
28 posts
New CoD AU Series Idea
New CoD AU Series Idea
I know I’ve been inactive for quite some time, but I really didn’t have much of a drive to post. The HP/CoD AU idea popped into my head and I really wanted to see something like that on here and when I realized that the only way I would is if I wrote it myself and when the idea ran its course, I got bored with it and stopped. But, here’s the newest idea that’s been plaguing my thoughts as of late: a Star Wars/CoD AU!
And I want to know if anyone would be interested in it.
Now, I won’t go into too much detail just in case I end up doing it, but it takes place during the Old Republic era and the Reader is a Jedi and 141 is a clan of Mandalorians. Due to circumstances, the Reader forsakes the Jedi Order and begins adventuring around the galaxy with 141 and over time, the five of them enter a relationship.
I’ve been thinking about this for the past two weeks and wondered if anyone would be interested in it.
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More Posts from Sitepathos
Yandere Batfamily x Neglected & "Immortal" Reader 》 II
Part I
Thank you so much for the love for the first one! 💞 There are so many ways I can imagine how this story can go and it's hard to pick one or try merging all the ideas. Nonetheless, I hope this meets your expectations!
CW: Stalking, Breaking and entering, Violence(Being stabbed, beating up a thief), Blood
You had officially moved into your apartment in Bludhaven
Everything has moved so quickly and now you can finally relax
You gave up connecting with your family, got kidnapped, died, came back to life and moved out
It may be a bit much to pick the farthest college from the manor but you’re clearly unwanted there
Your family has neglected you and didn't do anything when you were kidnapped, so you have every right to be as far away from them as possible
It was honestly quite lucky that you were already accepted into a college in Bludhaven during your senior year. If you had applied after your kidnapping, the chances of you getting in would have been low.
But you’re here now and can finally feel happy. Well, if you don't count some of the nightmares you get from when you “died”.
Sometimes you do wonder how you survived that gunshot. Were you not hit somewhere vital? But then, where was the hole?
A part of you was curious and wanted to replicate the injury but that would be painful. You surviving the gunshot also could have been a one-time thing
You never ended up going to the police or the hospital because what were they going to do? You don’t have any proof that it even happened because your injury is gone, the blood left at the abandoned building is likely dried up and doesn’t look fresh, and Bruce probably threw away the ransom letter.
The only proof you have that it even happened is your memories and you telling your friends. But the police or doctors would just look at you and say “You look fine now, no need to look into the situation anymore.”
But enough about that though, you’ve got a few more hours before it gets dark and you want to get to know about the area.
It is still the middle of summer so your college classes haven't started yet. You could have waited until class started to move but you wanted to be out before Alfred returned from his vacation.
Alfred was the closest thing to family in the manor. But he and Bruce have never felt like safe adults to share your problems with.
He should be back from his vacation now, has he found out about your kidnapping or did Bruce cover it up? He probably did to avoid getting news out. You should probably look into how you can change your surname.
Just as you finish your thoughts about the manor, you use your laptop to find interesting places in the area before heading out the door with directions in a notebook
Bruce and the rest of the family may know where you are currently, but bringing you back home was the hard part. Alfred had to convince Bruce that if he wanted you back, he shouldn’t just barge in all of a sudden.
You’ve been hurt by the family's actions and won't return without a fight.
But even then, Bruce has to see you. The entire family needs to see you with their own eyes at least once.
With this in mind, the whole family decides to take a small road trip to Bludhaven. They’d find you and figure out the best way to approach you without scaring you off.
It was almost sundown when the family got to Bludhaven. They change into their vigilante gear so it’d be easier to hide in the shadows
Tim loads up the tracker on your phone and leads the way. It seems the tracker you have isn't the best because once the family gets close to your apartment, your phone just says your laptop is nearby instead of its exact location.
No problem though, Tim can easily hack into the computer system for the apartment and find which room is yours.
Once your room is found, the family takes a peek inside. You’re nowhere to be found, which is a little worrying.
The locks on your windows are broken as the family opens them and sneaks inside. Your living room and kitchen are littered with boxes but that’s it. They each take a look around to find you but come out empty-handed. If you were here, they may do exactly what Alfred discouraged and just take you home. However, because you aren’t home, the only other place you could be is outside. Where it’s dark out and you’re alone.
Worried for your safety, the family immediately goes on another search for your
Because you could be anywhere, the family decides to split up to find you
You look around as you walk back to your apartment, a few small bags of food and snacks in your hands. Because it’s getting dark, you do begin to pick up the pace. You’re so focused on not getting home that you don’t notice when a person peeks over at you from a rooftop.
You’re just about to pass a convenience store when someone runs out and knocks into you. The person curses as they quickly get up and reach for their bag of stolen goods. Filled with adrenaline, the thief takes out a knife and stabs you. They were aiming to kill you so there weren’t any witnesses but ended up putting the knife in your shoulder. As the thief makes a run for it, a certain vigilante quickly blocks their path
Nightwing goes full force on the thief. How dare they hurt his baby bird. He refuses to make the same mistake of leaving you alone and hurt.
Your heart is racing as you attempt to pull the knife out of your shoulder. Your eyelids feel weak but you refuse to fall asleep. Unlike before, you aren’t restrained and can still escape.
You pull the knife out and let it fall on the ground next to you. After a few breaths, you do your best to stand up. You take a small glance at Nightwing before quickly running back to your apartment.
Once inside, you almost collapse on the floor but try to get your first aid kit.
Your bandaging may not be that good but the best but it’s enough for you to feel comfortable sleeping for the night
Nightwing sighs as he handcuffs the thief. He went a lot harder than he expected but how can you blame him? His family was in danger and he needed to do everything to make sure it doesn’t happen again
The vigilante turns to where you were but only finds a bloodied knife and the bags you left behind. He carefully picks up the bags and knife while he considers where you have gone.
Spotting a trail of blood, Nightwing quickly follows it, contacting the rest of the family as well
The family gathers at the same spot near your apartment and finds you sleeping in your bed. Wanting to help you, Nightwing comes up with an idea
You lay on your bed, waiting for sleep to consume you when a knock comes from your door. You try to ignore it but the knocking continues. The only thing that gets you up is the realization that the knocking is too loud to be from your door. Opening your eyes, you realize that someone is at your window.
Getting up, you pick up your pepper spray as you slowly walk towards the window. You have your curtains closed so you try to peek past them to see who is there
Who you see is Nightwing and it gets you worried. Does he think you were involved with that other person? He must have seen that the thief stabbed you at least
Not wanting to make the vigilant wait, you open your window slightly. Only enough so you can hear what Nightwing has to say
Nightwing happily greets you and shows you the bag of items that you left behind when leaving the scene.
Surprised, you thank Nightwing and open the window. Making sure to not open the window more than necessary, just enough to collect the bags
Just as you reach for it, the vigilante points out your bandaged shoulder. He goes on to say the importance of properly handling injuries and offers to rebandage your arm.
It takes you a couple of moments before you agree to his help.
Like a big brother, he sits you down and redoes the bandages. Honestly, it makes you wish your actual big brothers would care for you in this way. Even though one of them is right in front of you
Once your shoulder has properly been bandaged, you thank Nightwing for his help. He offers to stay the night but you tell him that you’d be fine. Plus, doesn’t he still have to take care of Bludhaven
You make sure to close and lock your window once Nightwing leaves before going back to bed. As sleep consumes you, your whole family watches from a distance. You didn’t seem to recognize Dick as Nightwing so it may be possible to get you to trust them before taking you home
From Gold to Mold Tag List
Hello, everyone! I as looking through older chapters and found many people who asked to be tagged in future chapters weren’t seen in newer ones. So, I’ve made this post to make it easier for those who wish to be tagged and easier on me. It’s easier on me if all the names I need to type can be found in one place instead of scouring through comments looking for tag requests. Also, as stated before, if you asked to be tagged and weren’t, there were many users I was unable to tag. Not sure of that’s on Tumblr or not, but just know that I tried my best!
In closing: please use the comments section on this post to be added to my tag list. Thank you and please continue to wait for the next chapter!
The Boggart Problem

Laswell catches wind of a group of terrorists meeting with a group of Dark Witches to trade weapons. You and the rest of the boys are sent in to stop it; a fight breaks out and in the chaos, the box containing the weapons is opened, revealing Boggarts transforming into everyone’s greatest fears.
A/N: a comment from @hellnoname inspired me to bring this concept I’ve had to life. I just hope it lives up to expectations.

Price
He’s been in the military for most of his life, and has seen the worst mankind can conjure. He thought he was capable of powering through the sheer horror his jobs brings while in the field, but his Boggart makes him reconsider that.
As the creature stops spinning and reveals his greatest fear: the corpses of his team, you included.
Sure, he’s seen death before, watched the life fade from a man’s eyes and witnessed his fellow soldiers be torn apart by a flurry of bullets. But it’s different with all of you.
141 is the first task force he’s personally assembled and led; he carefully picked each member and approached them to convince them to join. He’s stood side by side with all of you as gunfire rains from around the corner and laughed about it later at the bar for post-mission celebrations.
To him, you’re not just soldiers, but his sons. The ones he never had. And the thought of losing one of you hits harder than any artillery shell; seeing you makes it even worse. A young lad, still just a boy, with so much talent and potential inside and his whole life ahead of him. And it was cut short.
You agreed to join them in their missions; to boldly march with them, even if it could mean death. And worst of all, you put your trust in him. And this is how he thanks you.
When you finally cast Riddikulus and banish the damn things, he opens up more when you stop at the bar afterwards. That Boggart reminded him that in their line of work, death can claim any one of you, and he wants to make sure he spends as much time with all of you as possible.
Of course, death can take his boys over his dead body.

Gaz
Gaz’s Boggart would probably be something from his childhood that plagues him to this day. Something traumatic that put his life in danger.
Say, for instance, a snake bite. When he was little, his parents took him on a camping trip and when they turned their backs, he wandered off and unfortunately found the UK’s only breed of venomous snake, the Adder. The poor thing managed to see it pounce just before it bit him.
Luckily, his parents heard his scream and were able to find him. His dad had the training necessary to suck the venom out and he was rushed to the nearest hospital. He made a full recovery, but was forever scarred with an intense fear of snakes. Just the sight of one is enough to make his heart beat faster, his palms sweaty, and his breathing quicken.
Now, that same snake not only stands before him, but now it’s giant. Even bigger than Ghost. Just as his little Gaz remembered it.
He’s paralyzed. Countless missions in countless hostile environments, and an overgrown lizard is what makes him completely shut down.
You manage to cast Riddikulus before it can bite him and it takes him a while to snap back to reality. After he does, he vows to beat his fear no matter the cost.

Ghost
Trauma alert! Trauma alert! Trauma alert!
No, but seriously, Price may have years in the military on Ghost and seen more action, but Ghost has literally crawled back from the grave, if you know his past. And if you’re familiar with his upbringing, then you know that this man has seen hell itself.
For a man as troubled as Ghost, what could be so intimidating that it would make him completely paralyzed in fear?
The answer is simple: himself. His Boggart turns into a copy of him; a version of himself that’s completely snapped.
The first thing it does is choke you and Soap, the two closest things he has to friends… or what he imagines friends would be since he never had them growing up.
And the truly screwed up part? It’s staring at him the entire time, as if saying, “Look what you’re doing. They love you, they trust you, they put their lives in your hands, and this is how you repay them. How can you be so cruel?”
And that’s what scares him the most: the fact that he can snap at any moment; that one day all his repressed shit will bury him and he’ll hurt those that he cares for, which he thinks is the only thing he can do.
After the Boggarts are banished, he takes some time to himself before joining the rest of you at the bar. The thought of you and Johnny being hurt by his own hands is enough to bring a tear to his eye, which he thought was no longer possible.

Soap
He may be 141’s resident comedian, but that doesn’t mean he doesn’t have his demons. He finds out that Boggarts can not only take the form of physical fears, but abstract ones, as well. And it makes its victim’s fears to the surface, no matter how much they may know it’s not true.
His Boggart turns into his fear of being alone, surrounding him in a seemingly endless fog that cuts him off from the rest of the team. Even worse, it seems to block all sound, so he’s unable to call for help.
He’s always been afraid of being alone, even as a child, so that’s why he’s always so loud and always being friendly, and why at night he needs to have some sort of noise in the background. Being alone for too long without any sort of noise brings some sort of dread in him that leaves him paralyzed.
He screams in the fog, but nothing comes out. He thrashes, but hits nothing. Eventually, he collapses into a ball, tying to comfort himself in some way, telling himself that he’s not really alone and that his team will save him.
And you do, you cast Riddikulus and help him back to his feet. He’s not ashamed to admit that he clung to you the entire walk to the helicopter.
At that bar, he clings a bit closer to the rest of you. So long as he has you and the rest of 141, he’ll march right into enemy fire, kick down the gates to hell, and give Satan himself a wedgie. So long as he’s never alone.

Alejandro
His fear is easy to figure out, but that doesn’t make it any less frightful: a vision of Las Almos engulfed in flames and her people screaming as the fire consumes them.
Like with Soap, his Boggart is able to bring his fear to the surface and completely paralyze him in a matter of seconds. Deep down, he knows his home is still standing, but right now, the Boggart is making him think his greatest fear has come to pass.
In the vision, he sees Rudy, the closest thing he has to brother, on fire; Rudy screams for Alejandro, but he’s unable to do anything. And for some reason, death doesn’t come, just more pain.
As the flames grow stronger and the cries become louder, he begins to break down. His home is gone, reduced to a pile of ash, and there’s nothing he can do about it.
After the Boggart is gone, he makes arrangements to go home for a few days. He knows that what he saw was nothing more than an illusion, but it’ll help set his mind at ease. And Laswell is more than happy to give him the time off.

König
Like Alejandro, his fear is easier to figure out, but that doesn’t make it any less valid.
All his life, he’s struggled with terrible social anxiety and he’s only just recently made progress to beat it. His Boggart takes the form of hundreds of eyes, all of them staring at him, judging him, belittling him.
He always takes a Calming Drought before a mission, to help beat the jitters that come with his line of work, but the Boggart somehow overpowers the potion and not only brings his anxiety back, but amplifies it tenfold.
He begins to hyperventilate and eventually crumples up into a ball, trying to make himself so small that he can hide from the eyes, but he’s reminded that his size makes him too big to hide anywhere.
He cries out for someone, anyone, to help him. To make the eyes disappear. To make his anxiety disappear. He eventually starts to choke up.
You manage to banish the Boggart and help calm him down, giving him a Calming Drought you keep on you whenever you’re around the Australian giant.
After he gets back to the base, he locks himself in his room, turning out all the lights and covering the single window he has. In the absolute darkness, he does the breathing exercises he was taught as a kid to curb his anxiety. For a while, he insists on being alone and Price is happy to give him his alone time.
Although, he’s happy to accept your offer of using your Animagus form if you happen to be a cat/dog. He finds petting your soft fur helps and asks if you’d be willing to do this again, which you happily agree to.
141 Boys + Alejandro + Konig x Male Hogwarts Student Reader Headcanons (Platonic)
Disclaimer : before we go any further, keep in mind this is my very first post on Tumblr. At first, I was just thinking about asking another user to write this, but I fell in love with the idea so much that it kept buzzing around in my head and now here we are.
Context: a group of pro-Muggle witches and wizards were able to get the Ministry of Magic to approve a program that would open up more to the outside world and start building a relationship with its people. You, being a Muggle-born, were asked to be the first “envoy” of this new program, seeing how Muggles would react to the Wizarding World and if mutual trust could be established. But, since the Ministry is run by a bag of dicks, they decided that you would be sent to the military, hoping this program would die in its infancy. After some debating behind closed doors, representatives from the Ministry and the SAS decided you would be trusted to Task Force 141.

Price
This man is less concerned about you being a wizard and more about you being a minor. “No, I don’t care if he’s almost eighteen, he shouldn’t be here!”
Was almost ready to throat punch Shepherd when Laswell stopped him and he reluctantly agreed to keep you on base.
Of course, when you showed off your magic for the first time, he was amazed for sure. And if you’re a skilled potioneer, he appreciates you brewing dozens of Wiggenweld Potions for the team. “Those potions are great! They work like… well, magic!”
Also, if you could use your potion making skills to mix up a drink for him, he’d really appreciate it. Being in the military, he has to forgo all comfort and luxury, but this man DESERVES a good drink on a regular basis! He’s in charge of one of the world’s most deadly fighting forces and is constantly dealing with terrorists and death everyday, so I’d say he should get a bottle of the good stuff. Low key would let you share a drink with him in his office if you do.
He also appreciates you casting the Bandaging Charm whenever they get hurt. As much as he hates you being in the field, he has to admit you make an effective field medic.
He’ll also ask your help in recon if you’re an Animagus. As a bird, you can be outfitted with a camera and get a literal bird’s eye view of the AO and as a cat/dog, you can go right up to the enemy and distract them. As they’re scratching your fluffy belly, Ghost will knife them.
And if you can turn into a cat, he may or may not ask you to sit on his lap while he sits in his office chair. Whenever a rookie is brought in for insubordination, he loves to do the Dr. Evil chair spin and freak them out. He’s very stressed out from all these missions and needs some comic relief! Plus, he loves to scratch you behind the ear and you love it too.
He also scares the rookies that if they don’t listen, you’ll turn them into a frog or something. Of course, you never tell him you can actually do that. Don’t want to give him any ideas.
Will also appreciate your help in interrogations. Give the perp some Veritaserum and the interrogation is over in like 5 minutes. Low key, though, Ghost is a bit pissed because they always let him conduct the interrogations, and now they can just get all their questions answered because of some juice you made.
He also makes sure you keep in regular contact with not only Dumbledore, but your parents as well, says that he’d be worried if his (minor) son was placed in the hands of the military. “They worry about you and I’m sure they just want to make sure you’re alright, son.” Low key goes behind you back and arranges for regular meetings (tea times) with both your parents and Dumbledore to discuss how you’re keeping up with your studies and assuring them that he’s keeping a close eye on you and making sure you take care of yourself. After a while, he comes to see you as another member son of Task Force 141.

Gaz
Look, he freaks out a bit when you show off your magic for the first time, and you understand. The first time you did magic, you accidentally levitated the family dog. Thankfully, you were inside at the time, so Fido just hit the roof.
For a while, things were awkward between you, but after you bandaged him up after a sparring session, he started to open up to you.
Meaning, he began asking you all sorts of questions about the Wizarding World to see if any of the fairytales he was told as a kid were real.
“You don’t really fly on broomsticks, right? I mean, that’s just ridiculous.” “Well…”
As soon as you roll up on you Nimbus 2000, this man WILL ask for a ride, giving you his best puppy dog eyes and you cave almost immediately. During his first ride, he was TERRIFIED; I mean, he’s a hundred feet up in the air sitting on a flimsy piece of wood, of course he’d be scared and holding on to you tightly.
But, after that first ride, he’ll beg you for a ride every time you both have free time. He’s flown in dozens of helicopters in his life, but feeling the wind against his skin and maneuvering around the way you do gives him a thrill unlike any other. Seriously, as soon as he gets back from a mission, he’ll go straight to you and beg to go out flying with you. Doesn’t matter if it was a week long mission and he’s had to go without food and sleep for most of that time, the thought of flying with you on your broomstick was enough to keep him going.
He also loves it when you teach him all that you learned in History of Magic; unlike Professor Binns, you do everything you can to make your lessons interesting. You use magic, you act out certain events, you even give him chocolate frogs when he passes you pop quizzes. PS: please give this man magic sweets, he always gives the biggest grin when he sees you walking towards him while holding candy. He likes chocolate frogs the best since he’s building his collection of cards. (He just needs a Dumbledore card…)
He also loves to hear about your time at Hogwarts. This man wants to know everything that happened to you, from the Sorting Ceremony to when you were made the first Muggle Envoy. He also doesn’t understand why House Slytherin hasn’t been disbanded. “I understand not every Slytherin is bad, but most of the worst wizards have come from that house! And its founder kept a giant snake around to kill anyone not a pureblood!”
He thinks you being an Animagus is amazing and if you turn into a bird, he’s both astounded and jealous. “I want to fly in the sky as a bird, too…” and if you’re a cat, well… “I heard all cats love curling up in a box. As a cat, do you have those feelings, too?” “…Yes.” So, best boi Gaz shows up to your quarters with a large cardboard box with multiple blankets and you instantly take to it. Like, you forget all about your bed and sleep as a cat in that box. And you don’t know it, but he one time came into your room to ask you to go flying when he saw you curled up in the box (and in human form, no less!) and his heart melted at the sight. He also took several pictures which he then proceeded to drop in the 141 Group Chat. Needless to say, they were quickly printed out and is the highest kept secret from you (hell, even Laswell is in on it).
In conclusion, Gaz would be very welcoming to you in the beginning, but in all honesty, probably not as much as Soap.

Ghost
Look, when you met Ghost for the first time, you were scared out of your mind and 95% sure he was a Death Eater sent to kill you and ruin this program. But, after a few days, you figured out that he was just a Muggle and you relaxed a little bit. Still, you kept your distance as this 6’2” man still scared the hell out of you.
When Price told them that a wizard was joining the 141, he thought the man finally lost it after postponing a well deserved vacation for far too long. But, after seeing you cast a spell when you first joined the team, he quickly ripped up the anonymous note he wrote to Laswell to force the Captain to take a vacation.
When you started talking to him about the Wizarding World, he quickly took an interest in magical creatures. Look me in the eye and tell me he wouldn’t be fawning over a Thestral! That’s actually how you bonded with him— when he saw you caring for one, he asked about it and when he learned that they’re only visible to those who’ve seen death and are misunderstood to be a bad omen. He feels for the beast and offers to help you feed it when you’re ever unavailable.
Like Price, he hates you being in the field, but definitely sees the advantages to having a skilled wizard with them. He will, however, insist you stay behind them, casting healing and support spells. During one mission, all hostile were thought to have been killed, but one that remained tried to shoot him in the back, you quickly cast Protego to shield him and followed up with Petrificus Totalus. No matter what Soap says, he DID NOT have heart eyes when you did that.
As odd an experience as it is, he loves to Apparate from place to place. A helo attracts too much attention and riding a broomstick is just silly to him (look, he’s a 6’ 2” killing machine made of pure muscle and whose name strikes fear into the most hardened terrorist on the planet; him being on a broomstick ruins his streetcred!). Being able to appear anywhere out of thin air poses a strategic advantage, it bypasses all
He also takes interest in your Defense of the Dark Arts lessons. He’ll watch you practice offensive spells all day long, praising you every time you destroy a target. He also teaches you to handle a firearm and how to throw a knife. Sure, you can use magic, but use magic, but you its always good to know other skills. He really wanted to just spend some more time with you and teach you what he knows.
Will definitely help you practice your defensive spells if you ask him, but he’s very nervous as he fires rubber bullets at you. As much as he tries to argue with you, you’re persistent and finally does what you ask him. But if you’re ever hit by one, that’s an end to practice for the day and he’s dragging you to the infirmary.
Also, as much as he denies it, he loves it when you turn into your Animagus form. If you turn into a bird, he offers his arm as a perch when you return from stretching your wings; if you turn into a dog, we will give you the best belly rubs; and if you turn into a cat, we will hold you and scratch your ears. And he’ll do it anywhere, even during a mission briefing! Also, he gets very jealous when you’re held by anyone else and will fight to the death when someone tries to take you away from him. “Lt, it’s my turn to hold him!” “Negative, Sergeant.” He then proceeds to scratch your ears as he looks Soap right in the eye.
While not an alcoholic beverage, he loves butterbeer and always loves it when you bring back a keg from the Wizarding World. After a successful mission, you brought them to the Three Broomsticks for a fresh mug of butterbeer. He knows you had to jump through a lot of hoops to get this trip approved and appreciates you arranging for this. It’s here that he realizes that not everyone in your world is like you; some uppity witch mocks you for bringing them here and leaves as she calls you a “Mudblood,” which you later explain is a derogatory term used to make people like you feel less than them. Well, Ghost being Ghost, he slips out to teach that witch that being whether your pedigree means nothing when your fingers are broken and you can’t hold a wand, you’re weaker than a Muggle since you depend on you magic for everything, leaving you vulnerable. “Ghost, where’d you go?” “Just needed to take a break.”
He loves to harass you with terrible puns as he learns more of you world. “Wanna hear a joke?” “Ghost, please don’t.” “If a wizard gets robbed by a Muggle, has he been Muggled?” “What do you call a postman who can speak to packages? A parcel tongue.” Or the worst of them, “How does the head of Gryffindor see when swimming? She uses McGonagoggles.”
After a while, he finally trusts you enough to tell you some of his darkest secrets. What really hits you the most is what happened in the US-Mexico border with Roba, and how he was buried alive with a rotten corpse and forced to dig himself out with said corpse’s jawbone. After he finished his story, you offered to use the Memory Charm to make him forget, and for a brief moment, he genuinely wanted to say yes. The thought of being able to forget that horrible memory and never dream of it was enough to bring tears to his eyes (which he thought was no longer possible), but in the end, he said he appreciated the offer, but by forgetting what happened, he’d be losing a piece of himself that made him him.
You become a part of his team, and when you do, he’ll kill and die for you, just as he would for any other member of his team. Eventually, he gives you the nickname “Merlin,” and soon everyone starts calling you that and you’re honored to have a nickname after one of the most accomplished wizards.

Soap
While his team lost their collective minds when they first met you, Soap tripped the mightiest of balls and turned into a literal child when you demonstrated your magic. Also, the moment you tell them Hogwarts is located in Scotland, he turns very smug and brags about his homeland being the superior place on Earth. Of course, you eventually explained that there are magic schools all over the world, which broke his heart, but he quickly got over it when you explained Hogwarts’ very distinguished history.
You think I’m joking when I say everything you do amazes this man, but I’m not. After you showed up on your broomstick and gave Gaz a ride on it, he practically ripped the poor man off it and called dibs for the next ride; you show him a few Transfiguration spells, and he’ll ask you to turn everything on base into something else (Price had to step in when he had you turn his favorite hat into a goose and you two had to chase it down);you pull out a caldran and start brewing potions, he will sit and watch you every step of the way (and if you ever brew a potion of fire-breathing, he’ll beg you to let him drink it, he so wants to chase Gaz, pretending to be a dragon).
And speaking of dragons, he made a joke about dragons being fake and when he saw you not laughing, he instantly knew they were real and instantly starting begging you to take him to see one. Of course you told him that dragons are dangerous creatures and are kept far from society, he gave you the biggest put possible and of course you caved and reached out to a friend who worked at the Romanian Dragon Reserve, who was able to sneak you in. As soon as he saw the Common Welsh Green, he acted like a kid who finally got to Disney World and when you got back, he thanked you profusely and you two started hanging out every day.
This dude dedicates almost half his journal to you, writing down everything he learns about you, Hogwarts, and the Wizarding World at large. He’ll also draw picture after picture after picture; he’ll draw you, your wand, you casting spells, your house crest, etc. He also jots down his thoughts about your and your world and questions to ask you later. Ex: ask Y/N to cast Windgardium Leviosa on me while riding the mop used for latrine duty. Note to self: do it where the Captain/Lt can’t find me.
If you’re an Animagus, he absolutely loses his mind. If you turn into a cat, he thinks you’re a regular cat that wandered onto the base and is playing with you. “You want the pen? You want the pen? Go get it— Steamin’ Jesus, Y/N!” “Soap.” “Can we never—“ “Yes, we’ll never mention this again.” “Can I have my pen back?” “No, this is mine, now.” If you turn into a dog, he asks you to turn so he has a dog to pet. He strikes me as the kid whose best friend was a dog and after the dog died, a piece of him did as well, and petting you as in dog form reminds him of better days. Unfortunately, he tends to do this often, especially during mission briefings. “Johnny, Y/N needs to turn back, we’re having a serious mission briefing.” “I can brief him later, right now, he needs bell scratches.” And if you’re a bird, he asks to outfit you with a camera and has you fly over the AO and get much better intel without alerting the enemy they’re being spied on. And like Ghost, he offers his arm as a perch, but unlike the Lt, he keeps bags of popcorn in his bag and hand feeds it to you after returning to him.
Merlin help you once he discovers you can cast spells like Confringo and Bombarda. Soap will demand you cast said spells on the training field and wants to compete to see who can destroy the most targets (these contests can go on for hours and only ends when Price comes to rescue you). Of course, as much as he hates you being on the field, he asks Price to allow you to help in breaching fortified bases and destroy weapons caches and escape vehicles. He revels in the destructive power you bring to the team and loves to watch you work. “Fookin’ beautiful, Merlin!” “Johnny, we’re being shot at, eyes on the targets!”
Once this man finds out about Quidditch, there goes all your free time. Seriously, once you tell him that there’s a sport where you fly around on broomsticks and try to knock each other off by throwing balls at frightening speeds, that’s all he can think about for days. You tell him all about the history of the game, its rules, and the many famous players that have ver been on the pitch, and as you do all that, this man begins to yearn about actually watching a game.
Fortunately, he gets his wish— in an effort to garner more good publicity, Fudge extends an invitation to you and “the Muggles you’ve been assigned to” to attend the Quidditch World Cup and view it from his private box. Of course, Soap begged Price to allow them to attend and after clearing it with Laswell, all of you attended the most anticipated Quidditch event of the season. And when it was revealed that the Scottish National Quidditch Team was competing, he went flat out ape shit, shouting all sorts of Scottish chants and curses you have yet to decipher.
Of course, many in the Minister’s Box found him annoying and threatened to surge him, you were quick to Transfigure many of them into slugs when everyone was distracted whenever a team scored a point. Of course, Ghost would be the one to catch you. “Bein’ risky, are we?” “No one threatens Soap and gets away with it on my watch.” “Good boy.”
At the end of the day, he’s probably the first friend you’ll make in this scenario. While others are cautious, this man is running up to you and begging you to do magic for him every time you see one another.

Alejandro
The leader of the Los Vaqueros was shocked to see a real wizard before him and had reservations about a minor being allowed in the military, but after seeing you had nothing but the best of intentions being here, he quickly put aside his fears and welcomed you with open arms. Also, Rudy saw how much fun Gaz and Soap were having and wanted to join in, and who is he to disappoint his brother?
After he described the destruction El Sin Nombre, Hassan, and Shadow Company brought to his hometown, you offered to help rebuild. To say he was touched would be an understatement and he accepted the help. He expected you to just help clean up the rubble Graves and his tank made, but when he saw you cast Repairo and the buildings started repairing themselves, he was blown away. In less than half a day, all of Las Almos looked like nothing at all happened. “Ay dios mio… The whole city… it’s been fixed…” let’s just say that after that, you became an honorary member of the Cowboys and had a place in Las Almos whenever you needed it.
He’s very interested in your demonstrations of charms. He especially liked hearing about Wendelin the Weird and how she liked being ticked by the charmed fire so much she allowed herself to be captured multiple times. “Wait, she let herself be captured how many times, hermano?” “Forty-seven times!” “That’s crazy!”
In exchange for teaching him Wizarding World slang, he teaches you to speak Spanish. As well as some very creative swears that he knows Price wouldn’t like (which is why he does it). “Who taught Y/N to say that?!” “No idea, Capitan, might want to ask Gaz. That baby face of his seems like the perfect ruse, yeah?”
He appreciates all the Wiggenweld Potions you brew for him to take back to his men. While the cartels and Shadow Company have been driven out of Los Almos, Valeria is still out there and leading what’s left of her men, trying to rebuild her empire. He’s devote every last resource he has to capturing her, which leads to many injuries. Unfortunately, he can’t always get medical supplies, so that’s where you come in. Whenever you Apparate in their base with crates full of healing potions, you’re heralded as a hero by his men.
You two also bond over music from the Wizarding World. While he loves to listen to the Weird Sisters with his men, when it’s just him, Rudy, and you, he loves to listen to Celestine Warbeck. Once, when he was drunk, he began singing You Charmed the Heart Right Out of Me and said that it reminded him of you. The morning after, you and Rudy decided to keep his little performance a secret from him, his men, and the 141, agreeing to take it to your graves.
Like the rest of the men on this list, he absolutely loses it when he sees your an Animagus. “Hermano, why did you not tell me you can do this?” He strikes me as the kid who always wanted a pet, but his parents weren’t able to afford one and there’s been a void only a pet can fill ever since. Sure, he could’ve adopted a dog after he moved out and joined the Mexican Army, but he’s been bust fighting drug lords for years, so he hasn’t had the time to. And here you come in, able to turn into a dog (of course he’d love it if you turned into a cat or bird, but what he really wants is a dog)! “Hey, hermano, do you think you can… you know?” “Of course.” Look, we all know that there’s a spot behind a dog’s ear that makes him thump his leg like crazy, but this man knows how to hit that spot on the FIRST TIME, EVERY TIME! And he does it with just right that you think your leg will never stop thumping. Rudy’s walked in on the two of you many times, and not only keeps quiet about it, but tells the rest of Los Vaqueros to not disturb their hermano. “He’s earned some time to himself.”
You also volunteer your services to help track down Valeria, which puts a smile on his face brighter than Lumos Maxima you’ve ever cast. “Time to go scorpion hunting, my brother!” While you weren’t well versed in Divination, you were able to spy on her men while in Animagus form and any that get captured are given your Veritaserum, making them spill their guts and tell you where her new base is. From there, it’s just getting the layout of the base, which you are able to provide, and that night, both 141 and Los Vaqueros raid the base that night, which ends with no casualties and Valeria’s capture. “We celebrate, my brothers! And we welcome a new member to Los Vaqueros!”
As much as he wanted you to pour the Veritaserum down her throat and make her tell him all he wanted to know, he wanted her to suffer, just a fraction of what he’s felt all these years. So, he asks you if you know any methods of torture that won’t kill her, just make her suffer a bit. So, you looked into it and gave him a boggart locked in a chest and told him about the creature’s ability to take the form of what its victim fears most. Seconds after being exposed to her greatest fear, she begged for mercy and told him everything he wanted to know. As she was being dragged away, still in shock of what she saw, he thanked you for the great service you did for Mexico and invited you to celebrate at a bar they rented out for the night.
Behind closed doors, the 141 and Los Vaqueros came this close to a fistfight because Alejandro wanted to take you back to Mexico with them, to which Price responded with a very loud “Hell no!” which resulted in a prolonged argument with everyone in the room. Finally, Laswell was able to calm them down when she told them that if they don’t “calm the fuck down,” you might be recalled and none of them will see you again. The thought of you leaving terrified them and agreed that they would share custody of you and Alejandro and his men would be allowed to visit the base and see you whenever they wanted to.

Konig
Look, when you both first met, you were terrified of one another. You because this man was as big as Hagrid, skilled in weapons, and made the muscle mass to break you like a twig, and he was terrified of you because he thought you could turn him into a toad like many of the witches he was told about as a child. For the first week or two, you both avoided one another like a case of Dragon Pox.
Eventually, you realized that this mountain of a man was 90% social anxiety and he realized that you weren’t planning on turning anyone into a toad or eating anyone (to which you were horrified that someone would think you possible of such a thing). In fact, when you learned he suffered from constant social anxiety, you brewed him a bottle of Calming Drought and after he drank it, he felt his sense of dread vanish for the first time in years. “Thank you, maus!” And from there, he became your shadow, always close behind you. You gave him bottles of Calming Draught on a regular basis to help the poor man and he became one of your closest friends.
If you have a knack for Herbology, he takes interest in it; there’s just something about digging into the dirt and watching your magical plants grow from such tiny seeds that relaxes him, not unlike your Calming Drought. He helps with carrying large bags of fertilizer, watering your plants, repotting Mandrakes, and harvesting herbs for your potions. He also loves hearing you talk about what each plant is and what they’re used for; not only because he finds this new information interesting, but because he finds your voice very soothing.
God, the moment he discovers that you can turn into an Animagus, he instantly takes a Calming Drought because the the thought of hurting you while being so small is enough to make his anxiety hit him like a sack of bricks. At first he asks you not to be near him out of fear he crushes you, but when you curl up in his lap as a dog/cat, he freezes up and is afraid to even move. Then, he finally works up the courage to pet you and when you let out a pant/purr, he instantly forgets his fears and pets you even more. If you’re a bird, you turn his shoulder into a perch and he instantly falls in love with the idea of being your perch and starts walking around the base like that. “Konig, is that Merlin?” “Ja, Leutnant.” “And you don’t think that’s a bit inappropriate?” “Nein, Leutnant.” As he walks away, he feels Ghost glaring daggers his way, and he’s sure it’s not because of what he’s doing, but because the Lieutenant wishes to take his place.
He also loves to watch you practice your spells and broomstick riding. How you wave your wand or move through the air with such grace astounds him and wishes he could do the same.
After a while, he finds spells and potions capable of reducing one’s size and wishes for you to make him smaller. When he tells you that he’s always felt people would like him better and he would be better at his job if he wasn’t so tall. You instantly tell him that’s not true and that you have a friend whose taller than him and everyone loves him. And so, you arrange a tea time with Hagrid and bring Konig, who is blown away by the size of the half-giant. To say he was breathtaking to have to look up to someone was an odd, yet satisfying experience. The two talk about being tall and Hagrid tells him that despite his giant size, he never stops trying to be helpful. By the time tea is served, Konig feels himself more comfortable in his skin and tells you that he no longer wishes to be small.
When Hagrid goes to bring out his infamous rock cakes, you warn Konig about their tough exterior. However, when he takes a bite, he does so without problem. “I don’t understand, Maus, they’re delicious. If you don’t want yours, may I have it?”
You two leave Hagrid’s hut with the promise to bring Konig back for more tea and rock cakes and when you return, he thanks you profusely for helping him become more confident with his height. He tells you that he sees you as the best friend he’s ever had and promises to always help you whenever you need him.
You also share your stash of sweets from Honeyduke’s, which he is happy beyond words. You warn him when he picks up a box of Bertie’s Every Flavor Beans and laugh harder than you ever have before when he spits out an earwax flavored one. It eventually turns into a game of randomly picking a bean and hoping it wasn’t one of the many disgusting flavors. He quickly grew to love Fizzing Whizzbees when he found out sucking on them allowed you to float in the air. Seriously, just imagine him floating in the air and loving every moment of it, it’s hilarious.
He may not have magic, but this man will NEVER allow someone to harm you. Even if it’s another wizard or witch, he’ll pick up that poor fool and break their back over his knee with no regrets.
Their Favorite Magical Subject

Price
Charms
He remembers the first spell you used when you first joined 141: Windgardium Leviosa, which you used on a tank and made it float like it was a balloon instead of a 55 ton war machine. The sight of his boys’ eyes nearly popping out of their sockets still makes him chuckle.
His favorite use of your charms has to be after a particularly long and gruesome mission, him and his boys wanted nothing more than a cold drink, but all the bars were either closed are were clearing out to clean up after a night of rowdy customers. You then had the genius idea of using the Refilling Charm on the half-decent case of beer they were able to buy, which allowed them to drink as much as they want and the bottle would refill itself.
Needless to say, you made a lot of friends that night.
Your charms have come in handy in the field countless times, such as Alohomora, which has allowed them to quietly breach a building without setting off alarms and alerting hostile (also when he’s lost his office key for the umpteenth time and really doesn’t want anyone to know).

Gaz
Flying Class
The first time you showed up on your broomstick was the moment he knew you and him were going to be friends.
He always wants to go for a ride with you, no matter how hard a mission he was on was. In fact, the thought of soaring through the sky and feeling the wind on his face is what motivates him to power through the mission.
When you introduce him to Quidditch, he instantly falls in love. You show him your monthly copy of Quidditch Times and go over every article inside, from interviews of famous players to announcements of new broomstick models.
Please take him to a Quidditch match. A Hogwarts match, the Quidditch World Cup, he doesn’t care. All he wants is to see people play on broomsticks.
He’s tried many times to convince Price to let you fly them into missions on your broom, but the captain’s said no every time. Still, he’s sure he’ll wear the man down and get his wish one day.

Ghost
Defense Against the Dark Arts
This man is focused on the offensive and defensive aspects of magic since that’s what you’ll be using while in the field.
He may act like he doesn’t care, but he loves it when you go over every spell that’s taught in the class. His favorite spell is the Disarming Charm, Expelliarmus, as it knocks the target’s weapon out of their hands, allowing them to be apprehended or taken out.
Of course, this man would obsess over the Unforgivable Curses when you tell him about them; being able to control a man, inflict unbearable pain upon him without drawing blood, and then killing him in a single blow. Of course, he’d never ask you you cast them. To him, you’re pure and innocent; leave the heinous acts of violence to him.
And if you ever ask him to help you brush up on your charms and curses, he’ll happily agree to be your test dummy. Of course, if you want to practice blocking bullets, he’ll insist on rubber bullets and the moment you get hit, he’ll drag you to the infirmary and call it a day.

Soap
Care of Magical Creatures
While all forms of magic, no matter how dull, blow him away, this man is amazed when you tell him all the magical creatures he’s heard about in stories are real.
Especially dragons. He absolutely loses his shit when you tell him dragons are real and reside in reserves scattered around the world.
Will ask you for lessons on magical creatures and records everything in his journal, sketching creatures in great detail and listing characteristics, how to care for them, and his personal thoughts about them.
If you have any magical creatures you care for, he’ll help you with them. From feeding, grooming, and walking, he’s there with abundant energy and a bright smile. And if you ever need to leave the base for a few days, he will totally babysit.

Alejandro
Charms.
Like Price, he’s in love with your charms, but his reasons are more personal.
When you volunteered to help him rebuild Las Almos, you used what would become his favorite spell: Repairo. The sight of seeing his home being repaired in a matter of minutes before his eyes is something that will stick with him for the rest of his life.
Not only did you repair the town, you cast a spell that brought rain to help them through their summer drought and healed the hurt townspeople with healing charms, like Episkey, the Bandaging Charm, and Vulnera Sanentur.
After Las Almos was repaired and was back on its feet, you became an honorary member of Los Vaqueros and the towns people built a statue of you in the the town plaza so that your deeds would always be remembered.

König
Potions.
After you gave him the first Calming Drought, he became fascinated at the art of brewing potions and always asks to watch you whenever you have to brew a potion.
On multiple occasions, both the core members of 141 and Alejandro have walked in on you two sitting on the floor of your room, the giant sniper sitting crisscross and watching you with undivided attention as you brew a potion.
Also asks you to give him potion lessons, and you do; he keeps detailed notes on everything you do in a little notebook and studies it as he gets ready for bed. It also helps calm him down from the day’s chaos.
When he shows promise in potion-making, you allow him to help you with large orders. You also trust him to use your cauldron and personal supplies when you’re unavailable. He keeps his potion notes on him at all times and whips it out every time he brews, no matter how many times he’s made a specific potion.