caramel-catss - feral domestic cat
feral domestic cat

caramel | he | writer | ao3

493 posts

Link's Awakening: Variations On A Theme - Part Of A Tribute To Minako Hamano

a placemat sectioned into nine squares. each square contains the sheet music for part of link's awakening's "cave" theme by minako hamano. it is personalized to the eight dungeons of the game, representing variations on a theme, which was used to compose these songs

link's awakening: variations on a theme - part of a tribute to minako hamano

finally got this little fucker out of storage and back in my hands. welcome home link's awakening placemat!!!!!!!!! once i finish remaking the wind fish sculpture, i might post more of the collection

  • deuynndoodles
    deuynndoodles liked this · 7 months ago
  • thegoopershome
    thegoopershome liked this · 7 months ago
  • cryiingcastle
    cryiingcastle liked this · 8 months ago

More Posts from Caramel-catss

7 months ago

evil link is real. nobody talk to me


Tags :
8 months ago

queen rutela and prince ralis? :)

A comic page featuring Prince Ralis and his mother, Queen Rutela, from Twilight Princess. Rutela unhooks her earrings, saying, "Before you leave, here." She outstretches her hands to Ralis, who takes the jewellery and watches how the coral dangles from his fingers. His expression pinches, and he isn't only speaking about the jewellery when he asks, "Are you sure about this, Mother?" After a pause, Rutela bends to rest a hand on his head in comfort. "I am certain. Be safe, Ralis," she says, though he can't bring himself to look away from the earrings that look out of place in his hands.

Day 39: "I sent my young one, Ralis, to Hyrule Castle to inform Princess Zelda of our fate."


Tags :
7 months ago

Reverie Devlog - 2024 August

Reverie Devlog - 2024 August

Intro

It’s been 2 months now since the last dev log and ending of summer break, which means it’s time for another!

This one will be kept concise as a list of things, as there isn’t much special thing that happened in the timeframe that need additional explaining

Progress

Progress has been made generally in all sectors this time, to list:

Enemy sprites are all finished! (Some extras were added later)

Basic gameplay battle started to be done

Writing started on flavor text

Some extra music is done (As previously mentioned, due to plan changes)

Early progression is somewhat playable

Miscellaneous small things like equipments sprites

More map works

There is also more indirect work like organization like usual, especially in breaks where some are busy.

What’s Next

The list here might seem short, but some tasks are quite a large task, like cutscenes.

Writing finalization

Cutscene work in RPGMaker 

Polishing maps

Slight changes to previous chapters

Playtesting

Balancing

Out of the list the main bottleneck here is now RPGMaker side of things, specifically cutscenes. Unlike Chapter 3, pixel art and mapping are done fairly early on, as that chapter just had so much work on the pixel art side that the momentum makes it pretty fast when it comes to this chapter with far less work.

So far with current planning, proper side quests and puzzles are very minimal. There is still plenty of side content in terms of battle and an optional area, but other than that, those events tend to be time consuming to make and maintain in RPGMaker.

Final Notes

Overall, it’s a very usual progress, nothing out of the ordinary. Decent amount of progress, but still a decent amount to go as well, especially with RPGMaker side.

Thanks for reading this far, here's battle music for Metro B2 for checking out!

Full Link: https://youtu.be/g5XUpkyO6f4 


Tags :