
A blog where I post my drawing and any other creative things i might do!!commissions : https://ko-fi.com/victamined
364 posts
Hello Again! This Is The First Gen 2 Style Pixel Art I Post, Of @otiksimr's Fakemon Starters! Their Style

Hello again! This is the first Gen 2 style pixel art I post, of @otiksimr's fakemon starters! Their style looked perfect for Gen 2 pixel art, where only 2 colors aside from black and white are allowed. Enjoy!



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More Posts from Victamined




A set of starter variants I did for MrBuddy's "Pokemon Legends: Noir" video, aka a Legends game concept set in 1920s Unova! Meowscarada becomes an elegant flapper, Incineroar becomes a scrappy 1920s boxer, and Feraligatr is inspired by urban legends of sewer gators in New York.
Thanks to my Patreon supporters as always!!


Rock the dragon

Okay so I've made a few posts about it already (here) but I think I'm ready to reveal the hook of the lil racing game I've been working on for 2 weeks now:
It's going to be a roguelike.
Choose an upgrade—quickly!—after every lap (some permanent, some not), and a special kind of upgrade with unique side effects after every race (where you'll have all day to decide). Die once and the Grand Prix is over.
Some more things I want to mention but which I won't leave in the tags:
Tracks are randomly pieced together from prebuilt segments, and can also be slightly scaled at random, or mirrored. (All the base functionality for this is already implemented! I just don't have a lot of track segments to vary between yet, or more than 1 track for that matter.)
Enemy rubberbanding (and stats in general) still need a lot more tweaking, especially if I want broken shortcuts to remain engaging. Will require a lot more testing (and require a lot more of the game to be done before I start really deciding on how to tweak it probably)
There will be upgraded versions of items (so e.g. after Bomb there's a chance you'll find Bomb+. You might even find it without having the base Bomb itself). There'll also be upgrades that change the way items or boosts work!
I'm making this for the Playdate! It's written in C and runs at a solid 50fps (the gif plays slower in tumblr on my end for some reason though. might be different on mobile)
I currently have the title "Accelerogue" in mind. Still subject to change but I like the sound of it and it immediately gets everything across






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