How To Write Trauma With Humanity
How To Write Trauma With Humanity
This short post is for those who think that they might be so focused on writing trauma well that they accidentally forget to write an actual character.
As someone who has an "interest" (read: deeply passionate and completely consuming dedication) for psychology and character analysis, I feel like sometimes writers don't really know how to write a character with trauma.
To quote a quote:
Don't Write A Traumatized Character, Write A Character With Trauma
I'm just trying to talk about those situations where the only interesting thing that we ever learn about this character is the fact that they have trauma and that's sad.
People tend to think that PTSD and trauma in general is just:
sit in dark, crying inconsolably about death
have nightmares
hide the fact that you have PTSD with broodiness
try to revenge
die tragically or happy ever after
Remember: Nobody has time for that
These people have obligations, responsibilities, family members, loved ones, and dreams that don't allow for this type of lifestyle.
Many people with PTSD *seem* like standard members of society. They sometimes participate in community activities. They have hobbies and vague interests that they put on their dating profile but don't really care about.
People with PTSD and trauma are interesting REGARDLESS of their trauma and trauma-related bullshit, not because.
If the only thing that's interesting about a character is what something else did to your character, it's not really interesting.
What's their dreams?
What do they like to eat in the morning?
What's their values?
Stop Trying TO ANSWER These Important Questions With:
"don't care :3 trauma will make this character complete :D"
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More Posts from Natsumi-not-onitsuka
a million times happier in a million years if those people (but worse) stopped existing
"I don't like the fandom content this person posts!"
Then unfollow them.
"I'm not following them, but they're in all the tags!"
Then block them.
"I blocked them but all the people I follow reblog their posts!"
Then unfollow those people.
"But I like their other content!"
Then add the person's username to your blocklist.
"But—"
No. Stop. Listen. You cannot control what other people post or how they interpret your favorite characters or what ships they like. All you can control is your own actions and your public responses. Block them, filter out their username, then post your own stuff to carve out a space for yourself and people like you in your fandom. You will be a million times happier if you focus on what you're doing and what you enjoy instead of on the people you don't like.
Please do not send me asks for donations
Here's why:
I have NO money to give you
I'm not a popular enough blog that I will give you any reach
I am a minor, and most of my followers are too
It makes me feel extremely guilty
Seeing pictures of injuries or hospitals etc are triggering for me (which are in most intro posts for this sort of thing)
They are always worded in a way that makes me feel like I am a murderer if I don't donate
It makes me feel uncomfortable
I said I don't want them, and my boundaries should be respected
I can't tell what is a bot and what isn't
I get a lot of spam from this. It is disappointing to see 10 new asks in my inbox just to be the same ask for donations over and over
Please, just respect the fact that I have said this.
Edit: To all the people reblogging this, I'm sorry you have had to deal with this too. And yes, you can put this in your pinned post! Stay safe <3
correction: all but s3 and the movie on yt







Finally I made this thing!! Anyway, today’s the day that Ejen Ali the Movie comes out in Malaysia, so it’s the perfect day to finally post this. It’s a cool show and I definitely recommend it!
(”Ejen” is Malay for “agent”, by the way. Agent Ali)
List of unique and imaginative types of government that can add depth to your fantasy world:
1. Gerontocracy
A government ruled by the elderly. Wisdom and experience are highly valued, and the oldest members of society hold the most power.
2. Stratocracy
A government led by military leaders. The state and the military are closely intertwined, and military service is often a prerequisite for leadership.
3. Timocracy
A government where only property owners or those with a certain level of wealth can participate in governance. The idea is that those with a stake in the land will govern it wisely.
4. Gynarchy
A society governed by women. Leadership roles are exclusively or predominantly held by females.
5. Noocracy
A government ruled by the wise or intellectuals. Decisions are made based on knowledge, wisdom, and rational thought.
6. Kleptocracy
A corrupt government where leaders exploit national resources and steal; rule by thieves. This often leads to widespread corruption and inequality.
7. Cyberocracy
A futuristic government where information technology and artificial intelligence play a central role in governance. Decisions are made based on data and algorithms.
8. Hologarchy
A decentralized government where power is distributed equally among all members of society. There is no central authority, and decisions are made collectively.
9. Ecocracy
A government that prioritizes ecological and environmental concerns above all else. Policies are designed to protect and sustain the natural world.
10. Psionocracy
A government ruled by individuals with psychic or mental powers. Leadership is determined by one's mental abilities and control over psychic forces.
11. Syndicracy
A government run by syndicates or groups of people with common interests, such as trade unions or professional associations. Power is distributed among various syndicates.
12. Cryptocracy
A secretive government where the true rulers are hidden from the public. The real power lies with a shadowy group that operates behind the scenes.
13. Technomancy
A blend of technology and magic, where the government is ruled by technomancers who use both technological and magical means to govern.
14. Animocracy
A government where animals or animal spirits play a central role in decision-making. This could involve druids or shamans who communicate with animal spirits.
15. Necrocracy
A government where the dead or undead hold power. This could involve necromancers who use their control over the dead to maintain order.
16. Elementocracy
A government where rulers are chosen based on their mastery of elemental forces (earth, water, fire, air). Each element might have its own representative or leader.
17. Dreamocracy
A society governed by those who can control or influence dreams. Decisions might be made in a dream realm, affecting the waking world.
18. Symbiocracy
A government where humans and another species (like elves, dwarves, or even sentient plants) share power equally. Cooperation and mutual benefit are key.
19. Chronocracy
A government where time manipulation is central. Leaders might be time travelers or have the ability to foresee future events and make decisions accordingly.
20. Shadow Council
A secretive group that rules from the shadows, with their identities unknown to the public. They might use spies and covert operations to maintain control.
21. Guildocracy
A government run by various guilds, each representing different trades or professions. Power is distributed among the guild leaders.
22. Arcane Senate
A council of powerful mages who govern based on their magical prowess and knowledge. Each member might represent a different school of magic.
23. Beastocracy
A society where intelligent beasts or mythical creatures hold power. This could include dragons, griffins, or other fantastical beings.
24. Celestocracy
A government ruled by celestial beings or those who claim divine right from the stars. Astrology and celestial events might influence decisions.
25. Labyrinthine Council
A government where the ruling council resides in a vast, ever-changing labyrinth. Only those who can navigate the maze can reach the leaders.
26. Mirrorocracy
A society where decisions are made by reflections or alternate versions of the leaders from parallel dimensions. This could involve magical mirrors or portals.
27. Puppetocracy
A government where the rulers are figureheads controlled by unseen puppet masters. The true power lies with those pulling the strings.
28. Songocracy
A society where music and song are central to governance. Leaders might be chosen based on their musical abilities, and laws are sung rather than written.
29. Crystal Dominion
A government where rulers derive their power from magical crystals. These crystals might grant various abilities or influence the land.
30. Ethereocracy
A government where spirits or ethereal beings hold sway. This could involve ghosts, ancestral spirits, or other supernatural entities.
31. Mercantocracy
A government ruled by merchants and traders. Economic policies are designed to maximize trade and commerce, with leaders often being the wealthiest traders.
32. Coinclave
A council of bankers and financiers who control the economy. Decisions are made to ensure financial stability and growth, with a focus on banking and investments.
33. Tradeguild Dominion
A realm where powerful trade guilds hold sway. Each guild represents a different industry, and they work together to regulate trade and industry standards.
34. Barterocracy
A society where barter and trade are the primary means of exchange. Leaders are chosen based on their ability to negotiate and manage resources effectively.
35. Resource Syndicate
A government where control is based on the management of natural resources. Leaders are experts in mining, agriculture, and resource distribution.
36. Artisan Assembly
A government led by master craftsmen and artisans. Economic policies focus on the production and trade of high-quality goods and craftsmanship.
37. Agrarian Council
A society governed by those who control agricultural production. Policies are centered around farming, food distribution, and sustainable agriculture.
38. Guilded Senate
A ruling body composed of representatives from various economic guilds. Each guild has a say in the governance based on their economic contributions.
39. Commodocracy
A government where power is based on the control of key commodities, such as gold, spices, or magical resources. Leaders are those who control these valuable goods.
40. Marketocracy
A society where the free market dictates governance. Leaders are chosen based on their success in the marketplace, and economic freedom is highly valued.
41. Tradewind Dominion
A government where trade routes and shipping lanes are the lifeblood of the economy. Leaders are often powerful ship captains or trade route managers.
42. Coincouncil
A council of wealthy individuals who use their resources to influence governance. Economic policies are designed to benefit the wealthy elite.
43. Craftocracy
A government where skilled artisans and craftsmen hold power. The economy is driven by the production and trade of artisanal goods.
44. Miner’s Syndicate
A society governed by those who control mining operations. Economic policies focus on the extraction and trade of minerals and precious metals.
45. Spice Dominion
A government where control of rare and valuable spices dictates power. Leaders are those who manage spice production and trade.
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