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Writing From Scratch #6
Writing from Scratch #6
The Character Plot
The problem of a Character plot involves a character’s worldview – their beliefs, values, desires, and fears. Many but not all stories include a Character plot, often called a character arc, in which a character’s worldview shifts. A Character plot is entirely concerned with the internal state of the character in question and as such is rarely seen on its own. When it is on its own, as it is in “Miss Brill” by Katherine Mansfield, you can end up with an extraordinary story.
Because a Character plot is entirely internal, the try-fail cycles don’t work out exactly the same as they do when dealing with an external/physical problem and solution; they are also up for interpretation by the reader when done subtly and beautifully as in “Miss Brill.” Character plot try-fails are often not even done intentionally as typically the character does not realize a change in the worldview needs to occur. So, read “Miss Brill” (it’s short, less than 2,000 words) and try for yourself to determine the problem – it’s not stated directly – and identify the try-fails. After, you can read over my interpretation, please let me know in the comments how our thoughts compare!
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Writing from Scratch #4
The Milieu Plot
The problem of the milieu plot involves a problem of location or setting. The character is often either in a place they need/want to escape from or not in the specific place they need/want to be in. The try-fail cycles will involve traveling away from or to the location. Gulliver’s Travels, The Great Escape, and The Hobbit contain milieu plots.
The Lord of the Rings contains one very large milieu – the problem of getting the One Ring from the Shire where its been hidden for a number of years to Mordor where it can finally be destroyed. We can further break this down into smaller milieu plots. Let’s look at one: the problem of crossing the Misty Mountains. (And we’ll use the events as they occur in the movie, since more people have watched that than read the book)
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Writing from Scratch #3
Flash Fiction: A Simple Plot
The first writing prompts we’re going to tackle will be flash fiction pieces. Flash fiction is a complete story written in under 1,500 words. We’ll be aiming for 250-500 words at first – that is one or two pages double spaced written in Times New Roman 12 pt. font.
The type of flash fiction I’ll encourage you to write will be Eighteen Sentence Stories*, and each of these sentences will have a very specific job.
The first Three sentences will provide the main character, the setting, and the genre (which clues the audience in on what kind of story they are about to read).
The main character should be introduced via an action that reveals their attitude at the start and with one defining job or trait that relates them to the plot. For example, a character may be both a father of three and a pilot. If the problem of the plot will deal with the kidnapping of one of his daughters, then “father” or “father of three” will be the defining job; if the problem of the plot will deal with the starship he’s piloting falling under attack, then “pilot” will be the defining job.
The setting should be introduced via a grounding sensory detail. The lingering scent of cookies left to burn when the parents received the ransom note. Or the pressure of being pinned back into the pilot’s seat under g forces.
The genre should be introduced via something specific and unique to the story. A ransom note is not specific or unique; a ransom note scrawled on the back of a picture that went missing off the fridge the week before is. A space ship is not specific or unique; a living space ship with a giant brain in its core that the pilot must psychically link to via the tentacles that suction onto his temples is.
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How I turned an idea into an outline
With NaNoWriMo around the corner, I thought I might show you how I plotted my novel.
This is the story structure I used:
0% inciting incident
0%-20% introduction in the world, ends with a point of no return
20% first plot point: the hero receives his marching orders
20%-50% response to the first plot point
35% first pinch point: reminder of the nature of the antagonistic force
50% midpoint: big fat plot twist that changes the hero’s AND reader’s experience
50%-80% attack: the stakes are higher now
65% second pinch point: again reminding the reader of the antagonistic forces at hand
80% second plot point: the final injection of new information into the story to give the hero everything she needs to become the primary catalyst in the story’s conclusion (no new information past this point)
80%-100% resolution + final conflict + return home

I didn’t make this up. I think it’s by Larry Brooks, if The Internet informs me correctly. Fun Fact: once you pay attention to it, you’ll see this structure everywhere. Just take a look at any Harry Potter book, for example.
These points are the “bones” of my story. Next, I decided what “flesh” to put on them.
I simply made a list of things I like to read about:
Books about books and libraries
Magic
Quirky characters
Intelligent, fast-paced and sometimes silly
So, I combined this list and the structure points into a story that makes sense. Because I don’t want to spoil my plot / I am still to shy about my wip, I will make up a new plot for this post, so I can show you.
0%: The hero does something magical without knowing how she did it. She discards it, because everybody knows it can’t have been real.
0%-20%: We see the daily life of the hero: she is unhappy because all she wants to do is read, but she is not allowed to. She reads in the dead of night and is punished for it by her evil stepcousin. She finds a book on magic.
20% It all clicks together: she can do magic!
20%-50% The daily life for the hero changes. Instead of reading all night, she practices magic. She now loves books even more. She has little victories over her evil stepcousin, but hasn’t won yet.
35% The evil stepcousin finds out that she can do magic and takes away the magic book.
50% She discovers she can do magic without the book.
50%-80% The hero is not the only one who is bullied by the evil stepcousin. Her younger cousin is a victim as well, and he doesn’t have magic to defend himself. The stakes are raised, this is bigger than herself now. The younger cousin also wants to read, so they have several bonding moments over reading.
65% The evil stepcousin hurts the younger cousin, he’s in a coma now.
80% The hero discovers the evil stepcousin could do all these evil things because he knows magic too.
80%-100% The hero confronts the evil stepcousin, fights him off, nearly loses but wins in the end. He gives up and releases his power over the younger cousin who wakes up from the coma.
It’s not the most genius plot ever, but I literally made this up in minutes. So can you! And imagine the genius plot you can come up with if you spend more than a few minutes on it.
Then I calculated how many scenes I need in which part of the story. My wip is a YA or 12+ book, so I want it to contain about 75,000 words in total. I want my scenes to be around 1,000 words long to keep it snappy, so I need 75 scenes.
Scene number 1 (0%) is the inciting incident, scene number 15 (20%) is the first plot point, scene number 26 (35%) is the first pinch point, scene number 37 (50%) is the midpoint, scene number 49 (65%) is the second pinch point, scene number 60 (80%) is the second plot point and scene 75 (100%) is the last scene.
Some sidenotes on the 1,000-word scenes:
That’s more of a vague rule of thumb than a strict rule. If your scene needs to be longer or shorter, make it longer or shorter of course. My wip has some 2,300-word scenes as well.
Having 1,000-word scenes does not mean I have 1,000-word chapters, that would be really short. I will divide my novel into chapters after I’m finished writing my first draft.
For NaNoWriMo, maybe you could write scenes of 1,667 words, so you do one scene per day. A 50,000-word novel has 30 scenes of 1,667 words. Inciting incident is at scene 1, first plot point at scene 6, first pinch point at scene 11, midpoint at scene 15, second pinch point at scene 20, second plot point at scene 24 and scene 30 is your last scene. That’s just an idea, you got to see what works for you.
Then I made up in one sentence what will happen in every scene. For example: “They meet the dragon and he sends them on a sidequest.” Now my outline consists of 75 one-sentence scenes. This way, I prevent the problem of the sagging middle and other pacing problems and I still get to surprise myself when writing.
From those one-sentence scenes, I flesh out every scene into a first draft, using the process I described in my post How I never have to face an empty page when I write.
And that’s my first draft! I hope everything is clear. Feel free to ask me questions if it isn’t.
I’m gonna tag a few people I admire, who I hope are interested. If you aren’t, feel free to ignore me, or message me to take you off my tag list. If you would like to be added to my writing advice tag list, let me know.
Keep reading
Writing from Scratch #9: Complex Plots, Part 2
Writing from Scratch #9: Complex Plots, Part 2. Writing from Scratch is a weekly blog series that takes writing back to the basics. #writing #writingadvice
Writing from Scratch is a weekly blog series that takes writing back to the basics. Each week we’ll build on what we’ve learned before to craft our stories.
Go to index. Go to first post. Go to previous post.
Complex Plots, Part 2: Modifying Plots
The second way we’ll try complicating a plot is through plot modifiers. This happens when a try-fail cycle not only furthers the solution of…
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Writing from Scratch #2
What is a Plot?
Different people mean different things when they use the word “plot,” and they are all correct, if not as descriptive as they could be.
Some people mean a story structure, like the 3-Act Structure; some people mean a plot archetype, like an underdog sports plot or a heist plot; some people mean the negative to positive or positive to negative trajectory of the main character, like Rags to Riches; and some people mean “to plot” as in “to outline.”
Throughout Writing from Scratch, when I say “plot,” I’ll be referring to the definition I’ve already hinted at: a plot is a problem and its solution. Plots of this nature can be very long if the solution takes a while for the character to arrive at or very short if the solution is solved without much trouble. In a story with multiple plots of this type, the plot that has its problem first introduced and last solved is what I will call the Long Plot.
Plot-Problems
There are four umbrella types that plots of this kind fall under – all based on the type of problem the plot has. And these are called the MICE* plot-problems.
Milieu
Inquiry
Character
Event
Over the next few posts, I will be diving into each in turn.
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