This Girl Was A Request From @michi-i! :D
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This girl was a request from @michi-i! :D
You can find the reverse side of her design here.
For her physical design, Fury is described as a long-furred cat with one eye slashed away, a pelt seamed with many scars, and scars across her muzzle and her shoulders. The large scar (or bits of scar you can see through her fur) on her side is from the gash on her side that cost her the battle, and the leadership of BloodClan, in Graystripe's Vow. She's a big, intimidating sort of cat, with long ragged fur.
For her pattern, Fury is just described as a tabby. I went with a sort of medium brown for her, with a dark orange for her eye, partially inspired by her wiki design.
Overall, I'm really happy with how she turned out.
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More Posts from Michi-i
Honestly i think making designs unique is not just about coat colors but also about expressions, face features, body build and so much more other things that make characters design unique
It kinda gets boring when all the characters have the same face, same body build and only difference in them are body size and patterns
Even in real life cats have their own facial features and it's a good feed for warrior cat artists
For example cats that i met on vacation and my friends house
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All of them have their own facial features and they're, like, awesome. Yeah.
I always get really confused when ppl get hung up on making their canon cat designs look "unique" cuz like. They have a canon appearance? Theres only so much you can do to a cat design to make it "stand out" from other art of the same character while keeping them actually recognizable as that character
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Concept art of some of the ear markings! It includes a few eye and nose colors as well. I’m shooting for a round number of 20 marking colors right now, and am working on fleshing out the genetics and code at the moment. I want to keep the genetics as realistic as possible while allowing for variety and uniqueness in an art based game. I did indeed add blind eyes, anticipating injuries and illness being added later on. Below are some summaries of a general framework for how I have divided the colors/markings and I’d love to hear feedback/opinions!
Marking variations are divided into Pools. These pools: Scarce, Minimum, Light, Medium,and Heavy have their own variety of markings. When determining the amount of expression of a certain phenotype, the chosen pools are unique to each dog. For example, Dog A with heavy spotting may only have one marking from the heavy pool, while Dog B with heavy spotting has markings from the scarce and heavy pool, Dog C might have a marking from each pool; for an extremely heavy expression of spotting, and Dog D may have multiple markings from the heavy pool but another marking might hide it so it looks like nothing from the heavy pool (this can be either a marking from a lesser pool or the markings being partially/completely hidden).
The head, ears, and body are broken up so each have their own pool for more genetic diversity.
Read the full thing at my DA, I'm much more active there!
https://www.deviantart.com/elenoh/art/Markings-Concept-Art-1021395392
Hello everyone! So i made a warrior cat / cat genetic picrew in last 3 days, a lot of struggle but here it is!
I inspired tabby mechanics off Felidazes genetic cat maker (and got permission to do so), so i think it would be very awesome if y'all checked it out. Or maybe made your OC or irl cat in it. And well... Maybe even posted it in reblogs
Well overall just have fun with it!
https://picrew.me/en/image_maker/2470805
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Examples below
A lot of aspects are up to improvement and change, stay tuned for more updates
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