
▪︎ call me artie! ▪︎ he/it ▪︎ 18yo ▪︎ AuDHD genderfuck with a special interest in victorian era, gothic literature and victorian era >:3 ▪︎ a writer obsessed with IFs, currently drafting my own ▪︎
20 posts
Want Quick Tips To Add Instant Chemistry To The Relationships Of Your Characters??
Want quick tips to add instant chemistry to the relationships of your characters??
(🥳With examples🥳)
First of all, I want to say that you can also use most of them for platonic/ non-romantic relationships, so feel free to use this tips however you think they might work better in your story. So, without further adue, let's get to the tips!!!
Make your characters LISTEN to each other. Like, if A tells B they're not a morning person, B could make some coffee for A or lower the volume of their alarm.
This might sound quite obvious, but show that you characters care for each other. It might be as simple as one of them giving the other a glass of water when they feel a little dizzy, but it works wonders!
Make your characters physically close. When you are emotionally close to someone, you tend to be physically close too. But here is the thing. Make your characters react like it's second nature: "how would I not hug B when I haven't seen them in days?" or "Of course I'm gonna take A's hand when I feel afraid".
They don't have to be constantly thinking about each other, but when they do, MAKE IT MATTER!! For example, character A is out shopping, and they see B's favorite cookies. B didn't have a good day, and A knows that. But A also knows B is gonna fucking love the cookies, so they buy some.
Let them believe and trust each other. Also applies if one of them is a little distrustful: let your characters rely on one another, even if at the start they aren't as comfortable doing it. For a distrustful character, letting the other one help with chores might be a HUGE thing.
Other tips for writers: previous | next
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More Posts from 21starsfiction
Get to Know Your Character
Here are some questions to consider for character development:
What parts of their childhood trigger them?
How do they treat themselves when they're feeling sad?
What parts of themselves do they tend to hide?
How do they punish themselves when they make mistakes?
Who are they loyal to? Why?
Who do they avoid? Why?
What emotions or situations do they try to avoid? Why?
What angers them?
What are their insecurities?
What are their emotional triggers?
How do they feel about love?
What are their fears?
What is their relationship with their family like?
What kind of people do they tend to gravitate towards?
What do they like/dislike about themselves?
Happy writing ❤
Previous | Next
"This fic was ai generated—" Cool, so lemme block you real quick
"light is what we create"- when the romantic tension is high
a prompt list by @novelbear ᵔᴥᵔ
unconsciously leaning in towards each other
^ or gradually gravitating towards one another in a room in general
laughing at every joke they make, even if they're not that funny
eyes checking out their entire outfit when you first see them
^ then having to ask their giggling friends what their problem is after they've been caught
the triangle method ??? duh
inside jokes seem to accumulate and pile up as they start to spend more time alone together
eye contact being so strong, even in smaller conversations
voices changing around each other (whether it deepens or their tone in which they speak changes)
smiling and giggling throughout the entire conversation
"you always look good, what do you mean?"
always finding a way to have physical contact
^ having hands brush against eachother, being so close that they're shoulder-to-shoulder, touching their forearm briefly, etc.
compliments on top of compliments
noticing or remembering the little things
"am i too close?" "no! no, you're fine."
brushing hair out of their face or behind their ear :(
the look of absolute admiration and love one gives when the other isn't looking
^ cue their other friends gagging and telling them to "stand up"
when they lean in to get something off of their face and the other literally stops breathing for a second
goofy smiles
always being able to joke around together

The 100% Good Twine SugarCube Guide!
The 100% Good Twine SugarCube Guide is a coding guide for the SugarCube format of Twine. It is meant as an alternative to the SugarCube documentation, with further explanations, interactive examples, and organised by difficulty. The goal of this guide is to make the learning curve for new SugarCube user less steep, and provide a comprehensive and wide look over the format.
VIEW / DOWNLOAD THE GUIDE!!!!
The Guide is compartmentalised in (currently) four categories:
THE BASICS or the absolute basics to start with SugarCube. No need for extra knowledge. Just the base needed to make something.
THE BASICS + adding interactivity, and creating a fully rounded IF game May require a bit of CSS knowledge (formatting rules)
INTERMEDIATE MODE adding more customisation and complex code Will probably require some CSS knowledge, and maybe some JavaScript
ADVANCE USE the most complex macros and APIs Will surely require some JavaScript/jQuery knowledge
Note: The Advanced Use includes all the APIs, macros, and methods not covered by the previous categories. This includes code requiring very advance knowledge of JavaScript/jQuery to be used properly.
Each category explains many aspects of the format, tailored to a specific level of the user. More simpler explanations and examples are available in earlier chapters, compared to the later ones.
If something is unclear, you found a mistake, you would like more examples in the guide, or would like a feature covered, let me know!
The Guide currently covers all macros (as of SugarCube v.2.37.3), all functions and methods, and APIs. It touches upon the use of HTML, CSS, JavaScript and jQuery, when relevant. It also discusses aspects of accessibility.
The Guides also provides a list of further resources, for the different coding languages.
The Guide is available in a downloadable form for offline view:
HTML file that can be opened in Twine
.tw file that can be opened in Twine
source code, separating the chapters, .js and .css files
GITHUB REPO | RAISE AN ISSUE | TWINE RESOURCES TWEEGO | TEMPLATES | CSCRIPT 2 SG GUIDE
Twine® is an “an open-source tool for telling interactive, non-linear stories” originally created by Chris Klimas maintained in several different repositories (Twinery.org). Twine is also a registered trademark of the Interactive Fiction Technology Foundation.
SugarCube is a free (gratis and libre) coding format for Twine/Twee created and maintained by TME.
VIEW / DOWNLOAD THE GUIDE!!!!
As of this release (v2.0.0), it is up to date with the version 2.37.3. If you are looking for the guide covering SugarCube 2.36.1, you can find it on my GitHub.
Note: the Guide is now complete. There won't be further substantial updates.