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!Verdant BreastplateArmor (breastplate), Rare (requires Attunement)___

🛡 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Verdant Breastplate Armor (breastplate), rare (requires attunement) ___
When found, this breastplate resembles a leather cuirass covered in large, dried leaves. Once you wear and attune to it, however, it springs to life and flourishes; its leaves remain pliable and flexible, but harden against incoming harm to protect you. Sleeping in this armor has no adverse effect on you.
While wearing this armor, moving through nonmagical plants that impede movement (such as by creating difficult terrain) costs you no extra movement, and you don’t take damage from nonmagical plant hazards such as thorns or spines. In addition, the “entangle” spell has no effect on you, and you have advantage on any Dexterity (Stealth) check you make to hide in areas of dense foliage.
𝘾𝙝𝙖𝙧𝙜𝙚𝙨. This armor has 7 charges and regains 1d6 + 1 expended charges daily at dawn. If you’re a druid or ranger and have cast the “plant growth” spell from the armor within the last 24 hours, the armor regains all expended charges instead.
𝙎𝙥𝙚𝙡𝙡𝙨. While wearing this armor, you can use an action to expend some of its charges to cast either the “entangle” (1 charges) or “plant growth” (3 charges) spell from it, using a spell save DC of 15. If you’re a druid or ranger, you can choose to cast the spell from the armor using your spell save DC instead.
When you cast “plant growth” using this armor, the plants affected by the spell are enriched for 30 days. The plants yield twice the normal amount of food when harvested. ___
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Join us on Twitch every Mon\Wed\Fri to create new Homebrews and check out our Patreon for 537+ magic items, tokens, maps, and more.
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This iron skillet is magically light and wieldy in your grasp, allowing you to swing it as a weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. If you’re proficient with cook’s utensils, you’re proficient with the “battlechef’s heated skillet.”
The skillet has 3 charges and regains all expended charges whenever you spend at least 1 hour cooking with it, which can be done over the course of a short rest. The first creature to eat a meal that was cooked in the skillet gains 5 temporary hit points.
When you make an attack with the weapon, you can speak one of its three command words to expend 1 or more of its charges: “hot” (1 charge), “hotter” (2 charges), or “hottest” (3 charges). If the attack hits, the target takes an extra 1d6 fire damage for each expended charge. ___
✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!
