
Hey guys. I'm new. :> I make 3D and 2D art! I plan on posting more hopefully.
14 posts
Updating SJ Eclipse With New Features After A Year. Ofc It Looks Empty But I Got More Planned Soon. :3

Updating SJ Eclipse with new features after a year. Ofc it looks empty but I got more planned soon. :3
I'm going to make a remaster V2 of this avatar soon with Detective Sun and Moon. [Sun being edited by @fizzyps to make it easier] And also a new Y/N to go with these boys and a secret model too. ;3 [Y/N being made by @fizzyps again lol with additional help from me].
[Moon's sneak peak from his reference! (Ik, I suck :,>)] [And here's a shot of @fizzyps Y/N model soon to be public with all of them! :D]


Anyways! *Continues working on them*
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More Posts from Nugetegg


SJEclipse Renders I did a while ago! :D
I love this VRC avatar I made, been almost a year and he still looks good<3 ^u^
I plan on making the other boys sometime later this year.







My Split avatar W.I.P.!!! :D
Extras below! :D












I plan on finishing this model so hope to see this one come out! :D
I modeled this babi with blood, sweat, and tears<3 Treat her well will ya? <:3

Here's my Spookie Jax model I made almost a year ago! :D



Here's some different positions of him. :3





Here's some with his claws/ beans and tongue<3 :D




I love how he turned out but I honestly wouldn't mind making a V2 with also making other charter's from Digital Circus. :3
Hope he still looks good after almost an year! Had to make newer renders cause I knew I could make better ones.
If you want his VRC avatar with more on it including a normal outfit here's the VRC link below! :D
VRC avatar: https://vrchat.com/home/avatar/avtr_b0edc61d-8c38-4383-9ced-03d9d099e218
Question: What do you use to make your 3D models?
Blender 3.2.0, but if needed Blender 4.0 cause its newer. :3
Poppin in to say YOUR MODELS LOOK AMAZING!! I can't word right now but I just wanna HFHFHJDHHFHFHDHSJDH them *staring aggressively at BtHTF bois*
Out of curiosity (because im struggling hard at it), how do you do the topology of the face, especially since your models have movable mouths/eyes/tongue /not forced to answer


I made things low poly like this with cubes or for usually DAC circles work best and its just a mixture of exuding and modifiers.
The mouth/eyes/and tongue moves smoothly with blend shapes on the model. For expressions I like using them but you can always use other ways to do them. Theirs a lot to blender lmao.
Subdivision always smooths out my models to look nice and have a nice topology. Any level will do but It works for me! :D
*Quickly opens my BTHTF blend project and takes screenshots* :3