
Animator with a potato quality YouTube channel and some obsession with drawing stuff
82 posts
After 1 Year, 11 Months And 21 Days After I Began Working On The First Chapter Of My Manga, I Finally
After 1 year, 11 months and 21 days after I began working on the first chapter of my manga, I finally finished it… IM HAPPY AS A CAT SEEING THAT KIND OF EXPENSIVE CAT FOOD THAT SMELLS REALLY GOOD!!!!!
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More Posts from Claudiostudios

He’s adorable
I always like to see older projects from any artist :3
With the new year on the horizon and 10 completed games under my belt, I thought it might be fun to go through some projects that didn't make the cut and I ended up shelving for one reason or another! (It's only like, 2 of 'em but still)
The first is a game about Theodore and Zapara. While Tricks N Treats was my first finished + published RPGmaker game, I originally started testing things out with RPGM shortly after Cemetery Mary's release. The following game was meant to take place in the CM universe.
It was my first time using RPGMaker & it shows. It was also being made in VXAce, hence why proportions are so different from all my current projects. VXace uses 32x32 tiles whereas MV + above use 48x48. Trying to work within these limitations was a bit tricky for me


The (gif) footage you see above is all that exists of the game now(I didn't even screen record LOL). Back when my old laptop kicked it the files for this game went with it and I never cared to back them up. I don't consider it a hard loss though as by that point I had already moved on to bigger more polished projects and I didn't see myself returning to it any time soon(or at all).
The plot of the game was that Theo woke up in the night to hear Zapara leaving their apartment. When he goes to look for and finds her, she seems to want to avoid going back to the apartment for reasons she won't share. By the end of the game she confesses that she had a really realistic nightmare and she's scared if she goes back it will come true. Theo reassures her that he would never let her nightmare happen in reality, and so the two go back together. In the morning, we see Crowven texting them. They're making plans to go out to a club, when Crowven asks if his cousin can come along--tying it into CM.
I think if I made this game, it would've been cute, and maybe I'll even do something with the premise for a larger game, but I don't see myself trying to start this as a solo project again.
The next game that was shelved from when I was learning Unity & Adventure Creator. Patrons had seen previews it! I started this game as a tool to help me learn the programs, and it got shelved when I felt it was no longer teaching me but instead adding weight to my back.
Unlike the previous game, this is a game I COULD see myself starting again--probably using the same method I'm using for WISHMAKER in RPGM. This game is called "Dreary Elaine", and it's a bit interesting!
(ignore the reference PNG of Elaine here HAHA) This game, like WISHMAKER, is a point-and-click adventure game, where you play as the titular Elaine as she delivers party invitations to her neighbors.


The thing that makes Dreary Elaine interesting is that it is actually an offshoot of my other work! Mary Anta is a character that exists in the fictional world of Noisrev. Dreary Elaine is Mary's favorite childhood book series. A fictional world within a fictional world!
As I said above, this is a game that has the potential to come back one day--I'm just not currently sure when. But exploring the Elaine-verse is something that always appeals to me and who knows! Maybe I'll represent it more in my work going forward.
I think that's all for now? I hope it was fun to read through and I'm excited to have more (finished) games and art for you soon! ❤️

My cat, her name is Mimi
Oh boy, the very first post
Hello, tumblr, have a kitty


A silly sleep little guy… I love him