bottleneck. at some point i'll get back into Godot and make the most gratuitously intricate simulation game i can come up with. parasitizing people's hard drives to incubate enormous procedural map files
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