
Hello beautiful online people! This is my accessible place where I'll share worldbuilding and characters that are part of my personal writing projects. Please be respectful and not rudely judgemental! As a heads up, this blog contains heavy topics in regards to my stories, characters, and worldbuilding!
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I Think I Need To Explain My Absence... I've Been Obsessed With Metal Slug Nowadays And I'm Currently
I think I need to explain my absence... I've been obsessed with Metal Slug nowadays and I'm currently hyper-focused on working on an AU for the game franchise. It has been taking up most of my time and energy.
Not gonna lie, I'm beginning to hate the Cyphoraviktus Paradox (and this blog) to a certain extent... As I'm working my way through my Metal Slug AU, I realised that I fucked up the worldbuilding and characters of the Cyphora Paradox. I feel as though I could have done everything a whole lot better. I've had people comment on how weird the names of my characters and species for the Cyphora Paradox are, which are now beginning to bug me.
At this point, I don't know if I want to continue working on the Cyphora Paradox and everything within it anymore. I'm beginning to lose hope and passion for this massive project. If I do decide to restart everything, I'm still going to keep some of what I've written and focus on those things specifically.
Thank you for understanding and supporting my work.
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More Posts from Cypriathus
I wanna hug you and give you cookies!
- @thetidesare-everchanging
Awwww that's very kind of you! I love hugs and cookies. You deserve hugs and cookies too!


Updated: September 17, 2024
Reworked Group #3: Peregrine Falcons Squad
Overview
Shortly after the establishment of the Regular Army, the Joint Military Police Headquarters assisted the Regular Army in dismantling a transnational drug trafficking organisation led by a corrupt North American politician. Recognizing the benefits of a strategic partnership, the Chief of the Regular Army and the Joint Military Police Headquarters formed an agreement to establish an elite task force. This specialised unit would handle high-risk situations requiring indirect or covert intervention, beyond the scope of conventional military operations. The newly founded elite task force branch would be called the Peregrine Falcons Squad and became the Regular Army's first special forces unit.
As part of their affiliation with the Joint Military Police Headquarters, they serve as highly trained soldiers supporting global law enforcement. They assist police officers from various countries with transnational criminal issues and global security threats. They also aid in preventing global terrorist threats and combating warfare waged by highly dangerous groups.
Insignia
It features a two-engrailed shield outlined in gold, divided into three columns: saffron-yellow on the right side, emerald green in the centre, and crimson on the left side. The initials "P.F." are rendered in dark silver, separated by a gold bullet, and surmounted by a downward-facing sword with a ruddy blue hilt, positioned behind the shield. A circular wreath of laurel leaves encircles the shield, evoking the image of the sun rising over the horizon. Two stylized peregrine falcons with ruddy blue eyes stand guard on either side of the shield, adopting a heraldic pose.
P.F. Squad Base
The Joint Military Police Headquarters is situated adjacent to the S.P.A.R.R.O.W.S. base, nestled deep within a dense forest in Northern Russia. It’s a high-security, hexagonal-shaped facility equipped with an advanced camouflage system that can adapt and change its exterior appearance to blend seamlessly with its surroundings, mimicking rocky, snowy, and greenery hues. he compound is reinforced with multiple surveillance posts, each manned by expertly trained snipers. Additionally, it features security cameras integrated with non-lethal deterrents and advanced perimeter defence systems, equipped with intrusion detection and rapid response capabilities. Within the compound lies the following facilities:
A Defence Department that serves as a centralised hub for strategic planning, operational command, and tactical control.
A well-maintained barracks for military personnel, providing a safe and functional living environment.
A Combat Academy, led by Sophia Greenville, featuring advanced combat training centre, a simulated warfare environment, a tactical operations centre, a physical conditioning gym, and a medical and recovery wing.
A secure storage facility for firearms, ammunition, and tactical gear with strict access control and inventory management.
A maintenance and storage facility for military vehicles, ensuring readiness and operational capability.
A secure conference facility for senior leaders to conduct high-level briefings, financial planning, and strategic sessions.
A restricted briefing area for P.F. Squad commanders and elite operatives to plan missions, share intelligence, and coordinate tactical operations.
A self-sustaining military city, fully equipped and trained to respond to emerging threats with rapid deployment capability.
Marco’s Base
It's worth noting that the P.F. Squad operates multiple bases worldwide, all of which are named after birds of prey, such as Condor Operations Base, Hierofalcon Operations Base, or Goshawk Operations Base.
Owned by the P.F. Squad, the Sparrowhawk Operations Base, hidden in a forested mountain in an unoccupied area of Britain, serves as the residence for Marco, Eri and her team of rebel Ptolemaic troops, Tarma, Fio, Trevor, Nadia, Ralf, Clark, Tequila, Gimlet, and Red Eye. It’s camouflaged to blend seamlessly into its surroundings, serving as the nerve centre for their operations. They have a nearby landing pad, camouflaged by a thicket of trees, allowing aircraft to land undetected. The base features multiple facilities:
A large, circular room equipped with eighteen business chairs, a holographic display table, a large cork board for investigative purposes, and multiple maps for various missions, serving as a central hub for tactical planning and military briefings.
A private workspace for Marco and the others, which is equipped with a mini fridge, work computers, twenty file cabinets, sixteen rosewood desks, secure communication devices, a business phone to call friends, family, and other military personnel, and a vast library of military strategies and historical texts.
A heavily fortified room storing an arsenal of firearms, ammunition, and tactical explosives.
A well-stocked storage room containing uniforms and tactical gear.
A laundry room equipped with two washing machines and two dryers where they can wash and dry their dirty clothing.
A spacious dormitory features numerous comfortable beds and a secure safe for storing the soldiers' phones and wallets, each labelled with its owner's name. In a cozy nook perfectly suited for Perifa, Sparky, and Mr. Kibleton, their feline-friendly setup awaits, complete with a cat tower, three plush beds, a variety of toys, three food bowls, and a filtered water dish.
Three clean and well-maintained bathrooms with showers, toilets, and sinks.
A secure, climate-controlled garage houses their primary vehicle, the SV-001, maintenance equipment, a couple of motorcycles, and a small oakwood table for Tarma’s boombox and assortment of alternative and metal rock tapes.
A kitchen equipped with a dishwasher, a sink, a marble top counter, a cabinet full of plates and cups, and a built-in breakfast bar and eight stools for quick meals and planning sessions. The kitchen features a refrigerator with a freezer, a secure, locked pantry, a discreetly hidden coffee maker, and modern, high-efficiency appliances with advanced features like automated meal prep and cooking A large, sturdy table made of smooth oak wood serves as a central hub for meal planning, tactical discussions, and mission briefings. Additionally, the kitchen includes hidden compartments and drawers for storing snacks and energy bars.
A cozy recreational space with a plush couch, coffee table, wall-mounted wide-screen television, cabinet full of board games, dartboard, and nostalgic decor featuring posters of 80s action movies and 90s anime. For entertainment and stress relief, the room is also equipped with four classic arcade machines (CarnEvil, Shinobi, Contra: Hard Corps, and Dance Dance Revolution).
Extra Information
Members of the P.F. Squad are commonly known by the monikers "Peregriners" or "Falconists", distinguishing themselves from other Regular Army soldiers and special forces units.
Despite being an elite task force, Peregriners, regardless of gender, receive only half the salary of an average police officer. Furthermore, underperforming Peregriners face additional financial strain, as they often experience delayed salary payments, waiting anywhere from two to four weeks to receive their compensation.
The P.F. Squad is frequently joined by the Intelligence Agency's special forces unit, S.P.A.R.R.O.W.S., in situations that the Regular Army requires them to handle.
They possess a remote archipelago in the South Pacific, which serves as the final training ground for P.F. Squad cadets. This culminating mission challenges cadets to survive in a hostile environment with scarce resources and limited weaponry, fostering reliance on teamwork, independence, and adaptability. In accordance with a mutual agreement, the P.F. Squad has granted the Regular Army permission to utilise the remote archipelago as a training ground for cadets interested in joining the special forces as regular soldiers.
The handguns carried by Peregriners are the Murder .50AE, which is modelled after the Colt M1911A1 pistol. It’s a semi-automatic pistol that fires .50 calibre Action Express rounds. The magazine capacity is seven rounds with an additional round able to be stored in the chamber.
Updated: September 18, 2024
Reworked Group #4: S.P.A.R.R.O.W.S.
Overview
Tequila and Red Eye successfully dismantled a rogue military organisation engaged in illicit human trafficking and arms dealing, which had also planned to launch a global bioterrorist attack in collaboration with the Pipovulaj Army. The plot involved spreading a zombie plague to control the population, transforming numerous innocent civilians into violent Man Eaters as a means to create a twisted form of super-soldier. Impressed by Tequila and Red Eye's exceptional performance as highly capable spies, the Intelligence Agency and the Regular Army jointly established a covert operations branch, S.P.A.R.R.O.W.S., through a mutual agreement.
The S.P.A.R.R.O.W.S. is responsible for gathering intelligence and managing information to prevent public panic and global hysteria. They provide their members with specialised training in high-risk covert operations that surpass the scope of regular Intelligence Agency agents, which are all conducted with utmost discretion and situational awareness. Some of these special covert operation missions involve precision targeting of high-priority threats and strategic disruption of complex criminal schemes.
Insignia
It features a cerulean square Iberian shield, rimmed with a spiky teal vine that’s outlined in bronze. Above the shield, the words "S.P.A.R.R.O.W.S." are inscribed in bluish-white, surmounting a stylized pair of bronze eyes with a yellowish-white star at their centre. The shield is flanked by a stylized peregrine falcon holding a gilded blade on the right side and a male house sparrow clutching an olive branch on the left side.
S.P.A.R.R.O.W.S. Base
The Intelligence Division is tactically positioned adjacent to the Joint Military Police Headquarters, deeply entrenched within a dense and remote forest in Northern Russia. The rectangular military compound features a forest-inspired camouflage colour scheme, a secure warehouse for military vehicles, multiple surveillance cameras, and several elevators leading to a subterranean base. They have a rooftop array of parabolic antennas that enables real-time surveillance, threat detection, and situational awareness, preventing surprise attacks and informing strategic decision-making. The base features comprehensive protection through an advanced security system and a defensive magnetic field, which automatically activates in response to potential threats, safeguarding against enemy attacks.
The subterranean base features a state-of-the-art command and surveillance centre, equipped with cutting-edge technological systems to orchestrate and execute operations. Additional facilities include:
An armoury housing the group’s most cutting-edge, high-clearance weaponry and specialised ordnance.
A high-tech meeting room with a high-resolution, encrypted display screen and multi-axis, AI-enhanced holographic projection system.
A state-of-the-art gymnasium for maintaining elite physical readiness, featuring biometric monitoring systems and AI-driven training programs.
A fully equipped, high-tech medical bay with regenerative treatment capabilities and telemedicine connectivity for remote expert consultation.
A secure dining area serving optimised, nutrient-rich rations for peak performance.
A high-security quarters with biometrically locked storage for personal gear and AI-monitored, secure communication arrays.
A Combat Academy, led by Margaret Southwood, featuring a heavily fortified training area with advanced combat simulation zones, tactical obstacle courses, stealth and surveillance training areas, and high-tech weapons testing ranges.
Extra Information
S.P.A.R.R.O.W.S. stands for Special Pursuit Agents and Rapid Response Operations Worldwide Strikeforce.
Members of the S.P.A.R.R.O.W.S. are commonly known as "Sparrowers" or "Following Falconers", reflecting their affiliation with the unit and their close relationship with the P.F. Squad.
Despite being part of an elite covert operations branch, Sparrowers face a significant pay disparity: males earn a quarter of the average government agent's salary, while females earn about a third. Additionally, underperforming Sparrowers, both male and female, experience further financial hardship due to delayed salary payments, often waiting between one to two months to receive their overdue compensation.
The S.P.A.R.R.O.W.S. conduct their covert operations in collaboration with the Peregrine Falcons Squad who provide primary firepower and protection for their agents.
The handguns carried by Sparrowers are the Murder Model-1915 .38 Mk.1Am or Classic Murder .38 for short. It’s a double-action revolver that features a 6-round cylinder. Originally designed to enhance the Enfield No.2 .38 Caliber revolver in 1915, the Murder Model retained only the frame and grip from the original. All other components were replaced with newer parts in later years.
Updated: September 28, 2024
Reworked Group #2: Regular Army
Overview
As international matters related to criminality and political issues deteriorated, the Earth Federation's transitional government was approached by a civilian officer who headed the Joint Operations Headquarters. The officer suggested establishing a peacekeeping military branch, leading to the creation of the Regular Army. The civilian officer was subsequently promoted to Chief of the Regular Army, assuming overall command. The forces were then divided into seven garrisons: the North American Garrison, the South American Garrison, the European Garrison, the Eurasian Garrison, the Asian Garrison, the Middle Eastern Garrison, the African Garrison, and the Oceania Garrison.
The Intelligence Agency was integrated into the Regular Army amidst concerns that it was becoming too autonomous with its own combat unit, sparking fears among ordinary citizens. Agents from the Intelligence Agency undertook high-risk missions, including deliberately allowing themselves to be captured to supply allies with ammunition and heavy weapons. Others conducted espionage and assassination operations. The Regular Army established the Marine Corps to serve as a specialised force for naval and amphibious warfare as well as water-borne operations. Its primary mission is to deter aggression and maintain freedom of the seas. The Peregrine Falcons Squad, part of the Joint Military Police Headquarters, and the S.P.A.R.R.O.W.S., affiliated with the Intelligence Agency, served as special forces units within the Regular Army. Later, the Ikari Warriors, a mercenary organisation, and Division 6, a group that defected from the Japanese Infantry of the Rebel Army, joined forces with the Regular Army's special forces after reaching an agreement.
The Regular Army was established to maintain peace and order among nations and provide orphaned and abandoned teenagers with a chance for a better future. Often shunned by society and left to fend for themselves, these young individuals were adopted by them. They offered the teenagers a supportive environment, basic necessities like food and clothing, proper education, and a stable income through jobs catered to their talents. This not only helped them become self-sufficient but also served as a means of recruiting new soldiers. The Regular Army was revered as a symbol of hope and unity, embodying a strong sense of justice and duty. Composed of idealistic and courageous individuals who genuinely wanted to serve and protect the international world, they inspired hope for a safer future for all.
Over time, the leadership of the Regular Army became increasingly power-hungry and corrupt as the chief grew dissatisfied with the military organisation's finances and resource development. In a surprising turn of events, a man known as President Marx approached the Regular Army with an offer they couldn't refuse: his company would become their primary defence contractor, supplying them with weaponry, tanks, and other essential equipment. Furthermore, President Marx would influence the chief and his colleagues to exploit their authority for personal gain and political manipulation, exacerbating the corruption within the Regular Army's leadership. The superiors are the only ones aware of the information that President Marx's supplies are tainted with questionable business dealings, ethical quandaries, and possible human rights issues, such as exploitative labour practices and financial irregularities.
The Regular Army's leadership began to engage in illicit activities, but their corruption remained concealed from public scrutiny through a combination of propaganda, media manipulation, and strategic cover-ups. While their public image remained heroic, they simultaneously conducted clandestine operations behind closed doors. These covert activities included expanding their influence, controlling resources, and silencing whistleblowers within the organisation, further solidifying their grip on power. The corrupt leadership of the Regular Army took measures to preserve the idealism of lower-ranking soldiers and new recruits regarding world peace, deliberately keeping them uninformed about the corruption. Meanwhile, many higher-ranking officers were either complicit in the corruption or actively contributed to its perpetuation.
The corrupt leadership of the Regular Army colluded with Ghyslaine to establish the Amadeus Syndicate, which served as a front for covert experimentation with hazardous technologies, the exploitation of living beings, including Martians and humans, and the manipulation of psionic energy. These experiments had far-reaching consequences, including the development of hyper-advanced nuclear weaponry and the transformation of Hyakutaro into the first recorded esper of the modern era. Additionally, they created a prototype of the Metal Slug tank, powered by nuclear energy, but it was quickly abandoned due to its potentially catastrophic risks.
Although the Regular Army never intended to use their hyper-advanced nuclear weaponry themselves, they had been secretly lending it to various organisations, including the Ptolemaic Army and Amadeus Syndicate. These groups planned to exploit the weapons at opportune moments, seeking to maximise their impact and avoid squandering the arsenal's devastating potential. The Regular Army provided them with such a dangerous arsenal because they believed that a balance between good and evil was necessary. Rumours have circulated that the Amadeus Syndicate and Regular Army discovered a Martian crash site in a remote desert, utilising the technological debris and remains of the deceased alien entities for scientific research and experiments.
As the 21st century dawned, they disregarded numerous terrorist attacks, viewing them as insignificant global threats. However, their inaction would ultimately tarnish their reputation, prompting them to employ strategic measures to mitigate the damage. These measures included assassinating journalists who threatened to expose them and manipulating public opinion to their advantage. Unbeknownst to them, their failure to act against the Central Park bombing in 2023 would inadvertently pave the way for the emergence of the Rebel Army.
Insignia
It features an emerald-hued heater shield with a green gold motto ribbon, bearing the Latin inscription "Nos globum defendemus" ("We will defend the globe" in English). The shield depicts a gilded blade with outstretched wings, surrounded by a flame-coloured halo with radiating light rays behind its hilt.
Uniforms
Cadet Uniform
They wear a blue-grey short-sleeved jacket with a brass six-button front, four pockets, and two hidden strapped compartments. They don a black utility belt that secures essential gear, and an African violet armband displays the Regular Army insignia. They also wear blue-grey army cargo pants with additional pockets, tucked into caput mortuum paratrooper boots. They carry a massive light grey load-bearing backpack containing camping gear and various military supplies.
Commanding Officer Uniform
They wear a double-breasted linden green jacket with gilded epaulets, eight metallic silver clasps, and breast pockets with the Regular Army insignia emblazoned above the right pocket. They pair this with a light blue dress shirt, a Tyrian purple cravat, and a built-in rifle green utility belt that has a cummerbund-like appearance. Their ultramarine trousers feature a vertical silvery stripe pattern and are either tucked or untucked into polished black leather boots with a low heel. They complete their uniform with a wedge cap made of linden green seal fur, adorned with a gold band edged with emerald piping and a central line of a flame hue.
Peacekeeper Uniform
Lower-ranking peacekeeping troops wear a Soldier Plate Carrier System (SPCS) featuring a unique camouflage pattern of cerulean, lavender grey, and Cambridge blue, which holds ammunition and their walkie-talkie. Their uniform consists of a blue-green Lightweight Helmet (LWH), a reseda chartreuse armband displaying the Regular Army insignia, and a lavender moisture-wicking dress shirt with an open collar. They wear light grey gloves and a taupe utility belt with a holster for their handgun, a sheath for their combat knife, eight blue-green pouches for ammo, and a coyote brown waist pack for rolling bombs. In addition to their SPCS, they wear a matching camouflage jacket and army cargo pants, featuring the same distinctive cerulean, lavender grey, and Cambridge blue pattern. Their cargo pants are equipped with built-in knee pads and adorned with three silver stripes on the left leg, which are tucked into sturdy navy blue combat boots.
They carry around a taupe load-bearing backpack containing various supplies, including handheld rockets, portable ammo boxes, communication devices, portable water purification systems, first aid kits, rations, maps and navigation tools, and cultural and language guides. Their arsenal includes a large bazooka capable of firing explosives with low levels of nuclear radiation, a special material shield that absorbs shocks, an anti-personnel sniper rifle, and a minigun that shoots rounds filled with corrosive acid. Some troops are responsible for carrying and operating mid-range artillery mortars that fire homing missiles. A few are responsible for operating portable AA Machine Gun Turrets, which requires a team of three or four men to carry.
Higher-ranking peacekeeping troops are equipped with cutting-edge exosuits, crafted from a unique blend of dark, metallic carbon fibre and adaptive, hexagonal titanium plates that have a greyish-green sheen. The headpiece features a nanotech-enhanced air filter with self-healing membranes and four durable, translucent tubes connecting to dual, high-capacity oxygen canisters on the suit's back, ensuring extended operational duration. It is equipped with a voice modulator featuring AI-driven noise cancellation, surrounded by retractable, silver-tipped stubs for secure communications connections.
The high-impact bluish-purple resistant eye slits offer advanced capabilities, including low-light enhancement via quantum dot technology, thermal imaging, AI-powered threat detection, and real-time language translation via neural network integration. A rhomboid electric lamp, housed in a protective, aerodynamic casing, is centred on the forehead and automatically activates in low-light environments. The headpiece proudly displays the Regular Army insignia on its rear, accompanied by the national flag of the country the wearer serves emblazoned underneath.
When activated, the suit's propulsion system amplifies the wearer's movements, granting incredible jumping and running capabilities. The AI-powered computer system provides real-time strategic analysis with predictive threat modelling, seamless control of integrated weapon systems, and dynamic mission parameter updates via neural network sync. The built-in load-bearing backpack features modular compartments for various supplies, including smoke canisters, stun grenades, flashbangs, a hydration pack with self-purifying water and electrolyte-rich nanofluids, an advanced first-aid kit, energy bars with nano-encapsulated nutrients, and fire starters with plasma ignition.
Below the neck and above the lower legs, the exoskeleton's chassis is enveloped in a revolutionary, flesh-like substrate. This sentient, self-healing material fuses advanced polymers, human tissue, vital fluids from the Cephalorepens galacticus albus, and the essence of Tuatha Dé Danann DNA. It boasts an iridescent sea purple hue and features a network of veins that pulsate with a nanotech-enhanced blackish-green elixir. This proprietary serum prevents rapid degradation of the fleshy material, while augmenting muscle resilience against a wide spectrum of attacks, from energy blasts to close-quarters combat. The suit's flanks are augmented with an additional pair of limbs, which feature bulging yet agile muscles infused with micro-scale, artificial myofibrils. It also has seven dexterous fingers, tipped with retractable, hyper-flexible tungsten claws and enhanced proprioception and tactile feedback, courtesy of embedded, AI-driven sensors.
These arms are capable of independent movement and allow the wearer to perform multiple tasks simultaneously. These claws are modular and interchangeable, allowing for seamless integration with a wide array of advanced tools and weapons, including:
Micro-grappling hooks that exploit localised gravity waves, enabling rapid scaling of sheer surfaces.
High-precision medical delivery systems, capable of administering tailored nanomedicines, stimulants or sedatives.
Retractable, super-dense combat edges forged from metamaterials, featuring adaptive geometry and AI-driven sharpness optimization.
Electromagnetic emitters that can stun electronic devices and disrupt the neural activity of hostile entities.
Multi-spectral sensors that grant the wearer real-time analysis of their surroundings, detecting hidden dangers, tracking targets, and uncovering concealed secrets.
These interchangeable modules are stored within the suit's forearm compartments, and can be deployed or retracted in milliseconds. The advanced polymers provide enhanced strength, flexibility, and durability, while the Tuatha Dé Danann DNA infusion grants the wearer accelerated healing capabilities and adaptability to extreme environments. Underneath their exoskeletons, they wear sapphire-hued bodysuits made of heat-resistant, bulletproof latex, along with a vest featuring four pockets and a camouflage pattern identical to that of the SPCS worn by lower-ranking peacekeeping troops.
Urban Uniform
They wear a Soldier Plate Carrier System (SPCS) featuring a unique camouflage pattern of asphalt black, dirty grey, cordovan, and raw umber, which holds ammunition and their walkie-talkie. Their uniform consists of a steel grey Modular Integrated Communications Helmet (MICH), a mahogany armband displaying the Regular Army insignia, and a black moisture-wicking T-shirt. They wear khaki beige tactical gloves with grip palms and a dark brown drop leg holster for their taser. They don a black utility belt with a holster for their handgun, a sheath for their combat knife, eight mocha pouches for ammo, and a sandy beige waist pack for smoke bombs.
They wear rugged, low-profile black combat boots with a grippy sole, slate grey knee and elbow pads, and army cargo pants with two bronze stripes on the left leg. Their jacket and cargo pants match their SPCS, featuring the same distinctive asphalt black, dirty grey, cordovan, and raw umber camouflage pattern. They carry around a khaki beige load-bearing backpack that contains various supplies such as grenades, portable ammo boxes, flashbangs, a hydration pack with a built-in water filter, and a compact first-aid kit.
Special Forces
Troops who work for the Peregrine Falcons Squad wear a Soldier Plate Carrier System (SPCS) featuring a rose quartz, silver-grey, and gunmetal camouflage pattern, which holds ammunition and their walkie-talkie. Their uniform consists of a rosy brown ballistic helmet, brass-plated goggles, a Mountbatten pink armband displaying the Regular Army insignia, and a sleeveless bone white shirt. They wear brown leather gloves, a blue-grey vest with the P.F. Squad logo on the back, four pockets, and two hidden strapped compartments, and an earthy green utility belt with a sheath for their combat knife and a holster for their handgun. They also wear army cargo pants with five crimson stripes on the right leg, which are tucked into earthy green paratrooper boots. Their cargo pants match their SPCS, featuring the same distinctive rose quartz, silver-grey, and gunmetal camouflage pattern.
Troops who work for the S.P.A.R.R.O.W.S. wear a Soldier Plate Carrier System (SPCS) featuring a brownish-orange, earth yellow, and khaki camouflage pattern, which holds ammunition and their walkie-talkie. Their uniform consists of a citron ballistic helmet with a bright orange futuristic visor, a platinum grey armband displaying the Regular Army insignia, and a cinereous T-shirt. They wear chestnut brown wristbands and a taupe grey Eisenhower jacket with the S.P.A.R.R.O.W.S. logo on the back and two hidden strapped compartments.
They don a chestnut brown utility belt with a sheath for their hatchet, a holster for their handgun, a holder for their tonfa, and a goldenrod waist pack for a medical kit. They also wear burnt orange paratrooper boots and army cargo pants with four saffron-yellow stripes on the right leg. Their cargo pants match their SPCS, featuring the same distinctive rose quartz, silver-grey, and gunmetal camouflage pattern.
They both carry around dark brown load-bearing duffle bags that contain various supplies such as grenades, fire bombs, cyber warfare kits with advanced hacking tools, secure communication devices, first-aid kits, waterproof match cases, portable ammo boxes, and canteens full of water.
Pilot Uniforms
Troops operating as tank pilots wear a sleeveless champagne-hued shirt, a greyish-brown vest with four pockets, and fingerless black gloves. They also wear a greyish-brown helmet with bronze-plated goggles featuring red-orange lenses, paired with harvest gold army cargo pants tucked into blackish-blue paratrooper boots. Additionally, they wear a black belt with a silver buckle, a holster for their handgun, six citron pouches for ammunition, and a cognac waist pack containing a medical kit and several smoke bombs. Their arsenal includes a sledgehammer, a foldable multitool, a portable Gatling gun, and a rocket launcher.
Troops who operate as aircraft pilots wear a standardised military flight suit with a camouflage pattern of army green, brown, and dark grey. They don burnt orange leather jackets with grey wolf fur trim and the Regular Army insignia on the left breast pocket. They wear luxor gold helmets with dark-tinted visors and earth-toned oxygen masks as well as desert sand woollen scarves around their necks. They also wear insulated, grip-enhancing blood red gloves, ankle-high, steel-toed steel grey boots with rugged soles, and secure harnesses in durable silver for attachment to aircraft seats or parachutes.
Scientist Uniform
Scientists working in this field are required to wear suitable personal protective equipment (PPE) for both laboratory experiments and field duties. To distinguish themselves from regular scientists, they wear a metallic orange armband featuring the Regular Army insignia. Their protective gear includes jade green hazmat suits with built-in luxor gold gas masks equipped with purple-tinted lenses. It also includes lab coats with two hidden compartments for storing military-issued firearms and blades, authorised for self-defence purposes.
Tactical Gear
Winter and Desert Gear
Snowy gear consists of a frosty white parka, light grey Gore-Tex pants, icy blue waterproof mittens, brass-plated goggles, and insulated black boots lined with polar bear fur. Additionally, it features warmth-enhancing layers like a cream-hued synthetic sweater, bluish-purple thermal socks, brownish-black balaclava, woollen light grey scarf, and fallow brown earmuffs. Furthermore, the package encompasses shelter and sleeping essentials, comprising a four-season tent with snow stakes and guy lines, an insulated sleeping pad, and a bivy sack.
Desert gear consists of a sand-coloured poncho with Regular Army insignia, a Desert Combat Uniform (DCU) featuring a sandy beige, light brown, pale grey, and earthy red camouflage pattern, desert combat boots, sand-resistant khaki socks, and a terracotta-coloured ballistic face mask. Additionally, it features essential survival items like water purification tablets, broad-spectrum sunscreen with high SPF, and DEET-based insect repellent.
Marine Corps Scuba Gear
The gear consists of a coppery brass diving helmet infused with a rebreather system for extended underwater breathing, paired with navy blue flippers featuring rugged, rubberised spikes for enhanced propulsion and stability. The gear includes a flexible purplish-black wetsuit with the Regular Army insignia emblazoned on the back and two red-orange stripes running along each side. Additionally, it features dual oxygen tanks that provide a maximum depth rating of 2,200 feet (670.56 metres). Their arsenal consists of arc-dropping mines, a trident, and a rifle-like firearm equipped with a scope and a bayonet-esque harpoon attachment.
Jetpack Gear
The gear consists of a flight suit featuring a silver-grey, dark blue, and purplish-white camouflage pattern, accompanied by a high-visibility ivory-hued parachute bearing the Regular Army insignia. The suit is equipped with sleek, ergonomic oxygen masks with dual oxygen canisters that offer extended duration and automatic refill. Additionally, it features dark grey helmets with an integrated communication system and orange-tinted visors for enhanced visual clarity and glare protection. Their arsenal includes an advanced jetpack powered by a self-replenishing fuel source for extended flight duration, explosive canisters, and a rocket launcher capable of firing homing missiles.
Biker Gear
The gear consists of grip-enhancing ruddy blue gloves, navy blue biker helmets with red-tinted visors and the Regular Army insignia on the back, and a brass-hued leather jacket. They ride a variety of military-commissioned motorcycles, and their arsenal consists of a grenade gun, a missile pod, a machete, and a shotgun.
Disguise Kit
This gear is used by soldiers and covert agents to safely provide supplies and intelligence on the frontlines, while disguising themselves as completely different people.
Vehicles
Combat
SV-000
Proto 2
SV-001 Metal Slug
SV-001 Type-R
LV Slug Armor
SVW-001 Slug Gunner
SVX-15D Slugnoid
Animal
SV-Camel
Elephant Slug
Ostrich Slug
Donkey Slug
Support
SVX-22UG Drill Slug
Protogunner
Slug Digger
Walking Machine
Armoured transport trucks with camouflage patterns
TIAF600 Slug Mobile
Aerial
SVF-07V Slug Flyer
SVH-03 Slug Copter
Astro Slug
Marine
SVX-17M Slug Mariner
Borobune Slug
Large Scale
Augensterm
Slug Gigant
Repurposed Vehicles
Black Hound
Iron Nokana
Type-2 Di-Cokka
LV Armor
Landseek
M-15A Bradley
Hi-Do
Regular Army Base
The Joint Operations Headquarters, a heavily fortified military compound located in the Great Victoria Desert, serves as the primary base for the Regular Army. This heavily fortified facility is designed to withstand the harsh desert environment and potential threats, while providing a secure and self-sufficient hub for military operations. The compound's architecture is carefully crafted to blend seamlessly into its desert surroundings, minimising visibility from the outside. The facility features multiple blast-resistant windows designed to withstand extreme pressures and temperatures, ensuring enhanced security. Additionally, it’s equipped with six secure parabolic communications antennas for reliable connectivity with other military units and command centres.
The base has strict access protocols in place, featuring checkpoints and biometric scanning, to ensure that only authorised personnel can enter. Additionally, the base is equipped with water purification and recycling facilities to minimise dependence on external resources. Furthermore, it has a robust power generation infrastructure, including backup generators and renewable energy sources.
The compound features multiple facilities, including:
A robust, high-wall barrier that surrounds the compound, reinforced with watchtowers and guard posts to prevent unauthorised entry and protect against enemy attacks.
A Combat School that serves as a recruitment and training program for cadets aspiring to join the Regular Army.
A training ground for lower-ranking soldiers to practice combat skills, tactics, and drills, honing their abilities in a controlled environment.
Advanced simulation rooms for immersive training exercises, allowing troops to prepare for various scenarios and environments.
Simple, functional living quarters for soldiers, providing basic amenities and housing.
A central dining facility offering standard military rations and meals.
A well-equipped medical facility for treating injuries and illnesses.
A secure storage facility for tactical gear, weapons, and vehicles with restricted access and inventory management.
A large garage serving as a maintenance facility for Slugs and other vehicles, including those repurposed from external sources.
A well-maintained storage area for food, fuel, ammunition, and other essential supplies.
Numerous offices accommodating military personnel, commanders, and support staff.
A strategic planning and operations management centre where military superiors oversee key activities, make tactical decisions, and coordinate missions.
A secure briefing room for classified discussions and situation assessments among high-ranking military officials and special forces operatives.
A dedicated facility for secure communication, including satellite uplinks and encrypted transmission systems.
A secretive, heavily restricted underground laboratory for conducting classified experiments on soldiers, developing cutting-edge technologies, and housing a mutant and supernatural entity containment facility.
Extra Information
They have no qualms about silencing whistleblowers through assassination, prioritising the preservation of their moral image over accountability.
Most high-ranking officers and special forces superiors embezzle funds intended for equipment and supplies, using them for personal enrichment.
New recruits and underperforming soldiers are often coerced into purchasing overpriced gear from corrupt quartermasters.
They occasionally stage false flag attacks to justify increased military spending or manipulate public opinion.
They frequently disseminate propaganda and disinformation to control the narrative and maintain public support.
Soldiers of the Regular Army are responsible for maintaining peace and are tasked with conducting infiltration missions. They serve in a supportive role, as the Earth Federation prefers to deploy specialised teams to infiltrate enemy fortifications, minimising civilian casualties and avoiding prolonged, all-out battles.
Soldiers of the Regular Army possess superior strategic and combat skills, boasting enhanced accuracy and greater agility compared to their Rebel Army counterparts.
Tank pilots are known for seizing the tanks of enemies after their own vehicle has been destroyed or rendered inoperable.
Many soldiers have undergone experimentation with psionic energy, granting them enhanced intellectual and physical capabilities. However, due to faulty bioengineering and a lack of understanding regarding the activation of Super Devil forms, they are unable to metamorphose and have not received an esper title.
Updated: October 2, 2024
Reworked Character #5: Trevor Spacey
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to child abuse, neglect, suicide, death, crime, and drug addiction.
Real name: Yeong-Gi Kwak
Alias: Chill Blade of Security
Occupation: Sergeant of the P.F. Squad
Retirement plans: Become a security programmer
Special skills: Proficiency in security programming and computer hacking, repurposing stolen enemy technology, psychological manipulation, taekwondo, and knifemanship
Hobbies: Helping Marco with technological issues and computer programming, doing graffiti on abandoned buildings, creating anti-virus programs, hacking into people’s accounts to see what they’re up to, and playing darts and video games
Likes: Marco’s heroism and superior computer skills, tinkering with security software while listening to music that has grabbed his attention, the nunchucks that once belonged to a former friend named Haneul, his two combat knives, and Nadia (his best friend)
Dislikes: Being called “Trevor Spicy” and “old” due to the frequent misspelling of his last name and his bleached hair, laughing so much to the point he’s coughing and wheezing, people making fun of his graffiti art, faulty security software, and boredom
Favourite food: Samgyeopsal
Sexuality: Heterosexual
Favourite drink: Slushies (preferably blue raspberry, fruit punch, pineapple, and orange)
Gender: Male
Age: 13 (in 2022), 19 (in 2028), 21 (in 2030), 23 (in 2032), 25 (in 2034), 32 (in 2041), 34 (in 2043), 35 (in 2044), and 38 (in 2047)
Blood type: AB-
Weight: 148 lbs. (67 kg)
Design: He's a 5' 9" (175.26 cm) Korean ectomorph with a lanky build, a weak musculature, sloping shoulders, warm ivory skin, dark brown eyes, nails painted a silver-grey, and a black mole beneath the left corner of his lip. He has a jet-black undercut hairstyle, featuring icy blonde hair on top with nearly middle-parted bangs that fall over his left eye, covering it partially. On his back, he has a large tattoo depicting a fiery Jindo dog chasing a golden pheasant in orbit around the moon. His lower right leg was amputated due to gangrene caused by the use of the opioid Krokodil, and has since been replaced with a bronze-hued prosthetic. He bears several scars: a curved scar on his left cheek; an X-shaped pair on his chest; a jagged stab wound on the top of his right hand; a long scar running down the length of his left upper arm; and a series of parallel scars on his right forearm.
Trevor's military gear consists of a metal dog tag necklace with his name, a scarlet bandana worn around his neck, bronze-plated goggles with orange-tinted lenses, and glaucous fingerless gloves. He wears a ruddy blue sweater with two deep pockets, cerulean wool lining, a bronze zipper, silver-striped cuffs, and an embroidered logo of the P.F. Squad on the back, which he occasionally ties around his waist. He wears baggy Cambridge blue army cargo pants, tucked into his Russian violet paratrooper boots, which have hidden knives and are held up by a glaucous belt. He also wears a sleeveless reddish-black shirt with a mock neck and a bust mesh panel, sheathes for his two combat knives, and a gun holster for his handgun.
He carries around a bag of THC-infused red box gummies, flavoured like raspberry, a gift from Ralf after their victorious battle against the Invaders, symbolising their newfound friendship. The pockets of Trevor's sweater carry a gourd-shaped jade charm necklace believed to capture fortune and health, and a photograph of him and Nadia. He also carries around a metallic pink-purple lighter and a plastic bag that contains six weed joints. A claw hammer is concealed in the right pocket of his cargo pants, while the left pocket is occupied by a sound-cancelling, bluetooth headset and his black cellphone with a metallic blue case.
Over his shirt, he wears a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries his walkie-talkie and ammo for other firearms. A black bandolier is wrapped above his belt, holding onto the ammunition for his handgun. He carries a Cambridge blue load-bearing backpack containing camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, seven cans of spray paint in different colours, a wide range of hacking tools such as the Flipper Zero and O.MG cables, and nunchucks. He has a collection of piercings, including: sapphire wire hook earrings; black industrial piercings; dark blue tragus piercings; a shiny silver barbell nose bridge piercing; a bold black horizontal eyebrow piercing on his left side; a metallic purple frog eyes tongue piercing; and a dainty gold hoop vertical labret piercing.
Character summary: He's a stoic, assertive existentialist who focuses on what he can control, accepts what lies beyond his grasp, and believes in the power of individual free will to shape the course of one's life. He's a highly intelligent, cunning, and resourceful man who’s confident in his knife skills and computer knowledge, but can come across as overconfident at times. Despite Trevor’s easy-going demeanour and calm smile, he’s watchful, and his jovial nature often serves as a facade to conceal his underlying anxiety. He's easily amazed and intrigued by the wonders of nature, unexpected revelations, explosions, and impressive feats performed by his friends and comrades such as effortlessly hacking into an entire military mainframe. When discussing his interests or sharing fascinating experiences, he becomes quite talkative.
Trevor is an ambivert capable of being ruthless, intensely serious, and unsettling when the situation demands it. He's a skilled manipulator, able to turn enemies into allies in desperate situations by exploiting their morals and convincing them they're in the wrong. When manipulating others, he also instills fear through physical and psychological torment, such as breaking their fingers with a hammer or threatening to kill a loved one in front of them. However, he's unexpectedly stubborn when it comes to protecting those he cares about and the lives of innocent people. He holds immense respect for Marco, whom he regards as a role model for excellence in computer science, and enjoys assisting him with investigations and tech projects. He enjoys tagging along with Tarma, Marco, Eri, and Ralf because he regards them as role models, skilled fighters, and experts in their respective fields of expertise.
He has a playful and mischievous streak, evident in his habit of licking his combat knives and taunting those he considers “morally weak” and “blindly stupid”. Unlike most people, he's willing to forgive his enemies when he realises they're suffering and have an opportunity to redeem themselves. Trevor is surprisingly internet savvy and enjoys using internet slang in both his online and offline conversations with most of his friends, often finding humour in it. Whenever someone he admires, like Marco, calls him "old”, he feels a pang of emptiness inside and becomes noticeably melancholic. On the other hand, when people jokingly refer to him as "Trevor Spicy”, he seems unimpressed, responding with either the silent treatment or a blunt "bug off" accompanied by a deadpan expression. However, he's perplexed by his popularity among women, who admire his physique and exceptional computer skills.
He occasionally participates in Nadia's antics, adding a touch of dramatic flair to them, but will draw the line when her schemes exceed his comfort zone. He’s often disappointed and shocked by Nadia's actions and words, frequently expressing his distaste and uncertainty. When he's extremely bored, he becomes lethargic and sleepy, making it challenging for him to muster interest in anything until the feeling passes. Trevor cherishes Nadia's friendship, admiring her confidence, optimism, understated intelligence, and playful humour, which helps him unwind and find gratitude in his life. He's driven to protect and understand Nadia, fearing that losing her would leave her confused and hurt. Nadia's charm has captivated him, but he's uncertain whether his feelings are rooted in platonic affection or romance as he's still grappling with the complexities of true love.
He holds an extreme disdain for illegal substances and champions the responsible and lawful use of substances. If he notices that one of his friends or comrades is struggling with a drug addiction, he'll go out of his way to provide them with comfort and try to help them break away from that addiction. Due to his upbringing, he struggles with golden child syndrome, but he has made significant progress in overcoming its challenges, thanks in large part to the support of friends like Fio. He's struggling to come to terms with the loss of Haneul, his first true friend, who not only taught him essential survival skills but also introduced him to the world of graffiti art and fostered his passion for security programming and hacking. He's extremely allergic to felines, so he regards domestic cats as “diabolical little buggers” and makes every effort to avoid them. He hates how Perifa often likes to bug him for cuddles and how Marco is a "cat magnet", which attracts cats that exacerbate his allergies.
Backstory: Yeong-Gi Kwak was born on June 25, 2009 in Seogwipo, Jeju Island, South Korea. He is the eldest of four siblings: his twin sister, Eun-Gyeong; his younger brother, Il-Seong; and his youngest brother, Seok-Jin. His father is a businessman who owns a computer software company, and his mother is a medical engineer. His parents, who were workaholics, put a lot of pressure on him and his siblings to be high achievers, believing that more effort and hard work would lead to a successful career. However, they were quick to forgive the faults of Yeong-Gi and Eun-Gyeong, allowing them to get away with more than their two younger brothers. As the oldest children in the family, his parents put a lot of pressure on him and his twin sister to set a good example and be proper role models for their two younger brothers.
This parenting style fed into Yeong-Gi's and Eun-Gyeong's need to consistently achieve, satisfying their perfectionistic and people-pleasing tendencies. Nevertheless, it also stirred an inflated sense of self in both, with Eun-Gyeong exhibiting signs of narcissistic personality disorder and Yeong-Gi experiencing a great deal of guilt on behalf of his two younger brothers. In contrast, Il-Seong was often scapegoated, frequently blamed for things he didn't do and severely punished by his parents, who would often lock him in the basement for hours. Meanwhile, Seok-Jin was neglected, retreating from his dysfunctional family by spending time alone in his room drawing or going to the park to play by himself. Yeong-Gi made a concerted effort to support Il-Seong and Seok-Jin, which undoubtedly brought some comfort and solace into their lives.
At the age of 3, Yeong-Gi received his first computer from his parents as a gift of appreciation. By the time he turned 7 years old, he had already developed a comprehensive understanding of binary codes and computer languages. During his summer breaks from school, he spent most of his time creating anti-virus programs, which often served as his homework assignments.
However, his dedication to his work left him with little time to spend with his two younger brothers, Il-Seong and Seok-Jin; however, he did manage to sneak in some time to read books on psychology, listen to K-pop, and play video games with Eun-Gyeong. His parents heavily encouraged his efforts, as he strove to make a positive impact on his school. Ultimately, his hard work paid off, as the school he formerly attended continued to utilise his sophisticated anti-virus programs to combat growing threats from the Internet.
By the time he enrolled in secondary school, his twin sister, Eun-Gyeong, mysteriously vanished. She was last seen with her friends near a shopping mall. Although their relationship was complicated due to her narcissistic tendencies and disrespect towards their younger brothers, Yeong-Gi still cared deeply for her. He had often tried to help her, teaching her the value of humility and assisting her with homework she struggled to understand. He was utterly devastated when his parents announced her disappearance, and it made headlines in the news. A part of him felt lost that day, and the family's desperate search efforts ultimately proved futile. Despite their best efforts, Eun-Gyeong was never found by the authorities and remains missing to this day.
Despite the tragic disappearance of his sister, Yeong-Gi continued to excel in all his classes, but the pressure on him to become successful and be a role model intensified. As he finished grade 10 and summer break began, tragedy struck again when Il-Seong took his own life, sending Yeong-Gi spiralling into an identity crisis. He ran away from home and sought solace with Feodosiy, a Russian transfer student he had befriended in grade 9.
Feodosiy introduced him to his street gang and offered him his first dose of the opioid Krokodil, which Yeong-Gi accepted without hesitation. He became a delinquent, rebelling against his parents and their mistreatment of him and his siblings, but at the cost of becoming addicted to Krokodil. He bleached his hair to an icy blonde, adopted the alias Trevor Spacey, acquired multiple piercings, and got a tattoo from Haneul, Feodosiy's trusted right-hand man.
For three months, he lived with Feodosiy and his street gang, surviving by stealing essentials and inhabiting a rundown apartment. During this time, he engaged in various criminal activities, including theft, mugging, drug dealing, extortion, and arson. With Haneul's guidance, he honed his knifemanship skills and mastered the art of taekwondo. However, his Krokodil addiction spiralled out of control, leading to a near-fatal overdose, which led to the subsequent amputation of his lower right leg. This traumatic experience forever deterred him from using street drugs.
After being discharged from the hospital with Feodosiy's gang members' help, he returned to a life of crime, although at a reduced level, as he adjusted to his prosthetic leg. He eventually abandoned his delinquency after accidentally killing a junkie behind a restaurant. Haunted by the incident, he remembered gazing at his reflection in a seedy restaurant's mirror, realising he had gone too far. The deep-seated fear of arrest drove him to the brink of madness, and he decided to eliminate Feodosiy, who had dragged him into crime.
After orchestrating the demise of Feodosiy and his cohorts, he scrubbed himself clean in the bathroom of the rundown apartment where Feodosiy had been staying. He then returned home, where his parents, relieved to see him, sensed the guilt and shame etched on his face for mistreating their children. Seok-Jin was also relieved to see him come home, fearing that he would never return. He confessed to them about his experiences, but kept his murders and certain crimes a secret.
He returned to high school, completing his remaining years successfully, embracing his new identity. Upon coming home from his graduation ceremony, he noticed a flyer seeking recruits for the Regular Army. He expressed interest to his parents, who were initially hesitant but eventually agreed with Seok-Jin's support. Leveraging his expertise in psychological manipulation, knifemanship, and computer languages, he joined as a military scout in the Regular Army.
After enlisting, he befriended Nadia, a scientist and soldier for the Amadeus Syndicate, and thwarted a computer virus that Marco had inadvertently released. After being off street drugs for a long time, he discovered marijuana was legal in Canada and decided to try it. This led to him developing a mild marijuana habit, which helped calm his nerves and cope with past trauma. During a mission to counter a cyber attack on European governmental forces, he earned Marco's respect due to his exceptional computer skills in hacking and security programming. As a result, he was invited to join the prestigious Peregrine Falcons Squad, where he rose to the rank of Sergeant.