
Freya| She/Her🏳️⚧️|over 18| Foxgirl game developer with nothing better to do than post stupid stuff
669 posts
I've Developed (that's A Stretch) Something As A Part Of Game Dev That I Have Used For Awhile Now As
I've developed (that's a stretch) something as a part of game dev that I have used for awhile now as a means of motivation, and also just to feel cool. I call it 'Hat Switching', after what someone I mentioned it to called it.
Basically what it actually is, is using a little bit of imagination to put yourself in the shoes of someone developing what it is your game is about, it only really works for the early phases but it's still fun.
For example some cases I've used it in are, a VR mech brawler where while going in and out of the game and testing values to make the arms of the mechsuit work I imagined myself as a mechanic from something like mobile suit gundam, or while adding and testing new spells for the magic system in an educational game I've been building I imagined myself an ancient sorceress who just discovered how to harness magical power and was writing the first ever spell book for that world.
I can really recommend it if you struggle to get through the frustrating parts of things not working in those early prototyping phases or if you just want to take things a little less seriously when developing.
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