Time For A Spin The Wheel For Disco Elysium Fuck, Marry, Kill! You Know The Rules: Spin THIS WHEEL And
Time for a Spin the Wheel for Disco Elysium Fuck, Marry, Kill! You know the rules: Spin THIS WHEEL and then vote on which you'd do to your character.
If you need a refresher on who you got, look them up HERE
Reblog and put who you got in the tags!
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How I pratice drawing things, now in a tutorial form. The shrimp photo I used is here Show me your shrimps if you do this uvu PS: lots of engrish because foreign
goodnight everyone (:
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Hello usamerican tumblr liberal. Why is it scarier when a Chinese company has your data? What is the Chinese government going to do with your data if you don't live there? Tell me what the fuck are they gonna do? Why are you more scared of a foreign government that has no power over you than your own government that does and you know for a fact they will will do something about it. Facebook snitching to the cops on you if you get an abortion and then getting you thrown in jail for murder is a thing that has literally happened in the US. Why is that less scary than when Chinese companies collect your data?
Anyway instead of constantly making the world's silliest people mad with my mild criticisms of D&D I'm going to say some positive things... about games besides D&D.
I love the tables in Rolemaster, like you've probably heard this before but the random tables in Rolemaster are basically little story generators.
The system of strings in Monsterhearts is probably one of the best if not the best social mechanic ever.
I love how Errant empowers players with the ability to make actual tactical choices about how their characters move around in places.
I love how weird Troika!'s character options are. I'm playing a weird muck wizard right now. He can cast a spell that literally ties some tongue in knots.
I love the presentation of everything in Break!, it's an absolutely beautiful game and I can't wait for the physical book to arrive so I can show it off to my friends.
I love the investigation point/Eureka! mechanic in Eureka, it ensures that characters will at least have some clues available to them provided they're willing to do the work, also there's so many fun traits that alter the flow of investigation points in fun ways.