Game Ideas - Tumblr Posts

8 months ago

Horror game idea

okay, so essentially I’ve had this idea in the back of my mind for a while now and I kind of wanna get it out. The basic idea is that the player had abusive dad, ran away with a bunch of stuff and accidentally drove into the “portal”, the section dubbed highway 49, which is essential a place that stops aging and is infinite, with the chances of finding the other end of the road nearly impossible. The only main point on the infinite section is the road. Because it’s effectively barred in from the rest of the world, the “animals” are really fucked up and stuff. The player is violently aware of the fact that their intestines are trying to wiggle and squirm out of their body but they don’t know why, so you have to find these random pill bottles in like the gas stations and houses that got stuck in the time-warp, while also getting chased by monsters.

I hope that was somewhat coherent. I think the full title will be “highway 49; home to the horrors beyond us”


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2 years ago

"Buck-Buck the Nugget" Game Idea

I am making a game where you are a chicken nugget, for some reason. I thought of the idea one time in the bath tub, and I developed the idea, so now I just need to actually make the game! so If you are reading this, You are one of the first people ever to know about my new game! Thank you for reading - SBDC_YT.


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1 year ago

Punks, goths, emos, screamos, metalheads, scene queens/kings, grunge rockers, cyberpunks, folk punks, gothic lolitas etc:

If you were gonna throw a party to celebrate your subculture (think realistic) what are some ideas you have? Decorations, DIYs, activities, playlist, all of that.

Give me your thoughts in the comments!


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9 months ago

Hundreds of Ideas I want in a 2D Sonic Game, based around Sonic and Knuckles as the only two playable characters. - !! Warning !! There is ALOT of reading in this, and minor Story Spoilers for my Ivory AU, if you can find them

This is a complete mess, but if you manage to get through it all, feel absolutely free to use any of these, I wrote most of these in Notepad at 3AM, and then sent it into my project discord, I just use discord as milanote sometimes, it isn't a public server... yet ;)

these ideas can still change for the actual game project

(also don't poke fun at my grammar, I was tired and rushing all of these ideas down to not forget them)

some patchups (you'll understand when reading the parts Im talking about) == - when talking about adaptive music, after I say "seamless" I meant to say "Charge", but it auto-corrected to "Change" and it changes the whole context of what I was talking about

Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable
Hundreds Of Ideas I Want In A 2D Sonic Game, Based Around Sonic And Knuckles As The Only Two Playable

hope you find good use for these, bc they probably wont ever see the light of day in my project, I am still going to eventually tell the story in comics, but don't get your hopes up lol

also the designs for sonic and knuckles are on a separate post a little further down on my profile


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5 months ago

game freak, can we get more environment stuff in pokemon battles?

pokemon battles have gotten kind of stale for me, and while adding new gimmicks like gigantamax and terrastulizing keeps it fresh... enough, those don't really affect the normal wild battles, so I propose you add environmental stuff to the battles, and I don't just mean adding weather, I mean the terrain can affect the battles, for example, Rock Slide might not work / be less effective in a normal field stage or an ocean stage, but in a rocky cave stage it could do bonus damage, or an ice stage could make the move become an ice type

also moves like Agility could be less effective in ceamped spaces, like tunnels, or moves that require the sun like Solar Beam could work less or not at all inside buildings or caves

this would open up possibilities of better gyms, because gyms are getting old, maybe a grass type gym could have a dense forest arena with no roof, adding bonus to sun based attacks for both the gym leader, and the trainer, and maybe this can be neutralized by setting up hail, and the vines and overgrowth make Constrict and Bind more effective, because environment is never taken into account in battles except for "oh, its going to use hail", but now there's even more strategy involved because now players would have to focus on where the battle takes place "oh this gym has a wire mesh floor, my ground type pokemon will be affected by electric moves", "oh we're in the sea, I can't use earthquake",

maybe the distortion world could change gravity based stuff, like High Jump Kick, the first time you use it, it wouldn't work and make your pokemon confused, then the second time, it would adapt to the new gravity and change the direction of the kick in the animation

this would also allow you to play around with more abstract areas, instead of just Cave, Field, Road, Snowy Area

I just want the battle arenas to be less "stand in the middle if this empty room" and more like you are battling pokemon in the dense world they inhabit, because the areas never feel like they are "inhabited by pokemon", it feels like you just crammed a bunch of pokemon onto this patch of grass, I want to be a part of this world, and your games feel like you just recreated Gen 3-5 on better hardware, rather than innovating and adding on to the world of pokemon, this could have been a idea you added when the hardware allowed it, like gen 8

also this would add new gimmicks to pokemon, for example, a dark area would reduce the accuracy of attacks, unless you use flash in battle, or if the pokemon can echo locate, Zubats accuracy would be unchanged whether the arena is dark or not


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3 years ago

I’m still on my She-Ra kick, and I had the thought that there’s a perfect example out there for what kind of game would fit.

Hyrule Warriors.

Think about it.

You play as the princesses and Bow, Catra, Sea Hawk etc (probably even Adora and She-Ra separately). Each have their own weapons/powers that let them play differently, with special attacks, magic meter, and more. They’re in the middle of a war, you could even do a mission for every episode. The more I think about it, the better it fits.

I mean the show’s theme song is even called Warriors, it’s so perfect.


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1 year ago

Honestly, I was talking to my brother and got another idea for a game. Especially after Princess Peach Showtime.

I'll preface this by saying PPS is the perfect game for girls and women imo. Female main character, outfit changes, aesthetic color scheme--everything about the game gave me nostalgia and it isn't even out! I'll be looking forward to playing it (if I have the money 😷) because it makes me actually feel like a female without the color pink as the only color or horrible gameplay attached to it.

But it's sad as hell that it takes so long for something like this to come out. I got Super Princess Peach a few years after it came out and as a little girl, that was the most enjoyment I got out of a game that didn't have hot male characters keeping my attention.

Obviously, the main issue is men game developers. I'm not gonna be all "video games are men's fantasies and bla bla" I don't care because all I want is for some games to be a woman's fantasy ☺

If I knew a female game developer, I would help her in a heartbeat to make a game that actually caters to what women look for in games. Men can keep Cammy being literally butt naked if I also can get Lee Chalon in more swimwear 😌.

I understand the sentiment of girl gamers and that if games didn't have "heterosexual man juice" sprayed all over it, things would be better for us; but it's not gonna change and I wouldn't want it to because I grew up with games that had big breasted women and useless damsels I had to save, and I love some of those games *cough*DMC*cough*. I just want there to be more on both ends of the spectrum.

So, honestly, that's my TED talk, but I at least wanted to show the kinds of ideas we could be getting alongside our usual games.

~Read on if your interested~

Speaking of usual, where is the Huniepop with male characters 😤

Like, do people not realize that a game full of hot dudes with the main point being to engage sexually with them would be the first thing I'll throw $20 at?

Anyways 😀

My first real idea is a collectathon for house items, clothes/outfits, and other accesories.

Imagine Mario Oddessy, but just with the clothes. Instead of collecting the moons, you'd collect various items of clothing you could dress your character up in. A sofa for the house you live in or an accessory to style an outfit with.

I think, just maybe, there's a correlation with Animal Crossing and The Sims being popular with a female audience.

Personally, I don't like the current climate of ignoring a woman's natural interest in fashion and things that look good. I get that it's a stereotype, but all stereotypes are based in reality.

It's bad that girls are being shunned away from wearing a pretty outfit just because that's seen as "girly", but guys are "cool" when they have a good fit and even get praised if they "break gender roles" [insert sigh here]. I even think about how much this would help trans girls to discovery themselves more.

And it doesn't have to be something stereotypically female either. I'd never wear a skirt or dress, but you best believe if a flowy jacket or cute sweater came my way, I'm wearing that shit and I'd love to play games that allowed it, if they weren't unplayable and unbearable.

I usually hate platformers, but I'd love one if my objective was to get clothes and other designing items for a house or my character.

Next Idea

Obviously, VNs are usually the games associated with women, but I'd enjoy one that had gameplay on the side. You know, scratch the itch that Obey me! just doesn't.

Obey Me! Is perfect having guys who are likable without forcing random female hate as "conflicts". However, there's nothing to the gameplay so I'm usually pretty bored after a while.

And even if there is some kind of gameplay, you usually are forced to be romantic and there's no platonic options. Like, I was reading a post by Hamilton Hour and a review said exactly how I feel, they said this:

A lot of the time, I feel like romance games often push you into pursuing a relationship with someone, and when you don’t, the character will get sad and then you feel awful about it.

Original Post here

And no truer words have been spoken!

Seriously, what is with games doing that? Why not give us more content in the game and make all three if you want. Like Stardew Valley, there's options to be an asshole, to be platonic and options to be weird/overtly romantic. It makes it interesting to replay the game and see different choices.

I got off track though, back to the VNs with no gameplay. I really mean for there to be more romance oriented VNs with male characters that have gameplay. Like, Phoenix Wright, Danganropa, or Professor Layton but with romance lol.

I say this because there's tons of dating sims where the primary objective is to date women and they're always super good. Again, if anyone needs help I'd be willing to work on creating a story. Just ask.

Next idea

This isn't really an idea, but just something I wanted to say.

I super want more fighting games with male options that don't look like they were made for no one to love. I just think it's so convenient that female characters who are made to be "unattractive" are still the prettiest things on the planet.

Also, has anyone ever noticed that male characters in fighting games that are attractive are always married or devoted to another? However, most women aren't. Like Mortal Kombat for example. Now, I don't play this franchise so I could be wrong, but I have seen it and try and keep with the latest releases.

And I just happened to notice that the human characters who are male are usually married or dating someone.

On the opposite end, females in Mortal Kombat are either widowed, single with someone who has just a crush on them, or so butch they don't care for romantic relationships.

You can't be more blatant than that.

Street Fighter takes the design approach to turn away women. Seriously, name one male character from SF who's traditionally attractive then name a female, I guarantee you, you'll run out of men.

Then there's Tekken, my favorite.

Tekken is my fav for that very reason. There's a wide range of characters who have no romantic involvement, but they look human and *gasp* they're attractive?? What kind of sorcery...

Lee Chaolan

Hwoarang

Jin

Leo (ik they're essentially non-binary, but all that means is both get a victory)

Shaheen

Miguel

Hell even Paula and Law fit this imo.

And my personal fav, ❤ Dragunov ❤

I know he doesn't (sometimes) fit the traditionally attractive group, but bro have you seen some of his renders?

Honestly, I Was Talking To My Brother And Got Another Idea For A Game. Especially After Princess Peach

Idk I just find him pretty

Bite me any day sir *rawr xD*

Yeah he's 27, and looks about 40, but someone likes that irl (aka me) and I ain't special. So I know others would probably appreciate the older looking gentlemen type and not just the baby faced hottie (dilf come on).

Any-fucking-way

Next Idea

The last thing is more related to writing than an actual game idea.

You know how in Zelda you're saving... Zelda?

Well, why the hell isn't there a game where I'm saving Link (and no, the CDi games DO NOT count).

I mean in general, I'd love a game where you play as a heroine and you're saving a male character. Don't even get me started on the many ways that could work.

A god is wounded and it's up to her to save him

A prince is captured while on enemy lines, no one else is capable of infiltrating but her.

Needing a vessel, your childhood friend's body is snatched

Afflicted by a curse, she knows where to find the remedy

Like come on, is it that hard to make a male in need? No it's not, dudes are human too and sometimes they need help. Enough with this solo shit, if men could be alone than why the hell do they all want girlfriends or need wives make it make sense

All this is to say, female coders, developers, writers, we need ya'll 🗣🔊

And as I've said throughout this, I would not be opposed to helping someone create the story of a game they're developing.

Thanks for reading, if you got to this point, be sure to take care of your self, drink some water if you haven't or get some sleep if it's late 🍂

~Buh-bye now~


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1 year ago

Here again after my usual hiatus this time though it was because of real world shit, aka setting appointments to get my teeth removed yay but I wanted to post something.

So, just today (or yesterday it's 2am for me) I finished a page on my website about an idea I got about a game idea. This is pretty common for me, but I wanted to share it here in case anyone was interested :D

Anyways, here's a little preview and you can read the full thing here if you want.

Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments

I was also considering making proofs of concepts about some of the mini-games I talked about and other collectables, but who know if I'll get around to that with all the other ideas I have in my head.

Either way, that's the post~

🍂


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1 year ago

So... I did it!

Here's some proof of concepts for some of the mini-games 👏👏

A lot of them were either too similar to games that are already out, so there wasn't a reason to make a concept; or the idea is a little to grandiose that there's no way I can get it down with my art skill presently 😅

Either way, I'm really happy about how these turned out!

So let me explain them all in a bit more detail!

Ankara

So... I Did It!

His minigame is suppose to be a management sim where the main objective is matching the traits of his next client to whoever shows up in front of you. In this example, I used an idol who's likely just debuted and is extremely popular already. The traits for Ankara's next client are exactly that, so he'd get a pass!

On the webpage, I compared this game to things such as Papers, Please.

Just to keep in tune with his actual business, I feel most of the clients would end up being famous singers, actors/actresses, and other media personalities 📺

Akuma

So... I Did It!

Akuma is my little devil and in his mini-game it's meant to be a series of a dungeon crawler where each level has a different objective.

For ex. The 1st level would be a simple maze where you collect fire to increase the little "energy 🔥" meter there.

The 2nd level would be using the fire in easy battles.

The 3rd would be some mixture of the two

And the 4th would be a final boss fight using all that you learned in the levels before!

I also thought about adding skins and such and it'd be fun to have them in each of the levels locked behind challenges and other collectables.

Akihiko

So... I Did It!

Besides him being one of the baby bois of the series, I really didn't know what to do with him until I thought of this!

It's a little hard to explain since I don't normally play games like this, but it's essentially a search for various artifacts.

The best I could compare it too is The Grand Underground from Pokemon Diamond and Pearl.

Though, as you can see, my note about him giving you little facts is something I'd love to do. I always love learning about useless facts from games so why not have this be the section where it happens!

Brayleigh

So... I Did It!

He's my rocker boy and the reference for this pose is actually this image because Seonghwa living his dream as a rockstar is just hsiweofndkssbfjrr for my heart.

He's so pretty like COME ON!!!!!!

Also, what I mean by "diff appearances" is the fact that I'm so bad of an artist that Leigh never looks the same when I draw him... Ever. His hair is always different each time, so I just made that apart of his personality.

He's the type to always have his hair dyed a bubblegum pink and have it cut short one time, then up in a ponytail the next. It'd be nice to see him dressed differently to match the theme of whatever song is being played as well.

Oh, yeah, the game. It's a simple rhythm game that's based off of one of my favorite childhood video games SpongeBob Squarepants: Lights, Camera, Pants.

In the story, Leigh can play almost every instrument and writes his own music, so each level would be you "learning" how to play a different instrument. Starting with the easiest (and his favorite) the acoustic guitar!

Koto

So... I Did It!

Koto is another baby boi and he actually writes fiction stories based on non-fiction stories he hears from others.

So, I wanted to be sure that part of his writing process was in the mini-game, to essentially show people how it feels when you're drafting a story (fun fact! For anyone who's curious, Koto is both a planner and pantser).

So, the idea of the game is a little unrefined, but the jist is Koto is tasked with getting the non-fiction items he needs to build his story. His adventures may take him to a hospital, a car garage, a school, and even a giant hotel.

In these locations, the player aids Koto in finding whatever items he needs to make his story. Once he's obtained them, it's up to the player to arrange the story properly so Koto can have his final product!

I think next time I'll talk about extra things I wanted to add like collectables, extra stories, decorative items, different outfits, character customization, and events for the bois!

But, until then. Thanks for reading~

🍂

Here again after my usual hiatus this time though it was because of real world shit, aka setting appointments to get my teeth removed yay but I wanted to post something.

So, just today (or yesterday it's 2am for me) I finished a page on my website about an idea I got about a game idea. This is pretty common for me, but I wanted to share it here in case anyone was interested :D

Anyways, here's a little preview and you can read the full thing here if you want.

Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments

I was also considering making proofs of concepts about some of the mini-games I talked about and other collectables, but who know if I'll get around to that with all the other ideas I have in my head.

Either way, that's the post~

🍂


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1 year ago

Okay, now onward to little things that don't really matter in the grand scheme of things. I also finally figured out the genre of game this would be and that's a social game.

I'll start with:

Cosmetics/Character customization

So, I'll start first with general cosmetics. I have a very strong itch to play a game where I can customize both my character and the house/room/plot of land they reside in without the game being either farm based, purely fashion based, typical gacha "wait 30 years or watch an ad", or just "anime" style with no other designs. Because of this, one of the first things I thought of was creating a separate mode where the players could customize a character to their liking, with their pronouns, and more than just "generic anime" hairstyles. There would obviously be generic anime hair styles, but there'd also be afro styles and other poc styles (I'd have to do some research on any other group outside of African though).

In the main mode, you wouldn't be able to chance the MC outside of her name. Her appearance would be locked kind of like Link or the Persona protags. Once you've played through a story and completed it with the MC, you'd be able to replay it as your customized character in the freeplay mode.

There would also be a place for the players to design their own apartment/house/plot of land (depending on what makes the most sense) and through the game's various mini-games, you'd be able to unlock items. Some items would be harder to get and would require playing a mini-game or going through some sequence properly to unlock something. We're going for replayability\(^▽^)/

Since I was thinking for this game to be FtP, I had to come up with something to still make money, but make it accessible for everyone to get everything in the game. So, it made sense to have the paid options be simply to speed things up or get extra of something in case someone is lazy as hell and doesn't want to replay something. However, the option to play it normally isn't a slog either, it's just like playing any game normally vs. cheesing the the area.

Also, I wanted to add this little note but I didn't know where, but I also really wanted this game to be interesting for gaymers as well. I do have family who happen to fall under that category so I have a little--just a tiny bit--of knowledge when it comes to that.

In this case, the game wouldn't be to catered to physical things at all. Obey Me! does a pretty good job keeping the MC gender neutral, but it has its limits and I'm going to push them as hard as I can! (pause) Being who I am, I don't really fit into any category very well as I don't like most traditionally girl things and I'm uninterested in most guy things, so almost all the time my characters interact romantically in a way that you could use any pronoun and it would work. I don't like the term handsome and most certainly do not think the words "pretty" "cute" or "beautiful" only describe women. Usually, my descriptors are general and describe the way someone's appearance makes you feel (ex. if someone has pretty eyes I'll usually just say their eyes are captivating or they're easy to get lost in.)

Events

I wasn't exactly sure what this would be considering I don't want to become an Obey Me! with bi-weekly events that drain your resources, but I also didn't want to make events that had items locked behind their event period and once they were gone, they were gone. I also know apart of the fun with events is working really hard to get something special, so if it's available all the time it wouldn't be very much fun. So, my fix for this was to dog tag a page from Obey Me!

They have it where after six months(?) events come back and the players have free access to participate again for four days so long as they have a consumable. I still don't want it to be exactly like that, so the easiest solution is just to have events rollback when their original date passes (ex. if there's an event during April, then April the next year, the events returns for the same amount of time). Simple and effective.

As for the events themselves. I actually tend to write a holiday special for the bois every year so the usual New Year's, Christmas, Valentine's, Halloween, and Thanksgiving would be celebrated, but I've always wanted to incorporate many celebrations from various places. Things like Mardi Gras which is a celebration that's pretty centralized in one place. Obviously, that would mean some research, but I already have most of the characters having different backgrounds (Brayleigh is French, Jessica is half Japanese/French, Ankara has Pacific Islander in him, Terumichi is Korean, Amai is half Black/Japanese, and Shugi is whatever I need him to be lol) so it'd be pretty easy to use their backgrounds and try and incorporate some festivals, holidays, and other special occasions in here!

And of course, the events would have special outfits for the boys to be dressed in, don't worry. You have no idea that a kimono Aki, demon Akuma, beach Koto, and casual Ankara live rent free in my head.

CGs/character art

I say this a lot, but I'll say it again, I can't draw; however, if I ever did find someone to work with, I'd have a lot of character CGs and just so things can stay as inclusive as possible, their character art would be anywhere between just solo art of the character in question or art with a character insert (maybe like a hand or something)

side note: the only reason I'm not too into having a character insert is because it feels generic and like it's almost impossible to account of every position with a certain hair style or skin tone. I know some games have done it, but they more or less prove my point. In this case, I think less is more.

The CGs more looked like just beautiful art of the character from a scene or of them in a stylized outfit. Being able to have a gallery full of each one would be a dream~

Other/Misc.

There's not a lot more I wanted to add, but some small things would be to have a challenge mode for each of the mini-games and achievements for random things.

This is just a off the cuff thought, but it'd be cute to have the overworld city somehow have online multiplayer where people could chat with other people in the city or play solo (since I am more of a solo player anyways).

Competitions kind of rub me the wrong way, but it'd be nice to have some rankings for the mini-games

I guess I'll add this part to the first reblog: I didn't want the game to have bad endings because they usually just making the player feel like shit for having an opinion, so it made more sense to have it like Phoenix Wright where you're playing the story as the MC and to have a separate freeplay mode where character's choice would matter. It might be too ambitious, but having the freeplay mode have different endings sounds interesting.

A small ex. would be in one of the short stories, Cassie is sick and Akihiko comes over to take care of her. The players would then have the option to reject him and see a different route play out, almost like a what-if scenario.

But, for now, that's all the ideas I feel I can share. If I come up with anything else I'll add it, but like always...

Thanks for reading multiple

🍂

Here again after my usual hiatus this time though it was because of real world shit, aka setting appointments to get my teeth removed yay but I wanted to post something.

So, just today (or yesterday it's 2am for me) I finished a page on my website about an idea I got about a game idea. This is pretty common for me, but I wanted to share it here in case anyone was interested :D

Anyways, here's a little preview and you can read the full thing here if you want.

Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments
Here Again After My Usual Hiatus This Time Though It Was Because Of Real World Shit, Aka Setting Appointments

I was also considering making proofs of concepts about some of the mini-games I talked about and other collectables, but who know if I'll get around to that with all the other ideas I have in my head.

Either way, that's the post~

🍂


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Jeopardy Episode Idea

I came up with this idea while watching jeporady with my fam.

Ok so for the gen z kids there should be an episode where they bring in older people and have the categories be gen z / millennial stuff. 2 ideas for categories are "finish that tik tok song" and "name that dance". For the song category we could play popular songs of tik tok and cut them off at a certain part. For example for "sex" by eden we could cut it off right before it says "Oh no I think im catching feeling". That is what they would have to say to get it right. For the tik tok dances show clips of dances and have the contestants guess the name. Like show a clip of someone doing "the woah" and have them guess that name.

Idk if there's already something like this but if there is plz let me know.


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5 months ago

I wanna see a game that's like rdr2 but there's animal mythology and character development and design. With mini bosses within the forest like wolf human mixes and shit like that that would be amazing.


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Me and my friend made a game today. We're exercising in our local gym, but we both hate exercise, but we gotta do it to be healthy! Anyway, we're bored and tired and he just goes, "Fuck," To which I obviously respond, "Shit." Anyway this went on for sometime and what we've discovered is you can add dick, little shit, fucker, and asshole to almost anything and it'll be a bad thing.


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