Holy Shit Sony Is Going To Be The Thing To Kill Fgo Goddamn I Dont Think Ive Ever Seen Worse Game Handling
holy shit sony is going to be the thing to kill fgo goddamn i dont think ive ever seen worse game handling decisions outside of like, overwatch
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More Posts from Blackmoonofthevoid

this is still the funniest screenshot taken of any video game every time i remember it it kicks my ass
something that will never not be funny to me in dn was the faces Light would make when no one was looking. like if anyone caught him once, the jig was up
This might be too broad of a question and sorry if it is (also sorry if it's been asked before?), but I wanted to ask if there are any particular books you may recommend to someone learning about psychology?
Also what did Rosmontis do if I may ask
Rosmontis: here.
Psychology: I personally recommend learning about second-order cybernetics, in which the observer is circularly and intimately involved with/connected to the observed. The observer is no longer neutral and detached, and plays an active role in system. This is key to Brofenbrenner’s Ecological Model. Basically, this stands conceptually opposite to the Lacanian take on Freud’s psychoanalysis, as Lacanian purists will insist you exist as an extraneous entity to the focal point being observed. You, as a psychologist, are still human and a mutable, mutation-inflicting aspect of any life you wander into. The psychologist as an outside-above observer is a flawed concept in my opinion.
All this prelude is to say: Read Ludwig von Bertalanffy’s “Organismic Psychology and Systems Theory”, 1966, and get to know the General Systems Theory. One cannot work with one part of a system, micro or macro, if one hopes to truly help someone. What people often call “illness” tends to be symptoms of something else, and each person is a whole world.
Specifically about working with kids, I like Donald Winnicott’s works. “Playing and Reality”. Winnicott puts lots of emphasis on how creativity and play are incredibly good tools in understanding and communicating with babies and children, and this can and should be used alongside other techniques to create a platform of conversation, if needed, with older kids that for one reason or another struggle with conventional communication. Winnicott also proposes the “Good Enough Mother” theory, which is to say, the best parent/caretaker is one who is good enough to healthily provide for the kid in all areas, and still messes up or lacks some skills overall to provide children a safe, controlled space of adversity; it is through this safe adversity that children learn to be self-sufficient by learning to make up for what the caretaker lacks or doesn’t do perfectly. Overprotective parents, then, run counter to healthy development of the child, something that proves right more often than not.
Finally, Humberto Maturana’s “The Tree of Knowledge: The Biological Roots of Human Understanding”. This is also about second-order cybernetics, more focused on how we learn, the science of knowing how we know. You know how someone telling you “two plus two is four” is meaningless, but if you add two and two, you get four, and now that has any meaning to you because you got to that realization through internal processes that organically lead to the answer? Ok, you know how it does jack shit to tell a depressed person to think happy thoughts, but if lived experience and rationale eventually leads you to “life is worth living”, then that a life-changing effect on you? Well, it’s got to do with techniques on understanding this process and being an active agent in doing this with others.
I dislike psychoanalysis but it is worth reading Freud’s stuff, especially to understand where all of this comes from originally, and the technique isn’t necessarily bad as much as it was a technique used in a place and time that is not where and when we currently live. Second-order cybernetics is something I especially like in psychology, because of how closely it relates to actual lived experience. A simple example is, if you throw a basketball to the hoop, you likely will miss, but your second attempt will be closer, and the third attempt, you’ll likely nail it. This is because the previous attempts have given you input and information that you then incorporate to throw more accurately. This is first-order cybernetics as you are the sole, individual variable, but imagine you have a coach, and the coach isn’t teaching you in a way that helps. The coach then changes their approach to suit your way of learning how to handle the element (ball), so the observed system (you, ball, act of throwing, hoop) is now changing, but so is the system observing entity (coach), as observer cannot be separate from observed system if aiming to meaningfully change it.
These should set you out to a good start, in my opinion.

Me when I’m overstimulated
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