decafnerd - Nerdecaf
Nerdecaf

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Orc Tavern

Orc Tavern

Orc Tavern

This Orc Tavern may look intimidating from the outside, but it is merely a tourist trap run by two entrepreneurial half-orcs.

This tavern simulates everything that happens in a real Orc mess hall, but makes sure that no one is cooked, stabbed, or eaten.

Download this map for free here.

This map is part of my Dwarven, Elven, and Orc Taverns pack.

Orc Tavern
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More Posts from Decafnerd

1 year ago
 !Battlechefs Heated SkilletWeapon (mace), Rare___

⚔️ 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Battlechef’s Heated Skillet
Weapon (mace), rare ___

This iron skillet is magically light and wieldy in your grasp, allowing you to swing it as a weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. If you’re proficient with cook’s utensils, you’re proficient with the “battlechef’s heated skillet.”

The skillet has 3 charges and regains all expended charges whenever you spend at least 1 hour cooking with it, which can be done over the course of a short rest. The first creature to eat a meal that was cooked in the skillet gains 5 temporary hit points.

When you make an attack with the weapon, you can speak one of its three command words to expend 1 or more of its charges: “hot” (1 charge), “hotter” (2 charges), or “hottest” (3 charges). If the attack hits, the target takes an extra 1d6 fire damage for each expended charge. ___

✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!


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1 year ago

Would you kindly make a table for different things a party might find while searching an abandoned home?

Things To Find In An Abandoned House Rolling Table

We love a good abandoned house around here. They always hold a treasure trove of treasure...or traps.

A Table Top Role Playing Game Rolling Table entitled “Things To Find In An Abandoned House.” Underneath the title is the credit in smaller text that reads “via rollingtablesiguess.”

The table indicates that you should be using a d20 to determine what “Thing” you get.

1. A painting of four people (mostly likely a family) with each of their faces scratched out
2. Dusty old book entitled “History of Armor”
3. A necklace whose pendant gives off a faint, bluish glow
4. A stack of pamphlets, each dedicated to a different deity
5. A collection of antique coins (value of around 5-7 gold)
6. A basket of wooden spools, a scant few with some thread still wound on them
7. Ornate teacup broken into two pieces
8. A set of busted up cook’s utensils
9. a dead mouse
10. A small chest full of various game pieces. None seem to have a full set
11. A half-finished embroidery project
12. A pocket watch whose hands are stuck at the time 6:37
13. A broken hourglass sans sand
14. One bag of 15 silver
15. What appears to be a tarnished, silver signet ring with the head of a deer surrounded by ivy engraved on it.
16. A stack of masquerade masks, dusty and out of fashion
17. A small bag of various, mismatched buttons
18. Two bottles of fine wine
19. A set of nesting dolls whose details were worn off long ago
20. Creepy doll, gross and dirty with the right eye missing

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1 year ago

15 Things To See In The Astral Plane

Several dwarf stars are dotted around you, shining with spectral light.

You gently drift towards a dense orange nebula cloud, surrounded by intense magnetic fields that spark lighting across the sky.

You spot a young star incubating in a molecular cloud.

A comet with a tail of ionized gas whizzes past the outer edges of your vision.

Two stars in close orbit, connected by fiery tendrils of energy, light a path ahead of you.

A hypergiant star generates a turbulent solar wind that threatens to blow you away!

A shower of metallic and crystalline asteroids pelts your Party!

A turbulent gravitational wave that rips spacetime apart causes you and your allies to experience some strange warping sights.

A distant star emitting waves of plasma causes you and your allies to begin to feel lightheaded.

A swirling storm of ionized gas, thousands of times more massive than the sun, is on course to collide with your and your allies!

A star that flickers with bursts of intense plasma, creating a brilliant, rapidly moving point of light in a dark night sky.

A giant molecular cloud that burns hot and bright, sending out strange waves of sound and light.

An asteroid that glows with white hot molten metals leaves trails of burning lava in it’s wake.

Chunks of metallic silver wreckage, along with torn off pieces of a blackened purplish rubber-like substance, float past the Party at a speed just slow enough to catch.

A battle scene of years past has left several dead floating, perfectly preserved, along the banks of a dense fog cloud.


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1 year ago
The Dwarven Ranch Battle Map

The Dwarven Ranch Battle Map

This is the hill-home of a certain hill-dwarf. What sort of animals do you imagine they keep? You can grab the full map now on our website!

→ Download it here!

1 year ago
Salamander Circlet
Wondrous Item, rare

“A bronze circlet delicately detailed to look like a salamander. Its tail wraps all the way around the head with the body sitting atop and two from paws resting over the forehead. It has small sapphires embedded as eyes.”

While you are wearing this magic item, fire damage that you take is reduced by 5.

Familiar. Using an action you can speak the command phrase and the circlet comes alive and will act as your familiar, it uses the stat block of a frog. Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.

When the familiar drops to 0 hit points, it returns to its circlet state and must be retrieved. You cannot turn it back into a familiar until you have finished a long rest.

Hand of the Salamander. While a familiar, you can use an action to instruct the Salamander to coil around your arm and exhale fire in a direction you choose. All creatures in a 20-foot line that is 5 feet wide must make a DC 14 Dexterity saving throw, taking 8d6 fire damage on a failed save, or half as much damage on a successful one. Once used, this property cannot be used again until you finish a long rest.

Look at this little fella! Give him to anyone in your party who needs a friend. Give him to the big bad barbarian! Let 'em have this little guy.

Salamander Circlet

Wondrous Item, rare

“A bronze circlet delicately detailed to look like a salamander. Its tail wraps all the way around the head with the body sitting atop and two from paws resting over the forehead. It has small sapphires embedded as eyes.”

While you are wearing this magic item, fire damage that you take is reduced by 5.

Familiar. Using an action you can speak the command phrase and the circlet comes alive and will act as your familiar, it uses the stat block of a frog. Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.

When the familiar drops to 0 hit points, it returns to its circlet state and must be retrieved. You cannot turn it back into a familiar until you have finished a long rest.

Hand of the Salamander. While a familiar, you can use an action to instruct the Salamander to coil around your arm and exhale fire in a direction you choose. All creatures in a 20-foot line that is 5 feet wide must make a DC 14 Dexterity saving throw, taking 8d6 fire damage on a failed save, or half as much damage on a successful one. Once used, this property cannot be used again until you finish a long rest.

Join us on Twitch every Mon\Wed\Fri to create new Homebrews and check out our Patreon for 537+ magic items, tokens, maps, and more.


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