chaosmeistergames - Chaosmeister.Games
Chaosmeister.Games

TTRPG enthusiast from Germany, rolling dice since 1988. As an eternally online player and GM I create games for easy VTT use in various genres.

74 posts

Today's Mood : "Hand Me An Axe! Chopping To Be Done."

Today's mood : "Hand me an axe! Chopping to be done."

I am writing a Technicolour Post Apocalypse expansion for 6Q, it was going so well, and at almost 50 Pages my brain finally went: Hold it, 6Q doesn't need fully fleshed out item crafting, community upgrades or a bloody point crawl. So today is "kill your darlings" day. đŸȘ“

Before I had four different random tables to generate the setting, plus the point crawl. Now it's one 6Q table. I had a core/body/mod crafting system with three d66 tables for parts. I even had three tables to generate characters. Why do you do this brain?

Chopped it all away and went back to what 6Q is all about: Answer six questions to play.

All that content will come back in some form, but not for basic 6Q. Not wasted effort, just not efficient effort.

Have any of you read 6Q already? It's free and just two pages. Would love to hear what you think, especially how you would like specific world and settings expansions to be presented.

6Q SYSTEM SRD - Powered by FU by Chaosmeister
itch.io
Setting agnostic 1pg TTRPG based on FU. Just answer six questions to play.
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More Posts from Chaosmeistergames

5 months ago
Solarpunk is more than an aesthetic. Solarpunk is a Genre and a Movement.
Yet, while there are Solarpunk short stories. There are barely any books, movies or games.
Part of the reason is, that Solarpunk is anticapitalist, while most media is produced through capitalism.
There is another problem though: Many struggle to imagine stories that are Solarpunk.
People imagine Solarpunk only as a chill utopian scifi setting. While it can be so much more.
Solarpunk is massively inspired by Ursula K. LeGuin and Studio Ghibli.
Solarpunk does not need to be SciFi. Solarpunk does not need to be Utopian. Utopias can have conflict.
Solarpunk is about finding balance with nature. Solarpunk is about mutual aid. But Solarpunk si about revolution and change, too.
Solarpunk can be utopian scifi. But it can be fantasy, too. It can be set in today's times, in a historical or a post-apocalyptic setting.
The one thing Solarpunk needs is a thought for the environment, and a believe in human kindness.

I made a little something. Trying to keep this idea up and around.

We really need to get better in telling those stories. And we really need to do away with the idea of Solarpunk just being these chill utopian fictions. A fight about getting to that Utopia can be Solarpunk to.

We also need to do away with the idea that there are no conflicts in an utopian setting. Because there are.

5 months ago

A one-page Player Character Emulator

Second release in a week, somebody STOP ME

'Triple-O' is my take on a one-page Player Character Emulator

⭕ Run published adventured modules as a solo GM! ⭕ Test-run your world-building, adventure, or prep ⭕ Emulate allies or hirelings

A One-page Player Character Emulator

Spread the word! 😊💗

Triple-O by Cezar Capacle
itch.io
One-page character emulator. Play solo as the GM!
5 months ago

Since this post was popular but my other post with the free update didn't get traction, I'll try re-blogging this one so you all don't miss out! Here is the updated primary page and added GM Page. Have fun!

Since This Post Was Popular But My Other Post With The Free Update Didn't Get Traction, I'll Try Re-blogging
Since This Post Was Popular But My Other Post With The Free Update Didn't Get Traction, I'll Try Re-blogging
Enjoy This Free Game! If You Like It, Please Consider Purchasing It Through Itch To Support My Further

Enjoy this free game! If you like it, please consider purchasing it through itch to support my further work. Would love to hear your thoughts in any case, is this interesting? What's missing? EDIT: Since it's a popular post, a new update out on Itch or here on my Tumblr.

https://chaosmeister.itch.io/6-q-system


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4 months ago

Changes to d12 Core incoming

Hey everyone,

As many suspected, d12Core is evolving into "The Flux Engine."  The polls in various online spaces helped me narrow down which direction to take, and "The Flux Engine" is the winner! 

When the change happens, I will keep the d12 Core Itch page open "As is" but disable new downloads from there. I will set up an entirely new page for The Flux Engine. I struggled a lot with this decision as people who already have d12Core will be disconnected from TFE. But I haven't found a way to switch the Itch page to a new name while keeping the old links all over the web active and working. So a new page it is. Lesson learned!

With the change, the latest Beta 1.14 will be released and bring some significant improvements:

Revamped character creation with Origins and Archetypes

More dynamic combat using the enhanced Zones system

Expanded rules for group challenges and conflicts

Refined Adrenaline and Bond mechanics for more dramatic moments

Many examples

Based on your feedback, I've kept the core of what made d12Core fun while refining the system. The Flux Engine aims to be more flexible, inclusive and approachable, whether you're exploring ancient ruins, dodging asteroids or navigating futuristic cityscapes.

Stay tuned for more details and the official release date! You can also keep in touch with all the latest on Discord.

As a teaser, here is a sneak preview of the new cover style:

Changes To D12 Core Incoming

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5 months ago

Hope my submission makes the cut, going to be a fun bundle.

Supernatural TTRPG Bundle

Recruitment is currently open (until 8/22/24) for an itchio bundle themed around supernatural TTRPGs.

Profits split evenly.

If you'd like to join or you'd like more information, it's contained in the form.

Supernatural TTRPG Submission Form
Google Docs
Please use this to submit itchio TTRPGs for the Supernatural TTRPG bundle.

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