withouthats - You should read Ranger Reject, now!
You should read Ranger Reject, now!

I might post my random thoughts here occasionally, either that or Im posting fanfiction, btw READ RANGER REJECT PLEAAAAAASSSSEEEEEE

34 posts

Anyone Else Wonder How Terrifying It Must Have Been To See An Earthmover As One Of The Few Remaining

Anyone else wonder how terrifying it must have been to see an earthmover as one of the few remaining human soldiers like seriously

Your one of the few remaining human solders in (what you believe) to just be another war, sure alot of people have died and technology just keeps on advancing to the point where human soldiers just aren't needed anymore, but you love your country, you will protect your nation and your family from those who wish to harm them.

The sound of gunfire, rockets and landmines exploding ring out across the battlefield, your mere rifle sounding like a toy compared to the machines. When all of a sudden you hear a loud warcry screeching across the battlefield, you look up, this monster reaches to the heavens. You can only see six white eyes look down upon you, you see something coming down from the heavens something similar to that of a javelin but its glowing, it points down at the battlefield,

you prepare for death, and then in your final moments you realize,

theres a reason why human soldiers were no longer needed, they were just that insignificant.

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More Posts from Withouthats

1 year ago

I like to imagine that whenever V1 parries Gabriels sword back at him in 6-2 and misses, Gabriel has to ask V1 to pause the fight so he can go get it.

Gabriel throws his sword at V1 but V1 parries it, But completely misses Gabriel, lodging it into the wall on the other side of the room, V1 begins charging a piercer shot before Gabriel stops V1.

"Uh, Machine can we Um pause for a second, I need to *teleports to sword and grabs it* lets continue, Machine. TIME TO RIGHT MY WRONG."


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1 year ago

If this is trial three then it's probably the box that celeste has the blueprints for Robo-Justice in.

Ummm, What The Hell Is This Box In The Elevator Next To Celeste?

Ummm, what the hell is this box in the elevator next to Celeste?

1 year ago

On some level I understand the rejection or outright denial of V2's death: it was jarring and brutal, especially for a character who, at least in laws of traditional video game rivals and the rule of thirds, seemed like it'd stick around for longer. This said, inferring from in-game lore as well as dev statements, I believe V2's death, tragic that it is, is not unwarranted; and that it is commonly pigeonholed into a characterization it does not fit into due to its assumed role within the game.

This is long, so it's going under the cut.

Considering its name, it's easy to assume V2 is a new and improved version of its predecessor; but it is more heavily implied that it's simply a version of V1 with thicker plating, and nothing more. [1] V2 was an attempt at salvaging V1's design after war became irrelevant, to capitalize on the resources wasted on a highly advanced war machine by rebranding it as an adaptable worker, for security and (theoretically) other peacetime activities (...not an innuendo). This was a failure; there's no reason to invest in something so refined when a handful of lesser machines could do the same job [2].

If V2 is contextualized within its backstory, it makes a lot more sense why it ate shit so quickly. It is, out of any in-game machine so far, one of the least suited for survival in Hell. Sentries and Streetcleaners were created for war. Swordsmachine(s) and Mindflayers are scrapheads, constantly adapting to create (and protect) their perfect, lethal body. [3] If anything, it's on the same level as a Drone, able to defend itself in a limited capacity, but not intentionally programmed or built for combat. Faced with V1, something built for perfect, swift destruction, a machine made for peace would stand even less of a chance than normal, even with an equal level of mobility and build.

V2 is also doomed, in a very literal sense, by the narrative. In a meta sense, it does not matter to the game story whatsoever [4]. V1 is the butterfly whose wing flaps set Gabriel's story in motion, but V2 has no such connection to his story, and is thus irrelevant. Even its lore entry is overshadowed by information about V1/its connection to V1. A third fight, as well, was never in the running, not necessarily due to anything in the game lore, but because its first and second encounters are all it needs: a third rematch would be repetitive and messy [5]. The reason for its extremely violent death sequence is to ensure there was no question as to its fate [6].

In regards to its personality; it is oft-headcanoned as loud, irritable, and competitive, but this characterization is more likely due to its color as well as its assumed role as a "rival" to V1; rather than based upon its in-game actions. Although its initial intentions are up to interpretation [7], comparing its actions and mechanics to other enemies fully rationalizes its anger. Although it's fairly easy to enrage in-fight, the criteria for its enrage state is much more specific than other enemies, and it's quite easy to not trigger it at all. Cerberi will enrage after one of its kind dies, Malicious Faces and Mindflayers after a certain amount of damage has been dealt (on Violent). Most notably, as the only other character with a rematch, Gabriel begins his second fight enraged after his first defeat [3], which can imply by extension that even though V2 is taking its second fight more seriously [8], it is still not outwardly angry. Its enrage state is only triggered when its patience is depleted (the player avoids it for too long), or in its second fight when it has been punched with the Knuckleblaster. These can be interpreted as indicators that V2 likes it when the fight is "fair": when it's not being avoided and picked at from a distance, or being hit with its own arm; which is frankly pretty fucking mean. A side note: Returning to its creation, it can also potentially be inferred that V2 was intentionally programmed with a rational, controlled, and even marketable personality, easily suppressed or overwritten for ease of use.

In another game, or if V1 was the protagonist, perhaps V2 would not be dead. Instead, V2 is doomed by its creators, both in-game and in reality. It mirrors V1 in action and Gabriel in mind, but unlike them, it has no place in this story beyond a truly fantastic duo of fights. Although its story has any number of potential rewritings or epilogues [9], its doom was always intended. It's easy to mourn lost potential, and its end is intensely tragic; but I believe it is a tragedy that meshes nicely with the rest of the game's story. V2 is dead, and not a second too soon.

Footnotes:

1.

Discord message from Hakita: "v2 is more like a doppelganger while gabriel is closer to vergil"

Along with the lore entry for V2:

V1’s planned production was cancelled and an updated model, V2, was developed instead, using the standardized plating, since durability was far more important during times of peace when no bloodshed was necessary.

2.

There seems to be a lot of confusion about why V2 was made during a time of peace, and since it's never gonna be specified in the game, I'll just explain it here:

Money, of course.

V1's design and development took a lot of time, money and resources, so V2 was an attempt at getting at least some return on that investment after the war ended (such as for security), but it evidently failed to gain any traction since only the prototype was ever made.

Since they are very advanced and versatile, they're also extremely expensive to produce, especially compared to simpler specialized machines, so there's no sense in a security firm using all that money on 1 V-model instead of 50 Drones.

It's really that simple.

twitter.com/HakitaDev/status/1538313328715513857

3. in-game lore entries, can be read on ultrakill.miraheze.org or here in one document: steamcommunity.com/sharedfiles/filedetails/?id=2245904838

4.

Discord message from Hakita: "yeah the point of the pyramid chase bit was to give V2 a cool finale at least since he doesn't really play a part in the story at all"

5.

discord message from Hakita: "Greed is V2’s last fight because a third version of the same fight would get repetitive and samey"
Tweet from Rata @RANK10YGO: "Thanks boss. One more question since I was gonna get into it in Act 2: Why doesn't V2 use the arm powers in its fights? No buster knuckle punches in Limbo or whiplash pulls in Greed. Is it just unaware of its potential?"

Reply from Hakita: "No, it's just because the V2 fights are already the most mechanically complex fights in the game with too much to keep track of as is, so adding even more to that would just make it a nonsense mess."

twitter.com/HakitaDev/status/1538336055681863680

6. "And then V2 dies as hard as anyone could possibly die to make sure people understand he's fucking dead and is not coming back" - dev commentary, 05:08:09 (youtu.be/kaImho5JioI?si=v4_m90nfLOY-DyEZ&t=18489)

7.

discord message from Hakita: "there only being two V prototypes is already mentioned in V2's enemy file, V2's "intent" is never stated in-game so you can make of it what you will"

8.

discord message from Hakita: "goes without saying that V2 takes the second encounter considerably more seriously than the first one, but whether you want to interpret the first time as him only wanting to spar with V1 or him just being cocky in being a newer and "better" model is up to you"

9. Notably, Dream's End Come True / v2isdead.com.

discord message from Hakita: "Dream's End Come True is as much closure as you'll ever get for the character so you can consider that his ending if you want to"

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1 year ago

Yk what.

Yk What.

I think I will

Yk What.
Yk What.
Yk What.
Yk What.
Yk What.

You have to put v1 and v2 in separate jars because they are territorial and will cause fights