
call me kris | 23 | he/him 🏳️⚧️TES, manga & whatever else I’ve decided to care abt this week
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Tetanus Fact: It's An Old Wives' Tale That Tetanus Is Caused By Rusty Metal. It's Actually Caused By
tetanus fact: it's an old wives' tale that tetanus is caused by rusty metal. it's actually caused by puncture wounds substantially deeper than they are wide, which introduce ubiquitous anaerobic spores (i.e. the "seeds" of single-celled organisms which cannot grow if exposed to oxygen) into a warm, poorly-oxygenated space in the body. so receiving shallow cuts from a rusty knife is not likely to give you tetanus but puncture wounds from clean but non-sterile objects can. this is great news if you like receiving superficial wounds from rusty knives and blades and swords all over your dumbass body
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More Posts from Istoleyoursweetrolls
okay as a gameplay thing I’d like to compliment bg3’s quest design too. there are side quests, yes, but most of the time these side quests have several steps and nearly always tie back into the main story somehow. none of them are fetch quests, most of them involve unique reactions, dialogue, and several possible solutions to the quest itself. many of them extend past the act you first pick the quest up in (the nightsong questline you get from aradin at first feels like it’ll be a relic fetch or dungeon crawl mini quest only to span all 3 acts and tie heavily into the main arc of act 2). many of them are part of the main plot of the game. it makes it feel like every quest was designed with intentionality and purpose in the game itself while never feeling like “filler” for the storyline and no quest is repetitive in the least

no writing workshop can help you improve your writing as much as this screenshot can
having tortured ocs is so funny bc some of em im projecting personal issues onto & some of em im just like Fuck You. Random Chimp Event