captainlavellan - Captain-Lavellan
Captain-Lavellan

Hello! You can call me Ryn. I don't really post a whole lot, but I reblog things sometimes. This will likely turn into a clusterfuck like all my other social media. My profile picture was drawn by my good friend Maddie! @electriclord

1065 posts

Team Inquisition!You Must Gather Your Party Before Venturing Forth

Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth
Team Inquisition!You Must Gather Your Party Before Venturing Forth

Team Inquisition! You must gather your party before venturing forth 

going to update my store with these and more soon!

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More Posts from Captainlavellan

8 years ago

Medieval references

Medieval tailor’s assistant

How to mount a horse and other chivalric problems

Dressing in Steel || Part 2

Tent/Pavilion resources

Armor for Beginners || More about armors || and more

Arms and Armor Resources (this site itself belongs to an armorer)

Articles on tactics, fighting skills etc

Resources on historical fencing & combat skills

Medieval Woman’s life, hygiene, clothing etc etc

Hair Care Recipes from Medieval and Renaissance Sources

Gode Cookery Recipes || Medieval Cookery

Viking Answer Lady

Looking for the Evidence (Viking Research)


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8 years ago

Stunning as always!

Pokemon Age!!
Pokemon Age!!

Pokemon Age!!

Solas wanders as a normal trainer but is actually Fen Harel, the leader of Team Spirit that fights to free all pokemon!! His main pokemon is legendary Zygarde, and I think it is the perfect one for him, it’s forms are based on Loki’s children and “it is said to monitor the balance of the ecosystem and reveal its power when the ecosystem is disrupted”


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8 years ago
Resource: How To Write And Organize Chapters

Resource: How to Write and Organize Chapters

I’ve gotten quite a lot of questions about chapter length and novel organization, and while there are no set rules about either (nor are there really any set rules in any part of writing), below are some guidelines and discussions to help you organize, plan, and stay as relevant in the publishing market as possible. Whenever anyone says “there’s no one way” or “there are no rules” it’s important to remember that there are, in fact, recommendations. Can you break these? Of course you can! It might even be a great idea at times. But there are some tricks of the trade that tell publishers you’re a pro, that you know what you’re doing, and that the book you’re presenting them with has been well thought out and is ready for the market. 

Writing a Novel: Chapter Breaks

Chapter and Novel Lengths

Anatomy of a Novel: Chapters and Parts

Tips on Writing a First Chapter and Beyond

How Long Should a Chapter Be? (Nonfiction)

Structure of a Novel: How to Write a Chapter

How to Write Chapter After Chapter Until You Have a Book

8 Ways to Write a 5-Star Chapter One

10 Things Your First Chapter Should Do: A Checklist

Where Should a Second Chapter Start?


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8 years ago

As someone who will be writing fantasy battles, THIS IS BEYOND HELPFUL.

Helpful things for action writers to remember

Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high you’re jumping/falling from. There’s a very good reason free-runners dive and roll. 

Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. It’s exhausting work and unless you have a lot of training and history with hand-to-hand combat, you’re going to tire out really fast. 

Arrows are very effective and you can’t just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention. 

Throwing your opponent across the room is really not all that smart. You’re giving them the chance to get up and run away. Unless you’re trying to put distance between you so you can shoot them or something, don’t throw them. 

Everyone has something called a “flinch response” when they fight. This is pretty much the brain’s way of telling you “get the fuck out of here or we’re gonna die.” Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently. 

ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but it’s actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighter’s efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesn’t give you the skill to pull off a perfect roundhouse kick to the opponent’s face. 

Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.

Fights get messy. There’s blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone. 

A serious battle also smells horrible. There’s lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the character’s senses when they’re in a fight. Everything WILL affect them in some way. 

If your sword is sharpened down to a fine edge, the rest of the blade can’t go through the cut you make. You’ll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword. 

ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when you’re shooting a bow with a higher draw weight. Draw weight basically means “the amount of force you have to use to pull this sucker back enough to fire it.” To give you an idea of how that works, here’s a helpful link to tell you about finding bow sizes and draw weights for your characters.  (CLICK ME)

If an archer has to use a bow they’re not used to, it will probably throw them off a little until they’ve done a few practice shots with it and figured out its draw weight and stability. 

People bleed. If they get punched in the face, they’ll probably get a bloody nose. If they get stabbed or cut somehow, they’ll bleed accordingly. And if they’ve been fighting for a while, they’ve got a LOT of blood rushing around to provide them with oxygen. They’re going to bleed a lot. 

Here’s a link to a chart to show you how much blood a person can lose without dying. (CLICK ME) 

If you want a more in-depth medical chart, try this one. (CLICK ME)

Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything I’ve gotten wrong here. 


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8 years ago

The pic you are looking of the lavellan blindfolded cuz they where going to cut his arm is from numinlavellan

Awesome. Thank you anon! (:


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