dgorion64 - Good ole DG
Good ole DG

80 posts

My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model

My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model

My Mob Overhaul Resource pack is now Officially complete! All natural spawning mobs now have a new model and tons of variant textures! Heavily inspired by games like Stardew and Legend of Zelda: All the mobs are RPG stylized to make mobs more dynamic and interesting

Check Notes for Available downloads!

Mob Previews below:

My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
My Mob Overhaul Resource Pack Is Now Officially Complete! All Natural Spawning Mobs Now Have A New Model
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More Posts from Dgorion64

1 year ago

Reminders for the Anxious/Depressed Creatives

You’re more than what you make.

Your productivity does not determine your value.

It’s okay to do nothing sometimes.

Not everything you do has to result in a product.

Not everything you make has to be important, significant, or even good.

You can make things just for yourself.

You can keep secrets for yourself, whether it’s not posting some of your projects or not sharing your techniques.

You’re allowed to say no.

You’re allowed to rest.

1 year ago
Tactile

tactile

1 year ago

your shading is AMAZING specially when its conveying organic forms..... do you have any tips for people who dont know wrf going on (with shading)

ok so HI. hi. my old tutorial pisses me off so i will make a new one

i made a guy whose sole purpose is to be shaded so dont worry he likes it. and his name. his name will be mr. Boob. mr boob does not have to be blue

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

theres probably way better explanations of how to do it but unfortunately trying to "emulate" shading does ask you to somewhat understand ur character in a 3d way. like what would the 2d shape be if you "sliced" it? mr boob is made of so many circles. his tail also does a kind of weird perspective foreshortening thing because its pointing at you. is this being conveyed

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

you obviuously dont have to draw a horrendous grid on your characters skin to do this . BUT it helps you put down (or at least envision) the lines of the form shading :

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People
Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People
Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

dont worry about cast shadows or the shading color because this is FORM SHADOW time only. think about what surfaces of the character are obviously facing away from the light source and put down the "separation line" of the shading based on that. thr most important thing is that youre trying to separate light from dark

im going to pick the first one for cast shadows bc it will be the most obvious to me

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

ok so. his ears and snout are blocking other surfaces of his body from the light, which means a shadow is cast!!!! bam. i saw someone describe cast shadows as what the light's pov "can't see." his entire body is putting down a cast shadow on the ground too

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

im impatient so i blended the form shadows now. its usually the easiest to just NOT blend cast shadows as a way of conveying that they are still cast shadows. but you can still blend them if you want to show "distance" between the obstruction and the surface its blocking. but its just a way of saying form and cast shadows should not be treated the same even if their softness coincides

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

im going to lump reflection and ambient light together because theyre like. similar. reflections dont just happen in mirrors

since the sky is blue, making the ambient lighting, i tinged mr. boobs existing shadow to be a bit blue. (*this is kind of important because it can help you decide a shading color, which should USUALLY be based on the environment) (unless your character is just in the transparent void then it doesnt matter)

since the ground is pink, i made pink light bounce off of him. pointed and labelled. i dont rlly know how to go more in depth than that

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

contact shadows are literally shadows formed from direct-touching contact. very little light can reach in there, even from how reflections disperse, which means youre free to use the darkest color available (black). in this case mr. boob is making contact with the floor. because he is sitting on the floor.

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

i touched him up a bit and wow!!!!!!!!!! look at mr. boob!!! he is so beautifully sculpted.

and one more thing

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People
Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

thats right. i made mr boob PINK. hes fucking ruined now. just kidding i would never say that to him

what im trying to convey here (its the easiest with really light colors) is a transitional color. this can also show subsurface scattering depending on how you use it which is fun to look at. the mistake i made on my last tutorial was "Just pick a warm saturated color!" which is really wrong in examples like Blue mr boob. because it would be weird to use a warm color to transition from blue to blue.

Your Shading Is AMAZING Specially When Its Conveying Organic Forms..... Do You Have Any Tips For People

if you have a character that isn't bright enough then obviously the shadows wont be as visible. its BEST to bring more attention to highlights and reflections to reveal the form a bit. they play the biggest role with darker colors

thats all i can think of. fun things to look up:

structuralization + contour lines + foreshortening etc. 3d lingo

form shadows

cast shadows

ambient light

contact shadows

subsurface scattering

im also just speaking out of my ass otherwise. i didnt look up any of these terms until the end now im inferring and hoping i got them right

and remember every time you shade mr boob will be rooting for you

1 year ago
Scenic Islands

Scenic Islands


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