
And a bunch of random numbers. I will post whatever fandom I'm in at the moment without rhyme or reason
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Out And About




Out and About
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More Posts from Spoiler-alert-andabunchofnumbers
Chapters: 14/24 Fandom: Original Work, Norse Religion & Lore, Prose Edda (Norse), Poetic Edda (Norse), Völsunga saga | Saga of the Volsungs - Anonymous Rating: Teen And Up Audiences Warnings: Graphic Depictions Of Violence Characters: Áslaug (Norse Religion & Lore), Fáfnir | Frænir | Fafnir (Norse Religion & Lore), Svanhild/Svanhildr, Svanhildr Sigurðardóttir, Svanhild Gjúkingar, Brynhildr (Norse Religion & Lore), Sigurðr | Sigurd (Norse Religion & Lore), Heimr of Hlymdalir, Bekkhild of Hlymdalir, Grani - Character, Finnegan Descendus Sliochd, Fionn of the Wild Hunt, Merida Descendus Sliochd, Gwyn ap Nudd, Kayraen of the Wild Hunt, Iian Briar, Elli (Old Age), Frau Gauden, Frau Holle, Fionn Flann, Lorcán the Fierce, Dearil/Renna Kingsdöttær, Kieran, Caelum, cathan, Nuallán, Duibhín, Ai-Laau Series: Part 3 of Saga of the Sigurða (The Völsunga Saga Continued) Summary:
Aslaug is a Volsunga. So far, it has been nothing but a burden. She has had a voice in her head, tempting her to be a monster at every moment and never giving her peace; she has lost her father, then her mother, for reasons she has yet to fully understand; she has no idea what she wants to do or what she is destined for, but she does know she's going to have to figure it out on her own.
When she has a chance encounter with her soulmates, Aslaug's destiny truly begins to unfold, and her journey to discover who she is and what she will do begins. Her first task: locate her father's treasure, the legacy of the great Sigurd Fafnesbane. The only thing standing in her way? Her half-sister, Svanhild Volsunga, who is determined to live a life beyond just a woman doomed to die at the hands of a family curse.
Aslaug must choose where her loyalties lie, what path she wishes to follow when all of them lead to nothing but tragedy, and admit that perhaps she might just be a hero - all while the curse of the Andvaranaut begins to test her ability to lose what little she holds dear.
Are you a writer working on an original story and are looking for your hype-people? Join our discord server!
Hey guys! My friend @fortuna-et-cataclysmos and I are setting up a server for writers that are developing a story/ working on drafts and would like a small community of friends to support each other along the way.
So, the basic idea is based some good experiences we had within our fandom server, where we hosted Nanowrimo last year and ended up with like, 14 people creating their own stories.
The idea is to just have a small community of friends that can hype you, motivate you, and bounce ideas off with.
In our Nanowrimo experiment, we all had channels to talk about our books, host Q&As, exchange resources (for example referring to larger writer servers or tips and tricks for querying and publishing) and other fun writing and development activities. We are sort of trying to emulate some of those dynamics here.
So anyway, if you're interested, hit us up with a dm and we can give you more info/answer any questions/ give you the server invite if it sounds like it's up your alley.
(Or if you are not but would like to support, please reblog! We would be super thankful if you help us spread the word out)
❗❗Trigger warning for suicide❗❗
Okay, let's talk about it.
Vanille's VA tried her best.
Moving on.
From the very beginning of the game, Vanille's character is foreshadowed very well. When she's held among the other refugees of the Purge, she's smiling and willing to joke around with a gun...even though she has no idea how to use a gun and likely her only experience with them is death. That's how good Vanille is at hiding from despair.
When Hope's mother is killed, she hugs him and tells him to face it later. Notice how she says "Ciao!" here and when she will say it again. She tells Hope to face the death of his mother and the Purge "later", so happily as if she's used to being part of a mass murder scene. She's running away from fhe fear and existential pain; her motto when things get hard has become "face it later."

*Bonus how she gives Hope a gun to defend himself, but that scene ends on a gentle musical score panning down to show how Hope doesn't take up the gun for fighting in that moment - he's not angry at Snow yet, he doesn't need his anger to survive yet.*
In the Vestiage, Vanille tells Hope that he needs to tell Snow how he feels or he'll regret it forever. This is an allusion to how Vanille has many things she needed to confess, lies that she never told the truth about that are tearing her apart - but more importantly, they're tearing others apart too. When she hears about Serah being held by the fal'Cie, remember that she knows and is friends with Serah already. Serah was the one who told her to look at her problems from a distance and that running away doesn't solve anything.
When Vanille asks "Why is she turning to crystal?" Hope answers the literally reason that "She fulfilled her Focus", but actually this was a really smart use of double-meanings. Vanille wasn't asking why Serah literally turned to crystal - she was asking why Serah is turning to crystal, what Focus did she complete? They've all just kinda been standing there, so what did Serah do?
In Lake Bresha, while Hope is having a meltdown, Sazh is loudly asking questions, Lightning is angrily reeling with her emotions at both losing her sister and being a l'Cie, and Snow is completely in denial, Vanille just interrupts by saying "Oh-oh! Then let's run away! Ciao!" Her first reaction when under duress is to run away. Her cheerful reaction is her completely absolute ability to hide her emotions when bad things occur.

*Another fun bonus: when Lightning is holding Snow at sword-point when he encourages them to complete their Focus and everyone's interrupted by PSICOM soldiers, Lightning very easily could've just pretended to still be an active Guardian Corps member from Bodhum since her resignation was so unofficial and she's still in uniform. Instead, she actively takes the chance to drop-kick that sucker because she is pissed off and it's hilarious*
When Lightning splits off from the group in the Vile Peaks and she and Hope get cut off from Vanille and Sazh, she just says, "Run? We should run. If we rush in now, we'll just get in [Lightning's] way." When they see the army converging on Palumpolum and likely on Lightning and Hope, Vanille comforts Sazh by saying, "Right, no choice. We run—the other way."
What really begins to test Vanille's resolve is when she learns that she was responsible for essentially cursing not only Serah but now Dajh too. Because of her running from her Focus by pretending she doesn't know what it is, Serah was branded by Anima into a Pulse l'Cie, and Dajh got branded in the Euride Gorge by Kujata into a Cocoon fal'Cie.
What really hurts about this reveal is that Sazh first told her that he just had a son. She's encouraging him to hold it together and defy his l'Cie fate, thinking that "the l'Cie thing" is Sazh himself being a l'Cie, not Dajh.

Vanille's running is hurting people, and when people are hurt, she runs even further. Then more people are hurt and she keeps running. Similar to Snow, Vanille doesn't know if she can ever even begin to apologize for how many lives she's ruined. Unlike Fang, she also remembers the War of Transgression, where her actions doomed many both Pulsian and Cocoon people (Cocoonians?) - she's holding the guilt of running away from a war, then when she wakes up, she runs from her Focus again because she can't stand more people getting hurt, but people get hurt anyway.
It's one thing for she herself to be a victim, but seeing Sazh mourning his son - younger than Serah, younger than Hope, just a little kid in the wrong place at the wrong time - and she knows it's all her fault is tearing her up inside because she can't run from Sazh. The last time she lied about information, Fang went on a murder spree to try and kill the fal'Cie which caused Dajh to be made a l'Cie in the first place. So naturally, it all blows up with Sazh too.
The worst part about it, in my opinion, is that Dajh was the one who found the Pulse l'Cie in Bodhum. A child was the reason that the entire town of Bodhum was Purged, but Dajh likely didn't know what he was doing, and the only reason he was branded was because Fang and Vanille attacked Kujata at Euride. Fang and Vanille waking didn't cause Bodhum to be Purged; Dajh being branded caused the Purge.
In Nautilus, Sazh is trying to cheer her up. Sazh is protecting her along their journey because he can't leave Vanille to fend for herself. He's confessed what happened to his son to her, he trusts her enough to tell her about how much Dajh loved the chocobos, how he went to the fal'Cie trying to kill it for Dajh's sake...and even that he'd considered killing his fellow l'Cie if it would save Dajh from his fate. That also means that Sazh is willing to kill himself - but his chocobo just lands on his pistol and shakes its head.

Sazh bought that chocobo chick for Dajh on the day Dajh got branded - purchasing that chick was what made him lose Dajh that day. But that chick also reminds Sazh of the reason that he's still going. Dajh wouldn't want him to kill himself or turn on his friends...so instead he's just running away with Vanille. He has no idea whether Dajh is a crystal or not, whether he'll ever be able to see Dajh again now that he's explicitly a Pulse l'Cie and his son's direct enemy.
Both Vanille and Sazh represent the party running from their fate, while Lightning, Snow, and Hope are charging head-first into delusions and danger in order to avoid confronting the truth. Keep in mind that Nautilus comes after Palumpolum, where the latter three have just confronted their feelings and have made the decision to stop running.
Now, in Nautilus, Sazh is the one telling Vanille to forget about the heavy stuff, to forget about the other l'Cie in Palumpolum, to let their brands just fade away. He takes Vanille to Nautilus Park where Dajh always wanted to go. And let's be honest, a whole park with chocobos and fuzzy sheep is heaven, okay?

Now Final Fantasy has dealt with terrible situations before, but 13 has always had an air of levity to it and a PG 13 vibe. But when Sazh finally admits that he's going to turn himself in, that's Sazh finally giving up on running from his fate and essentially volunteering to get killed if it means he'll have one last chance to see his son.
He says he's tired of running. All this time, Vanille has been living on the fact that running will help put the bad things behind them or at least give you time to face the situation later. Sazh has run away with her, but he's tired of running - running hasn't helped him, running never can.
Vanille is so desperate to give him a chance to keep living, she tries using revenge. Notice the parallels in this scene with Hope's situation. Hope is using anger and revenge as the only thing to keep himself going, and Vanille is reasoning that revenge will be enough motivation for Sazh to keep going. It all plays out a bit like a soap opera where Vanille gets cut off before she can confess that it was her, but it reinforces that Sazh may be willing to let himself get caught, but keeping Vanille alive is motivating him more than killing her might have.
The scene after the Midlight Reaper is honestly horrifying if it weren't such a cartoony game. Sazh's son should be locked up under PSICOM's security, and you almost think it has to be an illusion when Dajh runs up and finds his father like it's just a game of catch to him. Dajh has been made his father's enemy, and Dajh's ability to sense Pulse is probably what brought him there. This is the boy whose power caused the Purge, who was branded because of Vanille specifically (even if her inaction caused Fang to be reckless). And Dajh is here in Nautilus because Sazh wanted to take him to the amusement park to see the chocobos. The chocobo chick lands in Dajh's hair, Dajh is just happy to see his dad, Sazh is just amazed that he's able to see Dajh - which he thought would be impossible without turning himself in to PSICOM to die.
(Reminder that Nautilus is actually a city and the amusement park aspect is just built into it; people actually live full-time in Nautilus and there's a Nautilus security regiment just like Bodhum has a security regiment in the Guardian Corps)
Then, literally in an instant, while Sazh is close enough to embrace him, Dajh turns to crystal. The difference between Pulse and Cocoon crystals is amazing, but Dajh's crystal is made arguably worse than Serah's transformation because it happens so quickly that he doesn't get last words, and rather than being turned completely to crystal, Dajh is more encased within it - he's still smiling up at his father, oblivious to the whole situation, and he'll be frozen like that potentially forever, his last smile to his father on his face for essentially eternity.

The bell tolls above them (fun fact: there are 13 hours, as revealed in Lightning Returns), signaling the end of Dajh's time. I was honestly worried that the chocobo chick had got caught in Dajh's hair and turned to crystal too - like that would just be insult to injury.
Crystallization is essentially a family-friendly way of saying we just killed this kid. Even if it is later revealed that Dajh can and will one day wake up just like Serah, in this moment Sazh just lost his entire reason for continuing on as long as he had. His chocobo chick was a reminder of Dajh, that if he just kept surviving, there was still hope that maybe he'd see Dajh again - not knowing if Dajh was a crystal or not was one thing, but seeing Dajh fully turn to crystal essentially in his arms was enough to make Sazh completely fall apart.
Nabaat strolls in and makes a bad situation worse when she reveals footage (impossible angles and that picture is in no way grainy, but whatever) of the Euride incident showing Vanille as one of the Pulse l'Cie that attacked the energy plant. Though notably, in the footage, Vanille is advocating that they ignore their Focus, but PSICOM wouldn't care, so neither might Sazh.
Vanille's reaction is to run.

She full-on imagines Sazh angry enough to shoot her, reminding her of how many people she's used as shields. She acts kind and innocent and those who care about her like Fang and Sazh put themselves in the line of fire to save her, but Serah and Dajh and all the innocents in Bodhum, all the people of Cocoon who are Purged or will be Purged, all the people of the War of Transgression - Vanille's got an extremely high death count and running can't save her forever.
She's run for so long that her guilt has piled into an enormous weight that absolutely crushes her when she has no one left. Serah was kind to her, but Serah's a crystal now. Hope relied on her for a short period, but he's surviving with Lightning and Snow and honestly on his own now. Fang looked after her to the point that they got separated and Vanille's lies caused her to act recklessly. Now, Sazh, who had relied on her to keep smiling and keep faith that he'll see his son again, has also had his son turned into a l'Cie and then into a crystal because of her. She has no one left who need her and no one left to protect her.
Notably, that's just an illusion of Sazh. She's convinced that he's telling her to die. She stands up and is ready to die when he catches up to her. She wants to die so that Sazh can get revenge and feel better.
But unlike Hope, Sazh is an adult. He recognizes that killing Vanille isn't going to make him feel better. It isn't going to bring Dajh back. In fact, he gets even more angry when Vanille says that he should shoot her for his son's sake. Sazh isn't someone who would shoot and kill someone, let alone in the name of his son. Dajh was kind and light-hearted and comforted his father even when his mother was out of the picture. Killing someone in Dajh's name would be an insult to his son, and Sazh has no time for that bullshit when he has to do everything he can to remember Dajh and honor his essentially-dead son.
Somehow, these two suicidal l'Cie actually managed to give each other therapy because both of them want the other to survive even if they themselves die. My favorite line in this part is "You think you die and that's that? You think you die and everything will be sugar and rainbows?" He's fully aware that just killing Vanille isn't going to make anything better. Her death won't fix everything, it will only let her escape her guilt.

He's making Vanille choose whether to live or die, because if she wants to die so much, he isn't going to be the one to kill her.
Sazh is holding his brand from the moment he confronts Vanille, conflicted on whether he himself should live or die. What makes Sazh rise up to fight his Eidolon isn't his own life - it's Vanille's. Vanille is willing to stand up to keep Sazh from giving up and dying to an Eidolon who's trying to convince him to live, Sazh is willing to get up to keep Vanille from dying for him.
And Brynhildr is cool and got me into the Volsunga Saga, so like, yeah.
The fact that Sazh tries but isn't able to kill neither Vanille nor himself proves that his Eidolon actually did help him. Sazh was so frustrated at himself for being unable to shoot Vanille, no matter what she had done and how many mistakes she had made. He's frustrated that he still wants to live and he's willing to fight to live. He thought that he was fighting his Eidolon in order to save Vanille, but he was also fighting for his own life, and by defeating his Eidolon, he proved that he wanted to keep living, whether he realized what he was doing or not.

What's worse is that Nabaat comes in again and says that Dajh's crystal will be put on display as a memorial. Like literally, this little boy turned to crystal is just going to be put up as a "monument to sacrifice", as though Dajh intended to give up his father to PSICOM to be killed in a public execution, as though Dajh found his father in an effort to turn to crystal rather than just wanting to see his father in Nautilus where he'd always wanted to go. As though Dajh Purged an entire town for the sake of Cocoon, as though he captured his father so that he wouldn't live in shame as the son of a Pulse l'Cie rather than actually just loving his dad and being an innocent kid.
It really makes you hate Dysley/Barthandelus later when the anticipated boss battle with Nabaat is cut off abruptly by him. Like, the first time that scene happens, it's a huge reveal! Nabaat is a cunning and sadistic ass who you look forward to beating up, but she's struck down by Barthandelus and he reveals himself to be an actual fal'Cie, where we all thought of him as just a human tool. Turns out, Nabaat is a took, and all her loyalty and cruelty can be cut down by her own superior in an instant.
Her DLC fight in XIII-2 is pretty cool though. Nabaat as a villain is really good. She's top of her class in the army, she's got fabulous hair, she's good at emotional manipulation through a caring façade, and unlike Rosche, she actually did capture her target l'Cie. Though Rosche also had a change of heart at the end and admits to orchestrating mass murder when he falsely trusted the fal'Cie and he would've been a great villain to reform but that's not a story for now.
Sazh hears the full story from Vanille, how his son will eventually be freed from crystal, and just like Lightning and Snow, he resolves to wait and survive however long it takes to see his son again. Just like them, he doesn't know how or when it will be, but he's holding onto something again.
When they escape in the Palamecia, they're not running away anymore. They're both scared of what awaits them, but Sazh points out that they're more scared of dying and giving up now. He's scared of dying so much that he's pushing himself to live now, remembering his son's laughter rather than mourning his loss. It's "time to split. Not run. There's a difference."

I've reached my image limit for Tumblr! Will I reach the word limit? Is there such a thing?!
Basically, if you complete the first some 14 quests on Gran Pulse before pursuing the storyline, Vanille reveals in the Paddraean Archaeopolis that she's claiming to have been the one to have become Ragnarok, leaving Fang to think that she did nothing - when it's actually the opposite. (Also the characters point out that they should try following Dahaka since it lives near Oerba, so Taejin's Tower isn't the first time they can technically see it).
Vanille's still lying. She tries to tell the truth on the Palamecia, but she gets delayed. Then Barthandelus happens, and she gets delayed, thinking that perhaps telling Fang the truth will make her want to destroy Cocoon to fulfill their Focus.
Hope confides in Vanille that sometimes you do have to lie to keep yourself going. It wasn't unreasonable for any of them to use lies to survive, but what mattered is what happened afterwords. Vanille just kept lying and kept running. Hope used his lies to survive, confront Snow, and then he let go and faced his feelings in the end.
Meanwhile Sazh makes up with Fang when he finds the chocobos. He knows Fang's also responsible for Euride, but he doesn't blame either of them - at least, he's willing to forgive because he knows who they are as people. He's taking responsibility for letting Dajh out of his sight, but he's not facing his guilt alone. He's learned that facing everything alone is their downfall. Foreshadowing for Fang in the ending, taking on everything alone.
When Vanille faces her Eidolon, her last lie has been revealed. She's not alone anymore, she has a new family, and there will be no more running away.
It's That Time Friends LET'S TALK ABOUT SEPHIROTH!!!
Specifically, we're talking about OG Crisis Core Sephiroth because my hopes are high for this remake and though they made sure most of the OG lines are the same, why are the voice actors unable to raise their voices and shout into their mics like what?
Anyway, let's start with his friends because Genesis and Angeal deserve more attention for shaping Sephiroth into who he is.
We all know the fight scene, we all know how epic it was, but let's break it down because yes I've watched it practically frame by frame what do YOU do with your free time?
Did you notice Genesis does the sword prayer at the beginning of the fight, same as Angeal does with his Buster Sword? It could just be Genesis showing off his weapon for the audience, but he closes his eyes and specifically lowers his head a fraction. We have little of pre-Crisis Genesis to go off of and how friendly he truly was - I mean, his best friend's Prove-Your-Honor-to-Me Angeal and Sephiroth actually does seem to admire him for his genuine efforts to get stronger. Most people who face Sephiroth likely just give up knowing they'll never match him, but Genesis is insistent on becoming stronger even when he's beaten. He even makes headway against Sephiroth in this fight, something that no one else has probably EVER done, but we'll get to that later.

The music track my goodness it's so great! *Dramatic violins*
But to the actual fight, it makes you think about why Sephiroth's sword is so freakishly long and how anyone in Shinra possibly invented a metal strong enough to hold up to Sephiroth's strength. Angeal's Buster Sword is extremely thick, Genesis enhances his weapon through magic, but Sephiroth's just got an extremely long sword that can somehow hold its own no matter which way he's using it, which falls in line perfectly with his fighting style. With a blade that long, Sephi can basically block a hit from every angle just by twisting with little effort, which becomes relevant when he's fighting as a left-handed fighter against a predominantly right-handed society. In order to properly turn his blade at the right angle to parry, he would need to turn his blade at a sharper angle. Or he could just swing however he pleases and force his opponent to be the one turning their blade at an awkward angle.
Because he's basically the equivalent of hitting a brick wall, every time he parries an attack from Angeal or Genesis, he is never flinching or bouncing back from the blows no matter how terrible the angle should be. This is literally a scene showing how impossibly strong Sephiroth is, not just from a big-muscles standpoint, but from an illogical "how-are-you-not-moving?" standpoint, and it should be showing you how frustrating it is for Genesis to try and keep up.
We all know physics hopefully, and how length increases force the further down you go. That means that hitting further down the length of Sephiroth's blade should be increasing the force needed to block the hit, but because Sephiroth is so strong AND his weapon is good at holding up to that strength, even if you're hitting the tip of his blade and he's blocking at a very poor angle, he is STILL successful at being completely unmovable.

These two slam their blades into Sephiroth's, and then they press forward together and lean in, AND look at the downwards angel Sephi is holding his Masamune. It's cut off in the picture above, but Sephi's thumb is facing downwards towards the blade, meaning he's not using his palm to push as effectively as if his thumb were facing upwards. You can tell because right after this, he swings up to slice the pair's blades back in their respective directions.
And during this first clash, he NEVER uses his right hand as a leverage point to reinforce the other end of his sword. The only time he uses his right hand is when he and Angeal are bashing it out at the last clash, and it looks like he was doing that mostly for aesthetic purposes.

Motion blur is a bitch.
Anyway, when Genesis powers up his sword and smashes his blade down to put Sephiroth into a crater, you can tell that both of them are having so much fun. Like even Sephiroth smiles because now Gen is putting up a decent fight. But then Genesis's hits actually start driving Sephiroth back. He's hitting fast enough and hard enough that Sephiroth's parries are becoming detrimental to him. His blade is useful for long-distance hits, keeping his opponents outside of a bubble where he can parry from literally every angle, but Genesis is getting too close and he isn't letting up, meaning that every time Sephiroth parries, it's at an angle that prevents him from resetting for the next swing. It's become more of getting his sword in the way than it is actually meaning Gen blow-for-blow, and he has to actually jump back in order to put real distance between them.
Then, Sephiroth makes a small "tsk" noise. He's genuinely upset that Genesis is actually making headway. This is probably the first time he's been on the defensive for a single opponent in a sword fight, and while he's slightly upset, he's also excited. This is why the fight gets out of hand. Genesis is determined to come out the winner, even if it's just in the training room, but Sephiroth is eager to have a real fight that he can put his full strength into - or at least more strength than normal.

When he blocks, this time, he uses his right hand for leverage. It's gotten serious. He uses both of his hands to shove Genesis back, and it is epic. Also do y'all think that's why he wears those bracelets? Are they for this exact purpose, to act as a bracer for when you gotta use your other hand to hold your sword?
Anyway, you can tell that Sephi is turning the tide because he's completely reversed the situation. Genesis is barely managing to keep up with the speed of his strikes, and because this is Sephiroth, getting your blade in the way of his is actually less effective than just dodging. When Sephi is doing the striking rather than the parrying, it means you're at risk of your own sword bouncing back in your face from the force of his hit.
Genesis jumping up is a reasonable response, putting distance between them, but in the air he also has no footholds, making blocking strikes even harder for him. Ignoring the lack of gravity because fall-damage doesn't exist in Final Fantasy (except for 15 but 15 isn't real I'm sure of it), Genesis using magic to try and turn the tide is precisely what his strengths are. He manages to match Sephiroth when he infuses his blade with magic, and let's be honest I don't think anyone else is capable of using Fire Materia like he has. He's basically using a SHG technique from FF Type-0, firing little blasts from every finger, and THEN controlling them remotely to converge on Sephiroth to create a creaking mini-sun worthy of Ifrit. I don't think his final blast would have stopped Sephiroth if Angeal hadn't stopped him, but I think Sephi was enjoying being overwhelmed even for a second.
No one can beat Sephiroth in terms of his raw strength, and his long blade is suited for his casual style of blocking and poking (it's embarrassing how easy it is for him to take Cloud down in Advent Children when he stops smacking his Fusion sword and just bypasses it by using a thrusting motion), but then Sephiroth starts using magic just like Genesis and all bets are off the table. The energy blasts that come from his sword just casually slice through the Mako Canon, and the way he just casually falls out of sight only to tear his way straight towards Genesis as his theme starts is Sephiroth having so much fun.

You know he did that to be dramatic. You know he did that because Genesis is a dramatic theater nerd and he's respecting Genesis by matching him in using magic to enhance his blade. He knows the fight's basically won now because he's actually trying. He's being nice. And he's having a blast.
The fact that Sephiroth is no longer being careful of his surroundings is also telling of how much effort he's putting in. Sure, he's slicing up the Mako Canon probably just to show off, but he's also just swinging his sword like you naturally would in a fight. He's just ignoring its length and letting it cut through whatever gets in its way even when he misses; it's a casual warning to Genesis that he's going to slice through him without pausing if Genesis gets in the way of Masamune. The situation is completely reversed from earlier as Genesis grunts in frustration before powering up to match Sephiroth's hit.
I love how when Angeal gets between the pair, he uses his Buster Sword to block Sephiroth from behind knowing that he'll need the foothold if he's going to stop Sephi mid-attack, but he's actually pushed towards Genesis because Sephi is pushing down so hard even after he's been stopped.

Genesis breaking Angeal's small sword is actually really interestingly set up and executed. This is the wound that begins Genesis's degradation, setting off the plot of Crisis Core's story. Genesis is really good, don't get me wrong, but it's unlikely that he didn't get his fair share of cuts and scrapes while he was learning to fight; I don't think Genesis would have begun degrading if he'd taken a hit like that normally.
I think this scene is setting up that Genesis's wound was really an anomaly of anomalies and the worst of bad luck. He infused his sword to maximum strength while he was determined to hold his own against Sephiroth when he was actually trying, he was so determined to keep the fight going and get Angeal out of the way that he used two types of magic at once - the red fire as well as what I think is ice magic to potentially immobilize Angeal (or he could have been using the same blue magic that Sephi was using when he first created those giant energy waves to make that first cut against the Canon). Because his blast hit Angeal's sword, which was blocking his own enhanced one, the two magics mixed in an explosion so strong that not only did it break the sword, but it created a Mako magic nightmare that was then injected straight into Genesis's shoulder.
I mean after everything that Sephiroth and Genesis did while they were going at it, it was Genesis's blast that actually broke the simulator. Sephi isn't even celebrating his victory. Though he doesn't say anything, he's concerned about Genesis and guilty that he'd let the fight get out of hand. When Angeal got between the pair, Sephiroth actually seemed to come to his senses - the original has Sephi seemingly like he was warning Angeal to stay out of the fight, but the remake seems to imply that Sephiroth was realizing how serious it was when Angeal intervened to stop them. I got this from the way Sephi says the line "Angeal..." That's how subtle the difference in voice acting a line can be!

His narration after confirms that he was concerned that Genesis wasn't healing and quietly blaming himself for letting this happen.
He finds Angeal's lectures amusing, he's memorized LOVELESS from being around Genesis for so long. He cares deeply about his friends, he's heartbroken when he has to accept that they're turning against Shinra, that they're working with Hollander. Zack has a full-on breakdown when Angeal dies because he was the one that had to watch his downward spiral, his transformation into a monster, and kill him, but imagine what Sephiroth is going through. He's not an emotional person, but he's enraged when he learns that Angeal left in Wutai, he does his best to appease Genesis when they meet in the Mako Reactor and tries his best not to fight them. He goes so far as to go rogue and tell Zack that they're going to fail to eliminate the wanted fugitives - probably the first time Sephiroth has ever actively rebelled after being raised in Shinra under Hojo.
Crisis Core is the story about Zack but it's also a story about Sephiroth. He was a person born and raised in Shinra to be nothing but a soldier, and the first time he actually gets friends (from a small humble town rather than a big city) and gets a new perspective on life, finding out they were experiments and monsters absolutely breaks them. He watches his friends fall apart, drift away from the kind and fun people that had been his first and only friends and taught him what friendship was truly LIKE.
Zack is probably the only reason Sephi doesn't break from Shinra then and there; he has the power to leave, even if he doesn't know what he'd do with his life, but Zack becomes a cheerful 1st, as passionate in his beliefs as Genesis and as kind as Angeal after being mentored by him. Another friend who doesn't let Sephiroth's cold attitude hamper his ability to see the good in life, one who believed in Angeal enough to even try believing in Genesis for a moment too. Sephiroth still has hope.

That's why it takes Nibelheim to absolutely break him. Not only is he close to Jenova, but he has the knowledge that his friends were failed science experiments, the informtaion causing them to absolutely fall apart - he's seen it happen and has been forced to accept that his friends are gone. Learning about his own past as an experiment sends him down the exact same rabbit hole that his friends fell into, but he's a "perfect" monster, and even Genesis showing up at the reactor confirms it. He says to Genesis "you will rot" when he comes asking for help, which seems like a great moment where Sephi refuses to let Genesis's harsh words get to him. In actuality, it just proves that he's aggressively distanced himself from the pain of losing those he trusted, reminding him and reinforcing the idea that Sephi can't trust his fellow 1st class friends. How easy would it have been to convince him that Zack was going to turn on him too?
This is serious manipulation from Jenova, taking advantage of Sephiroth's upbringing being isolated in Shinra with Hojo, taking advantage of his trauma from finally finding friends who went mad and turned on him, and then taking advantage of the fact that their history was revealed to them to drive them mad to do the same to him. Quite honestly, why WOULDN'T Sephiroth hate a world that did this to him? He's been a loyal soldier all his life, he's angry at Shinra who made him, tired of the whole world being too weak to pose a challenge against him, and he learns he's a monster who can help Jenova if she helps him
Honestly, I'm on board with that fan theory that Remake is Sephiroth trying to break free of Jenova's control over him as well and break the chains of fate or whatever. Not so he can be a free good guy or anything (that theory is reserved for the fanfiction), but so that he can take all her world-ending power for himself. You go, dude. Be the greatest villain ever and force the world to get its shit together in order to stop you.
Anyway, Reunion just finished downloading so I'ma go play now. Byeeeee
I imagine this is the portrait of him hung in the palace tho

Dion Lesage