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Making Actually Good Updates To Clash Royale Every Day Until Supercell Fixes Their Stupid Game
Making actually good updates to Clash Royale every day until Supercell fixes their stupid game
I'm an avid Clash Royale player. I wouldn't say I'm that good, I'm only in Boot Camp arena wise and I don't play competitive that much, but I have been playing this game for more than five years now, so I know my stuff. With that being said, this game is a fucking shit hole, and it's time we fix it.
I'm gonna start making a post like this every day until Supercell releases at least three semi-decent updates in a row, or if they add one of my suggestions. I might miss some days, but I'll let you guys know if I can't post. With that being said,
Day 1. Masteries
Card masteries might be one of the best good features in the game right now, but they're also dogshit.
Masteries are like milestones for specific cards. You do some amount of something with one card, you get a cool animation, and you get a small reward for getting it. And masteries are actually amazing ways to progress in the game. Or, they would be, if they did anything.
Masteries give you nothing. The rewards are so insignificant that they don't even matter for progression. Sure, you can get a few fireball cards for using it a lot, but it barely helps. That's why masteries need more rewards. The card amounts should be larger, MUCH larger. And so should the gold. The gems can stay the same, as gems are supposed to be a premium currency, but we can talk about them in a later post.
So, you get more stuff for card masteries, we done now?
No.
Levels should be locked behind card masteries. Card levels are a big problem in Clash. Like, a VERY big problem. Over leveling cards can give spenders an INSANE advantage over f2p players like myself. I cannot tell you how many times I got owned by a full level 15 deck solely because a card has slightly more health than before. This problem also causes low skill players to rocket up to higher trophy counts, and then start losing because mega knight can't counter everything. Then what do they do? They start complaining on Twitter or Tumblr!
...wait
Masteries locking levels to a certain point would solve this. Now to get over leveled cards, you need to be good, and players can't rise to the top just because they have a maxed deck.
I will say, this would completely destroy top latter and comp, so for Legendary Arena and Path of Legends All cards are forced into certain levels, based on where you're playing (so someone in challenger one will be playing with a full lvl 11 deck, no matter the real level of those cards, but someone in Legendary Arena or Ultimate Champ would play with all level 15 cards).
In my opinion, if all these changes are put in place, masteries will be fixed. Not the game though, the game would still be in deep shit.
Until tomorrow, where I'll discuss the shit hole that is arenas
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