
334 posts
"You Should Kneel Before Your Master."
"You should kneel before your master."
- "My what now?!"
- "Sure, but I don't think it will fix you."
- "No <3"
- "If you find him, let me know, would you."
- "oH yEs mAsTeR wHaTEvEr YoU SaY."
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More Posts from Mousepaw
Detective whumpee so deep undercover that their team does not immediately notice when they’re abducted.
Maybe their cover was blown, or maybe the persona they’ve created to infiltrate the enemy group is, accidentally, the exact type of individual they were looking to kidnap and torture/exploit. Detective whumpee kept in a basement and tortured for fun/information while their team waits to hear from them. By the time their superiors start to wonder when they’ll be checking in next, Whumpee has festering wounds and broken bones and understands that the door creaking open at all hours does not signal rescue. Detective Whumpee who tries valiantly to remember faces and nicknames and significant details about their attackers, but becomes so delirious that, when one of their torturers tells them they blew the whole case in exchange for an hour without torture, they can’t remember if it’s true. Detective whumpee trafficked halfway across the country by the time their teammates approach the sergeant with their concerns at Whumpee’s radio silence. Detective whumpee whose blood stains the basement floor, but who is long gone by the time their team get there to save them. Detective whumpee, renowned for their skill in undercover jobs, now longing for someone who knows them. Detective whumpee left alone on the job for so long that they simply vanish. Detective whumpee who is not killed, but who was so skilled in undercover roles that they have now disappeared without a single trace.
day 13: drugging/poisoning/cannibalism
content: noncon drugging, sickfic
“I don’ feel so well…” Whumpee slurred, head lolling to the side. “I don’t— the world… is tilting…”
“Shh, it’s okay,” Caretaker tried gently. “It’s gonna be okay, yeah? It seems, um… It seems you’ve been drugged, but don’t freak out— it’s likely nothing horrible. You just have to sleep it off.”
Whumpee’s eyes widened. “D-Drugged?”
“It’s nothing lethal. I know. We checked for that in your system, and it’s nothing lethal. I swear.”
Whumpee tried to wriggle out of Caretaker’s hold, but in their state, that was no small feat. They could barely lift their head. “We need to get it out… We need… We need to get it out…”
“It’ll clear out of your system naturally, don’t worry about it—”
“No!” Whumpee was filled to the brim with artificially induced paranoia and they weren’t backing down. “No, I need it out, now. Make me throw up. Do something.”
“Whumpee, no.” Caretaker pushed them back down onto the bed, more firm this time. “It’ll be gone by the morning. Just rest.”
Whumpee closed their eyes, but it only served to make the dizziness worse. “I can’t do this all night… Please…”
Caretaker caressed their cheek gently, shushing them. “I know. I know it’s bad. But it’s all gonna be okay — I’m gonna be here all night, looking after you. It’s gonna be okay.”
Whumptober Day 3: Impaled
The bloody trail leading up to the whumpee who is curled up against a wall. The line of blood coming from the corner of their mouth, which grows with every painful cough. Their hands slick with blood, pulled in protectively towards their abdomen. The wound that they can barely comprehend through their haze of pain. The metal rod jutting out below their ribs, pushing open muscle and skin. The infections that come with open and unhealed injuries. If only they could stop shaking...
Ooh, one of my favorite tropes. Smack your smart characters around until they're so stunned they're temporarily useless.
incapacitation
content warning
drugs that make a character woozy and disoriented. slurring words and falling slack, everything too heavy and confusing and muffled
blown pupils, wandering eyes, breathing too much or too little. sweating, shaking, puking, so limp and pale it’s almost like they’re dead
fevers so high a character's mind just turns to mush. glossy eyes tracking the ceiling, listless and unaware until eventually there's sweat sticking all over the sheets and they start mumbling some vague responses to caretaker's questions
tranquilizer dart that brings a character down all at once. one sudden jerk or look of confusion, not enough time to glance at it much less pull it out before eyes are rolling back and they collapse into the dirt
tranquilizer dart that comes on slowly. pulling it out and running and running until each step becomes too uncoordinated, stumbling or getting dragged along by a teammate until even their begging to stay awake, let's go, becomes hazy and distant
struck so hard that everything rings in one ugly roar. staggering or falling, told to sit down, just stay down. so confused and lost, repeating the same questions and forgetting the answer over and over and over again
character so messed up they struggle to follow any part of the conversation. everything too heavy and confusing and muffled, just useless and incoherent and completely oblivious to the situation
nervous prodding or pleading by caretaker, begging them to just stay awake or focus
jostled around by captor, told to get the fuck up and follow orders, easily manhandled around and restrained
mumbling nonsense and spilling secrets. stoic characters without any masks, so confused and broken and vulnerable, slipping and powerless in every sort of way
"you're okay, i promise you're okay"
“ah, shit. you’re a mess—”
“I guess you won’t remember this anyways…”
gaze drifting and blank, too faraway to track anything caretaker/captor is saying. nudged and prodded and pleaded at to no avail, just incoherent and out of it
too weak to move. beaten absolutely senseless or bleeding all over the place, a character just hurting and spent beyond means and sprawled flat against the ground
getting dragged along or stepped on, pinned down as if they're in any state to go anywhere
hypnotized and stunned into mindlessness. repeated mantras and rewired thoughts, a character made pliable and blank and used like a puppet
paralyzed but fully aware, left slack and useless and desperate with limp muscles and depressed breathing. assumed dead and abandoned, grieved over or dumped aside like a corpse, forced to watch and unable to do anything
poisoned and just getting worse and worse. teammates desperately looking for a cure while character deteriorates, puking and passing out and getting high fevers, hallucinating and begging for relief
characters taken out of commission when they're otherwise the strongest one. exposed to a weakness, given magical restraints or cuffs with neural suppressors to keep them docile, targeted and taken out
vertigo taking a character side to side, brought down and useless
I'll Have You Begging
Warnings: captivity, torture, restraints, physical violence, bruising, defiant whumpee, whipping, blood
Whumpee screamed out their pain. Screamed each time Whumper cracked the whip along their back. Screamed because it was all they could do.
Initially when Whumper had chained them to the post, Whumper had slapped them around a bit, bruising their cheek in the process. Whumpee had cried out in pain at that point.
But they hadn't given Whumper any information.
Incensed, Whumper began to whip Whumpee. Whip them harder and harder. Make them cry louder and louder. Whipped them until their skin split and bled. Whipped them until blood ran down their back in rivulets.
But still, Whumpee didn't give up the information they were protecting.
"You'll break any time now. I'll have you begging for me to stop. Begging me to let you speak. Any moment now," Whumper said as they cracked the whip harder across Whumpee's back.
Whumpee gave a particularly loud scream. They were content to let Whumper think they were on the verge of breaking. Were content to let Whumper think they were winning. Because the reality was, Whumpee could scream and shout as much as they wanted because they were never, ever going to give Whumpee the information. They were never going to give Whumper the satisfaction of breaking them.