elvaria-project - Elvaria
Elvaria

A fantasy worldbuilding project focusing mainly on elves. This account has been retired, my posting account is now @ilisteria

92 posts

Guess What, The Bots Are EvolvingThey Sent Crap To My Askbox You've Got To Be Kidding Me

Guess what, the bots are evolving They sent crap to my askbox you've got to be kidding me


More Posts from Elvaria-project

2 years ago

Elvarian Tales- Delkhiir's Worthy

In a cave sunk by time once lived a being who ascended five times.

Once upon a distant era, they were another elf from the remains of civilization, one of the many that were born in a time when the world was ravaged by volatile power and shrouded by a false night.

The first time they ascended, they received a core of stars that shone as a sun would in the ashen skies and ruins of empires.

The second time they ascended, they received a core of fire that scorched the ground they landed upon, leaving only scorching lava and a flaming wasteland.

The third time they ascended, they received a core of water that caused the tides to swell and ferry a small fleet to land.

The fourth time they ascended, they received a core of wind that swept land into the skies and seas and joined together stray islands.

The fifth time they ascended, they received a core of nature that brought forth seeds of goodwill for the new kingdoms to attain prosperity.

For an elf to survive not one but five ascensions allowed them the respect of the otherworldly elementals, and thus they were given a choice never before afforded to a mortal- to become a Potentate and see the Elemental Planes with mortal eyes but only if they forfeit the mortal realms, or to remain as a mortal soul but at the cost of renouncing their existence when the power of their cores fade. They chose to remain among the elves and life, desiring a death on their own terms and to leave mortal disciples before they passed.

The elementals seemed to understand their choice and would grant the ascender two gifts- to shift time as many times as they had cores, and a name that befit the first mortal deemed worthy by them. The ascender would receive the new name of Delkhiir, "valiant" in their strange language.

Delkhiir would meditate in a cave upon an island, emanating faint traces of elemental energy through the corners of the world in order to seek those with the sensitivity to sense them. Of the repopulating world freed from artificial night, 25 would come before Delkhiir, some that followed through strange crystals that guided them to the island, some that came of their own merit, some that stumbled upon the island by mere chance.

Of those 25, 13 would lie and 12 were sincere.

The 13 that lied were struck down with a ray of pure starlight for the audacity to lie in the face of an ascender. Of the 12 that spoke the truth, Delkhiir would choose four to be their disciples, the rest swearing an oath of secrecy and turned away kindly.

These disciples would take on pseudonyms drawn from syllables of the elemental language, the first, a Flaernan, taking the name of "Vaj", the second, a Floernian, taking the name of "Lemn", the third, an Avianaen, taking the name of "Nin", and the fourth, a Dalirnan, taking the name of "Kor".

The first disciple, though he spoke the truth before Delkhiir, had intentions far from pure. He desired the world and perhaps more, and when he received the core of fire he scorched many in war. When he died, he died as an arrogant fool- the face of a man who knew only greed and bloodlust still plastered upon his face when the lightning struck. He left a legacy of terror and slaughter, his existence scorned by the elementals. His name was Derevysk-Vajkarr, and then he became little more than ash.

The second disciple was oblivious but only had well-wishes for the world, diffing from the first in his insidious nature. She wished no more than for the world to be given a brighter future and thus was she sent to the time of Floernia's birth with the core of water to nurture. She was overwhelmed by the power she failed to understand, and soon was she misguided and created rains that flooded coasts and raised tides. In these tides did she sink below, consumed by great sorrow. She left a legacy of failure and regrets, her existence pitied by the elementals. Her name was Adolia-Lemniin, and then she became little more than sea foam.

The third disciple was most similar to Delkhiir in intention- he too wished to take on disciples and grant them the power to alter the course of the world, but also worthy of having people to call his own through ascension. He would be sent to a time only a few millennia before with the core of air, and three would become four as he became the fourth of a kingdom's Lords. He fell to the same covetous desire of the first disciple and betrayed his ascender brothers, their kingdom spiraling into war with the deaths of their sires. When he died, he did so in shame as the remains of his brothers struck him true. He left a legacy of betrayal and ruin, his existence forgotten by the elementals. His name was Thervos-Aninaar, then Thiroaven, and then he became little more than a breeze.

The fourth and final disciple was unambitious in terms of fostering or conquering- Kor desired little more than to learn and understand what was beyond the lands and seas to wander. They would live upon the island and learn of the age lost in shadow and ideals of the elementals, declining to see the past or future in order to learn all of the present outside of the world. Delkhiir thought Kor to be strange, but there were not unwelcome to a life as a teacher rather than a master, deeming it better than to witness their fourth core be used for the domination or destruction of people. Delkhiir would pass on as much of their knowledge as they could, both tales of the past and tales of the Elemental Planes, but they knew their memory was failing as time wore away at their existence and there was only so much they could still recall.

Delkhiir once had five cores sustaining their existence, and now they had two, mortality looming over them. But they did not say this to their fourth disciple, only wishing for Kor to attain some form of happiness after seeing the folly of the preceding disciples.

The first part of Delkhiir to fail was their legs, and they could not be moved from the position of the lotus. They smiled and told Kor not to worry, but Kor was not so unlearned that they could be fooled by Delkhiir's reassurances.

Kor knew they lacked the power to slow the progression of Delkhiir's gradual descension, so they chose instead to lessen Delkhiir's grieving of their loss in the only way they could.

In the cave, where Delkhiir sat was only able to see the very top of the opening but was otherwise in darkness from sunset to sunrise. Before their legs failed, Delkhiir often would arise to view the passage of the celestial bodies and absorb traces of stellar energy, but now they could not, and it seemed to slightly quicken time's effects on their body.

Kor would chisel away at the entrance of the cave and carve openings into the sides to allow light to reach Delkhiir, and they would also scour the world for the shedding and cores of half-elemental beasts to imbue into crystals to bring light and energy into the cave.

Without the other 3 cores, Delkhiir could not be sustained on any energies save for stellar and nature, and both were rare to find from willing beings or in natural occurrence.

Once, Kor stumbled into the cave suffering from fatal injuries, as they had tried to steal a celestial artifact from the vault of a kingdom and were caught and nearly executed. Delkhiir felt great sorrow for allowing Kor to end up in this state, as Kor had spent their youth with Delkhiir instead of seeking happiness in the prime of their life, and so Delkhiir would grant the core of nature to them.

Kor would awake from a coma after the acceptance of the core and was to interrogate Delkhiir on why they had chosen to sacrifice one of the few things sustaining them for a mortal like themselves, only to find that Delkhiir was unmoving and did not draw a single breath.

Though Delkhiir was not to die yet, they had chosen to fall into stasis for whenever the absolute last being considered worthy would come before them, both to preserve their own existence for as long as what was still possible and also to relieve Kor of the burden they had put upon them.

The core of nature was small and fragile after being worn down by many millennia of existence, and Kor would perish after only a century, finding that their only happiness was as the student of Delkhiir. They did not leave a legacy to the rest of elvenkind, but their passing was mourned by the elementals that still remembered Delkhiir. Their name was Koriinaan, "gift" in the language of the elementals, and then they were little more than a single budding flower on the island.

When the island inevitably was consumed by the tides, no fifth disciple was ever able to receive the core of stars. With time, the core would finally fail, and so Delkhiir would cease to exist.

Those that observed the stars witnessed five stars blink out of existence on the day Delkhiir died, but they would never know why nor the story of the four tragedies that came before. By mere coincidence, these stars were named Vana, Lanae, Noien, Kaio, and Delhir, and there was no one left that could grieve for these stars.

--------------------

Taglist for writing-

@aneci

If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.


Tags :
2 years ago

I NEED YOUR HELP TO SPREAD THIS

I NEED YOUR HELP TO SPREAD THIS

This blog in the photo accompaninstuo91 does not have a proper blog. When you click on their blog, an image pops up asking you if you're 18 and if you say yes or no, it directs you to a virus/porn site that isnt on tumblr

The bots are evolving to actively redirect you/ give viruses to you

Please reblog this so you dont fall victim. Do not click follow or try to go onto their blog, instead the only way to report them is to click the little three dots and click report

@staff please stop shit like this

2 years ago

Universal Lore- Part 2, The Realms of Death(The Realm of Endless White & The Realm of Skybeasts)

When observing the order of realms in this existence, it is fair to say that the High Realms are roughly in the same level as The Realm of Endless White, but most denizens of either will never encounter the other.

This realm is, as it is aptly named, pure white. There is no civilization there, and when first entering it may seem that there is simply nothing there at all. It is simply a realm of expansive ground that has no variation in topography- but there is "life", or rather the remnants of life.

To explain the Realm of Endless White, you must first know of the Realm of Skybeasts, where all dead from the Lower Planes must pass through first before they reach the White.

Whether they have sinned or were gracious in life, or were mere children or elderly before their deaths, all life of the Lower Planes is sent here and enters through a doorway known as Telvorshei Ermelorisk, or "From Where We Emerged". No living being*¹ has ever crossed through this entryway or has gazed through it to describe its appearance- but for those nearing death and those who have already died, on both ways there is only a white light within the doorway. High Realms races are unaware of the existence of this realm and none have ever entered it*².

The doorway is located in a fixed spot within the Realm of Skybeasts, but whether the entry into a realm of death is a peaceful or horrifying ordeal is a matter of your own luck. As anyone who has died would quickly find out, the Realm of Skybeasts, also known as The Plateau, is filled with strange beasts known as skybeasts, and the vast majority of them are incredibly aggressive and possess a great many ways to kill a soul, including various venoms, spikes, and teeth.

If a soul did not get mauled by a skybeast as soon as they emerged, they will very quickly also realize that in contrast with the inviting clouds that create the ground of the realm, there are a great many eyes that dot the sky in all sorts of colours and forms that a mortal never would've thought existed. On a calm period, these eyes are inactive and appear to not be present(thought if you look closely they are closed). On an active period, they will randomly emit blasts of energy that can disintegrate any soul they land on. In the distance there is also a giant gaping maw that opens during these active periods and vacuums up souls that happen to be near it.

If you manage to survive this and travel in any direction away from the maw, you will come across rudimentary shelters and outposts surrounded by fences made of various Skybeast parts.

These are the only major signs of civilization and a souls' best chance of making it to the Realm of Endless White.

The outposts are roughly the size of a town and they have very simplistic names, with the inhabitants are a mix of races from across the Lower Planes. There is no major language barrier as souls appear knowing a common language along with whatever is their native tongue, but abstract ideas that are unique to specific worlds are not automatically learned by souls from worlds without them.

As for the condition of the people and whether or not they can die, people who die at the age of adulthood for their kind will appear in the Plateau at their peak strength in life and with whatever they had on their person when they died(if they were stabbed or shot they carry the thing that was stuck into them too), but are incapable of learning new spells from other souls. Children and adolescents will appear at the age they died but will be able to grow up to the age their species considers as mature and can learn new spells. The only ways to permanently die in the realm are to be consumed by the maw, be completely eaten by a skybeast, or be blasted into smithereens by the Eyes. Souls that suffer a temporary death may slowly regenerate if a part of them remains or will reappear at Telvorshei Ermelorisk.

Life in these settlements is considered somewhat tribal, with the main concerns being food(appetites are significantly slower than in life), shelter, hunting and resource gathering, and weapon crafting. Some settlements that are close to each other will choose to specialize in weapon crafting, some in building, and some in medicine. Souls that are known to have a violent nature that cannot be persuaded to become skybeast hunters are kicked out of the settlements and left to fend for themselves.

Banditry does exist in the Plateau but is rare as some settlements may have domesticated the more tame skybeasts. Whether or not a settlement is raided also depends on the actual species(plural) in the settlement and what kind of technology the people have, so a bandit group composed of species without magic would not try to go against a settlement composed of species with magic or with technology sufficient enough to compensate for a lack of magic.

Now, the Plateau does have a sort of leadership, albeit very distant from the regular souls.

The beings are not of any race among the souls of the Plateau, so souls that have encountered them before(and have the concept of divinity on their world) view them as strange gods. Those from races without the concept of divinity have two different views, one being that they are of a long extinct race and have evolved after spending many uncountable years in the Plateau, and the second that they are actually native to the Plateau but evolved to become more intelligent than the skybeasts.

The leaders themselves are known as the 7 Elders by souls and are split into two groups: The Supreme Ones and The Fragments.

From what little souls have heard about them, their names have the prefix "The Elder of" and are something akin to Many Eyes, Many Arms, Many Legs, Fragmented Life, Fragmented Death, Fragmented Time, and Fragmented Space. The maw in the land and the eyes in the sky are part of what used to be an 8th Elder known as Many Mouths, according to souls that have been in the realm from the first few thousand deaths in existence. Now, the 8th is known as The Devourer of the Plateau.

The Elders live in a very out of place citadel with geometric patterning and a large central chamber that few have ever seen, and it is generally accepted that the Elders are strange in that they have never left the Plateau.

Souls are able to leave the Plateau whenever they hit a kill quota of skybeasts, and this number tends to be higher for those that have committed something their society considers to be negative and lower for younger souls that couldn't actually commit anything considered a crime, but it isn't uncommon for souls to have quotas that are unreasonable for what they have done in life.

The Elders, though, have been present for as long as anyone knows, unable to pass on or perhaps unwilling, as the Devourer has consumed some trillions of skybeasts but has yet to disappear.

And so the focus must return to the Realm of Endless White, also known as The White or The Expanse, to complete this description.

When a soul has reached their kill quota in the Plateau, they will appear in The White in simple garb considered to be casual or sleepwear from the species they came from. In The White there is no need to eat or sleep, only to just exist. Desires such as lust or greed do not exist, and so the personalities of the souls that make it there are very watered down. Some souls choose to lay down and sleep until the end of everything, and some others choose to travel around and learn of the many races in existence with there being no skybeasts to fear anymore.

Curiously, some Altersaeans, Spaelculans, and Tilemgians have appeared in this realm before, but not many of them.

Now, the only way to permanently kill a High Realms being is to slay them in their home realm under specific circumstances and methods, which will lead to two outcomes for them: one is two simply cease to exist, the other is to appear in The White. Due to The Tearing, there are a fair amount of Tilemgians there, but all the High Realms races that appear will lose their connection to their creators and thus their abilities, with some also facing severe memory loss.

Voiskanans are believed to also follow these outcomes, however what few Voiskanans that are seen to make it to The White only maintain their existence for a few seconds before fading into nothingness, as their souls will always be incomplete and thus return to their origins.

--------------------

¹- The most immediately noticeable case is with Yūregian undead, which are technically not alive but also aren't fully dead. A Yūregian necromancer can raise a body if it's intact enough, but on the soul end, the closer a Yūregian soul gets to reaching the quota, the harder it is to raise them into undeath. If the soul manages to meet the quota, they can no longer be raised as The White fully severs the connection between the Lower Planes and Realms of Death. However, this almost never happens as necromancers are fast acting enough to prevent a soul from being in the Plateau for more than a week. As to whether the necromancers know of the Plateau, the memories of it are wiped from the undead individual and are restored temporarily each time they return to it.

²- Tilemgians may become the first exception to this as they are now semi-mortal after the Tearing of Boriasonde, so it's possible that a few that don't end up ceasing to exist after death will end up in the Plateau. Alternatively, the descendant races of them that are scattered throughout existence could reach total mortality close enough that at some point they'd be admitted to the realm as any other mortal race would.

There will be a short story posted at some point that will explain the origins of the Elders, so look out for it! This post will be linked to it too.

--------------------

Taglist for writing-

@aneci

If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.


Tags :
2 years ago

Wow reading elder scrolls lore has done no favours to my writing, I think I'm getting more incomprehensible each time I come up with lore or something substantial to post about.

I don't think I'm going to do fourth wall breaks or any absurd time travel shit unless I feel like it really benefits the lore and doesn't break the pre-established rules of the existence(or would not even be possible because of High Realm shenenigans)

If anyone needs a less absurd version of any specific post, please don't be afraid to ask on the posts or in my ask box.


Tags :
2 years ago

Elvarian Legends- The Sky Lords(Avianaen)

High in the sky where a cluster of islands float, there are legends long told of the Lords of the Sky. They say there were three, all with great power, three brothers dear to each other who were united as one…

Aenirel, the Lord of Rain, who brought water to the air-lands, who was as gentle as morning dew but as fearsome as a raging storm…

Enthivar, the Dragon Lord, who ruled over the free dragons, who was as warm as feathers but as tough as scales…

and Ilravoin, the Traveling Lord, who came from beyond and brought gifts to the elves of the air-lands, who was as kind as a spring breeze but as fickle as gathering wind.

They brought much to the elves who were forgotten by their lowland brethren- Prosperity, resources, companionship, and peace- and they crafted a grand terrace high above, beyond the clouds, where the sky-elves would go when they departed from the Realm of the Living.

They were the ones who had protected the sky-elves from the ruthless wrath of the unfiltered elements in the sky, and they were the ones who watched over them in times of uncertainty and strife.

They were dearly beloved by the sky-elves, with priests, mages, shamans and even common folk worshipping them, with prayers of peace with the free dragons of the high sky and blessings of powers that were more than air and weak frost.

But deep within legends, long forgotten, was the name of a fourth…

Thiroaven, the Lord of the High Clouds, who was once a being thought to be fairer than the rest, who blessed the sky-elves with gentle rays of sun, and carried the rainfall brought by the Lord of Rain in soft cascades and shimmering streams from greyed but pleasant clouds.

He was once believed to be a being of greater benevolence than Aenirel, of greater tenacity than Enthivar, and of greater kindness than Ilravoin, and was worshipped by all and thought to be the greatest, fairest, and most honourable of all the Sky Lords…

until all were undone from his betrayal.

He was a deceiver in truth, who wanted more power than he could wield, who wished to become the Lord of all.

He shattered the terrace and hid away what once held it together, his most loyal followers by his side, and weakened what bound the other Lords to the Realm of the Living.

He brought chaos and despair, confusion and strife, and there would be no end until the other Lords fell.

Great clouds gathered over the air-lands, and great darkness fell upon it, and panic spread throughout the sky-elves as they realized what their most beloved Lord had done.

It seemed as if they were doomed to die, to become forgotten by all that existed in the high skies and lowlands and die alone upon their lonely islands, their pleas for help unheard by all.

That was until the tenacious Enthivar made his final stand as his brothers slowly died around him.

He gathered his dragons and brought a storm upon Thiroaven, scales and fangs rending ethereal flesh, beaks and talons piercing the skin of a traitor and his followers, energies of all sorts flashing through the high skies seeking to strike down the betrayer and his deceitful ways- The sky elves were helpless, only able to watch as their newfound power slowly faded with the gradual deaths of the Sky Lords, but Thiroaven eventually fell after a battle of centuries and the sacrifice of Enthivar, though many had fallen within the wake of this slaughter, sky-elven and dragon alike.

In secret Enthivar had crafted a spear, forged from the blood of his fallen brothers, empowering it with one of the quartz eyes of Aenirel, a fragment of the topaz heart of Ilravoin, and an agate scale torn from his slowly dying form, entrusting it to a nameless elf from beyond the air-lands, who struck Thiroaven down as dawn came in a shower of ebony, purple and silver blood.

The sky-elves rejoiced and cheered at the fall of the betrayer, but their Lords were gone, leaving them alone and afraid, questioning and left to wonder what they must do, what they must do restore and return to their former lives, and who they must entrust their fates to in the coming times.

--------------------

Taglist for writing-

@aneci

If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.


Tags :