Creator/writer of I Need A Miracle, host of Merely Roleplayers. (Those are podcasts.) He/him.
1362 posts
I Keep Forgetting To Post Commissions!
I keep forgetting to post commissions!
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More Posts from Merelymatt
Most Likely Winners! Shows
Fuck, I missed an important thing because I was listening to this show.
Within The Wires
Show that is begging the world to please stop making their fictional torment nexuses a reality.
Hello from the Hallowoods
(@hellofromthehallowoods)
Listening to this show is cheaper than therapy.
Welcome to Night Vale
They warned us about this show, but we didn't listen and now everything hurts.
Hello from the Hallowoods
(@hellofromthehallowoods)
Best show a listener might not like at first, but really picks up to be something special after you give it more than three episodes and leaves you wanting more.
woe.begone
(@woebegonepod)
I listened to the whole thing and still have no idea what's going on.
Malevolent
(@malevolentcast)
Emily continuing to resist Brennan's strong hints about levelling up in warlock and making Baby a class feature I see
The Bad Kids are level 11!
As of this episode, the Bad Kids have leveled up! I didn't note their level 10 updates, but here's a level 11 breakdown.
Adaine: Wizard 11. She gets a level 6 spell. She can also now prepare 15 spells per day.
Fabian: Fighter 6/Bard 5 (was Bard 4). His bardic inspiration goes from a d6 to a d8 and recharges on a short rest. He also gets a level 3 spell + 2 level 3 spell slots.
Fig: Bard 9/Warlock 2 (was Bard 8). Her Song of Rest (extra healing on a short rest) goes from a d6 to a d8. She also gets a level 5 spell + 1 level 5 spell slot + a second level 4 spell slot.
Gorgug: Barbarian 6/Artificer 5 (was Barb 7/Artificer 3). He loses Feral Instinct, which gave him advantage on initiative and protected him against being surprised. He took an ability score improvement, bringing his intelligence from 14 to 16 (+2 to +3), and now has a +3 bonus to a healing or damage roll (acid, fire, necrotic, or poison) of spells he casts. (EDIT: @paralulzy pointed out he also gets access to 2nd level spells and 2 2nd-level spell slots!) He can now prepare 5 spells total.
Kristen: Cleric 11. Her Destroy Undead can now take down creatures up to CR2, and she has level 6 spells. Some of the biggest ones here will be Heroes Feast and Sunbeam, but there are some other very cool spells. She can also now prepare 16 spells per day.
Riz: Rogue 11. This is a big one, and we've already seen a benefit of it--Riz is now Murph-proof, with Reliable Talent. He can treat a roll of 9 or below on the die as a 10 for any ability check he's proficient in. This covers (as far as I know) Arcana, Insight, Investigation, Persuasion, and Stealth.
And of course everyone's HP went up. See you next level!
The Vermissian Sages apologise for the delay, which was due to technical difficulties
The delayed Actual Play UK voyage to the City Beneath will now depart
this Friday at 8pm UK/2pm Central
TODAY
I can't hang out in chat because while part 1 is airing, I'll be recording part 2. But join us for part 2 same time next week and I will be in chat gassing up this amazing cast!
The Vermissian Sages apologise for the delay, which was due to technical difficulties
The delayed Actual Play UK voyage to the City Beneath will now depart
this Friday at 8pm UK/2pm Central