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Creator/writer of I Need A Miracle, host of Merely Roleplayers. (Those are podcasts.) He/him.
1362 posts
(Confirmed In An Email To The Mailing List Can't Find An Online Copy I Can Link To Just Now)
(Confirmed in an email to the mailing list – can't find an online copy I can link to just now)
West End Hadestown cast recording confirmed coming soon (but which cast??)
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More Posts from Merelymatt
Dracula is playing Monopoly but with a soulslike gameplay loop
I had to add this because I think it'll set some funny shaped gears turning in a game designer's head
All the humans in Dracula are in a survival horror but Drac himself is playing a Soulslike.
He did a first run into the London dungeon, got appreciably far but then got cornered by some enemies, dropped all his loot, lost all his safe return points and had to head back to the overworld to heal up and try again. Ok, each run at this dungeon takes months or years, but he's a vampire, that's the timeline he's on.
To me that's the attitude that makes most sense of him jumping ship back to Transylvania so seemingly abruptly. He's like "ok, decent run, pretty sure I know how to avoid that trap next time, better get out and plan the next try".
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This is the only day you can RT this
Tabletop trick or treat! 🎃👻🍬🍭
Last one was a Treat so it's time for a Trick! Caro Asercion stole my heart with i'm sorry did you say street magic, and as a result every time they release something new I'm eyeballing it. Their work is varied but at the same time I feel like there's a thread of personality running through their entire ludography.
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I think what sells me on a lot of their work is that they know how to package it so that you get a quick taste of what's inside the game just by reading the blurb or looking at the art on the cover.
Exquisite Biome uses an art style reminiscent of naturalist paintings to communicate the world you're building through its creatures.
The Long Shift uses its colors and iconography to communicate the mood; late nights at a truck stop (in space).
And Dwindle makes use of a mainframe icon to represent the feeling of a cyberpunk world while doubling as the grid by which you determine your stats.
All in all, I think Caro makes really smart, evocative design choices, and I often think of their work when I envision what I would like to do with mine.
People who listen to altogether too many podcasts: what are the arbitrary rules you make up for yourself? DO you make up rules about what you're "allowed" to listen to and when, or is that just me?
Rules like:
Podcasts are divided into Current (ones I'm caught up with), Catching up (ones where I'm working through the back catalogue), and Replay (ones I've heard all of but am listening to again because of love)
Current shows are for home, Catching up and Replay are for out and about
BUT if I have 10 or more unlistened Current episodes then I have to get that number under 10 before switching to Catching up or Replay, even if out and about
Only one Replay and one Catching up show can be active at any given time, I have to finish a whole season before making a different one active
It sounds like I'm forcing myself to eat my veggies here but honestly making up rules like this is the only way to not get overwhelmed and lost – if I didn't do this I'd constantly be starting shows and forgetting about them and then fretting that I'm 2 episodes into 15 different things
Me realising the release schedule I've set for @inyourbenevolence means I'll be publishing an episode on October 3rd
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