
λ+ratio+frag urself - - sourceposting; we die like men.
175 posts
Swag
Swag
(via https://comic.studio/s/27443)
Skit 16: Get a Mac Gone Wrong
-
sourcesdk2007fan reblogged this · 9 months ago
-
sourcesdk2007fan liked this · 9 months ago
-
szeengames123 liked this · 9 months ago
More Posts from Sourcesdk2007fan

Love these guys   
Edit: holy shit thanks for 350 likes!?!
Also, I know stray isn’t mute, but I just really wanted to include them ok!
Honorable mentions to Mel, frisk, and Kris


fat, thick and with multiple ports

happy labor day to all of my fellow Americans


Stanley, much like Gordon Freeman, is a vessel for the player to project themselves into.
For Half-Life, it gives the player a much larger sense of immersion with the game and control over their actions. Gordon Freeman isn’t anyone, he’s a blank slate. Half-Life has that flexibility because it’s more of a film than anything. You decide who Gordon is, how he does things and what, and most of the time that will be you.
In the Stanley Parable, the silent protagonist takes an entirely different path. Stanley is nobody because it wouldn’t work if he was someone. Stanley being nobody makes the game playable over-and-over-and-
That’s why I love silent protagonists. The immersion can never be beat. The elusiveness makes the game less redundant feeling, more like playing something over in your head and savoring it.
And it also makes it so much funnier to see things like that ^