I REDID IT!!!
I REDID IT!!!

I made it tf2 ship tier list cuz I got bored

In case y'all want to know Spy and scout would be in last tier
https://tiermaker.com/create/my-opinin-bout-tf2-ships-17303099
Tier list I used ☝🏻
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More Posts from Swagspectrum
‼️🛑 Don’t ignore this, you are condemning my autistic child to not live a normal life and my family to death Hello, I am Doaa from Gaza 🍉. I apologize for what I'm about to ask. I have a heavy and weary heart. Unfortunately, the situation became difficult after I left Gaza, and I did not receive any aid to treat my child and help us live except through you and your donations. . A donation of just $20 from each person, $20 will save my child and my family in Gaza. $20 equals 220 Swedish krona. I lost my home, my workplace, everything I do not know whether or not I will bear all this responsibility outside Gaza to help my child and my family, but I know that your help will contribute to saving my child and my family. Sorry for all this.
THEY HAVE A GOFUNDME IN THEIR BIO!!! PLS DONATE!!!!
Hi,
I hope you're doing well. ❤️
My name is Ahmed, and I’m reaching out to you with hope and urgency. The war has torn my life apart—I’ve lost my home, my job, and the ability to support my family. We live in constant fear amidst destruction and hunger. 😔
I’ve launched a GoFundMe campaign to save my family, and I urgently need your help to protect my children and evacuate them to safety. A donation of just 5 euros could significantly change our lives and ensure my children's safety.
Could you please share my campaign post from my profile? Each share could be a lifeline for my family. 🙏 Our campaign has been verified , and is entry number 264 in their Master List.
From the depths of my heart, I thank you for your support and kindness. ❤️
PLS GO TO THE GOFUNDME IN THEIR BIO!!!!!
My name is Basil I live in Gaza , My story is sad and painful. From More than 4 years ago, I left my wife Sanaa jiuda,and my four children,Fatma 15 years old,, Ahmed 13 years old ,yazan 10 years old, Selaa 7 year's old in Gaza and moved to live in Canada. Throughout this period, I was trying to obtain papers for them to move to live with me in Canada but cruel fate wanted this hard war to begin in Gaza, so that I could live with death a hundred times every day, and I blame myself .
They live in Gaza, hell, every day, every minute, under a barrage of fire that maybe take my family any moment,as kills taked loved ones, and neighbors in front of their eyes I wait for my family’s turn to ask myself one question every day. I wonder, will fate give them another deadline to live, and will they survive until tomorrow’s sun rises .
If it's up to me, I hope I can get them out of Gaza today before tomorrow,but my loved ones, my children, my wife I pity them very much, so I thought that I must find a way to save them and get them out of Gaza, But I do not have enough money to get them out of Gaza to come to Canada. My family consists of 5 people, my wife and four children, and I need 15,000 US Dollars for each person, which includes the costs of getting them out of Gaza and waiting for them in Egypt for a period of no less than 6 months, which includes the costs of renting a house for them, their living costs, and the price of their travel tickets
pls be kiend with me and help me py add my GoFundMe link in your page until i can collect the necessary amount until i can take my family outside of gaza soon.
https://gofund.me/e92e2796
Pls read and help out
I just want to say I love how you do your lineart, it looks so good! ahhhhhhhh!!
I'm gathering a lot of advice about the topic of lineart and I just wanna know how you get it to look like that? My line weight is getting better but the drawing itself just comes out a bit.. weird.
Thank you so much! Lineart is probably the thing I've been working hardest on as I am not a lineartist (and still struggle a lot) but it's something I really need to get better at for my job. UM there's honestly so much that could be said on the topic of lineart. Big things for me are:
Weight -> Use line weight (aka thickness) to describe form, lighting, contact and scale. Thick lines imply shadow, contact and nearness-to-camera. Thin lines imply tension, recession and light.


Straights vs Curves -> Use straight lines against curved ones for maximum interest. This is partly a character design thing but as we're using lines to describe our characters it's worth mentioning :)

Complex vx Simple -> Use complex lines against simple. Faces are always complex so therefore the backs of heads should always be simple. Chests are quite complex so backs should be simple. Dorsal sides of the arms are complex (Delt, tricep, bicep) whilst the ventral side is more simple (tricep...mainly) etc.

'Think in Ink' -> Lower your sketch layer almost to 0% opacity so you're not getting hung up on how nice/energetic your sketch look and instead are approaching the piece from an ink mindset. BUT it's digital! So if there's something in your sketch that you like just bring it forward (copy and paste) into your ink layer. I sketch and ink with the same brush so I can use this workflow
'Confidence' -> small hesitant feathery lines will look nervous compared to big swooping lines. Less is always more. I'll redraw arms/limbs until I can get the appearance that it was done in one brush stroke. Again it's digital so you can erase to cheat this look : )


MISC 01: I always hear 'draw from the shoulder'........meh............it's digital so draw from your wrist...it's fine honestly. If we were working at A1 in a life drawing class then we could get some shoulder action going but most of us are hunched over 16inch tablets. I think this advice aims to pull people away from feathery-nervous lineart honestly which you can improve on without relearning how to draw from your shoulder.
MISC 02: For a 'smoother' look do your lineart at a larger canvas size than you need. Once I'm happy with a sketch I usually double the canvas size and do my lineart then.
MISC 03: In PS (at least) anti-aliasing goes funny at any zoom level that isn't in the 5 times table. So try not to look at your canvas when you're zoomed in to 87% or 71.39% or something crazy. Just stick to 25%, 50%, 75% and 100% if possible.
UNFORTUNATE TRUTH: Lineart is incredibly based on raw draughtmanship I've discovered. When you're working with colour you can hide a lot in rendering (shadows, highlights) or post-processing (depth of field) but in lineart all your mistakes are just...there for people to see. There's ways round this...which I use A LOT. 'Flourishes' (I use 'flourishes' to mean over-confident lineart where it veers particuarly thick or particuarly thin in contrast to your approach in the rest of the image) can sort of trick people into thinking you're more confident about an area than you actually are.

As well as leaving 'breathing room' within your lineart instead of actually...resolving the area. I do this the most around the face and hands.

Hopefully some of this helps? Honestly there's a lot of deep dives that could be done into indivudal things and there's also the massive caveat that all of these are 'guidelines' and not strict rules. I also favour a more...concept-arty? animation-y? storyboard-y? look to my lineart which favours flourishes and breathing room for a incomplete/work-in-progress feel which would make methodical colouring (ie: for a comic or something) a pain.
Keep up pratice is the main thing and doing studies of artists who you like that have great lineart - you'll pick up draughtmanship skills along with the lineart studies. Here's some of my lineart from a year or two ago...it varies between very 'standardised' (which makes it difficult to read volumes and to be honest, it's boring) and 'TOO EXCITING' (which...also makes it difficult to read volumes and for the eye to rest).

I'd like to share my brushes at some point as I've found 3 that I really like and use for everything more or less. I discovered that a shocking low amount of people use PS on tumblr (shocking to me I guess as i'm so used to PS being the standard) and everyone seems to use Procreate or Clip Studio Pro...so I want to check that the brushes are Procreate compatible at least before I share!


My fandoms and my fandom neighbors!
TODAY, August 12, 2024, The Animation Guild begins negotiations with the AMPTP to win a new contract for animation. This is a huge fight with severe stakes for the future of the Animation Industry in the US, and the guild needs your support!
TAG is fighting, Right Now, to stop exploitative practices that are weaponized against animation professionals across the globe, and working hard to ensure this industry has a future here in the states.
If you are a fan of animation, whether it's major or independent studios, eastern or western, tv or movies, we need you to get LOUD in support of The Animation Guild. The crews who work so hard to bring these works to life are struggling to pay their bills, if they can find work at all, while studio CEOs are getting multi-million dollar raises to cancel projects and gut streaming libraries.
We can win this fight, but we need public outcry and support. If you work in animation, if you've ever dreamed of working in animation, or if you just love animation, please stand with TAG and support the union effort to keep animation a viable career and a valuable medium!
Check out the Website Here: #StandWithAnimation
AnimationWorkersIgnited Twt / LinkTree
AnimationGuild Twt