Incoherent Shadow Hedgehog Rambling
Incoherent Shadow Hedgehog Rambling
sonic games have never felt like they were adding on to the previous games story before, they always just felt like they're own thing, you could always connect the games together, but it never really felt like one game specifically came after the other, heck, even sa2 feels like a separate thing to sonic adventure 1.
but guys... THATS CHANGING!!!
sonic frontiers specifically feels like it comes after forces, it was the first one that I played that I went "oh, because that thing happened in the previous game" (sonic talking about classic levels doesn't count)
and guys...
Dark Beginnings feels like it comes after SA2 in story!
of course everything with Shadow logically came after SA2s story, but this is different, this feels like a continuation to that story, more than anything else ever has
the moon is broken as if it always has been, and Gerald possibly being alive making shadow go and search for him and answers is a perfect sequel to SA2s story, no matter how long its been in canon between SA2 and now
also talking about Gerald, Sonic Movie 3 makes it clear that Gerald is alive in the movie universe, everyone collectively went "wait, but he's not alive in the games", what if he IS!!
what if he's alive, this actually feels like it adds on to the stories of the games, this is so cool!!
and what's even cooler is the fact this is (probably) going to become the new normal (we all know sega), games with stories that go beyond games the way Marvel does, and I'm all here for it, games that establish a set canon, instead of doing whatever the game wants for however long the game is, without consequences, a set canon, it seems the main race of creatures are the Anthros / Mobians, but humans do exist because Eggman, and now X Generations has Maria and Gerald back, they actually fit into the game's style, they look like they're designed the way Eggman is, and it's really cohesive and I LOVE IT
also I think Dark Beginnings is a prequel to shadows campaign in X Generations
also also I think it's funny that Gerald is voiced/played by the same person that plays/voices Eggman in all continuities this year lmao
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game freak, can we get more environment stuff in pokemon battles?
pokemon battles have gotten kind of stale for me, and while adding new gimmicks like gigantamax and terrastulizing keeps it fresh... enough, those don't really affect the normal wild battles, so I propose you add environmental stuff to the battles, and I don't just mean adding weather, I mean the terrain can affect the battles, for example, Rock Slide might not work / be less effective in a normal field stage or an ocean stage, but in a rocky cave stage it could do bonus damage, or an ice stage could make the move become an ice type
also moves like Agility could be less effective in ceamped spaces, like tunnels, or moves that require the sun like Solar Beam could work less or not at all inside buildings or caves
this would open up possibilities of better gyms, because gyms are getting old, maybe a grass type gym could have a dense forest arena with no roof, adding bonus to sun based attacks for both the gym leader, and the trainer, and maybe this can be neutralized by setting up hail, and the vines and overgrowth make Constrict and Bind more effective, because environment is never taken into account in battles except for "oh, its going to use hail", but now there's even more strategy involved because now players would have to focus on where the battle takes place "oh this gym has a wire mesh floor, my ground type pokemon will be affected by electric moves", "oh we're in the sea, I can't use earthquake",
maybe the distortion world could change gravity based stuff, like High Jump Kick, the first time you use it, it wouldn't work and make your pokemon confused, then the second time, it would adapt to the new gravity and change the direction of the kick in the animation
this would also allow you to play around with more abstract areas, instead of just Cave, Field, Road, Snowy Area
I just want the battle arenas to be less "stand in the middle if this empty room" and more like you are battling pokemon in the dense world they inhabit, because the areas never feel like they are "inhabited by pokemon", it feels like you just crammed a bunch of pokemon onto this patch of grass, I want to be a part of this world, and your games feel like you just recreated Gen 3-5 on better hardware, rather than innovating and adding on to the world of pokemon, this could have been a idea you added when the hardware allowed it, like gen 8
also this would add new gimmicks to pokemon, for example, a dark area would reduce the accuracy of attacks, unless you use flash in battle, or if the pokemon can echo locate, Zubats accuracy would be unchanged whether the arena is dark or not