☆☆☆account is rated 16 I usually draw old men n make "music" my website: https://maxishades.neocities.org/☆☆☆
1213 posts
Frye Back Again, Telling You It's A-OK To Make Your Voice Heard During Grand Festival Shows. Feel The
Frye back again, telling you it's A-OK to make your voice heard during Grand Festival shows. Feel the music and press the directional buttons to express yourself whenever it moves you! Hip hip! BOOYAH!
-
vinzyykatz liked this · 2 months ago
-
afluffymugcake liked this · 3 months ago
-
marksona liked this · 3 months ago
-
fryekisser liked this · 3 months ago
-
i-feel-sickkkk liked this · 3 months ago
-
loopsul reblogged this · 3 months ago
-
loopsul liked this · 3 months ago
-
scrimmiestbingus liked this · 3 months ago
-
cosmotologymothy liked this · 3 months ago
-
mrbluish liked this · 3 months ago
-
melomacaron liked this · 3 months ago
-
dededestroyed liked this · 3 months ago
-
nikolaithespyguy liked this · 3 months ago
-
beetle-ze-bub liked this · 3 months ago
-
windupfelix liked this · 3 months ago
-
tunatunatintin liked this · 3 months ago
-
just-a-damn-bird liked this · 3 months ago
-
deadeyeslmao liked this · 3 months ago
-
riomsworld liked this · 3 months ago
-
splatkling liked this · 3 months ago
-
brondoesart liked this · 3 months ago
-
doodledoesthing3 liked this · 3 months ago
-
franz-dargor reblogged this · 3 months ago
-
inotonline liked this · 3 months ago
-
littleaxoltotlisabouttokill liked this · 3 months ago
-
bmberger liked this · 3 months ago
-
wolfplayz172005 liked this · 3 months ago
-
matura-to-bzdura liked this · 3 months ago
-
akari20 liked this · 3 months ago
-
ari-starsss liked this · 3 months ago
-
tripp-pants-sora liked this · 3 months ago
-
paperbagirlratlover liked this · 3 months ago
-
highgrmlin-inyourcloset liked this · 3 months ago
-
unregisteredskybox liked this · 3 months ago
-
jevajoy liked this · 3 months ago
-
its-whimsii-248 liked this · 3 months ago
-
v3lv3tr00m liked this · 3 months ago
-
agitated-ant reblogged this · 3 months ago
-
dragonfucker42069 reblogged this · 3 months ago
-
kahlieleith liked this · 3 months ago
-
yippeeee-i33 liked this · 3 months ago
-
blrblrboy liked this · 3 months ago
-
notsquido liked this · 3 months ago
-
musicallifeline reblogged this · 3 months ago
-
random-person1000 liked this · 3 months ago
-
ellie-tarts reblogged this · 3 months ago
-
cherrychoclatebar liked this · 3 months ago
-
cosmosbb liked this · 3 months ago
-
internet-cheesecake liked this · 3 months ago
-
hachichann liked this · 3 months ago
More Posts from Maxisdahades
shitty concept for a monster in roblox pressure for the fuck of it lul
in the files, the splatfest printer is called "God"
x3
I understand that Psychopomp was born out of necessity due to the policies put in place by Unity, but alot of the story and designs for environments and characters are incredibly thought out. Were these ideas retooled from previously scrapped projects or ones you worked on before the Unity debacle (Mechana/Dreamwild)? What are your influences on some of the more esoteric concepts/mystical oddities within the stories of your games? Also, why is the moon's design one of the main unifying factors in your games? (Atleast that i know of, I only played Dashbored, Dreamwild, and Psychopomp.)
I had the idea for Psychopomp a few months before the Unity policy debacle, so when that all happened, it ended up being more of an opportunity to revisit that character and idea again (though at that point it was really just the one character design and the idea of the helmet)
For the most part, the ideas from Psychopomp weren't borrowed from my other games. There are a few however. In the 2014 early development version of DashBored (Then called "Drive") the second level was a factory run by a giant severed head. You would have to mercy kill the head to continue on. This was removed pretty quickly from the game, but I wanted to revisit it, because it made one of my highschool friends really uncomfortable. The head came back ten years later for Psychopomp, and the design is even taken from Drive.
(The old sprites. I didn't really know how to make digital art at this point)
The King of Mercury and King of all Dogs were originally from an idea for a separate video game. However, I really liked them, and I didn't want to wait to have to wait for years to be able to potentially make something with them in it, so I worked them into the story of Psychopomp.
(The original drawings that would become the King of all Dogs and King of Mercury. The King of All Dogs inner face here is inspired by traditional Haida art. This influence was dropped for Psychopomp because it didn't fit the grimy artstyle, but I'd like to bring it back in the future.)
I grew up in a household surrounded by a lot of spiritualism and various eastern philosophies. A lot of my youth was spent in spiritual shops and various shrines of different denominations. I ended up with a lot of esoteric concepts in my head and came to really appreciate a lot of the various spiritual aesthetics of the world. It's hard to come to terms with a world that's brimming with so many concepts, many of which contradict and attack each other, and that spiritual anxiety makes up a lot of my feelings in Psychopomp.
As for the moon, all I can say is: Note who it appears to, and when and where it appears. The moon is watching.
Thanks for the ask! This is a really great question! I hope you enjoyed the games, and I hope you'll enjoy what I have in store for the future!