randomhumaniod - MikeIke
MikeIke

reblog's things they like

128 posts

I Destroyed The Bond Of Friendship And Respect

I destroyed the bond of friendship and respect

Between the only people left who’d even look me in the eye

Now I laugh and make a fortune

Off the same ones that I tortured

And the world screams “Kiss me, Son of God”

I Destroyed The Bond Of Friendship And Respect
I Destroyed The Bond Of Friendship And Respect
I Destroyed The Bond Of Friendship And Respect

thinking about circus baby and her relationship with the other funtimes after the elizabeth incident

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More Posts from Randomhumaniod

4 months ago

Have you gathered any other fun i guess quirks that could be considered characterization for Wonder? Like how many outfits he has meaning he may have an eye for fashion for example

Hmm, good question! It's hard for me to remember anything unprompted, heh, but I will say I personally believe all the Persona series protagonists have quite a bit of characterization present in their games (despite being alleged blank slates), so in general I do try to pay attention to this stuff, because I like putting that picture together in my head.

I try to factor this into my story summaries, too, especially if I mention that the player doesn't really have a choice with something, or if I think it's interesting that the player has a choice at all. For instance, when Riko collapses after awakening her Persona, the player doesn't get to choose whether Wonder offers to help her, just what specifically he says when he offers. This one is particularly interesting to me because Cattle's response treats this as Wonder not properly reading the room here (Closer was offering to help because she (and Cattle) thought a girl should help her, not because all three of them were going to lend Riko a shoulder), but the player is essentially "forced" to read the room wrong because evidently there's no way Wonder wouldn't also offer to help her. In general, Wonder seems very open to helping people; the fact that he has all these side quests is proof of that, especially since a lot of them kind of start as "Wonder sees someone having a problem and tries to help with it, or at least find out what's going on".

Oh, the gachapon machines could be taken as another quirk of his! You can collect the toys from them as Joker as well, but Wonder has a deliberate display case/shelving area for setting up each of the full sets, with layouts that make it obvious which ones he's missing (implying, to me, that he likes to have a full set on display). But on the flip side, so far I've never see Wonder get a souvenir while hanging out with someone, so he doesn't display any of those in his room like Joker does.

Not exactly a quirk, but another thing that stood out as really interesting to me (maybe especially because Wonder's team isn't as well-known as the original Phantom Thieves were, even by this point), is that Wonder can kind of imply that the Metaverse/shadows/etc. exist in a couple text conversations with Kiyoshi during his Confidant, when Kiyoshi brings up something supernatural that he wants to "investigate". I know it happens more than once, but not super often. But then later, in Kiyoshi's rank 15 event, when Kiyoshi kind of admits he has an active imagination, but he really does see things others can't sometimes (his implied ability to see Personas, or at least see two/multiple of someone if they have a Persona), while Wonder seems to realize this is Kiyoshi being able to see Personas or something related to the Metaverse, there's never any option to tell him about it, or even imply it exists here. It kind of makes it retroactively seem like Wonder's willing to "joke" about that stuff in a text message, but not actually tell anyone, even a close friend, even when there don't seem to be any consequences because the police don't believe the Phantom Thieves exist? It is also possible Wonder's just not a very good liar, so he's only willing to "joke" about it in texts, where he doesn't have to be a particularly good liar to play it off, heh. But I keep thinking about it.

Merope's another interesting Confidant interaction, because while many of her rank-up events allow Wonder the option to express doubt/distaste/a general unwillingness to go along with Merope's idol obsession, ultimately in her rank 20 event he seems to be along for the ride. Even a bit before that, the player can't make him turn down her Mementos request, and when interacting with the Shadow of Narumi's producer, none of his response options give the impression that Wonder's only doing this for Merope. While it's the player's choice whether Wonder is relatively on-board with Merope's idol obsession from the get-go, by the later ranks of her Confidant he seems to have been won over (at least to some extent) regardless of what the player wants.

Oh, another tidbit that comes to mind- we know Wonder's been living in his house at least since he was little, probably his whole life, meaning it's most likely that he attended Kokatsu last year (as a first year) as well, but he notes that he's never been to Kokatsu's annual beach event before. We don't know how long this desire-stealing stuff has been going on, but considering Riko says attendance for the beach event was much, much higher in previous years, and in general the desire problem seems to be getting worse over time, Wonder probably still had his desires (or at least, more of them) as a first year. If so, it says something about what he was like prior to the start of the game that he "obviously" (his words) still didn't attend the beach event that's apparently so popular with students.

This is more general, rather than specific instances/quirks, but I've gotten the impression that Wonder's generally a little less confident than Joker, but gets attached to people quickly and likes to help them. Not to say that you can't read Joker as being similar, but like I said with the side quests, Joker doesn't even have those. At the start of the game, when he didn't have desires, Wonder doesn't know what he wants for the future, and doesn't seem particularly bothered that Ms. Katayama's worried about him because of it. But in Chapter 3 (sorry I'm still typing this story update!), he's right there with Riko, Shun, and Motoha blaming himself for causing Katayama more stress, and when they can't steal her Treasure because they're not sure what'll happen to Akashi sharing her Palace, he's so clearly bothered by it that Ruferu gives him a pep talk about how he's a good leader and they still saved Katayama's Shadow today.

Wonder's reaction to his visions also feels like a point of characterization to me. While he clearly is alarmed by the bad ones (jolting awake after the nightmare at the start, most obviously), already by Chapter 2 he doesn't seem to doubt that they might be real in some way, because he uses information from them to help (asking Yamagoshi the right question, designing their Phantom Thieves logo, understanding what they need to do while fighting Shadow Katayama), and starts to wonder if he's lost memories like Ruferu did. A lot of people might've brushed them off for longer, or been more suspicious of where they're coming from or what they mean, but Wonder seems to trust them by this point, and in general seems to trust people quickly. He questions where they're coming from and what he's seeing, but I don't get the impression he doubts that they're in some way real.

Heh, sorry, that might've been a longer and (especially towards the end) more generalized answer than you wanted, but like I said, I like thinking about this stuff! I hope it was at least an interesting read, and maybe covered at least some of the stuff you were hoping to hear.


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4 months ago
Set Number Four: The Funtime Crew!
Set Number Four: The Funtime Crew!
Set Number Four: The Funtime Crew!
Set Number Four: The Funtime Crew!
Set Number Four: The Funtime Crew!

Set number four: The Funtime Crew!

A lot of these designs got a big upgrade; I'm much happier with Funtime Chica and Funtime Foxy in particular! Circus Baby, Ballora and Funtime Freddy (in his original form) are unchanged.

There's something so fun about going back to an original design of a thing you've already redesigned and going at it from a new angle; it also helps when more stuff comes out that irons out the personalities of the characters that originally didn't have much lol. It's also nice to have an excuse to draw designs that were already perfect :'3

- COMMISSION WAITLIST OPEN, COMM. INFO IN PINNED


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4 months ago
POV: Theyre Boutta Turn You Into A Human Cosplay
POV: Theyre Boutta Turn You Into A Human Cosplay
POV: Theyre Boutta Turn You Into A Human Cosplay
POV: Theyre Boutta Turn You Into A Human Cosplay

POV: They’re boutta turn you into a human cosplay


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4 months ago
Fnaf 1 Designs
Fnaf 1 Designs

fnaf 1 designs

fnaf 2 designs - toys

fnaf 2 designs - withered

fnaf 2 designs - extras i forgor

fnaf 3 designs

fnaf 4 designs

sister location designs - part 2

Fnaf 1 Designs
Fnaf 1 Designs
Fnaf 1 Designs
Fnaf 1 Designs

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