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6 months ago
The 2003 PlayStation 2 RPG Shin Megami Tensei III: Nocturne Contains Unused Dialogue Seemingly Spoken

The 2003 PlayStation 2 RPG Shin Megami Tensei III: Nocturne contains unused dialogue seemingly spoken by Luigi in its files. It is part of a text file containing placeholder messages for a negotiation system, with the Luigi message being called "DUMMY_SUCCESS_INFO", indicating that it was a placeholder for succeeding in persuading a character to divulge information.

Why Luigi was chosen for this is unclear, especially due to the lack of Mario references in the rest of the game and code.

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