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Hail, newcomer! Welcome to the Foundry. I'm your forgemaster, and here, I'll be producing all manner of 5th Edition Dungeons and Dragons Content for you to enjoy! [Bri, She/Her, Trans girl]
224 posts
Week 2: The Veil FestivalDay 2: School Of The Veil
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Week 2: The Veil Festival Day 2: School of the Veil
While the groundskeepers prepare the festival grounds, the Scholars of the Veil arrive to study the strange magical phenomena that can only be observed this time of year.
The wizard School of the Veil was on the schedule last year, and never quite made it- hopefully you can see why. This was a challenge, on par with the well-loved Chronomancer in some respects, since it relies on certain fictional ‘physics’ that can be hard to pin down.
Regardless, most of us have thought about playing a ghost at some point, and while this takes a while to get there, it can fulfill certain parts of that fantasy!
If you’d like to download the PDF, or just get a better view, the homebrewery link is here! Edit: As it turns out, @stonefallwaits caught me slippnig back into old 3.5 habits- will saves don’t exist in DnD 5e! I’ve updated this brew to reflect that- Forced Crossing is now resisted with a Charisma save.
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More Posts from 5eforgemaster
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Week 2: The Veil Festival Day 3: Bard Colleges
And what festival would be complete without entertainment? These new Bard Colleges expand the options for DnD’s top support class, expanding into new roles.
Starting with the College of the FIreeater, this subclass allows the bard to dabble in the blaster role, dealing out AoE damage but sparing their allies from the carnage with their signature support feature. Climbing in level allows the bard to simultaneously buff their allies and debuff their foes, as well as turn incoming fire damage into a resource.
Next up is the College of Masks- a subclass I’ve sat on for far too long, based on 3.5′s master of masks. Trying to come up with abilities that didn’t step on the toes of other bard subclasses proved challenging, especially while making them attractive enough to pick on their own merits. Hopefully, this hits the sweet spot.
You can get a better view, or download the PDF, on the homebrewery!
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Week 2: The Veil Festival Day 5: Oath of the Valkyrie
With the entertainers, reasearchers, and other guests in place, you’ll need some devoted folks to protect them all. Enter: a new order of Paladins, who have their own interest in observing the thinning of the Veil. Those who swear the Oath of the Valkyrie fight on the material plane with an eye for the war in the outer planes- claiming souls with consideration for how it effects the position of heaven and hell more than how it effects the battle in front of them.Of course, with that power comes a measure of privelege, and they can use it to keep their companions alive, and ensure that their fallen foes do not rise again.
Those of you who have been keeping up this week know that another oath, the Oath of Twilight, was supposed to drop today as well.
My ideas for that overlapped more with the Valkyrie than expected, so I’ll need some time to finish disentangling them. With that said, I’ll try to incorporate it into this week, and maybe adopt a less aggressive schedule this time around. If you’d like the PDF, it’s homebrewery page is right here!
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Sorcerous Origin: Spellwarper
So, a long while ago, I made a prestige class from 3.5 edition, the Spellwarper. I love the concept of it a lot, but I do realize that most people don't use prestige classes. So I decided to see if I could work it into the sorcerer class. Here's the result!
All in all, I really like how it turned out. I do wish I could introduce spellwarp sniping earlier, but it doesn't fit the theme as much as the other features. So it got pushed out to 14th level. Anyhow, enjoy!
PDF Download: https://homebrewery.naturalcrit.com/share/-tqsFO_qdhLw
For more content and to see my content earlier, check out my patreon: https://www.patreon.com/astrelan
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Week 2: The Veil Festival Day 2: School of the Veil
While the groundskeepers prepare the festival grounds, the Scholars of the Veil arrive to study the strange magical phenomena that can only be observed this time of year.
The wizard School of the Veil was on the schedule last year, and never quite made it- hopefully you can see why. This was a challenge, on par with the well-loved Chronomancer in some respects, since it relies on certain fictional ‘physics’ that can be hard to pin down.
Regardless, most of us have thought about playing a ghost at some point, and while this takes a while to get there, it can fulfill certain parts of that fantasy!
If you’d like to download the PDF, or just get a better view, the homebrewery link is here!
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Week 2: The Veil Festival Day 1: The Groundskeeper
Our first post of week 2, and the first artificer subclass to appear on this blog, the groundskeeper is here to prepare the venue for the Veil Festival!
The subclass’ central mechanic is the ability to Lay Roots, meaning that once you have chosen your battlefield, you will not be changing locales easily. Rather than change positions, you’ll need to alter the battlefield to suit your needs. The fifth level ability, Custodian, rewards you for having enemies in your zone of control, so you’ll need to step up your game and control the flow of enemies into the area of your roots so that you can deal with them one by one. If you want a clearer look, or to download the PDF, you can find it here on the homebrewery!