
Edit Commissions (OPEN!!) [Video or Photo] DM about pricing. The egotiscal writer who needs to vent someplace about her OCs, personas, and games.
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Slug-siblings Trying To Survive In A Big World.
Slug-siblings trying to survive in a big world.
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More Posts from Cloudychao
Got a Butters video. Have a good day.

Some pathetic rambles of a pripara fan. We finally get the coolest season and there is barely content on it (especially outside of Japan). We are starving and deprived of a good series.
Let me just say first, I have been really getting into design lately (fashion, character, story etc) and the creativity in this series really impresses me.
My favorite are their performance outfits. Not in the photo but what they wear before they do their hurricane sequence.


Perfect comic to describe my time in RainWorld as a green slugup.



and then nothing bad ever happened. the end

I think Jewelpet Tinkle was the best seasons of the franchise. I want to talk about another series inspired by it and to probably put a darker twist on it.
The protagonist lives in a historical region that will be European inspired. She is a noble who fell into a lake. This ruins her social life for a long time and has made her a hermit.
Many people are speculating she tried to kill herself since she has been having a hard time finding a marriage partner, but the protagonist knows the truth.
There is someone out there wanting to kill her for the family's mining caves. It has been in her family for generations and they are tight lip about what lies in there. In the past, her family has found precious jewels like rubies, sapphires, and diamonds. Recently, there are rumors that there is nothing in there anymore and it is all dried up.
Her parents are distraught at their lively, smiley daughter so down and isolated. In hopes of making her feel better, they shower her with gifts and jewelry.
A particular jewel has caught the protagonist's eyes. A brooch made of Tourmaline. This is the gem of her family since it was a present by a close family. In turn, the protagonist's family gifts rubies to them and it is their family gem.
The families never wear tourmaline unless it is a special occasion and they are seeing the other family. The protagonist wears mostly pearls and amethyst.
She cries on the tourmaline, wishing her life was different. She's too scared to leave her room and lost everything that meant something to her. The protagonist thinks there is nothing in the world for her anymore. She is lost and does not want to keep living.
The tourmaline responds to her and promises her a life of adventure and lifelong friendship. Out comes a cat named Tour. His heart reaches out towards her and wants her to enjoy life again. He wants to be her friend and give her what she deserves.
The protagonist hugs the cat, happy to have a real friend in her darkest hour.

Digimon but everyone is trapped in a tower and the Digital World is broken into giant floors that have challenges on them to find the digidestineds.
Only the strongest can get to the top floor and escape. Every year they bring in 500 children around the world to be put into the tower. Some are still climbing the tower, most of them die though.
Digidestineds are supposed to be the leaders of the Digital World, but the myth has been so messed up that people think they are blood sacrifices so they can get their home back and appease the gods.
Children are being kidnapped from the human world and are put in the tower to fight. They think the enemy is each other.
Not only are humans fighting, but many digimon are since the floors are little countries where everyone is looking out for themselves and trying to escape too.
On the night of the protagonist's 10th birthday, she is kidnapped by the evil digimon and put into the tower. All alone and crying, she hides out in a tree hole while the challenge begins.
The goal of the first floor is to keep your badge from getting stolen. If you lose, you will get killed. There are rewards for stealing badges like food, clothes, or anything else.
The kids starts turning on one another. They want to go home and start forming alliances, raiding the floor's villagers and residents. The top challenger has a plan to steal everyone's badges last minute.
After the first day, the challenge ends and about 300 children are victorious. The protagonist emerges from her hideout and is scared. The challengers are able to keep the badges as souvenirs and move on to the next floor.